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Create matrix fresnel map for working with slices
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- Core/Aggregate/FormFactorCoherentPart.cpp 2 additions, 2 deletionsCore/Aggregate/FormFactorCoherentPart.cpp
- Core/Aggregate/FormFactorCoherentPart.h 3 additions, 3 deletionsCore/Aggregate/FormFactorCoherentPart.h
- Core/Computation/DWBAComputation.cpp 1 addition, 1 deletionCore/Computation/DWBAComputation.cpp
- Core/Computation/DepthProbeComputation.cpp 1 addition, 1 deletionCore/Computation/DepthProbeComputation.cpp
- Core/Computation/IComputationUtils.cpp 2 additions, 2 deletionsCore/Computation/IComputationUtils.cpp
- Core/Computation/ProcessedLayout.cpp 1 addition, 1 deletionCore/Computation/ProcessedLayout.cpp
- Core/Computation/ProcessedLayout.h 3 additions, 3 deletionsCore/Computation/ProcessedLayout.h
- Core/Computation/ProcessedSample.h 2 additions, 2 deletionsCore/Computation/ProcessedSample.h
- Core/Multilayer/MatrixFresnelMap.cpp 12 additions, 18 deletionsCore/Multilayer/MatrixFresnelMap.cpp
- Core/Multilayer/MatrixFresnelMap.h 6 additions, 8 deletionsCore/Multilayer/MatrixFresnelMap.h
- Core/Multilayer/MatrixMLFresnelMap.cpp 87 additions, 0 deletionsCore/Multilayer/MatrixMLFresnelMap.cpp
- Core/Multilayer/MatrixMLFresnelMap.h 60 additions, 0 deletionsCore/Multilayer/MatrixMLFresnelMap.h
- unused/MatrixSpecularInfoMapTest.h 1 addition, 1 deletionunused/MatrixSpecularInfoMapTest.h
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