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do not use MaterialItemProperty to access material identifier

m.puchner requested to merge refactorAccessToItemWithMaterial into develop

instead use ItemWithMaterial. This makes the handling more understandable and as a second effect reduces code complexity

and:

  • use concrete types like ItemWithMaterial* instead of SessionItem*
  • use QVector instead std::deque + QVector to simplify code
  • remove now obsolete code
  • adapt unit tests

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