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Manual regeneration of roughness on 3D view
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Mikhail Svechnikov
requested to merge
m.regenerate_roughness_3d
into
main
Sep 16, 2024
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Visualization is updated, so now individual layers also have two rough sides:
Button to manually regenerate roughnesses:
The same seed is used for interfaces with non-null crosscorrelation model.
Edited
Sep 16, 2024
by
Mikhail Svechnikov
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