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Serious bug is fixed in SampleDesigner and MaskEditor which was making...
Serious bug is fixed in SampleDesigner and MaskEditor which was making application hanging in mac and slightly clumsy on Linux. Never put invalidate() in drawForeground().
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- GUI/coregui/Views/MaskWidgets/MaskGraphicsScene.cpp 32 additions, 30 deletionsGUI/coregui/Views/MaskWidgets/MaskGraphicsScene.cpp
- GUI/coregui/Views/MaskWidgets/MaskGraphicsScene.h 1 addition, 1 deletionGUI/coregui/Views/MaskWidgets/MaskGraphicsScene.h
- GUI/coregui/Views/SampleDesigner/DesignerScene.cpp 18 additions, 3 deletionsGUI/coregui/Views/SampleDesigner/DesignerScene.cpp
- GUI/coregui/Views/SampleDesigner/DesignerScene.h 2 additions, 0 deletionsGUI/coregui/Views/SampleDesigner/DesignerScene.h
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