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early cast to Instrument2DItem so that we can do w/o
InstrumentItem::createInstrument.
parent
de36f573
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- GUI/Models/InstrumentModel.cpp 5 additions, 0 deletionsGUI/Models/InstrumentModel.cpp
- GUI/Models/InstrumentModel.h 3 additions, 1 deletionGUI/Models/InstrumentModel.h
- GUI/Models/JobItem.cpp 8 additions, 0 deletionsGUI/Models/JobItem.cpp
- GUI/Models/JobItem.h 2 additions, 0 deletionsGUI/Models/JobItem.h
- GUI/Models/JobItemUtils.cpp 1 addition, 1 deletionGUI/Models/JobItemUtils.cpp
- GUI/Models/JobItemUtils.h 2 additions, 1 deletionGUI/Models/JobItemUtils.h
- GUI/Models/JobModelFunctions.cpp 4 additions, 3 deletionsGUI/Models/JobModelFunctions.cpp
- Tests/Unit/GUI/TestProjectDocument.cpp 1 addition, 1 deletionTests/Unit/GUI/TestProjectDocument.cpp
- Tests/Unit/GUI/TestSaveService.cpp 2 additions, 2 deletionsTests/Unit/GUI/TestSaveService.cpp
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