Skip to content
Snippets Groups Projects
Commit 0e30bcf3 authored by t.knopff's avatar t.knopff
Browse files

Move MaskUnitsConverter from Views/MaskWidgets to Models

parent 5aec5f0b
No related branches found
No related tags found
1 merge request!95Reorg dirs: disentangle Models from Views (cont.)
Pipeline #38070 passed
......@@ -17,10 +17,10 @@
#include "GUI/Models/Error.h"
#include "GUI/Models/JobItemUtils.h"
#include "GUI/Models/MaskItems.h"
#include "GUI/Models/MaskUnitsConverter.h"
#include "GUI/Models/ProjectionItems.h"
#include "GUI/Models/SessionModel.h"
#include "GUI/utils/ImportDataInfo.h"
#include "GUI/Views/MaskWidgets/MaskUnitsConverter.h"
namespace {
ComboProperty gradientCombo()
......
......@@ -2,7 +2,7 @@
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Views/MaskWidgets/MaskUnitsConverter.cpp
//! @file GUI/Models/MaskUnitsConverter.cpp
//! @brief Implements class MaskUnitsConverter
//!
//! @homepage http://www.bornagainproject.org
......@@ -12,7 +12,7 @@
//
// ************************************************************************************************
#include "GUI/Views/MaskWidgets/MaskUnitsConverter.h"
#include "GUI/Models/MaskUnitsConverter.h"
#include "Device/Data/DataUtils.h"
#include "GUI/Models/Error.h"
#include "GUI/Models/IntensityDataItem.h"
......
......@@ -2,7 +2,7 @@
//
// BornAgain: simulate and fit reflection and scattering
//
//! @file GUI/Views/MaskWidgets/MaskUnitsConverter.h
//! @file GUI/Models/MaskUnitsConverter.h
//! @brief Defines class MaskUnitsConverter
//!
//! @homepage http://www.bornagainproject.org
......@@ -12,8 +12,8 @@
//
// ************************************************************************************************
#ifndef BORNAGAIN_GUI_VIEWS_MASKWIDGETS_MASKUNITSCONVERTER_H
#define BORNAGAIN_GUI_VIEWS_MASKWIDGETS_MASKUNITSCONVERTER_H
#ifndef BORNAGAIN_GUI_MODELS_MASKUNITSCONVERTER_H
#define BORNAGAIN_GUI_MODELS_MASKUNITSCONVERTER_H
class IntensityDataItem;
class SessionItem;
......@@ -49,4 +49,4 @@ private:
EConvertionDirection m_direction;
};
#endif // BORNAGAIN_GUI_VIEWS_MASKWIDGETS_MASKUNITSCONVERTER_H
#endif // BORNAGAIN_GUI_MODELS_MASKUNITSCONVERTER_H
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment