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Commit 099c67a1 authored by Beerwerth, Randolf's avatar Beerwerth, Randolf
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...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Computation/ProcessedSample.h //! @file Core/Multilayer/ISpecularStrategy.h
//! @brief Defines class ProcessedSample. //! @brief Defines class ISpecularStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.cpp //! @file Core/Multilayer/RoughnessModels.cpp
//! @brief Implements class SpecularMatrix. //! @brief Implements RoughnessModels enumerator and Python wrapper.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Computation/ProcessedSample.cpp //! @file Core/Computation/RoughnessModels.h
//! @brief Implements class ProcessedSample. //! @brief Define RoughnessModels enumerator and Python wrapper.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMagnetic.cpp //! @file Core/Multilayer/SpecularMagneticOldStrategy.cpp
//! @brief Implements class SpecularMagnetic. //! @brief Implements class SpecularMagneticOldStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMagnetic.h //! @file Core/Multilayer/SpecularMagneticOldStrategy.h
//! @brief Defines namespace SpecularMagnetic. //! @brief Defines class SpecularMagneticOldStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMagnetic_v2.cpp //! @file Core/Multilayer/SpecularMagneticStrategy.cpp
//! @brief Implements class SpecularMagnetic_v2. //! @brief Implements class SpecularMagneticStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMagnetic_v2.h //! @file Core/Multilayer/SpecularMagneticStrategy.h
//! @brief Defines class SpecularMagnetic_v2. //! @brief Defines class SpecularMagneticStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.cpp //! @file Core/Multilayer/SpecularScalarNCStrategy.cpp
//! @brief Implements class SpecularMatrix. //! @brief Implements class SpecularScalarNCStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.h //! @file Core/Multilayer/SpecularScalarNCStrategy.h
//! @brief Defines namespace SpecularMatrix. //! @brief Defines class SpecularScalarNCStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.cpp //! @file Core/Multilayer/SpecularScalarStrategy.cpp
//! @brief Implements class SpecularMatrix. //! @brief Implements class SpecularScalarStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.h //! @file Core/Multilayer/SpecularScalarStrategy.h
//! @brief Defines namespace SpecularMatrix. //! @brief Defines class SpecularScalarStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.cpp //! @file Core/Multilayer/SpecularScalarTanhStrategy.cpp
//! @brief Implements class SpecularMatrix. //! @brief Implements class SpecularScalarTanhStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.h //! @file Core/Multilayer/SpecularScalarTanhStrategy.h
//! @brief Defines namespace SpecularMatrix. //! @brief Defines class SpecularScalarTanhStrategy.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Multilayer/SpecularMatrix.cpp //! @file Core/Multilayer/SpecularStrategyBuilder.cpp
//! @brief Implements class SpecularMatrix. //! @brief Implements class SpecularStrategyBuilder.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
...@@ -2,8 +2,8 @@ ...@@ -2,8 +2,8 @@
// //
// BornAgain: simulate and fit scattering at grazing incidence // BornAgain: simulate and fit scattering at grazing incidence
// //
//! @file Core/Computation/ProcessedSample.cpp //! @file Core/Multilayer/SpecularStrategyBuilder.cpp
//! @brief Implements class ProcessedSample. //! @brief Defines class SpecularStrategyBuilder.
//! //!
//! @homepage http://www.bornagainproject.org //! @homepage http://www.bornagainproject.org
//! @license GNU General Public License v3 or higher (see COPYING) //! @license GNU General Public License v3 or higher (see COPYING)
......
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