diff --git a/CMakeLists.txt b/CMakeLists.txt index dde382482423c12ff1cde8803a3c4bf8558de82a..1a0182893a9d9977a7875e031cfef3c050706690 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -50,9 +50,6 @@ print_var(STEREO) option(AVI "Use Avi File from Point Grey (currently not supported)" OFF) print_var(AVI) -option(LIBELAS "Use Libelas" OFF) -print_var(LIBELAS) - option(DISABLE_STEREO "Disable Stereo features (currently must be taken)" ON) print_var(DISABLE_STEREO) @@ -156,7 +153,6 @@ add_library(petrack_core STATIC) add_executable(petrack src/main.cpp) target_link_libraries(petrack PRIVATE petrack_core) -# TODO we should remove this compile option and be more strict target_compile_options(petrack_core PRIVATE ${COMMON_COMPILE_OPTIONS}) target_compile_definitions(petrack_core PUBLIC STEREO_DISABLED) @@ -204,19 +200,6 @@ target_sources(petrack_core PRIVATE src/analysePlot.cpp) #************************************************************* # Handling of Options * #************************************************************* -if(LIBELAS) - target_compile_definitions(petrack_core PRIVATE LIBELAS) - add_library(elas STATIC - src/libelas/elasDescriptor.cpp - src/libelas/elas.cpp - src/libelas/elasFilter.cpp - src/libelas/elasMatrix.cpp - src/libelas/elasTriangle.cpp - ) - target_include_directories(elas PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include") - target_compile_options(elas PRIVATE "-fpermissive") - target_link_libraries(petrack_core PRIVATE elas) -endif(LIBELAS) # TODO currently not available if(AVI) diff --git a/include/libelas/elas.h b/include/libelas/elas.h deleted file mode 100644 index 09d0bfc12f9b33bf7f7ff3239263bf61388c2f6f..0000000000000000000000000000000000000000 --- a/include/libelas/elas.h +++ /dev/null @@ -1,236 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -// Main header file. Include this to use libelas in your code. - -#ifndef __ELAS_H__ -#define __ELAS_H__ - -#include <iostream> -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <vector> -#include <emmintrin.h> - -// define fixed-width datatypes for Visual Studio projects -//#ifndef _MSC_VER - #include <stdint.h> -//#else -// typedef __int8 int8_t; -// typedef __int16 int16_t; -// typedef __int32 int32_t; -// typedef __int64 int64_t; -// typedef unsigned __int8 uint8_t; -// typedef unsigned __int16 uint16_t; -// typedef unsigned __int32 uint32_t; -// typedef unsigned __int64 uint64_t; -//#endif - -#ifdef PROFILE -#include "timer.h" -#endif - -class Elas { - -public: - - enum setting {ROBOTICS,MIDDLEBURY}; - - // parameter settings - struct parameters { - int32_t disp_min; // min disparity - int32_t disp_max; // max disparity - float support_threshold; // max. uniqueness ratio (best vs. second best support match) - int32_t support_texture; // min texture for support points - int32_t candidate_stepsize; // step size of regular grid on which support points are matched - int32_t incon_window_size; // window size of inconsistent support point check - int32_t incon_threshold; // disparity similarity threshold for support point to be considered consistent - int32_t incon_min_support; // minimum number of consistent support points - bool add_corners; // add support points at image corners with nearest neighbor disparities - int32_t grid_size; // size of neighborhood for additional support point extrapolation - float beta; // image likelihood parameter - float gamma; // prior constant - float sigma; // prior sigma - float sradius; // prior sigma radius - int32_t match_texture; // min texture for dense matching - int32_t lr_threshold; // disparity threshold for left/right consistency check - float speckle_sim_threshold; // similarity threshold for speckle segmentation - int32_t speckle_size; // maximal size of a speckle (small speckles get removed) - int32_t ipol_gap_width; // interpolate small gaps (left<->right, top<->bottom) - bool filter_median; // optional median filter (approximated) - bool filter_adaptive_mean; // optional adaptive mean filter (approximated) - bool postprocess_only_left; // saves time by not postprocessing the right image - bool subsampling; // saves time by only computing disparities for each 2nd pixel - // note: for this option D1 and D2 must be passed with size - // width/2 x height/2 (rounded towards zero) - - // constructor - parameters (setting s=ROBOTICS) { - - // default settings in a robotics environment - // (do not produce results in half-occluded areas - // and are a bit more robust towards lighting etc.) - if (s==ROBOTICS) { - disp_min = 0; - disp_max = 255; - support_threshold = 0.85; - support_texture = 10; - candidate_stepsize = 5; - incon_window_size = 5; - incon_threshold = 5; - incon_min_support = 5; - add_corners = 0; - grid_size = 20; - beta = 0.02; - gamma = 3; - sigma = 1; - sradius = 2; - match_texture = 1; - lr_threshold = 2; - speckle_sim_threshold = 1; - speckle_size = 200; - ipol_gap_width = 3; - filter_median = 0; - filter_adaptive_mean = 1; - postprocess_only_left = 1; - subsampling = 0; - - // default settings for middlebury benchmark - // (interpolate all missing disparities) - } else { - disp_min = 0; - disp_max = 255; - support_threshold = 0.95; - support_texture = 10; - candidate_stepsize = 5; - incon_window_size = 5; - incon_threshold = 5; - incon_min_support = 5; - add_corners = 1; - grid_size = 20; - beta = 0.02; - gamma = 5; - sigma = 1; - sradius = 3; - match_texture = 0; - lr_threshold = 2; - speckle_sim_threshold = 1; - speckle_size = 200; - ipol_gap_width = 5000; - filter_median = 1; - filter_adaptive_mean = 0; - postprocess_only_left = 0; - subsampling = 0; - } - } - }; - - // constructor, input: parameters - Elas (parameters param) : param(param) {} - - // deconstructor - ~Elas () {} - - // matching function - // inputs: pointers to left (I1) and right (I2) intensity image (uint8, input) - // pointers to left (D1) and right (D2) disparity image (float, output) - // dims[0] = width of I1 and I2 - // dims[1] = height of I1 and I2 - // dims[2] = bytes per line (often equal to width, but allowed to differ) - // note: D1 and D2 must be allocated before (bytes per line = width) - // if subsampling is not active their size is width x height, - // otherwise width/2 x height/2 (rounded towards zero) - void process (uint8_t* I1,uint8_t* I2,float* D1,float* D2,const int32_t* dims); - -private: - - struct support_pt { - int32_t u; - int32_t v; - int32_t d; - support_pt(int32_t u,int32_t v,int32_t d):u(u),v(v),d(d){} - }; - - struct triangle { - int32_t c1,c2,c3; - float t1a,t1b,t1c; - float t2a,t2b,t2c; - triangle(int32_t c1,int32_t c2,int32_t c3):c1(c1),c2(c2),c3(c3){} - }; - - inline uint32_t getAddressOffsetImage (const int32_t& u,const int32_t& v,const int32_t& width) { - return v*width+u; - } - - inline uint32_t getAddressOffsetGrid (const int32_t& x,const int32_t& y,const int32_t& d,const int32_t& width,const int32_t& disp_num) { - return (y*width+x)*disp_num+d; - } - - // support point functions - void removeInconsistentSupportPoints (int16_t* D_can,int32_t D_can_width,int32_t D_can_height); - void removeRedundantSupportPoints (int16_t* D_can,int32_t D_can_width,int32_t D_can_height, - int32_t redun_max_dist, int32_t redun_threshold, bool vertical); - void addCornerSupportPoints (std::vector<support_pt> &p_support); - inline int16_t computeMatchingDisparity (const int32_t &u,const int32_t &v,uint8_t* I1_desc,uint8_t* I2_desc,const bool &right_image); - std::vector<support_pt> computeSupportMatches (uint8_t* I1_desc,uint8_t* I2_desc); - - // triangulation & grid - std::vector<triangle> computeDelaunayTriangulation (std::vector<support_pt> p_support,int32_t right_image); - void computeDisparityPlanes (std::vector<support_pt> p_support,std::vector<triangle> &tri,int32_t right_image); - void createGrid (std::vector<support_pt> p_support,int32_t* disparity_grid,int32_t* grid_dims,bool right_image); - - // matching - inline void updatePosteriorMinimum (__m128i* I2_block_addr,const int32_t &d,const int32_t &w, - const __m128i &xmm1,__m128i &xmm2,int32_t &val,int32_t &min_val,int32_t &min_d); - inline void updatePosteriorMinimum (__m128i* I2_block_addr,const int32_t &d, - const __m128i &xmm1,__m128i &xmm2,int32_t &val,int32_t &min_val,int32_t &min_d); - inline void findMatch (int32_t &u,int32_t &v,float &plane_a,float &plane_b,float &plane_c, - int32_t* disparity_grid,int32_t *grid_dims,uint8_t* I1_desc,uint8_t* I2_desc, - int32_t *P,int32_t &plane_radius,bool &valid,bool &right_image,float* D); - void computeDisparity (std::vector<support_pt> p_support,std::vector<triangle> tri,int32_t* disparity_grid,int32_t* grid_dims, - uint8_t* I1_desc,uint8_t* I2_desc,bool right_image,float* D); - - // L/R consistency check - void leftRightConsistencyCheck (float* D1,float* D2); - - // postprocessing - void removeSmallSegments (float* D); - void gapInterpolation (float* D); - - // optional postprocessing - void adaptiveMean (float* D); - void median (float* D); - - // parameter set - parameters param; - - // memory aligned input images + dimensions - uint8_t *I1,*I2; - int32_t width,height,bpl; - - // profiling timer -#ifdef PROFILE - Timer timer; -#endif -}; - -#endif diff --git a/include/libelas/elasDescriptor.h b/include/libelas/elasDescriptor.h deleted file mode 100644 index a63d25f6337f555348235dbe964cf9cc015e046a..0000000000000000000000000000000000000000 --- a/include/libelas/elasDescriptor.h +++ /dev/null @@ -1,69 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -// NOTE: This descripter is a sparse approximation to the 50-dimensional -// descriptor described in the paper. It produces similar results, but -// is faster to compute. - -#ifndef __DESCRIPTOR_H__ -#define __DESCRIPTOR_H__ - -#include <iostream> -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <math.h> - -// Define fixed-width datatypes for Visual Studio projects -//#ifndef _MSC_VER - #include <stdint.h> -//#else -// typedef __int8 int8_t; -// typedef __int16 int16_t; -// typedef __int32 int32_t; -// typedef __int64 int64_t; -// typedef unsigned __int8 uint8_t; -// typedef unsigned __int16 uint16_t; -// typedef unsigned __int32 uint32_t; -// typedef unsigned __int64 uint64_t; -//#endif - -class Descriptor { - -public: - - // constructor creates filters - Descriptor(uint8_t* I,int32_t width,int32_t height,int32_t bpl,bool half_resolution); - - // deconstructor releases memory - ~Descriptor(); - - // descriptors accessible from outside - uint8_t* I_desc; - -private: - - // build descriptor I_desc from I_du and I_dv - void createDescriptor(uint8_t* I_du,uint8_t* I_dv,int32_t width,int32_t height,int32_t bpl,bool half_resolution); - -}; - -#endif diff --git a/include/libelas/elasFilter.h b/include/libelas/elasFilter.h deleted file mode 100644 index 4567bd9b7e7ed598cb0c9810f904fd912511ea59..0000000000000000000000000000000000000000 --- a/include/libelas/elasFilter.h +++ /dev/null @@ -1,99 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Julius Ziegler, Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#ifndef __FILTER_H__ -#define __FILTER_H__ - -#include <emmintrin.h> -#include <pmmintrin.h> - -// define fixed-width datatypes for Visual Studio projects -//#ifndef _MSC_VER - #include <stdint.h> -//#else -// typedef __int8 int8_t; -// typedef __int16 int16_t; -// typedef __int32 int32_t; -// typedef __int64 int64_t; -// typedef unsigned __int8 uint8_t; -// typedef unsigned __int16 uint16_t; -// typedef unsigned __int32 uint32_t; -// typedef unsigned __int64 uint64_t; -//#endif - -// fast filters: implements 3x3 and 5x5 sobel filters and -// 5x5 blob and corner filters based on SSE2/3 instructions -namespace filter { - - // private namespace, public user functions at the bottom of this file - namespace detail { - void integral_image( const uint8_t* in, int32_t* out, int w, int h ); - void unpack_8bit_to_16bit( const __m128i a, __m128i& b0, __m128i& b1 ); - void pack_16bit_to_8bit_saturate( const __m128i a0, const __m128i a1, __m128i& b ); - - // convolve image with a (1,4,6,4,1) row vector. Result is accumulated into output. - // output is scaled by 1/128, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_14641_row_5x5_16bit( const int16_t* in, uint8_t* out, int w, int h ); - - // convolve image with a (1,2,0,-2,-1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/128, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_12021_row_5x5_16bit( const int16_t* in, uint8_t* out, int w, int h ); - - // convolve image with a (1,2,1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/4, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_121_row_3x3_16bit( const int16_t* in, uint8_t* out, int w, int h ); - - // convolve image with a (1,0,-1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/4, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_101_row_3x3_16bit( const int16_t* in, uint8_t* out, int w, int h ); - - void convolve_cols_5x5( const unsigned char* in, int16_t* out_v, int16_t* out_h, int w, int h ); - - void convolve_col_p1p1p0m1m1_5x5( const unsigned char* in, int16_t* out, int w, int h ); - - void convolve_row_p1p1p0m1m1_5x5( const int16_t* in, int16_t* out, int w, int h ); - - void convolve_cols_3x3( const unsigned char* in, int16_t* out_v, int16_t* out_h, int w, int h ); - } - - void sobel3x3( const uint8_t* in, uint8_t* out_v, uint8_t* out_h, int w, int h ); - - void sobel5x5( const uint8_t* in, uint8_t* out_v, uint8_t* out_h, int w, int h ); - - // -1 -1 0 1 1 - // -1 -1 0 1 1 - // 0 0 0 0 0 - // 1 1 0 -1 -1 - // 1 1 0 -1 -1 - void checkerboard5x5( const uint8_t* in, int16_t* out, int w, int h ); - - // -1 -1 -1 -1 -1 - // -1 1 1 1 -1 - // -1 1 8 1 -1 - // -1 1 1 1 -1 - // -1 -1 -1 -1 -1 - void blob5x5( const uint8_t* in, int16_t* out, int w, int h ); -}; - -#endif diff --git a/include/libelas/elasImage.h b/include/libelas/elasImage.h deleted file mode 100644 index af247e5bba9e704044d824f84656dcac87c6aebd..0000000000000000000000000000000000000000 --- a/include/libelas/elasImage.h +++ /dev/null @@ -1,167 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -// basic image I/O, based on Pedro Felzenszwalb's code - -#ifndef IMAGE_H -#define IMAGE_H - -#include <cstdlib> -#include <climits> -#include <cstring> -#include <fstream> - -// use imRef to access image data. -#define imRef(im, x, y) (im->access[y][x]) - -// use imPtr to get pointer to image data. -#define imPtr(im, x, y) &(im->access[y][x]) - -#define BUF_SIZE 256 - -typedef unsigned char uchar; -typedef struct { uchar r, g, b; } rgb; - -inline bool operator==(const rgb &a, const rgb &b) { - return ((a.r == b.r) && (a.g == b.g) && (a.b == b.b)); -} - -// image class -template <class T> class image { -public: - - // create image - image(const int width, const int height, const bool init = false); - - // delete image - ~image(); - - // init image - void init(const T &val); - - // deep copy - image<T> *copy() const; - - // get image width/height - int width() const { return w; } - int height() const { return h; } - - // image data - T *data; - - // row pointers - T **access; - -private: - int w, h; -}; - -template <class T> image<T>::image(const int width, const int height, const bool init) { - w = width; - h = height; - data = new T[w * h]; // allocate space for image data - access = new T*[h]; // allocate space for row pointers - - // initialize row pointers - for (int i = 0; i < h; i++) - access[i] = data + (i * w); - - // init to zero - if (init) - memset(data, 0, w * h * sizeof(T)); -} - -template <class T> image<T>::~image() { - delete [] data; - delete [] access; -} - -template <class T> void image<T>::init(const T &val) { - T *ptr = imPtr(this, 0, 0); - T *end = imPtr(this, w-1, h-1); - while (ptr <= end) - *ptr++ = val; -} - - -template <class T> image<T> *image<T>::copy() const { - image<T> *im = new image<T>(w, h, false); - memcpy(im->data, data, w * h * sizeof(T)); - return im; -} - -class pnm_error {}; - -void pnm_read(std::ifstream &file, char *buf) { - char doc[BUF_SIZE]; - char c; - - file >> c; - while (c == '#') { - file.getline(doc, BUF_SIZE); - file >> c; - } - file.putback(c); - - file.width(BUF_SIZE); - file >> buf; - file.ignore(); -} - -image<uchar> *loadPGM(const char *name) { - char buf[BUF_SIZE]; - - // read header - std::ifstream file(name, std::ios::in | std::ios::binary); - pnm_read(file, buf); - if (strncmp(buf, "P5", 2)) { - std::cout << "ERROR: Could not read file " << name << std::endl; - throw pnm_error(); - } - - pnm_read(file, buf); - int width = atoi(buf); - pnm_read(file, buf); - int height = atoi(buf); - - pnm_read(file, buf); - if (atoi(buf) > UCHAR_MAX) { - std::cout << "ERROR: Could not read file " << name << std::endl; - throw pnm_error(); - } - - // read data - image<uchar> *im = new image<uchar>(width, height); - file.read((char *)imPtr(im, 0, 0), width * height * sizeof(uchar)); - - return im; -} - -void savePGM(image<uchar> *im, const char *name) { - int width = im->width(); - int height = im->height(); - std::ofstream file(name, std::ios::out | std::ios::binary); - - file << "P5\n" << width << " " << height << "\n" << UCHAR_MAX << "\n"; - file.write((char *)imPtr(im, 0, 0), width * height * sizeof(uchar)); -} - -#endif diff --git a/include/libelas/elasMatrix.h b/include/libelas/elasMatrix.h deleted file mode 100644 index e0e1596d78b2b0e5c612b0540a9ddf635d7190b3..0000000000000000000000000000000000000000 --- a/include/libelas/elasMatrix.h +++ /dev/null @@ -1,133 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libviso2. -Authors: Andreas Geiger - -libviso2 is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 2 of the License, or any later version. - -libviso2 is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libviso2; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#ifndef MATRIX_H -#define MATRIX_H - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <iostream> -#include <vector> - -//#ifndef _MSC_VER - #include <stdint.h> -//#else -// typedef __int8 int8_t; -// typedef __int16 int16_t; -// typedef __int32 int32_t; -// typedef __int64 int64_t; -// typedef unsigned __int8 uint8_t; -// typedef unsigned __int16 uint16_t; -// typedef unsigned __int32 uint32_t; -// typedef unsigned __int64 uint64_t; -//#endif - -#define endll endl << endl // double end line definition - -typedef double FLOAT; // double precision -//typedef float FLOAT; // single precision - -class Matrix { - -public: - - // constructor / deconstructor - Matrix (); // init empty 0x0 matrix - Matrix (const int32_t m,const int32_t n); // init empty mxn matrix - Matrix (const int32_t m,const int32_t n,const FLOAT* val_); // init mxn matrix with values from array 'val' - Matrix (const Matrix &M); // creates deepcopy of M - ~Matrix (); - - // assignment operator, copies contents of M - Matrix& operator= (const Matrix &M); - - // copies submatrix of M into array 'val', default values copy whole row/column/matrix - void getData(FLOAT* val_,int32_t i1=0,int32_t j1=0,int32_t i2=-1,int32_t j2=-1); - - // set or get submatrices of current matrix - Matrix getMat(int32_t i1,int32_t j1,int32_t i2=-1,int32_t j2=-1); - void setMat(const Matrix &M,const int32_t i,const int32_t j); - - // set sub-matrix to scalar (default 0), -1 as end replaces whole row/column/matrix - void setVal(FLOAT s,int32_t i1=0,int32_t j1=0,int32_t i2=-1,int32_t j2=-1); - - // set (part of) diagonal to scalar, -1 as end replaces whole diagonal - void setDiag(FLOAT s,int32_t i1=0,int32_t i2=-1); - - // clear matrix - void zero(); - - // extract columns with given index - Matrix extractCols (std::vector<int> idx); - - // create identity matrix - static Matrix eye (const int32_t m); - void eye (); - - // create diagonal matrix with nx1 or 1xn matrix M as elements - static Matrix diag(const Matrix &M); - - // returns the m-by-n matrix whose elements are taken column-wise from M - static Matrix reshape(const Matrix &M,int32_t m,int32_t n); - - // create 3x3 rotation matrices (convention: http://en.wikipedia.org/wiki/Rotation_matrix) - static Matrix rotMatX(const FLOAT &angle); - static Matrix rotMatY(const FLOAT &angle); - static Matrix rotMatZ(const FLOAT &angle); - - // simple arithmetic operations - Matrix operator+ (const Matrix &M); // add matrix - Matrix operator- (const Matrix &M); // subtract matrix - Matrix operator* (const Matrix &M); // multiply with matrix - Matrix operator* (const FLOAT &s); // multiply with scalar - Matrix operator/ (const Matrix &M); // divide elementwise by matrix (or vector) - Matrix operator/ (const FLOAT &s); // divide by scalar - Matrix operator- (); // negative matrix - Matrix operator~ (); // transpose - FLOAT l2norm (); // euclidean norm (vectors) / frobenius norm (matrices) - FLOAT mean (); // mean of all elements in matrix - - // complex arithmetic operations - static Matrix cross (const Matrix &a, const Matrix &b); // cross product of two vectors - static Matrix inv (const Matrix &M); // invert matrix M - bool inv (); // invert this matrix - FLOAT det (); // returns determinant of matrix - bool solve (const Matrix &M,FLOAT eps=1e-20); // solve linear system M*x=B, replaces *this and M - bool lu(int32_t *idx, FLOAT &d, FLOAT eps=1e-20); // replace *this by lower upper decomposition - void svd(Matrix &U,Matrix &W,Matrix &V); // singular value decomposition *this = U*diag(W)*V^T - - // print matrix to stream - friend std::ostream& operator<< (std::ostream& out,const Matrix& M); - - // direct data access - FLOAT **val; - int32_t m,n; - -private: - - void allocateMemory (const int32_t m_,const int32_t n_); - void releaseMemory (); - inline FLOAT pythag(FLOAT a,FLOAT b); - -}; - -#endif // MATRIX_H diff --git a/include/libelas/elasTimer.h b/include/libelas/elasTimer.h deleted file mode 100644 index d54ce2ad53d58d93345cd7bbfe06050d8e0f3784..0000000000000000000000000000000000000000 --- a/include/libelas/elasTimer.h +++ /dev/null @@ -1,107 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#ifndef __TIMER_H__ -#define __TIMER_H__ - -#include <iostream> -#include <iomanip> -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <vector> -#include <string> -#include <sys/time.h> - -// Define fixed-width datatypes for Visual Studio projects -#ifndef _MSC_VER - #include <stdint.h> -#else - typedef __int8 int8_t; - typedef __int16 int16_t; - typedef __int32 int32_t; - typedef __int64 int64_t; - typedef unsigned __int8 uint8_t; - typedef unsigned __int16 uint16_t; - typedef unsigned __int32 uint32_t; - typedef unsigned __int64 uint64_t; -#endif - -class Timer { - -public: - - Timer() {} - - ~Timer() {} - - void start (std::string title) { - desc.push_back(title); - push_back_time(); - } - - void stop () { - if (time.size()<=desc.size()) - push_back_time(); - } - - void plot () { - stop(); - float total_time = 0; - for (int32_t i=0; i<desc.size(); i++) { - float curr_time = getTimeDifferenceMilliseconds(time[i],time[i+1]); - total_time += curr_time; - std::cout.width(30); - std::cout << desc[i] << " "; - std::cout << std::fixed << std::setprecision(1) << std::setw(6); - std::cout << curr_time; - std::cout << " ms" << std::endl; - } - std::cout << "========================================" << std::endl; - std::cout << " Total time "; - std::cout << std::fixed << std::setprecision(1) << std::setw(6); - std::cout << total_time; - std::cout << " ms" << std::endl << std::endl; - } - - void reset () { - desc.clear(); - time.clear(); - } - -private: - - std::vector<std::string> desc; - std::vector<timeval> time; - - void push_back_time () { - timeval curr_time; - gettimeofday(&curr_time,0); - time.push_back(curr_time); - } - - float getTimeDifferenceMilliseconds(timeval a,timeval b) { - return ((float)(b.tv_sec -a.tv_sec ))*1e+3 + - ((float)(b.tv_usec-a.tv_usec))*1e-3; - } -}; - -#endif diff --git a/include/libelas/elasTriangle.h b/include/libelas/elasTriangle.h deleted file mode 100644 index 654dd5c5ff289299b1cf644ea71689470b319449..0000000000000000000000000000000000000000 --- a/include/libelas/elasTriangle.h +++ /dev/null @@ -1,285 +0,0 @@ -/*****************************************************************************/ -/* */ -/* (triangle.h) */ -/* */ -/* Include file for programs that call Triangle. */ -/* */ -/* Accompanies Triangle Version 1.6 */ -/* July 28, 2005 */ -/* */ -/* Copyright 1996, 2005 */ -/* Jonathan Richard Shewchuk */ -/* 2360 Woolsey #H */ -/* Berkeley, California 94705-1927 */ -/* jrs@cs.berkeley.edu */ -/* */ -/* Modified by Andreas Geiger, 2011 */ -/*****************************************************************************/ - -/*****************************************************************************/ -/* */ -/* How to call Triangle from another program */ -/* */ -/* */ -/* If you haven't read Triangle's instructions (run "triangle -h" to read */ -/* them), you won't understand what follows. */ -/* */ -/* Triangle must be compiled into an object file (triangle.o) with the */ -/* TRILIBRARY symbol defined (generally by using the -DTRILIBRARY compiler */ -/* switch). The makefile included with Triangle will do this for you if */ -/* you run "make trilibrary". The resulting object file can be called via */ -/* the procedure triangulate(). */ -/* */ -/* If the size of the object file is important to you, you may wish to */ -/* generate a reduced version of triangle.o. The REDUCED symbol gets rid */ -/* of all features that are primarily of research interest. Specifically, */ -/* the -DREDUCED switch eliminates Triangle's -i, -F, -s, and -C switches. */ -/* The CDT_ONLY symbol gets rid of all meshing algorithms above and beyond */ -/* constrained Delaunay triangulation. Specifically, the -DCDT_ONLY switch */ -/* eliminates Triangle's -r, -q, -a, -u, -D, -Y, -S, and -s switches. */ -/* */ -/* IMPORTANT: These definitions (TRILIBRARY, REDUCED, CDT_ONLY) must be */ -/* made in the makefile or in triangle.c itself. Putting these definitions */ -/* in this file (triangle.h) will not create the desired effect. */ -/* */ -/* */ -/* The calling convention for triangulate() follows. */ -/* */ -/* void triangulate(triswitches, in, out, vorout) */ -/* char *triswitches; */ -/* struct triangulateio *in; */ -/* struct triangulateio *out; */ -/* struct triangulateio *vorout; */ -/* */ -/* `triswitches' is a string containing the command line switches you wish */ -/* to invoke. No initial dash is required. Some suggestions: */ -/* */ -/* - You'll probably find it convenient to use the `z' switch so that */ -/* points (and other items) are numbered from zero. This simplifies */ -/* indexing, because the first item of any type always starts at index */ -/* [0] of the corresponding array, whether that item's number is zero or */ -/* one. */ -/* - You'll probably want to use the `Q' (quiet) switch in your final code, */ -/* but you can take advantage of Triangle's printed output (including the */ -/* `V' switch) while debugging. */ -/* - If you are not using the `q', `a', `u', `D', `j', or `s' switches, */ -/* then the output points will be identical to the input points, except */ -/* possibly for the boundary markers. If you don't need the boundary */ -/* markers, you should use the `N' (no nodes output) switch to save */ -/* memory. (If you do need boundary markers, but need to save memory, a */ -/* good nasty trick is to set out->pointlist equal to in->pointlist */ -/* before calling triangulate(), so that Triangle overwrites the input */ -/* points with identical copies.) */ -/* - The `I' (no iteration numbers) and `g' (.off file output) switches */ -/* have no effect when Triangle is compiled with TRILIBRARY defined. */ -/* */ -/* `in', `out', and `vorout' are descriptions of the input, the output, */ -/* and the Voronoi output. If the `v' (Voronoi output) switch is not used, */ -/* `vorout' may be NULL. `in' and `out' may never be NULL. */ -/* */ -/* Certain fields of the input and output structures must be initialized, */ -/* as described below. */ -/* */ -/*****************************************************************************/ - -/*****************************************************************************/ -/* */ -/* The `triangulateio' structure. */ -/* */ -/* Used to pass data into and out of the triangulate() procedure. */ -/* */ -/* */ -/* Arrays are used to store points, triangles, markers, and so forth. In */ -/* all cases, the first item in any array is stored starting at index [0]. */ -/* However, that item is item number `1' unless the `z' switch is used, in */ -/* which case it is item number `0'. Hence, you may find it easier to */ -/* index points (and triangles in the neighbor list) if you use the `z' */ -/* switch. Unless, of course, you're calling Triangle from a Fortran */ -/* program. */ -/* */ -/* Description of fields (except the `numberof' fields, which are obvious): */ -/* */ -/* `pointlist': An array of point coordinates. The first point's x */ -/* coordinate is at index [0] and its y coordinate at index [1], followed */ -/* by the coordinates of the remaining points. Each point occupies two */ -/* REALs. */ -/* `pointattributelist': An array of point attributes. Each point's */ -/* attributes occupy `numberofpointattributes' REALs. */ -/* `pointmarkerlist': An array of point markers; one int per point. */ -/* */ -/* `trianglelist': An array of triangle corners. The first triangle's */ -/* first corner is at index [0], followed by its other two corners in */ -/* counterclockwise order, followed by any other nodes if the triangle */ -/* represents a nonlinear element. Each triangle occupies */ -/* `numberofcorners' ints. */ -/* `triangleattributelist': An array of triangle attributes. Each */ -/* triangle's attributes occupy `numberoftriangleattributes' REALs. */ -/* `trianglearealist': An array of triangle area constraints; one REAL per */ -/* triangle. Input only. */ -/* `neighborlist': An array of triangle neighbors; three ints per */ -/* triangle. Output only. */ -/* */ -/* `segmentlist': An array of segment endpoints. The first segment's */ -/* endpoints are at indices [0] and [1], followed by the remaining */ -/* segments. Two ints per segment. */ -/* `segmentmarkerlist': An array of segment markers; one int per segment. */ -/* */ -/* `holelist': An array of holes. The first hole's x and y coordinates */ -/* are at indices [0] and [1], followed by the remaining holes. Two */ -/* REALs per hole. Input only, although the pointer is copied to the */ -/* output structure for your convenience. */ -/* */ -/* `regionlist': An array of regional attributes and area constraints. */ -/* The first constraint's x and y coordinates are at indices [0] and [1], */ -/* followed by the regional attribute at index [2], followed by the */ -/* maximum area at index [3], followed by the remaining area constraints. */ -/* Four REALs per area constraint. Note that each regional attribute is */ -/* used only if you select the `A' switch, and each area constraint is */ -/* used only if you select the `a' switch (with no number following), but */ -/* omitting one of these switches does not change the memory layout. */ -/* Input only, although the pointer is copied to the output structure for */ -/* your convenience. */ -/* */ -/* `edgelist': An array of edge endpoints. The first edge's endpoints are */ -/* at indices [0] and [1], followed by the remaining edges. Two ints per */ -/* edge. Output only. */ -/* `edgemarkerlist': An array of edge markers; one int per edge. Output */ -/* only. */ -/* `normlist': An array of normal vectors, used for infinite rays in */ -/* Voronoi diagrams. The first normal vector's x and y magnitudes are */ -/* at indices [0] and [1], followed by the remaining vectors. For each */ -/* finite edge in a Voronoi diagram, the normal vector written is the */ -/* zero vector. Two REALs per edge. Output only. */ -/* */ -/* */ -/* Any input fields that Triangle will examine must be initialized. */ -/* Furthermore, for each output array that Triangle will write to, you */ -/* must either provide space by setting the appropriate pointer to point */ -/* to the space you want the data written to, or you must initialize the */ -/* pointer to NULL, which tells Triangle to allocate space for the results. */ -/* The latter option is preferable, because Triangle always knows exactly */ -/* how much space to allocate. The former option is provided mainly for */ -/* people who need to call Triangle from Fortran code, though it also makes */ -/* possible some nasty space-saving tricks, like writing the output to the */ -/* same arrays as the input. */ -/* */ -/* Triangle will not free() any input or output arrays, including those it */ -/* allocates itself; that's up to you. You should free arrays allocated by */ -/* Triangle by calling the trifree() procedure defined below. (By default, */ -/* trifree() just calls the standard free() library procedure, but */ -/* applications that call triangulate() may replace trimalloc() and */ -/* trifree() in triangle.c to use specialized memory allocators.) */ -/* */ -/* Here's a guide to help you decide which fields you must initialize */ -/* before you call triangulate(). */ -/* */ -/* `in': */ -/* */ -/* - `pointlist' must always point to a list of points; `numberofpoints' */ -/* and `numberofpointattributes' must be properly set. */ -/* `pointmarkerlist' must either be set to NULL (in which case all */ -/* markers default to zero), or must point to a list of markers. If */ -/* `numberofpointattributes' is not zero, `pointattributelist' must */ -/* point to a list of point attributes. */ -/* - If the `r' switch is used, `trianglelist' must point to a list of */ -/* triangles, and `numberoftriangles', `numberofcorners', and */ -/* `numberoftriangleattributes' must be properly set. If */ -/* `numberoftriangleattributes' is not zero, `triangleattributelist' */ -/* must point to a list of triangle attributes. If the `a' switch is */ -/* used (with no number following), `trianglearealist' must point to a */ -/* list of triangle area constraints. `neighborlist' may be ignored. */ -/* - If the `p' switch is used, `segmentlist' must point to a list of */ -/* segments, `numberofsegments' must be properly set, and */ -/* `segmentmarkerlist' must either be set to NULL (in which case all */ -/* markers default to zero), or must point to a list of markers. */ -/* - If the `p' switch is used without the `r' switch, then */ -/* `numberofholes' and `numberofregions' must be properly set. If */ -/* `numberofholes' is not zero, `holelist' must point to a list of */ -/* holes. If `numberofregions' is not zero, `regionlist' must point to */ -/* a list of region constraints. */ -/* - If the `p' switch is used, `holelist', `numberofholes', */ -/* `regionlist', and `numberofregions' is copied to `out'. (You can */ -/* nonetheless get away with not initializing them if the `r' switch is */ -/* used.) */ -/* - `edgelist', `edgemarkerlist', `normlist', and `numberofedges' may be */ -/* ignored. */ -/* */ -/* `out': */ -/* */ -/* - `pointlist' must be initialized (NULL or pointing to memory) unless */ -/* the `N' switch is used. `pointmarkerlist' must be initialized */ -/* unless the `N' or `B' switch is used. If `N' is not used and */ -/* `in->numberofpointattributes' is not zero, `pointattributelist' must */ -/* be initialized. */ -/* - `trianglelist' must be initialized unless the `E' switch is used. */ -/* `neighborlist' must be initialized if the `n' switch is used. If */ -/* the `E' switch is not used and (`in->numberofelementattributes' is */ -/* not zero or the `A' switch is used), `elementattributelist' must be */ -/* initialized. `trianglearealist' may be ignored. */ -/* - `segmentlist' must be initialized if the `p' or `c' switch is used, */ -/* and the `P' switch is not used. `segmentmarkerlist' must also be */ -/* initialized under these circumstances unless the `B' switch is used. */ -/* - `edgelist' must be initialized if the `e' switch is used. */ -/* `edgemarkerlist' must be initialized if the `e' switch is used and */ -/* the `B' switch is not. */ -/* - `holelist', `regionlist', `normlist', and all scalars may be ignored.*/ -/* */ -/* `vorout' (only needed if `v' switch is used): */ -/* */ -/* - `pointlist' must be initialized. If `in->numberofpointattributes' */ -/* is not zero, `pointattributelist' must be initialized. */ -/* `pointmarkerlist' may be ignored. */ -/* - `edgelist' and `normlist' must both be initialized. */ -/* `edgemarkerlist' may be ignored. */ -/* - Everything else may be ignored. */ -/* */ -/* After a call to triangulate(), the valid fields of `out' and `vorout' */ -/* will depend, in an obvious way, on the choice of switches used. Note */ -/* that when the `p' switch is used, the pointers `holelist' and */ -/* `regionlist' are copied from `in' to `out', but no new space is */ -/* allocated; be careful that you don't free() the same array twice. On */ -/* the other hand, Triangle will never copy the `pointlist' pointer (or any */ -/* others); new space is allocated for `out->pointlist', or if the `N' */ -/* switch is used, `out->pointlist' remains uninitialized. */ -/* */ -/* All of the meaningful `numberof' fields will be properly set; for */ -/* instance, `numberofedges' will represent the number of edges in the */ -/* triangulation whether or not the edges were written. If segments are */ -/* not used, `numberofsegments' will indicate the number of boundary edges. */ -/* */ -/*****************************************************************************/ - -struct triangulateio { - float *pointlist; /* In / out */ - float *pointattributelist; /* In / out */ - int *pointmarkerlist; /* In / out */ - int numberofpoints; /* In / out */ - int numberofpointattributes; /* In / out */ - - int *trianglelist; /* In / out */ - float *triangleattributelist; /* In / out */ - float *trianglearealist; /* In only */ - int *neighborlist; /* Out only */ - int numberoftriangles; /* In / out */ - int numberofcorners; /* In / out */ - int numberoftriangleattributes; /* In / out */ - - int *segmentlist; /* In / out */ - int *segmentmarkerlist; /* In / out */ - int numberofsegments; /* In / out */ - - float *holelist; /* In / pointer to array copied out */ - int numberofholes; /* In / copied out */ - - float *regionlist; /* In / pointer to array copied out */ - int numberofregions; /* In / copied out */ - - int *edgelist; /* Out only */ - int *edgemarkerlist; /* Not used with Voronoi diagram; out only */ - float *normlist; /* Used only with Voronoi diagram; out only */ - int numberofedges; /* Out only */ -}; - -void triangulate(char *,triangulateio *,triangulateio *,triangulateio *); -void trifree(int *memptr); - diff --git a/src/libelas/elas.cpp b/src/libelas/elas.cpp deleted file mode 100644 index 748427bace8679926b1911a83d51d3294282e344..0000000000000000000000000000000000000000 --- a/src/libelas/elas.cpp +++ /dev/null @@ -1,1514 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#include "libelas/elas.h" - -#include <math.h> -#include "libelas/elasDescriptor.h" -#include "libelas/elasTriangle.h" -#include "libelas/elasMatrix.h" -#include <algorithm> - -using namespace std; - -void Elas::process (uint8_t* I1_,uint8_t* I2_,float* D1,float* D2,const int32_t* dims){ - - // get width, height and bytes per line - width = dims[0]; - height = dims[1]; - bpl = width + 15-(width-1)%16; - - // copy images to byte aligned memory - I1 = (uint8_t*)_mm_malloc(bpl*height*sizeof(uint8_t),16); - I2 = (uint8_t*)_mm_malloc(bpl*height*sizeof(uint8_t),16); - memset (I1,0,bpl*height*sizeof(uint8_t)); - memset (I2,0,bpl*height*sizeof(uint8_t)); - if (bpl==dims[2]) { - memcpy(I1,I1_,bpl*height*sizeof(uint8_t)); - memcpy(I2,I2_,bpl*height*sizeof(uint8_t)); - } else { - for (int32_t v=0; v<height; v++) { - memcpy(I1+v*bpl,I1_+v*dims[2],width*sizeof(uint8_t)); - memcpy(I2+v*bpl,I2_+v*dims[2],width*sizeof(uint8_t)); - } - } - - // allocate memory for disparity grid - int32_t grid_width = (int32_t)ceil((float)width/(float)param.grid_size); - int32_t grid_height = (int32_t)ceil((float)height/(float)param.grid_size); - int32_t grid_dims[3] = {param.disp_max+2,grid_width,grid_height}; - int32_t* disparity_grid_1 = (int32_t*)calloc((param.disp_max+2)*grid_height*grid_width,sizeof(int32_t)); - int32_t* disparity_grid_2 = (int32_t*)calloc((param.disp_max+2)*grid_height*grid_width,sizeof(int32_t)); - -#ifdef PROFILE - timer.start("Descriptor"); -#endif - Descriptor desc1(I1,width,height,bpl,param.subsampling); - Descriptor desc2(I2,width,height,bpl,param.subsampling); - -#ifdef PROFILE - timer.start("Support Matches"); -#endif - vector<support_pt> p_support = computeSupportMatches(desc1.I_desc,desc2.I_desc); - -#ifdef PROFILE - timer.start("Delaunay Triangulation"); -#endif - vector<triangle> tri_1 = computeDelaunayTriangulation(p_support,0); - vector<triangle> tri_2 = computeDelaunayTriangulation(p_support,1); - -#ifdef PROFILE - timer.start("Disparity Planes"); -#endif - computeDisparityPlanes(p_support,tri_1,0); - computeDisparityPlanes(p_support,tri_2,1); - -#ifdef PROFILE - timer.start("Grid"); -#endif - createGrid(p_support,disparity_grid_1,grid_dims,0); - createGrid(p_support,disparity_grid_2,grid_dims,1); - -#ifdef PROFILE - timer.start("Matching"); -#endif - computeDisparity(p_support,tri_1,disparity_grid_1,grid_dims,desc1.I_desc,desc2.I_desc,0,D1); - computeDisparity(p_support,tri_2,disparity_grid_2,grid_dims,desc1.I_desc,desc2.I_desc,1,D2); - -#ifdef PROFILE - timer.start("L/R Consistency Check"); -#endif - leftRightConsistencyCheck(D1,D2); - -#ifdef PROFILE - timer.start("Remove Small Segments"); -#endif - removeSmallSegments(D1); - if (!param.postprocess_only_left) - removeSmallSegments(D2); - -#ifdef PROFILE - timer.start("Gap Interpolation"); -#endif - gapInterpolation(D1); - if (!param.postprocess_only_left) - gapInterpolation(D2); - - if (param.filter_adaptive_mean) { -#ifdef PROFILE - timer.start("Adaptive Mean"); -#endif - adaptiveMean(D1); - if (!param.postprocess_only_left) - adaptiveMean(D2); - } - - if (param.filter_median) { -#ifdef PROFILE - timer.start("Median"); -#endif - median(D1); - if (!param.postprocess_only_left) - median(D2); - } - -#ifdef PROFILE - timer.plot(); -#endif - - // release memory - free(disparity_grid_1); - free(disparity_grid_2); - _mm_free(I1); - _mm_free(I2); -} - -void Elas::removeInconsistentSupportPoints (int16_t* D_can,int32_t D_can_width,int32_t D_can_height) { - - // for all valid support points do - for (int32_t u_can=0; u_can<D_can_width; u_can++) { - for (int32_t v_can=0; v_can<D_can_height; v_can++) { - int16_t d_can = *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)); - if (d_can>=0) { - - // compute number of other points supporting the current point - int32_t support = 0; - for (int32_t u_can_2=u_can-param.incon_window_size; u_can_2<=u_can+param.incon_window_size; u_can_2++) { - for (int32_t v_can_2=v_can-param.incon_window_size; v_can_2<=v_can+param.incon_window_size; v_can_2++) { - if (u_can_2>=0 && v_can_2>=0 && u_can_2<D_can_width && v_can_2<D_can_height) { - int16_t d_can_2 = *(D_can+getAddressOffsetImage(u_can_2,v_can_2,D_can_width)); - if (d_can_2>=0 && abs(d_can-d_can_2)<=param.incon_threshold) - support++; - } - } - } - - // invalidate support point if number of supporting points is too low - if (support<param.incon_min_support) - *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)) = -1; - } - } - } -} - -void Elas::removeRedundantSupportPoints(int16_t* D_can,int32_t D_can_width,int32_t D_can_height, - int32_t redun_max_dist, int32_t redun_threshold, bool vertical) { - - // parameters - int32_t redun_dir_u[2] = {0,0}; - int32_t redun_dir_v[2] = {0,0}; - if (vertical) { - redun_dir_v[0] = -1; - redun_dir_v[1] = +1; - } else { - redun_dir_u[0] = -1; - redun_dir_u[1] = +1; - } - - // for all valid support points do - for (int32_t u_can=0; u_can<D_can_width; u_can++) { - for (int32_t v_can=0; v_can<D_can_height; v_can++) { - int16_t d_can = *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)); - if (d_can>=0) { - - // check all directions for redundancy - bool redundant = true; - for (int32_t i=0; i<2; i++) { - - // search for support - int32_t u_can_2 = u_can; - int32_t v_can_2 = v_can; - int16_t d_can_2; - bool support = false; - for (int32_t j=0; j<redun_max_dist; j++) { - u_can_2 += redun_dir_u[i]; - v_can_2 += redun_dir_v[i]; - if (u_can_2<0 || v_can_2<0 || u_can_2>=D_can_width || v_can_2>=D_can_height) - break; - d_can_2 = *(D_can+getAddressOffsetImage(u_can_2,v_can_2,D_can_width)); - if (d_can_2>=0 && abs(d_can-d_can_2)<=redun_threshold) { - support = true; - break; - } - } - - // if we have no support => point is not redundant - if (!support) { - redundant = false; - break; - } - } - - // invalidate support point if it is redundant - if (redundant) - *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)) = -1; - } - } - } -} - -void Elas::addCornerSupportPoints(vector<support_pt> &p_support) { - - // list of border points - vector<support_pt> p_border; - p_border.push_back(support_pt(0,0,0)); - p_border.push_back(support_pt(0,height-1,0)); - p_border.push_back(support_pt(width-1,0,0)); - p_border.push_back(support_pt(width-1,height-1,0)); - - // find closest d - for (int32_t i=0; i<p_border.size(); i++) { - int32_t best_dist = 10000000; - for (int32_t j=0; j<p_support.size(); j++) { - int32_t du = p_border[i].u-p_support[j].u; - int32_t dv = p_border[i].v-p_support[j].v; - int32_t curr_dist = du*du+dv*dv; - if (curr_dist<best_dist) { - best_dist = curr_dist; - p_border[i].d = p_support[j].d; - } - } - } - - // for right image - p_border.push_back(support_pt(p_border[2].u+p_border[2].d,p_border[2].v,p_border[2].d)); - p_border.push_back(support_pt(p_border[3].u+p_border[3].d,p_border[3].v,p_border[3].d)); - - // add border points to support points - for (int32_t i=0; i<p_border.size(); i++) - p_support.push_back(p_border[i]); -} - -inline int16_t Elas::computeMatchingDisparity (const int32_t &u,const int32_t &v,uint8_t* I1_desc,uint8_t* I2_desc,const bool &right_image) { - - const int32_t u_step = 2; - const int32_t v_step = 2; - const int32_t window_size = 3; - - int32_t desc_offset_1 = -16*u_step-16*width*v_step; - int32_t desc_offset_2 = +16*u_step-16*width*v_step; - int32_t desc_offset_3 = -16*u_step+16*width*v_step; - int32_t desc_offset_4 = +16*u_step+16*width*v_step; - - __m128i xmm1,xmm2,xmm3,xmm4,xmm5,xmm6; - - // check if we are inside the image region - if (u>=window_size+u_step && u<=width-window_size-1-u_step && v>=window_size+v_step && v<=height-window_size-1-v_step) { - - // compute desc and start addresses - int32_t line_offset = 16*width*v; - uint8_t *I1_line_addr,*I2_line_addr; - if (!right_image) { - I1_line_addr = I1_desc+line_offset; - I2_line_addr = I2_desc+line_offset; - } else { - I1_line_addr = I2_desc+line_offset; - I2_line_addr = I1_desc+line_offset; - } - - // compute I1 block start addresses - uint8_t* I1_block_addr = I1_line_addr+16*u; - uint8_t* I2_block_addr; - - // we require at least some texture - int32_t sum = 0; - for (int32_t i=0; i<16; i++) - sum += abs((int32_t)(*(I1_block_addr+i))-128); - if (sum<param.support_texture) - return -1; - - // load first blocks to xmm registers - xmm1 = _mm_load_si128((__m128i*)(I1_block_addr+desc_offset_1)); - xmm2 = _mm_load_si128((__m128i*)(I1_block_addr+desc_offset_2)); - xmm3 = _mm_load_si128((__m128i*)(I1_block_addr+desc_offset_3)); - xmm4 = _mm_load_si128((__m128i*)(I1_block_addr+desc_offset_4)); - - // declare match energy for each disparity - int32_t u_warp; - - // best match - int16_t min_1_E = 32767; - int16_t min_1_d = -1; - int16_t min_2_E = 32767; - int16_t min_2_d = -1; - - // get valid disparity range - int32_t disp_min_valid = max(param.disp_min,0); - int32_t disp_max_valid = param.disp_max; - if (!right_image) disp_max_valid = min(param.disp_max,u-window_size-u_step); - else disp_max_valid = min(param.disp_max,width-u-window_size-u_step); - - // assume, that we can compute at least 10 disparities for this pixel - if (disp_max_valid-disp_min_valid<10) - return -1; - - // for all disparities do - for (int16_t d=disp_min_valid; d<=disp_max_valid; d++) { - - // warp u coordinate - if (!right_image) u_warp = u-d; - else u_warp = u+d; - - // compute I2 block start addresses - I2_block_addr = I2_line_addr+16*u_warp; - - // compute match energy at this disparity - xmm6 = _mm_load_si128((__m128i*)(I2_block_addr+desc_offset_1)); - xmm6 = _mm_sad_epu8(xmm1,xmm6); - xmm5 = _mm_load_si128((__m128i*)(I2_block_addr+desc_offset_2)); - xmm6 = _mm_add_epi16(_mm_sad_epu8(xmm2,xmm5),xmm6); - xmm5 = _mm_load_si128((__m128i*)(I2_block_addr+desc_offset_3)); - xmm6 = _mm_add_epi16(_mm_sad_epu8(xmm3,xmm5),xmm6); - xmm5 = _mm_load_si128((__m128i*)(I2_block_addr+desc_offset_4)); - xmm6 = _mm_add_epi16(_mm_sad_epu8(xmm4,xmm5),xmm6); - sum = _mm_extract_epi16(xmm6,0)+_mm_extract_epi16(xmm6,4); - - // best + second best match - if (sum<min_1_E) { - min_1_E = sum; - min_1_d = d; - } else if (sum<min_2_E) { - min_2_E = sum; - min_2_d = d; - } - } - - // check if best and second best match are available and if matching ratio is sufficient - if (min_1_d>=0 && min_2_d>=0 && (float)min_1_E<param.support_threshold*(float)min_2_E) - return min_1_d; - else - return -1; - - } else - return -1; -} - -vector<Elas::support_pt> Elas::computeSupportMatches (uint8_t* I1_desc,uint8_t* I2_desc) { - - // be sure that at half resolution we only need data - // from every second line! - int32_t D_candidate_stepsize = param.candidate_stepsize; - if (param.subsampling) - D_candidate_stepsize += D_candidate_stepsize%2; - - // create matrix for saving disparity candidates - int32_t D_can_width = 0; - int32_t D_can_height = 0; - for (int32_t u=0; u<width; u+=D_candidate_stepsize) D_can_width++; - for (int32_t v=0; v<height; v+=D_candidate_stepsize) D_can_height++; - int16_t* D_can = (int16_t*)calloc(D_can_width*D_can_height,sizeof(int16_t)); - - // loop variables - int32_t u,v; - int16_t d,d2; - - // for all point candidates in image 1 do - for (int32_t u_can=1; u_can<D_can_width; u_can++) { - u = u_can*D_candidate_stepsize; - for (int32_t v_can=1; v_can<D_can_height; v_can++) { - v = v_can*D_candidate_stepsize; - - // initialize disparity candidate to invalid - *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)) = -1; - - // find forwards - d = computeMatchingDisparity(u,v,I1_desc,I2_desc,false); - if (d>=0) { - - // find backwards - d2 = computeMatchingDisparity(u-d,v,I1_desc,I2_desc,true); - if (d2>=0 && abs(d-d2)<=param.lr_threshold) - *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)) = d; - } - } - } - - // remove inconsistent support points - removeInconsistentSupportPoints(D_can,D_can_width,D_can_height); - - // remove support points on straight lines, since they are redundant - // this reduces the number of triangles a little bit and hence speeds up - // the triangulation process - removeRedundantSupportPoints(D_can,D_can_width,D_can_height,5,1,true); - removeRedundantSupportPoints(D_can,D_can_width,D_can_height,5,1,false); - - // move support points from image representation into a vector representation - vector<support_pt> p_support; - for (int32_t u_can=1; u_can<D_can_width; u_can++) - for (int32_t v_can=1; v_can<D_can_height; v_can++) - if (*(D_can+getAddressOffsetImage(u_can,v_can,D_can_width))>=0) - p_support.push_back(support_pt(u_can*D_candidate_stepsize, - v_can*D_candidate_stepsize, - *(D_can+getAddressOffsetImage(u_can,v_can,D_can_width)))); - - // if flag is set, add support points in image corners - // with the same disparity as the nearest neighbor support point - if (param.add_corners) - addCornerSupportPoints(p_support); - - // free memory - free(D_can); - - // return support point vector - return p_support; -} - -vector<Elas::triangle> Elas::computeDelaunayTriangulation (vector<support_pt> p_support,int32_t right_image) { - - // input/output structure for triangulation - struct triangulateio in, out; - int32_t k; - - // inputs - in.numberofpoints = p_support.size(); - in.pointlist = (float*)malloc(in.numberofpoints*2*sizeof(float)); - k=0; - if (!right_image) { - for (int32_t i=0; i<p_support.size(); i++) { - in.pointlist[k++] = p_support[i].u; - in.pointlist[k++] = p_support[i].v; - } - } else { - for (int32_t i=0; i<p_support.size(); i++) { - in.pointlist[k++] = p_support[i].u-p_support[i].d; - in.pointlist[k++] = p_support[i].v; - } - } - in.numberofpointattributes = 0; - in.pointattributelist = NULL; - in.pointmarkerlist = NULL; - in.numberofsegments = 0; - in.numberofholes = 0; - in.numberofregions = 0; - in.regionlist = NULL; - - // outputs - out.pointlist = NULL; - out.pointattributelist = NULL; - out.pointmarkerlist = NULL; - out.trianglelist = NULL; - out.triangleattributelist = NULL; - out.neighborlist = NULL; - out.segmentlist = NULL; - out.segmentmarkerlist = NULL; - out.edgelist = NULL; - out.edgemarkerlist = NULL; - - // do triangulation (z=zero-based, n=neighbors, Q=quiet, B=no boundary markers) - char parameters[] = "zQB"; - triangulate(parameters, &in, &out, NULL); - - // put resulting triangles into vector tri - vector<triangle> tri; - k=0; - for (int32_t i=0; i<out.numberoftriangles; i++) { - tri.push_back(triangle(out.trianglelist[k],out.trianglelist[k+1],out.trianglelist[k+2])); - k+=3; - } - - // free memory used for triangulation - free(in.pointlist); - free(out.pointlist); - free(out.trianglelist); - - // return triangles - return tri; -} - -void Elas::computeDisparityPlanes (vector<support_pt> p_support,vector<triangle> &tri,int32_t right_image) { - - // init matrices - Matrix A(3,3); - Matrix b(3,1); - - // for all triangles do - for (int32_t i=0; i<tri.size(); i++) { - - // get triangle corner indices - int32_t c1 = tri[i].c1; - int32_t c2 = tri[i].c2; - int32_t c3 = tri[i].c3; - - // compute matrix A for linear system of left triangle - A.val[0][0] = p_support[c1].u; - A.val[1][0] = p_support[c2].u; - A.val[2][0] = p_support[c3].u; - A.val[0][1] = p_support[c1].v; A.val[0][2] = 1; - A.val[1][1] = p_support[c2].v; A.val[1][2] = 1; - A.val[2][1] = p_support[c3].v; A.val[2][2] = 1; - - // compute vector b for linear system (containing the disparities) - b.val[0][0] = p_support[c1].d; - b.val[1][0] = p_support[c2].d; - b.val[2][0] = p_support[c3].d; - - // on success of gauss jordan elimination - if (b.solve(A)) { - - // grab results from b - tri[i].t1a = b.val[0][0]; - tri[i].t1b = b.val[1][0]; - tri[i].t1c = b.val[2][0]; - - // otherwise: invalid - } else { - tri[i].t1a = 0; - tri[i].t1b = 0; - tri[i].t1c = 0; - } - - // compute matrix A for linear system of right triangle - A.val[0][0] = p_support[c1].u-p_support[c1].d; - A.val[1][0] = p_support[c2].u-p_support[c2].d; - A.val[2][0] = p_support[c3].u-p_support[c3].d; - A.val[0][1] = p_support[c1].v; A.val[0][2] = 1; - A.val[1][1] = p_support[c2].v; A.val[1][2] = 1; - A.val[2][1] = p_support[c3].v; A.val[2][2] = 1; - - // compute vector b for linear system (containing the disparities) - b.val[0][0] = p_support[c1].d; - b.val[1][0] = p_support[c2].d; - b.val[2][0] = p_support[c3].d; - - // on success of gauss jordan elimination - if (b.solve(A)) { - - // grab results from b - tri[i].t2a = b.val[0][0]; - tri[i].t2b = b.val[1][0]; - tri[i].t2c = b.val[2][0]; - - // otherwise: invalid - } else { - tri[i].t2a = 0; - tri[i].t2b = 0; - tri[i].t2c = 0; - } - } -} - -void Elas::createGrid(vector<support_pt> p_support,int32_t* disparity_grid,int32_t* grid_dims,bool right_image) { - - // get grid dimensions - int32_t grid_width = grid_dims[1]; - int32_t grid_height = grid_dims[2]; - - // allocate temporary memory - int32_t* temp1 = (int32_t*)calloc((param.disp_max+1)*grid_height*grid_width,sizeof(int32_t)); - int32_t* temp2 = (int32_t*)calloc((param.disp_max+1)*grid_height*grid_width,sizeof(int32_t)); - - // for all support points do - for (int32_t i=0; i<p_support.size(); i++) { - - // compute disparity range to fill for this support point - int32_t x_curr = p_support[i].u; - int32_t y_curr = p_support[i].v; - int32_t d_curr = p_support[i].d; - int32_t d_min = max(d_curr-1,0); - int32_t d_max = min(d_curr+1,param.disp_max); - - // fill disparity grid helper - for (int32_t d=d_min; d<=d_max; d++) { - int32_t x; - if (!right_image) - x = floor((float)(x_curr/param.grid_size)); - else - x = floor((float)(x_curr-d_curr)/(float)param.grid_size); - int32_t y = floor((float)y_curr/(float)param.grid_size); - - // point may potentially lay outside (corner points) - if (x>=0 && x<grid_width &&y>=0 && y<grid_height) { - int32_t addr = getAddressOffsetGrid(x,y,d,grid_width,param.disp_max+1); - *(temp1+addr) = 1; - } - } - } - - // diffusion pointers - const int32_t* tl = temp1 + (0*grid_width+0)*(param.disp_max+1); - const int32_t* tc = temp1 + (0*grid_width+1)*(param.disp_max+1); - const int32_t* tr = temp1 + (0*grid_width+2)*(param.disp_max+1); - const int32_t* cl = temp1 + (1*grid_width+0)*(param.disp_max+1); - const int32_t* cc = temp1 + (1*grid_width+1)*(param.disp_max+1); - const int32_t* cr = temp1 + (1*grid_width+2)*(param.disp_max+1); - const int32_t* bl = temp1 + (2*grid_width+0)*(param.disp_max+1); - const int32_t* bc = temp1 + (2*grid_width+1)*(param.disp_max+1); - const int32_t* br = temp1 + (2*grid_width+2)*(param.disp_max+1); - - int32_t* result = temp2 + (1*grid_width+1)*(param.disp_max+1); - int32_t* end_input = temp1 + grid_width*grid_height*(param.disp_max+1); - - // diffuse temporary grid - for( ; br != end_input; tl++, tc++, tr++, cl++, cc++, cr++, bl++, bc++, br++, result++ ) - *result = *tl | *tc | *tr | *cl | *cc | *cr | *bl | *bc | *br; - - // for all grid positions create disparity grid - for (int32_t x=0; x<grid_width; x++) { - for (int32_t y=0; y<grid_height; y++) { - - // start with second value (first is reserved for count) - int32_t curr_ind = 1; - - // for all disparities do - for (int32_t d=0; d<=param.disp_max; d++) { - - // if yes => add this disparity to current cell - if (*(temp2+getAddressOffsetGrid(x,y,d,grid_width,param.disp_max+1))>0) { - *(disparity_grid+getAddressOffsetGrid(x,y,curr_ind,grid_width,param.disp_max+2))=d; - curr_ind++; - } - } - - // finally set number of indices - *(disparity_grid+getAddressOffsetGrid(x,y,0,grid_width,param.disp_max+2))=curr_ind-1; - } - } - - // release temporary memory - free(temp1); - free(temp2); -} - -inline void Elas::updatePosteriorMinimum(__m128i* I2_block_addr,const int32_t &d,const int32_t &w, - const __m128i &xmm1,__m128i &xmm2,int32_t &val,int32_t &min_val,int32_t &min_d) { - xmm2 = _mm_load_si128(I2_block_addr); - xmm2 = _mm_sad_epu8(xmm1,xmm2); - val = _mm_extract_epi16(xmm2,0)+_mm_extract_epi16(xmm2,4)+w; - if (val<min_val) { - min_val = val; - min_d = d; - } -} - -inline void Elas::updatePosteriorMinimum(__m128i* I2_block_addr,const int32_t &d, - const __m128i &xmm1,__m128i &xmm2,int32_t &val,int32_t &min_val,int32_t &min_d) { - xmm2 = _mm_load_si128(I2_block_addr); - xmm2 = _mm_sad_epu8(xmm1,xmm2); - val = _mm_extract_epi16(xmm2,0)+_mm_extract_epi16(xmm2,4); - if (val<min_val) { - min_val = val; - min_d = d; - } -} - -inline void Elas::findMatch(int32_t &u,int32_t &v,float &plane_a,float &plane_b,float &plane_c, - int32_t* disparity_grid,int32_t *grid_dims,uint8_t* I1_desc,uint8_t* I2_desc, - int32_t *P,int32_t &plane_radius,bool &valid,bool &right_image,float* D){ - - // get image width and height - const int32_t disp_num = grid_dims[0]-1; - const int32_t window_size = 2; - - // address of disparity we want to compute - uint32_t d_addr; - if (param.subsampling) d_addr = getAddressOffsetImage(u/2,v/2,width/2); - else d_addr = getAddressOffsetImage(u,v,width); - - // check if u is ok - if (u<window_size || u>=width-window_size) - return; - - // compute line start address - int32_t line_offset = 16*width*max(min(v,height-3),2); - uint8_t *I1_line_addr,*I2_line_addr; - if (!right_image) { - I1_line_addr = I1_desc+line_offset; - I2_line_addr = I2_desc+line_offset; - } else { - I1_line_addr = I2_desc+line_offset; - I2_line_addr = I1_desc+line_offset; - } - - // compute I1 block start address - uint8_t* I1_block_addr = I1_line_addr+16*u; - - // does this patch have enough texture? - int32_t sum = 0; - for (int32_t i=0; i<16; i++) - sum += abs((int32_t)(*(I1_block_addr+i))-128); - if (sum<param.match_texture) - return; - - // compute disparity, min disparity and max disparity of plane prior - int32_t d_plane = (int32_t)(plane_a*(float)u+plane_b*(float)v+plane_c); - int32_t d_plane_min = max(d_plane-plane_radius,0); - int32_t d_plane_max = min(d_plane+plane_radius,disp_num-1); - - // get grid pointer - int32_t grid_x = (int32_t)floor((float)u/(float)param.grid_size); - int32_t grid_y = (int32_t)floor((float)v/(float)param.grid_size); - uint32_t grid_addr = getAddressOffsetGrid(grid_x,grid_y,0,grid_dims[1],grid_dims[0]); - int32_t num_grid = *(disparity_grid+grid_addr); - int32_t* d_grid = disparity_grid+grid_addr+1; - - // loop variables - int32_t d_curr, u_warp, val; - int32_t min_val = 10000; - int32_t min_d = -1; - __m128i xmm1 = _mm_load_si128((__m128i*)I1_block_addr); - __m128i xmm2; - - // left image - if (!right_image) { - for (int32_t i=0; i<num_grid; i++) { - d_curr = d_grid[i]; - if (d_curr<d_plane_min || d_curr>d_plane_max) { - u_warp = u-d_curr; - if (u_warp<window_size || u_warp>=width-window_size) - continue; - updatePosteriorMinimum((__m128i*)(I2_line_addr+16*u_warp),d_curr,xmm1,xmm2,val,min_val,min_d); - } - } - for (d_curr=d_plane_min; d_curr<=d_plane_max; d_curr++) { - u_warp = u-d_curr; - if (u_warp<window_size || u_warp>=width-window_size) - continue; - updatePosteriorMinimum((__m128i*)(I2_line_addr+16*u_warp),d_curr,valid?*(P+abs(d_curr-d_plane)):0,xmm1,xmm2,val,min_val,min_d); - } - - // right image - } else { - for (int32_t i=0; i<num_grid; i++) { - d_curr = d_grid[i]; - if (d_curr<d_plane_min || d_curr>d_plane_max) { - u_warp = u+d_curr; - if (u_warp<window_size || u_warp>=width-window_size) - continue; - updatePosteriorMinimum((__m128i*)(I2_line_addr+16*u_warp),d_curr,xmm1,xmm2,val,min_val,min_d); - } - } - for (d_curr=d_plane_min; d_curr<=d_plane_max; d_curr++) { - u_warp = u+d_curr; - if (u_warp<window_size || u_warp>=width-window_size) - continue; - updatePosteriorMinimum((__m128i*)(I2_line_addr+16*u_warp),d_curr,valid?*(P+abs(d_curr-d_plane)):0,xmm1,xmm2,val,min_val,min_d); - } - } - - // set disparity value - if (min_d>=0) *(D+d_addr) = min_d; // MAP value (min neg-Log probability) - else *(D+d_addr) = -1; // invalid disparity -} - -// TODO: %2 => more elegantly -void Elas::computeDisparity(vector<support_pt> p_support,vector<triangle> tri,int32_t* disparity_grid,int32_t *grid_dims, - uint8_t* I1_desc,uint8_t* I2_desc,bool right_image,float* D) { - - // number of disparities - const int32_t disp_num = grid_dims[0]-1; - - // descriptor window_size - int32_t window_size = 2; - - // init disparity image to -10 - if (param.subsampling) { - for (int32_t i=0; i<(width/2)*(height/2); i++) - *(D+i) = -10; - } else { - for (int32_t i=0; i<width*height; i++) - *(D+i) = -10; - } - - // pre-compute prior - float two_sigma_squared = 2*param.sigma*param.sigma; - int32_t* P = new int32_t[disp_num]; - for (int32_t delta_d=0; delta_d<disp_num; delta_d++) - P[delta_d] = (int32_t)((-log(param.gamma+exp(-delta_d*delta_d/two_sigma_squared))+log(param.gamma))/param.beta); - int32_t plane_radius = (int32_t)max((float)ceil(param.sigma*param.sradius),(float)2.0); - - // loop variables - int32_t c1, c2, c3; - float plane_a,plane_b,plane_c,plane_d; - - // for all triangles do - for (uint32_t i=0; i<tri.size(); i++) { - - // get plane parameters - uint32_t p_i = i*3; - if (!right_image) { - plane_a = tri[i].t1a; - plane_b = tri[i].t1b; - plane_c = tri[i].t1c; - plane_d = tri[i].t2a; - } else { - plane_a = tri[i].t2a; - plane_b = tri[i].t2b; - plane_c = tri[i].t2c; - plane_d = tri[i].t1a; - } - - // triangle corners - c1 = tri[i].c1; - c2 = tri[i].c2; - c3 = tri[i].c3; - - // sort triangle corners wrt. u (ascending) - float tri_u[3]; - if (!right_image) { - tri_u[0] = p_support[c1].u; - tri_u[1] = p_support[c2].u; - tri_u[2] = p_support[c3].u; - } else { - tri_u[0] = p_support[c1].u-p_support[c1].d; - tri_u[1] = p_support[c2].u-p_support[c2].d; - tri_u[2] = p_support[c3].u-p_support[c3].d; - } - float tri_v[3] = {(float) p_support[c1].v,(float) p_support[c2].v,(float) p_support[c3].v}; - - for (uint32_t j=0; j<3; j++) { - for (uint32_t k=0; k<j; k++) { - if (tri_u[k]>tri_u[j]) { - float tri_u_temp = tri_u[j]; tri_u[j] = tri_u[k]; tri_u[k] = tri_u_temp; - float tri_v_temp = tri_v[j]; tri_v[j] = tri_v[k]; tri_v[k] = tri_v_temp; - } - } - } - - // rename corners - float A_u = tri_u[0]; float A_v = tri_v[0]; - float B_u = tri_u[1]; float B_v = tri_v[1]; - float C_u = tri_u[2]; float C_v = tri_v[2]; - - // compute straight lines connecting triangle corners - float AB_a = 0; float AC_a = 0; float BC_a = 0; - if ((int32_t)(A_u)!=(int32_t)(B_u)) AB_a = (A_v-B_v)/(A_u-B_u); - if ((int32_t)(A_u)!=(int32_t)(C_u)) AC_a = (A_v-C_v)/(A_u-C_u); - if ((int32_t)(B_u)!=(int32_t)(C_u)) BC_a = (B_v-C_v)/(B_u-C_u); - float AB_b = A_v-AB_a*A_u; - float AC_b = A_v-AC_a*A_u; - float BC_b = B_v-BC_a*B_u; - - // a plane is only valid if itself and its projection - // into the other image is not too much slanted - bool valid = fabs(plane_a)<0.7 && fabs(plane_d)<0.7; - - // first part (triangle corner A->B) - if ((int32_t)(A_u)!=(int32_t)(B_u)) { - for (int32_t u=max((int32_t)A_u,0); u<min((int32_t)B_u,width); u++){ - if (!param.subsampling || u%2==0) { - int32_t v_1 = (uint32_t)(AC_a*(float)u+AC_b); - int32_t v_2 = (uint32_t)(AB_a*(float)u+AB_b); - for (int32_t v=min(v_1,v_2); v<max(v_1,v_2); v++) - if (!param.subsampling || v%2==0) { - findMatch(u,v,plane_a,plane_b,plane_c,disparity_grid,grid_dims, - I1_desc,I2_desc,P,plane_radius,valid,right_image,D); - } - } - } - } - - // second part (triangle corner B->C) - if ((int32_t)(B_u)!=(int32_t)(C_u)) { - for (int32_t u=max((int32_t)B_u,0); u<min((int32_t)C_u,width); u++){ - if (!param.subsampling || u%2==0) { - int32_t v_1 = (uint32_t)(AC_a*(float)u+AC_b); - int32_t v_2 = (uint32_t)(BC_a*(float)u+BC_b); - for (int32_t v=min(v_1,v_2); v<max(v_1,v_2); v++) - if (!param.subsampling || v%2==0) { - findMatch(u,v,plane_a,plane_b,plane_c,disparity_grid,grid_dims, - I1_desc,I2_desc,P,plane_radius,valid,right_image,D); - } - } - } - } - - } - - delete[] P; -} - -void Elas::leftRightConsistencyCheck(float* D1,float* D2) { - - // get disparity image dimensions - int32_t D_width = width; - int32_t D_height = height; - if (param.subsampling) { - D_width = width/2; - D_height = height/2; - } - - // make a copy of both images - float* D1_copy = (float*)malloc(D_width*D_height*sizeof(float)); - float* D2_copy = (float*)malloc(D_width*D_height*sizeof(float)); - memcpy(D1_copy,D1,D_width*D_height*sizeof(float)); - memcpy(D2_copy,D2,D_width*D_height*sizeof(float)); - - // loop variables - uint32_t addr,addr_warp; - float u_warp_1,u_warp_2,d1,d2; - - // for all image points do - for (int32_t u=0; u<D_width; u++) { - for (int32_t v=0; v<D_height; v++) { - - // compute address (u,v) and disparity value - addr = getAddressOffsetImage(u,v,D_width); - d1 = *(D1_copy+addr); - d2 = *(D2_copy+addr); - if (param.subsampling) { - u_warp_1 = (float)u-d1/2; - u_warp_2 = (float)u+d2/2; - } else { - u_warp_1 = (float)u-d1; - u_warp_2 = (float)u+d2; - } - - - // check if left disparity is valid - if (d1>=0 && u_warp_1>=0 && u_warp_1<D_width) { - - // compute warped image address - addr_warp = getAddressOffsetImage((int32_t)u_warp_1,v,D_width); - - // if check failed - if (fabs(*(D2_copy+addr_warp)-d1)>param.lr_threshold) - *(D1+addr) = -10; - - // set invalid - } else - *(D1+addr) = -10; - - // check if right disparity is valid - if (d2>=0 && u_warp_2>=0 && u_warp_2<D_width) { - - // compute warped image address - addr_warp = getAddressOffsetImage((int32_t)u_warp_2,v,D_width); - - // if check failed - if (fabs(*(D1_copy+addr_warp)-d2)>param.lr_threshold) - *(D2+addr) = -10; - - // set invalid - } else - *(D2+addr) = -10; - } - } - - // release memory - free(D1_copy); - free(D2_copy); -} - -void Elas::removeSmallSegments (float* D) { - - // get disparity image dimensions - int32_t D_width = width; - int32_t D_height = height; - int32_t D_speckle_size = param.speckle_size; - if (param.subsampling) { - D_width = width/2; - D_height = height/2; - D_speckle_size = sqrt((float)param.speckle_size)*2; - } - - // allocate memory on heap for dynamic programming arrays - int32_t *D_done = (int32_t*)calloc(D_width*D_height,sizeof(int32_t)); - int32_t *seg_list_u = (int32_t*)calloc(D_width*D_height,sizeof(int32_t)); - int32_t *seg_list_v = (int32_t*)calloc(D_width*D_height,sizeof(int32_t)); - int32_t seg_list_count; - int32_t seg_list_curr; - int32_t u_neighbor[4]; - int32_t v_neighbor[4]; - int32_t u_seg_curr; - int32_t v_seg_curr; - - // declare loop variables - int32_t addr_start, addr_curr, addr_neighbor; - - // for all pixels do - for (int32_t u=0; u<D_width; u++) { - for (int32_t v=0; v<D_height; v++) { - - // get address of first pixel in this segment - addr_start = getAddressOffsetImage(u,v,D_width); - - // if this pixel has not already been processed - if (*(D_done+addr_start)==0) { - - // init segment list (add first element - // and set it to be the next element to check) - *(seg_list_u+0) = u; - *(seg_list_v+0) = v; - seg_list_count = 1; - seg_list_curr = 0; - - // add neighboring segments as long as there - // are none-processed pixels in the seg_list; - // none-processed means: seg_list_curr<seg_list_count - while (seg_list_curr<seg_list_count) { - - // get current position from seg_list - u_seg_curr = *(seg_list_u+seg_list_curr); - v_seg_curr = *(seg_list_v+seg_list_curr); - - // get address of current pixel in this segment - addr_curr = getAddressOffsetImage(u_seg_curr,v_seg_curr,D_width); - - // fill list with neighbor positions - u_neighbor[0] = u_seg_curr-1; v_neighbor[0] = v_seg_curr; - u_neighbor[1] = u_seg_curr+1; v_neighbor[1] = v_seg_curr; - u_neighbor[2] = u_seg_curr; v_neighbor[2] = v_seg_curr-1; - u_neighbor[3] = u_seg_curr; v_neighbor[3] = v_seg_curr+1; - - // for all neighbors do - for (int32_t i=0; i<4; i++) { - - // check if neighbor is inside image - if (u_neighbor[i]>=0 && v_neighbor[i]>=0 && u_neighbor[i]<D_width && v_neighbor[i]<D_height) { - - // get neighbor pixel address - addr_neighbor = getAddressOffsetImage(u_neighbor[i],v_neighbor[i],D_width); - - // check if neighbor has not been added yet and if it is valid - if (*(D_done+addr_neighbor)==0 && *(D+addr_neighbor)>=0) { - - // is the neighbor similar to the current pixel - // (=belonging to the current segment) - if (fabs(*(D+addr_curr)-*(D+addr_neighbor))<=param.speckle_sim_threshold) { - - // add neighbor coordinates to segment list - *(seg_list_u+seg_list_count) = u_neighbor[i]; - *(seg_list_v+seg_list_count) = v_neighbor[i]; - seg_list_count++; - - // set neighbor pixel in I_done to "done" - // (otherwise a pixel may be added 2 times to the list, as - // neighbor of one pixel and as neighbor of another pixel) - *(D_done+addr_neighbor) = 1; - } - } - - } - } - - // set current pixel in seg_list to "done" - seg_list_curr++; - - // set current pixel in I_done to "done" - *(D_done+addr_curr) = 1; - - } // end: while (seg_list_curr<seg_list_count) - - // if segment NOT large enough => invalidate pixels - if (seg_list_count<D_speckle_size) { - - // for all pixels in current segment invalidate pixels - for (int32_t i=0; i<seg_list_count; i++) { - addr_curr = getAddressOffsetImage(*(seg_list_u+i),*(seg_list_v+i),D_width); - *(D+addr_curr) = -10; - } - } - } // end: if (*(I_done+addr_start)==0) - - } - } - - // free memory - free(D_done); - free(seg_list_u); - free(seg_list_v); -} - -void Elas::gapInterpolation(float* D) { - - // get disparity image dimensions - int32_t D_width = width; - int32_t D_height = height; - int32_t D_ipol_gap_width = param.ipol_gap_width; - if (param.subsampling) { - D_width = width/2; - D_height = height/2; - D_ipol_gap_width = param.ipol_gap_width/2+1; - } - - // discontinuity threshold - float discon_threshold = 3.0; - - // declare loop variables - int32_t count,addr,v_first,v_last,u_first,u_last; - float d1,d2,d_ipol; - - // 1. Row-wise: - // for each row do - for (int32_t v=0; v<D_height; v++) { - - // init counter - count = 0; - - // for each element of the row do - for (int32_t u=0; u<D_width; u++) { - - // get address of this location - addr = getAddressOffsetImage(u,v,D_width); - - // if disparity valid - if (*(D+addr)>=0) { - - // check if speckle is small enough - if (count>=1 && count<=D_ipol_gap_width) { - - // first and last value for interpolation - u_first = u-count; - u_last = u-1; - - // if value in range - if (u_first>0 && u_last<D_width-1) { - - // compute mean disparity - d1 = *(D+getAddressOffsetImage(u_first-1,v,D_width)); - d2 = *(D+getAddressOffsetImage(u_last+1,v,D_width)); - if (fabs(d1-d2)<discon_threshold) d_ipol = (d1+d2)/2; - else d_ipol = min(d1,d2); - - // set all values to d_ipol - for (int32_t u_curr=u_first; u_curr<=u_last; u_curr++) - *(D+getAddressOffsetImage(u_curr,v,D_width)) = d_ipol; - } - - } - - // reset counter - count = 0; - - // otherwise increment counter - } else { - count++; - } - } - - // if full size disp map requested - if (param.add_corners) { - - // extrapolate to the left - for (int32_t u=0; u<D_width; u++) { - - // get address of this location - addr = getAddressOffsetImage(u,v,D_width); - - // if disparity valid - if (*(D+addr)>=0) { - for (int32_t u2=max(u-D_ipol_gap_width,0); u2<u; u2++) - *(D+getAddressOffsetImage(u2,v,D_width)) = *(D+addr); - break; - } - } - - // extrapolate to the right - for (int32_t u=D_width-1; u>=0; u--) { - - // get address of this location - addr = getAddressOffsetImage(u,v,D_width); - - // if disparity valid - if (*(D+addr)>=0) { - for (int32_t u2=u; u2<=min(u+D_ipol_gap_width,D_width-1); u2++) - *(D+getAddressOffsetImage(u2,v,D_width)) = *(D+addr); - break; - } - } - } - } - - // 2. Column-wise: - // for each column do - for (int32_t u=0; u<D_width; u++) { - - // init counter - count = 0; - - // for each element of the column do - for (int32_t v=0; v<D_height; v++) { - - // get address of this location - addr = getAddressOffsetImage(u,v,D_width); - - // if disparity valid - if (*(D+addr)>=0) { - - // check if gap is small enough - if (count>=1 && count<=D_ipol_gap_width) { - - // first and last value for interpolation - v_first = v-count; - v_last = v-1; - - // if value in range - if (v_first>0 && v_last<D_height-1) { - - // compute mean disparity - d1 = *(D+getAddressOffsetImage(u,v_first-1,D_width)); - d2 = *(D+getAddressOffsetImage(u,v_last+1,D_width)); - if (fabs(d1-d2)<discon_threshold) d_ipol = (d1+d2)/2; - else d_ipol = min(d1,d2); - - // set all values to d_ipol - for (int32_t v_curr=v_first; v_curr<=v_last; v_curr++) - *(D+getAddressOffsetImage(u,v_curr,D_width)) = d_ipol; - } - - } - - // reset counter - count = 0; - - // otherwise increment counter - } else { - count++; - } - } - } -} - -// implements approximation to bilateral filtering -void Elas::adaptiveMean (float* D) { - - // get disparity image dimensions - int32_t D_width = width; - int32_t D_height = height; - if (param.subsampling) { - D_width = width/2; - D_height = height/2; - } - - // allocate temporary memory - float* D_copy = (float*)malloc(D_width*D_height*sizeof(float)); - float* D_tmp = (float*)malloc(D_width*D_height*sizeof(float)); - memcpy(D_copy,D,D_width*D_height*sizeof(float)); - - // zero input disparity maps to -10 (this makes the bilateral - // weights of all valid disparities to 0 in this region) - for (int32_t i=0; i<D_width*D_height; i++) { - if (*(D+i)<0) { - *(D_copy+i) = -10; - *(D_tmp+i) = -10; - } - } - - __m128 xconst0 = _mm_set1_ps(0); - __m128 xconst4 = _mm_set1_ps(4); - __m128 xval,xweight1,xweight2,xfactor1,xfactor2; - - float *val = (float *)_mm_malloc(8*sizeof(float),16); - float *weight = (float*)_mm_malloc(4*sizeof(float),16); - float *factor = (float*)_mm_malloc(4*sizeof(float),16); - - // set absolute mask - __m128 xabsmask = _mm_set1_ps(0x7FFFFFFF); - - // when doing subsampling: 4 pixel bilateral filter width - if (param.subsampling) { - - // horizontal filter - for (int32_t v=3; v<D_height-3; v++) { - - // init - for (int32_t u=0; u<3; u++) - val[u] = *(D_copy+v*D_width+u); - - // loop - for (int32_t u=3; u<D_width; u++) { - - // set - float val_curr = *(D_copy+v*D_width+(u-1)); - val[u%4] = *(D_copy+v*D_width+u); - - xval = _mm_load_ps(val); - xweight1 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight1 = _mm_and_ps(xweight1,xabsmask); - xweight1 = _mm_sub_ps(xconst4,xweight1); - xweight1 = _mm_max_ps(xconst0,xweight1); - xfactor1 = _mm_mul_ps(xval,xweight1); - - _mm_store_ps(weight,xweight1); - _mm_store_ps(factor,xfactor1); - - float weight_sum = weight[0]+weight[1]+weight[2]+weight[3]; - float factor_sum = factor[0]+factor[1]+factor[2]+factor[3]; - - if (weight_sum>0) { - float d = factor_sum/weight_sum; - if (d>=0) *(D_tmp+v*D_width+(u-1)) = d; - } - } - } - - // vertical filter - for (int32_t u=3; u<D_width-3; u++) { - - // init - for (int32_t v=0; v<3; v++) - val[v] = *(D_tmp+v*D_width+u); - - // loop - for (int32_t v=3; v<D_height; v++) { - - // set - float val_curr = *(D_tmp+(v-1)*D_width+u); - val[v%4] = *(D_tmp+v*D_width+u); - - xval = _mm_load_ps(val); - xweight1 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight1 = _mm_and_ps(xweight1,xabsmask); - xweight1 = _mm_sub_ps(xconst4,xweight1); - xweight1 = _mm_max_ps(xconst0,xweight1); - xfactor1 = _mm_mul_ps(xval,xweight1); - - _mm_store_ps(weight,xweight1); - _mm_store_ps(factor,xfactor1); - - float weight_sum = weight[0]+weight[1]+weight[2]+weight[3]; - float factor_sum = factor[0]+factor[1]+factor[2]+factor[3]; - - if (weight_sum>0) { - float d = factor_sum/weight_sum; - if (d>=0) *(D+(v-1)*D_width+u) = d; - } - } - } - - // full resolution: 8 pixel bilateral filter width - } else { - - - // horizontal filter - for (int32_t v=3; v<D_height-3; v++) { - - // init - for (int32_t u=0; u<7; u++) - val[u] = *(D_copy+v*D_width+u); - - // loop - for (int32_t u=7; u<D_width; u++) { - - // set - float val_curr = *(D_copy+v*D_width+(u-3)); - val[u%8] = *(D_copy+v*D_width+u); - - xval = _mm_load_ps(val); - xweight1 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight1 = _mm_and_ps(xweight1,xabsmask); - xweight1 = _mm_sub_ps(xconst4,xweight1); - xweight1 = _mm_max_ps(xconst0,xweight1); - xfactor1 = _mm_mul_ps(xval,xweight1); - - xval = _mm_load_ps(val+4); - xweight2 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight2 = _mm_and_ps(xweight2,xabsmask); - xweight2 = _mm_sub_ps(xconst4,xweight2); - xweight2 = _mm_max_ps(xconst0,xweight2); - xfactor2 = _mm_mul_ps(xval,xweight2); - - xweight1 = _mm_add_ps(xweight1,xweight2); - xfactor1 = _mm_add_ps(xfactor1,xfactor2); - - _mm_store_ps(weight,xweight1); - _mm_store_ps(factor,xfactor1); - - float weight_sum = weight[0]+weight[1]+weight[2]+weight[3]; - float factor_sum = factor[0]+factor[1]+factor[2]+factor[3]; - - if (weight_sum>0) { - float d = factor_sum/weight_sum; - if (d>=0) *(D_tmp+v*D_width+(u-3)) = d; - } - } - } - - // vertical filter - for (int32_t u=3; u<D_width-3; u++) { - - // init - for (int32_t v=0; v<7; v++) - val[v] = *(D_tmp+v*D_width+u); - - // loop - for (int32_t v=7; v<D_height; v++) { - - // set - float val_curr = *(D_tmp+(v-3)*D_width+u); - val[v%8] = *(D_tmp+v*D_width+u); - - xval = _mm_load_ps(val); - xweight1 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight1 = _mm_and_ps(xweight1,xabsmask); - xweight1 = _mm_sub_ps(xconst4,xweight1); - xweight1 = _mm_max_ps(xconst0,xweight1); - xfactor1 = _mm_mul_ps(xval,xweight1); - - xval = _mm_load_ps(val+4); - xweight2 = _mm_sub_ps(xval,_mm_set1_ps(val_curr)); - xweight2 = _mm_and_ps(xweight2,xabsmask); - xweight2 = _mm_sub_ps(xconst4,xweight2); - xweight2 = _mm_max_ps(xconst0,xweight2); - xfactor2 = _mm_mul_ps(xval,xweight2); - - xweight1 = _mm_add_ps(xweight1,xweight2); - xfactor1 = _mm_add_ps(xfactor1,xfactor2); - - _mm_store_ps(weight,xweight1); - _mm_store_ps(factor,xfactor1); - - float weight_sum = weight[0]+weight[1]+weight[2]+weight[3]; - float factor_sum = factor[0]+factor[1]+factor[2]+factor[3]; - - if (weight_sum>0) { - float d = factor_sum/weight_sum; - if (d>=0) *(D+(v-3)*D_width+u) = d; - } - } - } - } - - // free memory - _mm_free(val); - _mm_free(weight); - _mm_free(factor); - free(D_copy); - free(D_tmp); -} - -void Elas::median (float* D) { - - // get disparity image dimensions - int32_t D_width = width; - int32_t D_height = height; - if (param.subsampling) { - D_width = width/2; - D_height = height/2; - } - - // temporary memory - float *D_temp = (float*)calloc(D_width*D_height,sizeof(float)); - - int32_t window_size = 3; - - float *vals = new float[window_size*2+1]; - int32_t i,j; - float temp; - - // first step: horizontal median filter - for (int32_t u=window_size; u<D_width-window_size; u++) { - for (int32_t v=window_size; v<D_height-window_size; v++) { - if (*(D+getAddressOffsetImage(u,v,D_width))>=0) { - j = 0; - for (int32_t u2=u-window_size; u2<=u+window_size; u2++) { - temp = *(D+getAddressOffsetImage(u2,v,D_width)); - i = j-1; - while (i>=0 && *(vals+i)>temp) { - *(vals+i+1) = *(vals+i); - i--; - } - *(vals+i+1) = temp; - j++; - } - *(D_temp+getAddressOffsetImage(u,v,D_width)) = *(vals+window_size); - } else { - *(D_temp+getAddressOffsetImage(u,v,D_width)) = *(D+getAddressOffsetImage(u,v,D_width)); - } - - } - } - - // second step: vertical median filter - for (int32_t u=window_size; u<D_width-window_size; u++) { - for (int32_t v=window_size; v<D_height-window_size; v++) { - if (*(D+getAddressOffsetImage(u,v,D_width))>=0) { - j = 0; - for (int32_t v2=v-window_size; v2<=v+window_size; v2++) { - temp = *(D_temp+getAddressOffsetImage(u,v2,D_width)); - i = j-1; - while (i>=0 && *(vals+i)>temp) { - *(vals+i+1) = *(vals+i); - i--; - } - *(vals+i+1) = temp; - j++; - } - *(D+getAddressOffsetImage(u,v,D_width)) = *(vals+window_size); - } else { - *(D+getAddressOffsetImage(u,v,D_width)) = *(D+getAddressOffsetImage(u,v,D_width)); - } - } - } - - free(D_temp); - free(vals); -} diff --git a/src/libelas/elasDescriptor.cpp b/src/libelas/elasDescriptor.cpp deleted file mode 100644 index cdd0fb25aac529df463082cb4bc015127d3df8c1..0000000000000000000000000000000000000000 --- a/src/libelas/elasDescriptor.cpp +++ /dev/null @@ -1,114 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#include "libelas/elasDescriptor.h" -#include "libelas/elasFilter.h" -#include <emmintrin.h> - -using namespace std; - -Descriptor::Descriptor(uint8_t* I,int32_t width,int32_t height,int32_t bpl,bool half_resolution) { - I_desc = (uint8_t*)_mm_malloc(16*width*height*sizeof(uint8_t),16); - uint8_t* I_du = (uint8_t*)_mm_malloc(bpl*height*sizeof(uint8_t),16); - uint8_t* I_dv = (uint8_t*)_mm_malloc(bpl*height*sizeof(uint8_t),16); - filter::sobel3x3(I,I_du,I_dv,bpl,height); - createDescriptor(I_du,I_dv,width,height,bpl,half_resolution); - _mm_free(I_du); - _mm_free(I_dv); -} - -Descriptor::~Descriptor() { - _mm_free(I_desc); -} - -void Descriptor::createDescriptor (uint8_t* I_du,uint8_t* I_dv,int32_t width,int32_t height,int32_t bpl,bool half_resolution) { - - uint8_t *I_desc_curr; - uint32_t addr_v0,addr_v1,addr_v2,addr_v3,addr_v4; - - // do not compute every second line - if (half_resolution) { - - // create filter strip - for (int32_t v=4; v<height-3; v+=2) { - - addr_v2 = v*bpl; - addr_v0 = addr_v2-2*bpl; - addr_v1 = addr_v2-1*bpl; - addr_v3 = addr_v2+1*bpl; - addr_v4 = addr_v2+2*bpl; - - for (int32_t u=3; u<width-3; u++) { - I_desc_curr = I_desc+(v*width+u)*16; - *(I_desc_curr++) = *(I_du+addr_v0+u+0); - *(I_desc_curr++) = *(I_du+addr_v1+u-2); - *(I_desc_curr++) = *(I_du+addr_v1+u+0); - *(I_desc_curr++) = *(I_du+addr_v1+u+2); - *(I_desc_curr++) = *(I_du+addr_v2+u-1); - *(I_desc_curr++) = *(I_du+addr_v2+u+0); - *(I_desc_curr++) = *(I_du+addr_v2+u+0); - *(I_desc_curr++) = *(I_du+addr_v2+u+1); - *(I_desc_curr++) = *(I_du+addr_v3+u-2); - *(I_desc_curr++) = *(I_du+addr_v3+u+0); - *(I_desc_curr++) = *(I_du+addr_v3+u+2); - *(I_desc_curr++) = *(I_du+addr_v4+u+0); - *(I_desc_curr++) = *(I_dv+addr_v1+u+0); - *(I_desc_curr++) = *(I_dv+addr_v2+u-1); - *(I_desc_curr++) = *(I_dv+addr_v2+u+1); - *(I_desc_curr++) = *(I_dv+addr_v3+u+0); - } - } - - // compute full descriptor images - } else { - - // create filter strip - for (int32_t v=3; v<height-3; v++) { - - addr_v2 = v*bpl; - addr_v0 = addr_v2-2*bpl; - addr_v1 = addr_v2-1*bpl; - addr_v3 = addr_v2+1*bpl; - addr_v4 = addr_v2+2*bpl; - - for (int32_t u=3; u<width-3; u++) { - I_desc_curr = I_desc+(v*width+u)*16; - *(I_desc_curr++) = *(I_du+addr_v0+u+0); - *(I_desc_curr++) = *(I_du+addr_v1+u-2); - *(I_desc_curr++) = *(I_du+addr_v1+u+0); - *(I_desc_curr++) = *(I_du+addr_v1+u+2); - *(I_desc_curr++) = *(I_du+addr_v2+u-1); - *(I_desc_curr++) = *(I_du+addr_v2+u+0); - *(I_desc_curr++) = *(I_du+addr_v2+u+0); - *(I_desc_curr++) = *(I_du+addr_v2+u+1); - *(I_desc_curr++) = *(I_du+addr_v3+u-2); - *(I_desc_curr++) = *(I_du+addr_v3+u+0); - *(I_desc_curr++) = *(I_du+addr_v3+u+2); - *(I_desc_curr++) = *(I_du+addr_v4+u+0); - *(I_desc_curr++) = *(I_dv+addr_v1+u+0); - *(I_desc_curr++) = *(I_dv+addr_v2+u-1); - *(I_desc_curr++) = *(I_dv+addr_v2+u+1); - *(I_desc_curr++) = *(I_dv+addr_v3+u+0); - } - } - } - -} diff --git a/src/libelas/elasFilter.cpp b/src/libelas/elasFilter.cpp deleted file mode 100644 index b5aea6a13b3f4297b3c4b5e0f2a734d06cd63cde..0000000000000000000000000000000000000000 --- a/src/libelas/elasFilter.cpp +++ /dev/null @@ -1,468 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Julius Ziegler, Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#include <stdio.h> -#include <string.h> -#include <cassert> - -#include "libelas/elasFilter.h" - -// define fixed-width datatypes for Visual Studio projects -//#ifndef _MSC_VER - #include <stdint.h> -//#else -// typedef __int8 int8_t; -// typedef __int16 int16_t; -// typedef __int32 int32_t; -// typedef __int64 int64_t; -// typedef unsigned __int8 uint8_t; -// typedef unsigned __int16 uint16_t; -// typedef unsigned __int32 uint32_t; -// typedef unsigned __int64 uint64_t; -//#endif - -// fast filters: implements 3x3 and 5x5 sobel filters and -// 5x5 blob and corner filters based on SSE2/3 instructions -namespace filter { - - // private namespace, public user functions at the bottom of this file - namespace detail { - void integral_image( const uint8_t* in, int32_t* out, int w, int h ) { - int32_t* out_top = out; - const uint8_t* line_end = in + w; - const uint8_t* in_end = in + w*h; - int32_t line_sum = 0; - for( ; in != line_end; in++, out++ ) { - line_sum += *in; - *out = line_sum; - } - for( ; in != in_end; ) { - int32_t line_sum = 0; - const uint8_t* line_end = in + w; - for( ; in != line_end; in++, out++, out_top++ ) { - line_sum += *in; - *out = *out_top + line_sum; - } - } - } - - void unpack_8bit_to_16bit( const __m128i a, __m128i& b0, __m128i& b1 ) { - __m128i zero = _mm_setzero_si128(); - b0 = _mm_unpacklo_epi8( a, zero ); - b1 = _mm_unpackhi_epi8( a, zero ); - } - - void pack_16bit_to_8bit_saturate( const __m128i a0, const __m128i a1, __m128i& b ) { - b = _mm_packus_epi16( a0, a1 ); - } - - // convolve image with a (1,4,6,4,1) row vector. Result is accumulated into output. - // output is scaled by 1/128, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_14641_row_5x5_16bit( const int16_t* in, uint8_t* out, int w, int h ) { - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const __m128i* i0 = (const __m128i*)(in); - const int16_t* i1 = in+1; - const int16_t* i2 = in+2; - const int16_t* i3 = in+3; - const int16_t* i4 = in+4; - uint8_t* result = out + 2; - const int16_t* const end_input = in + w*h; - __m128i offs = _mm_set1_epi16( 128 ); - for( ; i4 < end_input; i0 += 1, i1 += 8, i2 += 8, i3 += 8, i4 += 8, result += 16 ) { - __m128i result_register_lo; - __m128i result_register_hi; - for( int i=0; i<2; i++ ) { - __m128i* result_register; - if( i==0 ) result_register = &result_register_lo; - else result_register = &result_register_hi; - __m128i i0_register = *i0; - __m128i i1_register = _mm_loadu_si128( (__m128i*)( i1 ) ); - __m128i i2_register = _mm_loadu_si128( (__m128i*)( i2 ) ); - __m128i i3_register = _mm_loadu_si128( (__m128i*)( i3 ) ); - __m128i i4_register = _mm_loadu_si128( (__m128i*)( i4 ) ); - *result_register = _mm_setzero_si128(); - *result_register = _mm_add_epi16( i0_register, *result_register ); - i1_register = _mm_add_epi16( i1_register, i1_register ); - i1_register = _mm_add_epi16( i1_register, i1_register ); - *result_register = _mm_add_epi16( i1_register, *result_register ); - i2_register = _mm_add_epi16( i2_register, i2_register ); - *result_register = _mm_add_epi16( i2_register, *result_register ); - i2_register = _mm_add_epi16( i2_register, i2_register ); - *result_register = _mm_add_epi16( i2_register, *result_register ); - i3_register = _mm_add_epi16( i3_register, i3_register ); - i3_register = _mm_add_epi16( i3_register, i3_register ); - *result_register = _mm_add_epi16( i3_register, *result_register ); - *result_register = _mm_add_epi16( i4_register, *result_register ); - *result_register = _mm_srai_epi16( *result_register, 7 ); - *result_register = _mm_add_epi16( *result_register, offs ); - if( i==0 ) { - i0 += 1; - i1 += 8; - i2 += 8; - i3 += 8; - i4 += 8; - } - } - pack_16bit_to_8bit_saturate( result_register_lo, result_register_hi, result_register_lo ); - _mm_storeu_si128( ((__m128i*)( result )), result_register_lo ); - } - } - - // convolve image with a (1,2,0,-2,-1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/128, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_12021_row_5x5_16bit( const int16_t* in, uint8_t* out, int w, int h ) { - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const __m128i* i0 = (const __m128i*)(in); - const int16_t* i1 = in+1; - const int16_t* i3 = in+3; - const int16_t* i4 = in+4; - uint8_t* result = out + 2; - const int16_t* const end_input = in + w*h; - __m128i offs = _mm_set1_epi16( 128 ); - for( ; i4 < end_input; i0 += 1, i1 += 8, i3 += 8, i4 += 8, result += 16 ) { - __m128i result_register_lo; - __m128i result_register_hi; - for( int i=0; i<2; i++ ) { - __m128i* result_register; - if( i==0 ) result_register = &result_register_lo; - else result_register = &result_register_hi; - __m128i i0_register = *i0; - __m128i i1_register = _mm_loadu_si128( (__m128i*)( i1 ) ); - __m128i i3_register = _mm_loadu_si128( (__m128i*)( i3 ) ); - __m128i i4_register = _mm_loadu_si128( (__m128i*)( i4 ) ); - *result_register = _mm_setzero_si128(); - *result_register = _mm_add_epi16( i0_register, *result_register ); - i1_register = _mm_add_epi16( i1_register, i1_register ); - *result_register = _mm_add_epi16( i1_register, *result_register ); - i3_register = _mm_add_epi16( i3_register, i3_register ); - *result_register = _mm_sub_epi16( *result_register, i3_register ); - *result_register = _mm_sub_epi16( *result_register, i4_register ); - *result_register = _mm_srai_epi16( *result_register, 7 ); - *result_register = _mm_add_epi16( *result_register, offs ); - if( i==0 ) { - i0 += 1; - i1 += 8; - i3 += 8; - i4 += 8; - } - } - pack_16bit_to_8bit_saturate( result_register_lo, result_register_hi, result_register_lo ); - _mm_storeu_si128( ((__m128i*)( result )), result_register_lo ); - } - } - - // convolve image with a (1,2,1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/4, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_121_row_3x3_16bit( const int16_t* in, uint8_t* out, int w, int h ) { - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const __m128i* i0 = (const __m128i*)(in); - const int16_t* i1 = in+1; - const int16_t* i2 = in+2; - uint8_t* result = out + 1; - const int16_t* const end_input = in + w*h; - const size_t blocked_loops = (w*h-2)/16; - __m128i offs = _mm_set1_epi16( 128 ); - for( size_t i=0; i != blocked_loops; i++ ) { - __m128i result_register_lo; - __m128i result_register_hi; - __m128i i1_register; - __m128i i2_register; - - i1_register = _mm_loadu_si128( (__m128i*)( i1 ) ); - i2_register = _mm_loadu_si128( (__m128i*)( i2 ) ); - result_register_lo = *i0; - i1_register = _mm_add_epi16( i1_register, i1_register ); - result_register_lo = _mm_add_epi16( i1_register, result_register_lo ); - result_register_lo = _mm_add_epi16( i2_register, result_register_lo ); - result_register_lo = _mm_srai_epi16( result_register_lo, 2 ); - result_register_lo = _mm_add_epi16( result_register_lo, offs ); - - i0++; - i1+=8; - i2+=8; - - i1_register = _mm_loadu_si128( (__m128i*)( i1 ) ); - i2_register = _mm_loadu_si128( (__m128i*)( i2 ) ); - result_register_hi = *i0; - i1_register = _mm_add_epi16( i1_register, i1_register ); - result_register_hi = _mm_add_epi16( i1_register, result_register_hi ); - result_register_hi = _mm_add_epi16( i2_register, result_register_hi ); - result_register_hi = _mm_srai_epi16( result_register_hi, 2 ); - result_register_hi = _mm_add_epi16( result_register_hi, offs ); - - i0++; - i1+=8; - i2+=8; - - pack_16bit_to_8bit_saturate( result_register_lo, result_register_hi, result_register_lo ); - _mm_storeu_si128( ((__m128i*)( result )), result_register_lo ); - - result += 16; - } - } - - // convolve image with a (1,0,-1) row vector. Result is accumulated into output. - // This one works on 16bit input and 8bit output. - // output is scaled by 1/4, then clamped to [-128,128], and finally shifted to [0,255]. - void convolve_101_row_3x3_16bit( const int16_t* in, uint8_t* out, int w, int h ) { - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const __m128i* i0 = (const __m128i*)(in); - const int16_t* i2 = in+2; - uint8_t* result = out + 1; - const int16_t* const end_input = in + w*h; - const size_t blocked_loops = (w*h-2)/16; - __m128i offs = _mm_set1_epi16( 128 ); - for( size_t i=0; i != blocked_loops; i++ ) { - __m128i result_register_lo; - __m128i result_register_hi; - __m128i i2_register; - - i2_register = _mm_loadu_si128( (__m128i*)( i2 ) ); - result_register_lo = *i0; - result_register_lo = _mm_sub_epi16( result_register_lo, i2_register ); - result_register_lo = _mm_srai_epi16( result_register_lo, 2 ); - result_register_lo = _mm_add_epi16( result_register_lo, offs ); - - i0 += 1; - i2 += 8; - - i2_register = _mm_loadu_si128( (__m128i*)( i2 ) ); - result_register_hi = *i0; - result_register_hi = _mm_sub_epi16( result_register_hi, i2_register ); - result_register_hi = _mm_srai_epi16( result_register_hi, 2 ); - result_register_hi = _mm_add_epi16( result_register_hi, offs ); - - i0 += 1; - i2 += 8; - - pack_16bit_to_8bit_saturate( result_register_lo, result_register_hi, result_register_lo ); - _mm_storeu_si128( ((__m128i*)( result )), result_register_lo ); - - result += 16; - } - - for( ; i2 < end_input; i2++, result++) { - *result = ((*(i2-2) - *i2)>>2)+128; - } - } - - void convolve_cols_5x5( const unsigned char* in, int16_t* out_v, int16_t* out_h, int w, int h ) { - using namespace std; - memset( out_h, 0, w*h*sizeof(int16_t) ); - memset( out_v, 0, w*h*sizeof(int16_t) ); - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const int w_chunk = w/16; - __m128i* i0 = (__m128i*)( in ); - __m128i* i1 = (__m128i*)( in ) + w_chunk*1; - __m128i* i2 = (__m128i*)( in ) + w_chunk*2; - __m128i* i3 = (__m128i*)( in ) + w_chunk*3; - __m128i* i4 = (__m128i*)( in ) + w_chunk*4; - __m128i* result_h = (__m128i*)( out_h ) + 4*w_chunk; - __m128i* result_v = (__m128i*)( out_v ) + 4*w_chunk; - __m128i* end_input = (__m128i*)( in ) + w_chunk*h; - __m128i sixes = _mm_set1_epi16( 6 ); - __m128i fours = _mm_set1_epi16( 4 ); - for( ; i4 != end_input; i0++, i1++, i2++, i3++, i4++, result_v+=2, result_h+=2 ) { - __m128i ilo, ihi; - unpack_8bit_to_16bit( *i0, ihi, ilo ); - *result_h = _mm_add_epi16( ihi, *result_h ); - *(result_h+1) = _mm_add_epi16( ilo, *(result_h+1) ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i1, ihi, ilo ); - *result_h = _mm_add_epi16( ihi, *result_h ); - *result_h = _mm_add_epi16( ihi, *result_h ); - *(result_h+1) = _mm_add_epi16( ilo, *(result_h+1) ); - *(result_h+1) = _mm_add_epi16( ilo, *(result_h+1) ); - ihi = _mm_mullo_epi16( ihi, fours ); - ilo = _mm_mullo_epi16( ilo, fours ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i2, ihi, ilo ); - ihi = _mm_mullo_epi16( ihi, sixes ); - ilo = _mm_mullo_epi16( ilo, sixes ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i3, ihi, ilo ); - *result_h = _mm_sub_epi16( *result_h, ihi ); - *result_h = _mm_sub_epi16( *result_h, ihi ); - *(result_h+1) = _mm_sub_epi16( *(result_h+1), ilo ); - *(result_h+1) = _mm_sub_epi16( *(result_h+1), ilo ); - ihi = _mm_mullo_epi16( ihi, fours ); - ilo = _mm_mullo_epi16( ilo, fours ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i4, ihi, ilo ); - *result_h = _mm_sub_epi16( *result_h, ihi ); - *(result_h+1) = _mm_sub_epi16( *(result_h+1), ilo ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - } - } - - void convolve_col_p1p1p0m1m1_5x5( const unsigned char* in, int16_t* out, int w, int h ) { - memset( out, 0, w*h*sizeof(int16_t) ); - using namespace std; - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const int w_chunk = w/16; - __m128i* i0 = (__m128i*)( in ); - __m128i* i1 = (__m128i*)( in ) + w_chunk*1; - __m128i* i3 = (__m128i*)( in ) + w_chunk*3; - __m128i* i4 = (__m128i*)( in ) + w_chunk*4; - __m128i* result = (__m128i*)( out ) + 4*w_chunk; - __m128i* end_input = (__m128i*)( in ) + w_chunk*h; - for( ; i4 != end_input; i0++, i1++, i3++, i4++, result+=2 ) { - __m128i ilo0, ihi0; - unpack_8bit_to_16bit( *i0, ihi0, ilo0 ); - __m128i ilo1, ihi1; - unpack_8bit_to_16bit( *i1, ihi1, ilo1 ); - *result = _mm_add_epi16( ihi0, ihi1 ); - *(result+1) = _mm_add_epi16( ilo0, ilo1 ); - __m128i ilo, ihi; - unpack_8bit_to_16bit( *i3, ihi, ilo ); - *result = _mm_sub_epi16( *result, ihi ); - *(result+1) = _mm_sub_epi16( *(result+1), ilo ); - unpack_8bit_to_16bit( *i4, ihi, ilo ); - *result = _mm_sub_epi16( *result, ihi ); - *(result+1) = _mm_sub_epi16( *(result+1), ilo ); - } - } - - void convolve_row_p1p1p0m1m1_5x5( const int16_t* in, int16_t* out, int w, int h ) { - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const __m128i* i0 = (const __m128i*)(in); - const int16_t* i1 = in+1; - const int16_t* i3 = in+3; - const int16_t* i4 = in+4; - int16_t* result = out + 2; - const int16_t* const end_input = in + w*h; - for( ; i4+8 < end_input; i0 += 1, i1 += 8, i3 += 8, i4 += 8, result += 8 ) { - __m128i result_register; - __m128i i0_register = *i0; - __m128i i1_register = _mm_loadu_si128( (__m128i*)( i1 ) ); - __m128i i3_register = _mm_loadu_si128( (__m128i*)( i3 ) ); - __m128i i4_register = _mm_loadu_si128( (__m128i*)( i4 ) ); - result_register = _mm_add_epi16( i0_register, i1_register ); - result_register = _mm_sub_epi16( result_register, i3_register ); - result_register = _mm_sub_epi16( result_register, i4_register ); - _mm_storeu_si128( ((__m128i*)( result )), result_register ); - } - } - - void convolve_cols_3x3( const unsigned char* in, int16_t* out_v, int16_t* out_h, int w, int h ) { - using namespace std; - assert( w % 16 == 0 && "width must be multiple of 16!" ); - const int w_chunk = w/16; - __m128i* i0 = (__m128i*)( in ); - __m128i* i1 = (__m128i*)( in ) + w_chunk*1; - __m128i* i2 = (__m128i*)( in ) + w_chunk*2; - __m128i* result_h = (__m128i*)( out_h ) + 2*w_chunk; - __m128i* result_v = (__m128i*)( out_v ) + 2*w_chunk; - __m128i* end_input = (__m128i*)( in ) + w_chunk*h; - for( ; i2 != end_input; i0++, i1++, i2++, result_v+=2, result_h+=2 ) { - *result_h = _mm_setzero_si128(); - *(result_h+1) = _mm_setzero_si128(); - *result_v = _mm_setzero_si128(); - *(result_v+1) = _mm_setzero_si128(); - __m128i ilo, ihi; - unpack_8bit_to_16bit( *i0, ihi, ilo ); - unpack_8bit_to_16bit( *i0, ihi, ilo ); - *result_h = _mm_add_epi16( ihi, *result_h ); - *(result_h+1) = _mm_add_epi16( ilo, *(result_h+1) ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i1, ihi, ilo ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - unpack_8bit_to_16bit( *i2, ihi, ilo ); - *result_h = _mm_sub_epi16( *result_h, ihi ); - *(result_h+1) = _mm_sub_epi16( *(result_h+1), ilo ); - *result_v = _mm_add_epi16( *result_v, ihi ); - *(result_v+1) = _mm_add_epi16( *(result_v+1), ilo ); - } - } - }; - - void sobel3x3( const uint8_t* in, uint8_t* out_v, uint8_t* out_h, int w, int h ) { - int16_t* temp_h = (int16_t*)( _mm_malloc( w*h*sizeof( int16_t ), 16 ) ); - int16_t* temp_v = (int16_t*)( _mm_malloc( w*h*sizeof( int16_t ), 16 ) ); - detail::convolve_cols_3x3( in, temp_v, temp_h, w, h ); - detail::convolve_101_row_3x3_16bit( temp_v, out_v, w, h ); - detail::convolve_121_row_3x3_16bit( temp_h, out_h, w, h ); - _mm_free( temp_h ); - _mm_free( temp_v ); - } - - void sobel5x5( const uint8_t* in, uint8_t* out_v, uint8_t* out_h, int w, int h ) { - int16_t* temp_h = (int16_t*)( _mm_malloc( w*h*sizeof( int16_t ), 16 ) ); - int16_t* temp_v = (int16_t*)( _mm_malloc( w*h*sizeof( int16_t ), 16 ) ); - detail::convolve_cols_5x5( in, temp_v, temp_h, w, h ); - detail::convolve_12021_row_5x5_16bit( temp_v, out_v, w, h ); - detail::convolve_14641_row_5x5_16bit( temp_h, out_h, w, h ); - _mm_free( temp_h ); - _mm_free( temp_v ); - } - - // -1 -1 0 1 1 - // -1 -1 0 1 1 - // 0 0 0 0 0 - // 1 1 0 -1 -1 - // 1 1 0 -1 -1 - void checkerboard5x5( const uint8_t* in, int16_t* out, int w, int h ) { - int16_t* temp = (int16_t*)( _mm_malloc( w*h*sizeof( int16_t ), 16 ) ); - detail::convolve_col_p1p1p0m1m1_5x5( in, temp, w, h ); - detail::convolve_row_p1p1p0m1m1_5x5( temp, out, w, h ); - _mm_free( temp ); - } - - // -1 -1 -1 -1 -1 - // -1 1 1 1 -1 - // -1 1 8 1 -1 - // -1 1 1 1 -1 - // -1 -1 -1 -1 -1 - void blob5x5( const uint8_t* in, int16_t* out, int w, int h ) { - int32_t* integral = (int32_t*)( _mm_malloc( w*h*sizeof( int32_t ), 16 ) ); - detail::integral_image( in, integral, w, h ); - int16_t* out_ptr = out + 3 + 3*w; - int16_t* out_end = out + w * h - 2 - 2*w; - const int32_t* i00 = integral; - const int32_t* i50 = integral + 5; - const int32_t* i05 = integral + 5*w; - const int32_t* i55 = integral + 5 + 5*w; - const int32_t* i11 = integral + 1 + 1*w; - const int32_t* i41 = integral + 4 + 1*w; - const int32_t* i14 = integral + 1 + 4*w; - const int32_t* i44 = integral + 4 + 4*w; - const uint8_t* im22 = in + 3 + 3*w; - for( ; out_ptr != out_end; out_ptr++, i00++, i50++, i05++, i55++, i11++, i41++, i14++, i44++, im22++ ) { - int32_t result = 0; - result = -( *i55 - *i50 - *i05 + *i00 ); - result += 2*( *i44 - *i41 - *i14 + *i11 ); - result += 7* *im22; - *out_ptr = result; - } - _mm_free( integral ); - } -}; diff --git a/src/libelas/elasMain.cpp b/src/libelas/elasMain.cpp deleted file mode 100644 index 5d86407e50f647eae3b50c0cb0c736fc694010eb..0000000000000000000000000000000000000000 --- a/src/libelas/elasMain.cpp +++ /dev/null @@ -1,136 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libelas. -Authors: Andreas Geiger - -libelas is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 3 of the License, or any later version. - -libelas is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libelas; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -// Demo program showing how libelas can be used, try "./elas -h" for help - -#include <iostream> -#include "elas.h" -#include "image.h" - -using namespace std; - -// compute disparities of pgm image input pair file_1, file_2 -void process (const char* file_1,const char* file_2) { - - cout << "Processing: " << file_1 << ", " << file_2 << endl; - - // load images - image<uchar> *I1,*I2; - I1 = loadPGM(file_1); - I2 = loadPGM(file_2); - - // check for correct size - if (I1->width()<=0 || I1->height() <=0 || I2->width()<=0 || I2->height() <=0 || - I1->width()!=I2->width() || I1->height()!=I2->height()) { - cout << "ERROR: Images must be of same size, but" << endl; - cout << " I1: " << I1->width() << " x " << I1->height() << - ", I2: " << I2->width() << " x " << I2->height() << endl; - delete I1; - delete I2; - return; - } - - // get image width and height - int32_t width = I1->width(); - int32_t height = I1->height(); - - // allocate memory for disparity images - const int32_t dims[3] = {width,height,width}; // bytes per line = width - float* D1_data = (float*)malloc(width*height*sizeof(float)); - float* D2_data = (float*)malloc(width*height*sizeof(float)); - - // process - Elas::parameters param; - param.postprocess_only_left = false; - Elas elas(param); - elas.process(I1->data,I2->data,D1_data,D2_data,dims); - - // find maximum disparity for scaling output disparity images to [0..255] - float disp_max = 0; - for (int32_t i=0; i<width*height; i++) { - if (D1_data[i]>disp_max) disp_max = D1_data[i]; - if (D2_data[i]>disp_max) disp_max = D2_data[i]; - } - - // copy float to uchar - image<uchar> *D1 = new image<uchar>(width,height); - image<uchar> *D2 = new image<uchar>(width,height); - for (int32_t i=0; i<width*height; i++) { - D1->data[i] = (uint8_t)max(255.0*D1_data[i]/disp_max,0.0); - D2->data[i] = (uint8_t)max(255.0*D2_data[i]/disp_max,0.0); - } - - // save disparity images - char output_1[1024]; - char output_2[1024]; - strncpy(output_1,file_1,strlen(file_1)-4); - strncpy(output_2,file_2,strlen(file_2)-4); - output_1[strlen(file_1)-4] = '\0'; - output_2[strlen(file_2)-4] = '\0'; - strcat(output_1,"_disp.pgm"); - strcat(output_2,"_disp.pgm"); - savePGM(D1,output_1); - savePGM(D2,output_2); - - // free memory - delete I1; - delete I2; - delete D1; - delete D2; - free(D1_data); - free(D2_data); -} - -int main (int argc, char** argv) { - - // run demo - if (argc==2 && !strcmp(argv[1],"demo")) { - process("img/cones_left.pgm", "img/cones_right.pgm"); - process("img/aloe_left.pgm", "img/aloe_right.pgm"); - process("img/raindeer_left.pgm","img/raindeer_right.pgm"); - process("img/urban1_left.pgm", "img/urban1_right.pgm"); - process("img/urban2_left.pgm", "img/urban2_right.pgm"); - process("img/urban3_left.pgm", "img/urban3_right.pgm"); - process("img/urban4_left.pgm", "img/urban4_right.pgm"); - cout << "... done!" << endl; - - // compute disparity from input pair - } else if (argc==3) { - process(argv[1],argv[2]); - cout << "... done!" << endl; - - // display help - } else { - cout << endl; - cout << "ELAS demo program usage: " << endl; - cout << "./elas demo ................ process all test images (image dir)" << endl; - cout << "./elas left.pgm right.pgm .. process a single stereo pair" << endl; - cout << "./elas -h .................. shows this help" << endl; - cout << endl; - cout << "Note: All images must be pgm greylevel images. All output" << endl; - cout << " disparities will be scaled such that disp_max = 255." << endl; - cout << endl; - } - - return 0; -} - - diff --git a/src/libelas/elasMatrix.cpp b/src/libelas/elasMatrix.cpp deleted file mode 100644 index 264e628e8d1271a67642f7d122625178a024dd3b..0000000000000000000000000000000000000000 --- a/src/libelas/elasMatrix.cpp +++ /dev/null @@ -1,851 +0,0 @@ -/* -Copyright 2011. All rights reserved. -Institute of Measurement and Control Systems -Karlsruhe Institute of Technology, Germany - -This file is part of libviso2. -Authors: Andreas Geiger - -libviso2 is free software; you can redistribute it and/or modify it under the -terms of the GNU General Public License as published by the Free Software -Foundation; either version 2 of the License, or any later version. - -libviso2 is distributed in the hope that it will be useful, but WITHOUT ANY -WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A -PARTICULAR PURPOSE. See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License along with -libviso2; if not, write to the Free Software Foundation, Inc., 51 Franklin -Street, Fifth Floor, Boston, MA 02110-1301, USA -*/ - -#include "libelas/elasMatrix.h" -#include <math.h> -#include <algorithm> - -#define SWAP(a,b) {temp=a;a=b;b=temp;} -#define SIGN(a,b) ((b) >= 0.0 ? fabs(a) : -fabs(a)) -static FLOAT sqrarg; -#define SQR(a) ((sqrarg=(a)) == 0.0 ? 0.0 : sqrarg*sqrarg) -static FLOAT maxarg1,maxarg2; -#define FMAX(a,b) (maxarg1=(a),maxarg2=(b),(maxarg1) > (maxarg2) ? (maxarg1) : (maxarg2)) -static int32_t iminarg1,iminarg2; -#define IMIN(a,b) (iminarg1=(a),iminarg2=(b),(iminarg1) < (iminarg2) ? (iminarg1) : (iminarg2)) - - -using namespace std; - -Matrix::Matrix () { - m = 0; - n = 0; - val = 0; -} - -Matrix::Matrix (const int32_t m_,const int32_t n_) { - allocateMemory(m_,n_); -} - -Matrix::Matrix (const int32_t m_,const int32_t n_,const FLOAT* val_) { - allocateMemory(m_,n_); - int32_t k=0; - for (int32_t i=0; i<m_; i++) - for (int32_t j=0; j<n_; j++) - val[i][j] = val_[k++]; -} - -Matrix::Matrix (const Matrix &M) { - allocateMemory(M.m,M.n); - for (int32_t i=0; i<M.m; i++) - memcpy(val[i],M.val[i],M.n*sizeof(FLOAT)); -} - -Matrix::~Matrix () { - releaseMemory(); -} - -Matrix& Matrix::operator= (const Matrix &M) { - if (this!=&M) { - if (M.m!=m || M.n!=n) { - releaseMemory(); - allocateMemory(M.m,M.n); - } - if (M.n>0) - for (int32_t i=0; i<M.m; i++) - memcpy(val[i],M.val[i],M.n*sizeof(FLOAT)); - } - return *this; -} - -void Matrix::getData(FLOAT* val_,int32_t i1,int32_t j1,int32_t i2,int32_t j2) { - if (i2==-1) i2 = m-1; - if (j2==-1) j2 = n-1; - int32_t k=0; - for (int32_t i=i1; i<=i2; i++) - for (int32_t j=j1; j<=j2; j++) - val_[k++] = val[i][j]; -} - -Matrix Matrix::getMat(int32_t i1,int32_t j1,int32_t i2,int32_t j2) { - if (i2==-1) i2 = m-1; - if (j2==-1) j2 = n-1; - if (i1<0 || i2>=m || j1<0 || j2>=n || i2<i1 || j2<j1) { - cerr << "ERROR: Cannot get submatrix [" << i1 << ".." << i2 << - "] x [" << j1 << ".." << j2 << "]" << - " of a (" << m << "x" << n << ") matrix." << endl; - exit(0); - } - Matrix M(i2-i1+1,j2-j1+1); - for (int32_t i=0; i<M.m; i++) - for (int32_t j=0; j<M.n; j++) - M.val[i][j] = val[i1+i][j1+j]; - return M; -} - -void Matrix::setMat(const Matrix &M,const int32_t i1,const int32_t j1) { - if (i1<0 || j1<0 || i1+M.m>m || j1+M.n>n) { - cerr << "ERROR: Cannot set submatrix [" << i1 << ".." << i1+M.m-1 << - "] x [" << j1 << ".." << j1+M.n-1 << "]" << - " of a (" << m << "x" << n << ") matrix." << endl; - exit(0); - } - for (int32_t i=0; i<M.m; i++) - for (int32_t j=0; j<M.n; j++) - val[i1+i][j1+j] = M.val[i][j]; -} - -void Matrix::setVal(FLOAT s,int32_t i1,int32_t j1,int32_t i2,int32_t j2) { - if (i2==-1) i2 = m-1; - if (j2==-1) j2 = n-1; - if (i2<i1 || j2<j1) { - cerr << "ERROR in setVal: Indices must be ordered (i1<=i2, j1<=j2)." << endl; - exit(0); - } - for (int32_t i=i1; i<=i2; i++) - for (int32_t j=j1; j<=j2; j++) - val[i][j] = s; -} - -void Matrix::setDiag(FLOAT s,int32_t i1,int32_t i2) { - if (i2==-1) i2 = min(m-1,n-1); - for (int32_t i=i1; i<=i2; i++) - val[i][i] = s; -} - -void Matrix::zero() { - setVal(0); -} - -Matrix Matrix::extractCols (vector<int> idx) { - Matrix M(m,idx.size()); - for (int32_t j=0; j<M.n; j++) - if (idx[j]<n) - for (int32_t i=0; i<m; i++) - M.val[i][j] = val[i][idx[j]]; - return M; -} - -Matrix Matrix::eye (const int32_t m) { - Matrix M(m,m); - for (int32_t i=0; i<m; i++) - M.val[i][i] = 1; - return M; -} - -void Matrix::eye () { - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - val[i][j] = 0; - for (int32_t i=0; i<min(m,n); i++) - val[i][i] = 1; -} - -Matrix Matrix::diag (const Matrix &M) { - if (M.m>1 && M.n==1) { - Matrix D(M.m,M.m); - for (int32_t i=0; i<M.m; i++) - D.val[i][i] = M.val[i][0]; - return D; - } else if (M.m==1 && M.n>1) { - Matrix D(M.n,M.n); - for (int32_t i=0; i<M.n; i++) - D.val[i][i] = M.val[0][i]; - return D; - } - cout << "ERROR: Trying to create diagonal matrix from vector of size (" << M.m << "x" << M.n << ")" << endl; - exit(0); -} - -Matrix Matrix::reshape(const Matrix &M,int32_t m_,int32_t n_) { - if (M.m*M.n != m_*n_) { - cerr << "ERROR: Trying to reshape a matrix of size (" << M.m << "x" << M.n << - ") to size (" << m_ << "x" << n_ << ")" << endl; - exit(0); - } - Matrix M2(m_,n_); - for (int32_t k=0; k<m_*n_; k++) { - int32_t i1 = k/M.n; - int32_t j1 = k%M.n; - int32_t i2 = k/n_; - int32_t j2 = k%n_; - M2.val[i2][j2] = M.val[i1][j1]; - } - return M2; -} - -Matrix Matrix::rotMatX (const FLOAT &angle) { - FLOAT s = sin(angle); - FLOAT c = cos(angle); - Matrix R(3,3); - R.val[0][0] = +1; - R.val[1][1] = +c; - R.val[1][2] = -s; - R.val[2][1] = +s; - R.val[2][2] = +c; - return R; -} - -Matrix Matrix::rotMatY (const FLOAT &angle) { - FLOAT s = sin(angle); - FLOAT c = cos(angle); - Matrix R(3,3); - R.val[0][0] = +c; - R.val[0][2] = +s; - R.val[1][1] = +1; - R.val[2][0] = -s; - R.val[2][2] = +c; - return R; -} - -Matrix Matrix::rotMatZ (const FLOAT &angle) { - FLOAT s = sin(angle); - FLOAT c = cos(angle); - Matrix R(3,3); - R.val[0][0] = +c; - R.val[0][1] = -s; - R.val[1][0] = +s; - R.val[1][1] = +c; - R.val[2][2] = +1; - return R; -} - -Matrix Matrix::operator+ (const Matrix &M) { - const Matrix &A = *this; - const Matrix &B = M; - if (A.m!=B.m || A.n!=B.n) { - cerr << "ERROR: Trying to add matrices of size (" << A.m << "x" << A.n << - ") and (" << B.m << "x" << B.n << ")" << endl; - exit(0); - } - Matrix C(A.m,A.n); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[i][j] = A.val[i][j]+B.val[i][j]; - return C; -} - -Matrix Matrix::operator- (const Matrix &M) { - const Matrix &A = *this; - const Matrix &B = M; - if (A.m!=B.m || A.n!=B.n) { - cerr << "ERROR: Trying to subtract matrices of size (" << A.m << "x" << A.n << - ") and (" << B.m << "x" << B.n << ")" << endl; - exit(0); - } - Matrix C(A.m,A.n); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[i][j] = A.val[i][j]-B.val[i][j]; - return C; -} - -Matrix Matrix::operator* (const Matrix &M) { - const Matrix &A = *this; - const Matrix &B = M; - if (A.n!=B.m) { - cerr << "ERROR: Trying to multiply matrices of size (" << A.m << "x" << A.n << - ") and (" << B.m << "x" << B.n << ")" << endl; - exit(0); - } - Matrix C(A.m,B.n); - for (int32_t i=0; i<A.m; i++) - for (int32_t j=0; j<B.n; j++) - for (int32_t k=0; k<A.n; k++) - C.val[i][j] += A.val[i][k]*B.val[k][j]; - return C; -} - -Matrix Matrix::operator* (const FLOAT &s) { - Matrix C(m,n); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[i][j] = val[i][j]*s; - return C; -} - -Matrix Matrix::operator/ (const Matrix &M) { - const Matrix &A = *this; - const Matrix &B = M; - - if (A.m==B.m && A.n==B.n) { - Matrix C(A.m,A.n); - for (int32_t i=0; i<A.m; i++) - for (int32_t j=0; j<A.n; j++) - if (B.val[i][j]!=0) - C.val[i][j] = A.val[i][j]/B.val[i][j]; - return C; - - } else if (A.m==B.m && B.n==1) { - Matrix C(A.m,A.n); - for (int32_t i=0; i<A.m; i++) - for (int32_t j=0; j<A.n; j++) - if (B.val[i][0]!=0) - C.val[i][j] = A.val[i][j]/B.val[i][0]; - return C; - - } else if (A.n==B.n && B.m==1) { - Matrix C(A.m,A.n); - for (int32_t i=0; i<A.m; i++) - for (int32_t j=0; j<A.n; j++) - if (B.val[0][j]!=0) - C.val[i][j] = A.val[i][j]/B.val[0][j]; - return C; - - } else { - cerr << "ERROR: Trying to divide matrices of size (" << A.m << "x" << A.n << - ") and (" << B.m << "x" << B.n << ")" << endl; - exit(0); - } -} - -Matrix Matrix::operator/ (const FLOAT &s) { - if (fabs(s)<1e-20) { - cerr << "ERROR: Trying to divide by zero!" << endl; - exit(0); - } - Matrix C(m,n); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[i][j] = val[i][j]/s; - return C; -} - -Matrix Matrix::operator- () { - Matrix C(m,n); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[i][j] = -val[i][j]; - return C; -} - -Matrix Matrix::operator~ () { - Matrix C(n,m); - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - C.val[j][i] = val[i][j]; - return C; -} - -FLOAT Matrix::l2norm () { - FLOAT norm = 0; - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - norm += val[i][j]*val[i][j]; - return sqrt(norm); -} - -FLOAT Matrix::mean () { - FLOAT mean = 0; - for (int32_t i=0; i<m; i++) - for (int32_t j=0; j<n; j++) - mean += val[i][j]; - return mean/(FLOAT)(m*n); -} - -Matrix Matrix::cross (const Matrix &a, const Matrix &b) { - if (a.m!=3 || a.n!=1 || b.m!=3 || b.n!=1) { - cerr << "ERROR: Cross product vectors must be of size (3x1)" << endl; - exit(0); - } - Matrix c(3,1); - c.val[0][0] = a.val[1][0]*b.val[2][0]-a.val[2][0]*b.val[1][0]; - c.val[1][0] = a.val[2][0]*b.val[0][0]-a.val[0][0]*b.val[2][0]; - c.val[2][0] = a.val[0][0]*b.val[1][0]-a.val[1][0]*b.val[0][0]; - return c; -} - -Matrix Matrix::inv (const Matrix &M) { - if (M.m!=M.n) { - cerr << "ERROR: Trying to invert matrix of size (" << M.m << "x" << M.n << ")" << endl; - exit(0); - } - Matrix A(M); - Matrix B = eye(M.m); - B.solve(A); - return B; -} - -bool Matrix::inv () { - if (m!=n) { - cerr << "ERROR: Trying to invert matrix of size (" << m << "x" << n << ")" << endl; - exit(0); - } - Matrix A(*this); - eye(); - solve(A); - return true; -} - -FLOAT Matrix::det () { - - if (m != n) { - cerr << "ERROR: Trying to compute determinant of a matrix of size (" << m << "x" << n << ")" << endl; - exit(0); - } - - Matrix A(*this); - int32_t *idx = (int32_t*)malloc(m*sizeof(int32_t)); - FLOAT d; - A.lu(idx,d); - for( int32_t i=0; i<m; i++) - d *= A.val[i][i]; - free(idx); -} - -bool Matrix::solve (const Matrix &M, FLOAT eps) { - - // substitutes - const Matrix &A = M; - Matrix &B = *this; - - if (A.m != A.n || A.m != B.m || A.m<1 || B.n<1) { - cerr << "ERROR: Trying to eliminate matrices of size (" << A.m << "x" << A.n << - ") and (" << B.m << "x" << B.n << ")" << endl; - exit(0); - } - - // index vectors for bookkeeping on the pivoting - int32_t* indxc = new int32_t[m]; - int32_t* indxr = new int32_t[m]; - int32_t* ipiv = new int32_t[m]; - - // loop variables - int32_t i, icol, irow, j, k, l, ll; - FLOAT big, dum, pivinv, temp; - - // initialize pivots to zero - for (j=0;j<m;j++) ipiv[j]=0; - - // main loop over the columns to be reduced - for (i=0;i<m;i++) { - - big=0.0; - - // search for a pivot element - for (j=0;j<m;j++) - if (ipiv[j]!=1) - for (k=0;k<m;k++) - if (ipiv[k]==0) - if (fabs(A.val[j][k])>=big) { - big=fabs(A.val[j][k]); - irow=j; - icol=k; - } - ++(ipiv[icol]); - - // We now have the pivot element, so we interchange rows, if needed, to put the pivot - // element on the diagonal. The columns are not physically interchanged, only relabeled. - if (irow != icol) { - for (l=0;l<m;l++) SWAP(A.val[irow][l], A.val[icol][l]) - for (l=0;l<n;l++) SWAP(B.val[irow][l], B.val[icol][l]) - } - - indxr[i]=irow; // We are now ready to divide the pivot row by the - indxc[i]=icol; // pivot element, located at irow and icol. - - // check for singularity - if (fabs(A.val[icol][icol]) < eps) { - delete[] indxc; - delete[] indxr; - delete[] ipiv; - return false; - } - - pivinv=1.0/A.val[icol][icol]; - A.val[icol][icol]=1.0; - for (l=0;l<m;l++) A.val[icol][l] *= pivinv; - for (l=0;l<n;l++) B.val[icol][l] *= pivinv; - - // Next, we reduce the rows except for the pivot one - for (ll=0;ll<m;ll++) - if (ll!=icol) { - dum = A.val[ll][icol]; - A.val[ll][icol] = 0.0; - for (l=0;l<m;l++) A.val[ll][l] -= A.val[icol][l]*dum; - for (l=0;l<n;l++) B.val[ll][l] -= B.val[icol][l]*dum; - } - } - - // This is the end of the main loop over columns of the reduction. It only remains to unscramble - // the solution in view of the column interchanges. We do this by interchanging pairs of - // columns in the reverse order that the permutation was built up. - for (l=m-1;l>=0;l--) { - if (indxr[l]!=indxc[l]) - for (k=0;k<m;k++) - SWAP(A.val[k][indxr[l]], A.val[k][indxc[l]]) - } - - // success - delete[] indxc; - delete[] indxr; - delete[] ipiv; - return true; -} - -// Given a matrix a[1..n][1..n], this routine replaces it by the LU decomposition of a rowwise -// permutation of itself. a and n are input. a is output, arranged as in equation (2.3.14) above; -// indx[1..n] is an output vector that records the row permutation effected by the partial -// pivoting; d is output as ±1 depending on whether the number of row interchanges was even -// or odd, respectively. This routine is used in combination with lubksb to solve linear equations -// or invert a matrix. - -bool Matrix::lu(int32_t *idx, FLOAT &d, FLOAT eps) { - - if (m != n) { - cerr << "ERROR: Trying to LU decompose a matrix of size (" << m << "x" << n << ")" << endl; - exit(0); - } - - int32_t i,imax,j,k; - FLOAT big,dum,sum,temp; - FLOAT* vv = (FLOAT*)malloc(n*sizeof(FLOAT)); // vv stores the implicit scaling of each row. - d = 1.0; - for (i=0; i<n; i++) { // Loop over rows to get the implicit scaling information. - big = 0.0; - for (j=0; j<n; j++) - if ((temp=fabs(val[i][j]))>big) - big = temp; - if (big == 0.0) { // No nonzero largest element. - free(vv); - return false; - } - vv[i] = 1.0/big; // Save the scaling. - } - for (j=0; j<n; j++) { // This is the loop over columns of Crout’s method. - for (i=0; i<j; i++) { // This is equation (2.3.12) except for i = j. - sum = val[i][j]; - for (k=0; k<i; k++) - sum -= val[i][k]*val[k][j]; - val[i][j] = sum; - } - big = 0.0; // Initialize the search for largest pivot element. - for (i=j; i<n; i++) { - sum = val[i][j]; - for (k=0; k<j; k++) - sum -= val[i][k]*val[k][j]; - val[i][j] = sum; - if ( (dum=vv[i]*fabs(sum))>=big) { - big = dum; - imax = i; - } - } - if (j!=imax) { // Do we need to interchange rows? - for (k=0; k<n; k++) { // Yes, do so... - dum = val[imax][k]; - val[imax][k] = val[j][k]; - val[j][k] = dum; - } - d = -d; // ...and change the parity of d. - vv[imax]=vv[j]; // Also interchange the scale factor. - } - idx[j] = imax; - if (j!=n-1) { // Now, finally, divide by the pivot element. - dum = 1.0/val[j][j]; - for (i=j+1; i<n; i++) - val[i][j] *= dum; - } - } // Go back for the next column in the reduction. - - // success - free(vv); - return true; -} - -// Given a matrix M/A[1..m][1..n], this routine computes its singular value decomposition, M/A = -// U·W·V T. Thematrix U replaces a on output. The diagonal matrix of singular values W is output -// as a vector w[1..n]. Thematrix V (not the transpose V T ) is output as v[1..n][1..n]. -void Matrix::svd(Matrix &U2,Matrix &W,Matrix &V) { - - Matrix U = Matrix(*this); - U2 = Matrix(m,m); - V = Matrix(n,n); - - FLOAT* w = (FLOAT*)malloc(n*sizeof(FLOAT)); - FLOAT* rv1 = (FLOAT*)malloc(n*sizeof(FLOAT)); - - int32_t flag,i,its,j,jj,k,l,nm; - FLOAT anorm,c,f,g,h,s,scale,x,y,z; - - g = scale = anorm = 0.0; // Householder reduction to bidiagonal form. - for (i=0;i<n;i++) { - l = i+1; - rv1[i] = scale*g; - g = s = scale = 0.0; - if (i < m) { - for (k=i;k<m;k++) scale += fabs(U.val[k][i]); - if (scale) { - for (k=i;k<m;k++) { - U.val[k][i] /= scale; - s += U.val[k][i]*U.val[k][i]; - } - f = U.val[i][i]; - g = -SIGN(sqrt(s),f); - h = f*g-s; - U.val[i][i] = f-g; - for (j=l;j<n;j++) { - for (s=0.0,k=i;k<m;k++) s += U.val[k][i]*U.val[k][j]; - f = s/h; - for (k=i;k<m;k++) U.val[k][j] += f*U.val[k][i]; - } - for (k=i;k<m;k++) U.val[k][i] *= scale; - } - } - w[i] = scale*g; - g = s = scale = 0.0; - if (i<m && i!=n-1) { - for (k=l;k<n;k++) scale += fabs(U.val[i][k]); - if (scale) { - for (k=l;k<n;k++) { - U.val[i][k] /= scale; - s += U.val[i][k]*U.val[i][k]; - } - f = U.val[i][l]; - g = -SIGN(sqrt(s),f); - h = f*g-s; - U.val[i][l] = f-g; - for (k=l;k<n;k++) rv1[k] = U.val[i][k]/h; - for (j=l;j<m;j++) { - for (s=0.0,k=l;k<n;k++) s += U.val[j][k]*U.val[i][k]; - for (k=l;k<n;k++) U.val[j][k] += s*rv1[k]; - } - for (k=l;k<n;k++) U.val[i][k] *= scale; - } - } - anorm = FMAX(anorm,(fabs(w[i])+fabs(rv1[i]))); - } - for (i=n-1;i>=0;i--) { // Accumulation of right-hand transformations. - if (i<n-1) { - if (g) { - for (j=l;j<n;j++) // Double division to avoid possible underflow. - V.val[j][i]=(U.val[i][j]/U.val[i][l])/g; - for (j=l;j<n;j++) { - for (s=0.0,k=l;k<n;k++) s += U.val[i][k]*V.val[k][j]; - for (k=l;k<n;k++) V.val[k][j] += s*V.val[k][i]; - } - } - for (j=l;j<n;j++) V.val[i][j] = V.val[j][i] = 0.0; - } - V.val[i][i] = 1.0; - g = rv1[i]; - l = i; - } - for (i=IMIN(m,n)-1;i>=0;i--) { // Accumulation of left-hand transformations. - l = i+1; - g = w[i]; - for (j=l;j<n;j++) U.val[i][j] = 0.0; - if (g) { - g = 1.0/g; - for (j=l;j<n;j++) { - for (s=0.0,k=l;k<m;k++) s += U.val[k][i]*U.val[k][j]; - f = (s/U.val[i][i])*g; - for (k=i;k<m;k++) U.val[k][j] += f*U.val[k][i]; - } - for (j=i;j<m;j++) U.val[j][i] *= g; - } else for (j=i;j<m;j++) U.val[j][i]=0.0; - ++U.val[i][i]; - } - for (k=n-1;k>=0;k--) { // Diagonalization of the bidiagonal form: Loop over singular values, - for (its=0;its<30;its++) { // and over allowed iterations. - flag = 1; - for (l=k;l>=0;l--) { // Test for splitting. - nm = l-1; - if ((FLOAT)(fabs(rv1[l])+anorm) == anorm) { flag = 0; break; } - if ((FLOAT)(fabs( w[nm])+anorm) == anorm) { break; } - } - if (flag) { - c = 0.0; // Cancellation of rv1[l], if l > 1. - s = 1.0; - for (i=l;i<=k;i++) { - f = s*rv1[i]; - rv1[i] = c*rv1[i]; - if ((FLOAT)(fabs(f)+anorm) == anorm) break; - g = w[i]; - h = pythag(f,g); - w[i] = h; - h = 1.0/h; - c = g*h; - s = -f*h; - for (j=0;j<m;j++) { - y = U.val[j][nm]; - z = U.val[j][i]; - U.val[j][nm] = y*c+z*s; - U.val[j][i] = z*c-y*s; - } - } - } - z = w[k]; - if (l==k) { // Convergence. - if (z<0.0) { // Singular value is made nonnegative. - w[k] = -z; - for (j=0;j<n;j++) V.val[j][k] = -V.val[j][k]; - } - break; - } - if (its == 29) - cerr << "ERROR in SVD: No convergence in 30 iterations" << endl; - x = w[l]; // Shift from bottom 2-by-2 minor. - nm = k-1; - y = w[nm]; - g = rv1[nm]; - h = rv1[k]; - f = ((y-z)*(y+z)+(g-h)*(g+h))/(2.0*h*y); - g = pythag(f,1.0); - f = ((x-z)*(x+z)+h*((y/(f+SIGN(g,f)))-h))/x; - c = s = 1.0; // Next QR transformation: - for (j=l;j<=nm;j++) { - i = j+1; - g = rv1[i]; - y = w[i]; - h = s*g; - g = c*g; - z = pythag(f,h); - rv1[j] = z; - c = f/z; - s = h/z; - f = x*c+g*s; - g = g*c-x*s; - h = y*s; - y *= c; - for (jj=0;jj<n;jj++) { - x = V.val[jj][j]; - z = V.val[jj][i]; - V.val[jj][j] = x*c+z*s; - V.val[jj][i] = z*c-x*s; - } - z = pythag(f,h); - w[j] = z; // Rotation can be arbitrary if z = 0. - if (z) { - z = 1.0/z; - c = f*z; - s = h*z; - } - f = c*g+s*y; - x = c*y-s*g; - for (jj=0;jj<m;jj++) { - y = U.val[jj][j]; - z = U.val[jj][i]; - U.val[jj][j] = y*c+z*s; - U.val[jj][i] = z*c-y*s; - } - } - rv1[l] = 0.0; - rv1[k] = f; - w[k] = x; - } - } - - // sort singular values and corresponding columns of u and v - // by decreasing magnitude. Also, signs of corresponding columns are - // flipped so as to maximize the number of positive elements. - int32_t s2,inc=1; - FLOAT sw; - FLOAT* su = (FLOAT*)malloc(m*sizeof(FLOAT)); - FLOAT* sv = (FLOAT*)malloc(n*sizeof(FLOAT)); - do { inc *= 3; inc++; } while (inc <= n); - do { - inc /= 3; - for (i=inc;i<n;i++) { - sw = w[i]; - for (k=0;k<m;k++) su[k] = U.val[k][i]; - for (k=0;k<n;k++) sv[k] = V.val[k][i]; - j = i; - while (w[j-inc] < sw) { - w[j] = w[j-inc]; - for (k=0;k<m;k++) U.val[k][j] = U.val[k][j-inc]; - for (k=0;k<n;k++) V.val[k][j] = V.val[k][j-inc]; - j -= inc; - if (j < inc) break; - } - w[j] = sw; - for (k=0;k<m;k++) U.val[k][j] = su[k]; - for (k=0;k<n;k++) V.val[k][j] = sv[k]; - } - } while (inc > 1); - for (k=0;k<n;k++) { // flip signs - s2=0; - for (i=0;i<m;i++) if (U.val[i][k] < 0.0) s2++; - for (j=0;j<n;j++) if (V.val[j][k] < 0.0) s2++; - if (s2 > (m+n)/2) { - for (i=0;i<m;i++) U.val[i][k] = -U.val[i][k]; - for (j=0;j<n;j++) V.val[j][k] = -V.val[j][k]; - } - } - - // create vector and copy singular values - W = Matrix(min(m,n),1,w); - - // extract mxm submatrix U - U2.setMat(U.getMat(0,0,m-1,min(m-1,n-1)),0,0); - - // release temporary memory - free(w); - free(rv1); - free(su); - free(sv); -} - -ostream& operator<< (ostream& out,const Matrix& M) { - if (M.m==0 || M.n==0) { - out << "[empty matrix]"; - } else { - char buffer[1024]; - for (int32_t i=0; i<M.m; i++) { - for (int32_t j=0; j<M.n; j++) { - sprintf(buffer,"%12.7f ",M.val[i][j]); - out << buffer; - } - if (i<M.m-1) - out << endl; - } - } - return out; -} - -void Matrix::allocateMemory (const int32_t m_,const int32_t n_) { - m = abs(m_); n = abs(n_); - if (m==0 || n==0) { - val = 0; - return; - } - val = (FLOAT**)malloc(m*sizeof(FLOAT*)); - val[0] = (FLOAT*)calloc(m*n,sizeof(FLOAT)); - for(int32_t i=1; i<m; i++) - val[i] = val[i-1]+n; -} - -void Matrix::releaseMemory () { - if (val!=0) { - free(val[0]); - free(val); - } -} - -FLOAT Matrix::pythag(FLOAT a,FLOAT b) { - FLOAT absa,absb; - absa = fabs(a); - absb = fabs(b); - if (absa > absb) - return absa*sqrt(1.0+SQR(absb/absa)); - else - return (absb == 0.0 ? 0.0 : absb*sqrt(1.0+SQR(absa/absb))); -} - diff --git a/src/libelas/elasTriangle.cpp b/src/libelas/elasTriangle.cpp deleted file mode 100644 index b3f2752761dff03e875a777569b04a089b83adad..0000000000000000000000000000000000000000 --- a/src/libelas/elasTriangle.cpp +++ /dev/null @@ -1,8635 +0,0 @@ -/*****************************************************************************/ -/* */ -/* 888888888 ,o, / 888 */ -/* 888 88o88o " o8888o 88o8888o o88888o 888 o88888o */ -/* 888 888 888 88b 888 888 888 888 888 d888 88b */ -/* 888 888 888 o88^o888 888 888 "88888" 888 8888oo888 */ -/* 888 888 888 C888 888 888 888 / 888 q888 */ -/* 888 888 888 "88o^888 888 888 Cb 888 "88oooo" */ -/* "8oo8D */ -/* */ -/* A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator. */ -/* (triangle.c) */ -/* */ -/* Version 1.6 */ -/* July 28, 2005 */ -/* */ -/* Copyright 1993, 1995, 1997, 1998, 2002, 2005 */ -/* Jonathan Richard Shewchuk */ -/* 2360 Woolsey #H */ -/* Berkeley, California 94705-1927 */ -/* jrs@cs.berkeley.edu */ -/* */ -/* Modified by Andreas Geiger, 2011 */ -/* */ -/* This program may be freely redistributed under the condition that the */ -/* copyright notices (including this entire header and the copyright */ -/* notice printed when the `-h' switch is selected) are not removed, and */ -/* no compensation is received. Private, research, and institutional */ -/* use is free. You may distribute modified versions of this code UNDER */ -/* THE CONDITION THAT THIS CODE AND ANY MODIFICATIONS MADE TO IT IN THE */ -/* SAME FILE REMAIN UNDER COPYRIGHT OF THE ORIGINAL AUTHOR, BOTH SOURCE */ -/* AND OBJECT CODE ARE MADE FREELY AVAILABLE WITHOUT CHARGE, AND CLEAR */ -/* NOTICE IS GIVEN OF THE MODIFICATIONS. Distribution of this code as */ -/* part of a commercial system is permissible ONLY BY DIRECT ARRANGEMENT */ -/* WITH THE AUTHOR. (If you are not directly supplying this code to a */ -/* customer, and you are instead telling them how they can obtain it for */ -/* free, then you are not required to make any arrangement with me.) */ -/* */ -/* Hypertext instructions for Triangle are available on the Web at */ -/* */ -/* http://www.cs.cmu.edu/~quake/triangle.html */ -/* */ -/* Disclaimer: Neither I nor Carnegie Mellon warrant this code in any way */ -/* whatsoever. This code is provided "as-is". Use at your own risk. */ -/* */ -/* Some of the references listed below are marked with an asterisk. [*] */ -/* These references are available for downloading from the Web page */ -/* */ -/* http://www.cs.cmu.edu/~quake/triangle.research.html */ -/* */ -/* Three papers discussing aspects of Triangle are available. A short */ -/* overview appears in "Triangle: Engineering a 2D Quality Mesh */ -/* Generator and Delaunay Triangulator," in Applied Computational */ -/* Geometry: Towards Geometric Engineering, Ming C. Lin and Dinesh */ -/* Manocha, editors, Lecture Notes in Computer Science volume 1148, */ -/* pages 203-222, Springer-Verlag, Berlin, May 1996 (from the First ACM */ -/* Workshop on Applied Computational Geometry). [*] */ -/* */ -/* The algorithms are discussed in the greatest detail in "Delaunay */ -/* Refinement Algorithms for Triangular Mesh Generation," Computational */ -/* Geometry: Theory and Applications 22(1-3):21-74, May 2002. [*] */ -/* */ -/* More detail about the data structures may be found in my dissertation: */ -/* "Delaunay Refinement Mesh Generation," Ph.D. thesis, Technical Report */ -/* CMU-CS-97-137, School of Computer Science, Carnegie Mellon University, */ -/* Pittsburgh, Pennsylvania, 18 May 1997. [*] */ -/* */ -/* Triangle was created as part of the Quake Project in the School of */ -/* Computer Science at Carnegie Mellon University. For further */ -/* information, see Hesheng Bao, Jacobo Bielak, Omar Ghattas, Loukas F. */ -/* Kallivokas, David R. O'Hallaron, Jonathan R. Shewchuk, and Jifeng Xu, */ -/* "Large-scale Simulation of Elastic Wave Propagation in Heterogeneous */ -/* Media on Parallel Computers," Computer Methods in Applied Mechanics */ -/* and Engineering 152(1-2):85-102, 22 January 1998. */ -/* */ -/* Triangle's Delaunay refinement algorithm for quality mesh generation is */ -/* a hybrid of one due to Jim Ruppert, "A Delaunay Refinement Algorithm */ -/* for Quality 2-Dimensional Mesh Generation," Journal of Algorithms */ -/* 18(3):548-585, May 1995 [*], and one due to L. Paul Chew, "Guaranteed- */ -/* Quality Mesh Generation for Curved Surfaces," Proceedings of the Ninth */ -/* Annual Symposium on Computational Geometry (San Diego, California), */ -/* pages 274-280, Association for Computing Machinery, May 1993, */ -/* http://portal.acm.org/citation.cfm?id=161150 . */ -/* */ -/* The Delaunay refinement algorithm has been modified so that it meshes */ -/* domains with small input angles well, as described in Gary L. Miller, */ -/* Steven E. Pav, and Noel J. Walkington, "When and Why Ruppert's */ -/* Algorithm Works," Twelfth International Meshing Roundtable, pages */ -/* 91-102, Sandia National Laboratories, September 2003. [*] */ -/* */ -/* My implementation of the divide-and-conquer and incremental Delaunay */ -/* triangulation algorithms follows closely the presentation of Guibas */ -/* and Stolfi, even though I use a triangle-based data structure instead */ -/* of their quad-edge data structure. (In fact, I originally implemented */ -/* Triangle using the quad-edge data structure, but the switch to a */ -/* triangle-based data structure sped Triangle by a factor of two.) The */ -/* mesh manipulation primitives and the two aforementioned Delaunay */ -/* triangulation algorithms are described by Leonidas J. Guibas and Jorge */ -/* Stolfi, "Primitives for the Manipulation of General Subdivisions and */ -/* the Computation of Voronoi Diagrams," ACM Transactions on Graphics */ -/* 4(2):74-123, April 1985, http://portal.acm.org/citation.cfm?id=282923 .*/ -/* */ -/* Their O(n log n) divide-and-conquer algorithm is adapted from Der-Tsai */ -/* Lee and Bruce J. Schachter, "Two Algorithms for Constructing the */ -/* Delaunay Triangulation," International Journal of Computer and */ -/* Information Science 9(3):219-242, 1980. Triangle's improvement of the */ -/* divide-and-conquer algorithm by alternating between vertical and */ -/* horizontal cuts was introduced by Rex A. Dwyer, "A Faster Divide-and- */ -/* Conquer Algorithm for Constructing Delaunay Triangulations," */ -/* Algorithmica 2(2):137-151, 1987. */ -/* */ -/* The incremental insertion algorithm was first proposed by C. L. Lawson, */ -/* "Software for C1 Surface Interpolation," in Mathematical Software III, */ -/* John R. Rice, editor, Academic Press, New York, pp. 161-194, 1977. */ -/* For point location, I use the algorithm of Ernst P. Mucke, Isaac */ -/* Saias, and Binhai Zhu, "Fast Randomized Point Location Without */ -/* Preprocessing in Two- and Three-Dimensional Delaunay Triangulations," */ -/* Proceedings of the Twelfth Annual Symposium on Computational Geometry, */ -/* ACM, May 1996. [*] If I were to randomize the order of vertex */ -/* insertion (I currently don't bother), their result combined with the */ -/* result of Kenneth L. Clarkson and Peter W. Shor, "Applications of */ -/* Random Sampling in Computational Geometry II," Discrete & */ -/* Computational Geometry 4(1):387-421, 1989, would yield an expected */ -/* O(n^{4/3}) bound on running time. */ -/* */ -/* The O(n log n) sweepline Delaunay triangulation algorithm is taken from */ -/* Steven Fortune, "A Sweepline Algorithm for Voronoi Diagrams", */ -/* Algorithmica 2(2):153-174, 1987. A random sample of edges on the */ -/* boundary of the triangulation are maintained in a splay tree for the */ -/* purpose of point location. Splay trees are described by Daniel */ -/* Dominic Sleator and Robert Endre Tarjan, "Self-Adjusting Binary Search */ -/* Trees," Journal of the ACM 32(3):652-686, July 1985, */ -/* http://portal.acm.org/citation.cfm?id=3835 . */ -/* */ -/* The algorithms for exact computation of the signs of determinants are */ -/* described in Jonathan Richard Shewchuk, "Adaptive Precision Floating- */ -/* Point Arithmetic and Fast Robust Geometric Predicates," Discrete & */ -/* Computational Geometry 18(3):305-363, October 1997. (Also available */ -/* as Technical Report CMU-CS-96-140, School of Computer Science, */ -/* Carnegie Mellon University, Pittsburgh, Pennsylvania, May 1996.) [*] */ -/* An abbreviated version appears as Jonathan Richard Shewchuk, "Robust */ -/* Adaptive Floating-Point Geometric Predicates," Proceedings of the */ -/* Twelfth Annual Symposium on Computational Geometry, ACM, May 1996. [*] */ -/* Many of the ideas for my exact arithmetic routines originate with */ -/* Douglas M. Priest, "Algorithms for Arbitrary Precision Floating Point */ -/* Arithmetic," Tenth Symposium on Computer Arithmetic, pp. 132-143, IEEE */ -/* Computer Society Press, 1991. [*] Many of the ideas for the correct */ -/* evaluation of the signs of determinants are taken from Steven Fortune */ -/* and Christopher J. Van Wyk, "Efficient Exact Arithmetic for Computa- */ -/* tional Geometry," Proceedings of the Ninth Annual Symposium on */ -/* Computational Geometry, ACM, pp. 163-172, May 1993, and from Steven */ -/* Fortune, "Numerical Stability of Algorithms for 2D Delaunay Triangu- */ -/* lations," International Journal of Computational Geometry & Applica- */ -/* tions 5(1-2):193-213, March-June 1995. */ -/* */ -/* The method of inserting new vertices off-center (not precisely at the */ -/* circumcenter of every poor-quality triangle) is from Alper Ungor, */ -/* "Off-centers: A New Type of Steiner Points for Computing Size-Optimal */ -/* Quality-Guaranteed Delaunay Triangulations," Proceedings of LATIN */ -/* 2004 (Buenos Aires, Argentina), April 2004. */ -/* */ -/* For definitions of and results involving Delaunay triangulations, */ -/* constrained and conforming versions thereof, and other aspects of */ -/* triangular mesh generation, see the excellent survey by Marshall Bern */ -/* and David Eppstein, "Mesh Generation and Optimal Triangulation," in */ -/* Computing and Euclidean Geometry, Ding-Zhu Du and Frank Hwang, */ -/* editors, World Scientific, Singapore, pp. 23-90, 1992. [*] */ -/* */ -/* The time for incrementally adding PSLG (planar straight line graph) */ -/* segments to create a constrained Delaunay triangulation is probably */ -/* O(t^2) per segment in the worst case and O(t) per segment in the */ -/* common case, where t is the number of triangles that intersect the */ -/* segment before it is inserted. This doesn't count point location, */ -/* which can be much more expensive. I could improve this to O(d log d) */ -/* time, but d is usually quite small, so it's not worth the bother. */ -/* (This note does not apply when the -s switch is used, invoking a */ -/* different method is used to insert segments.) */ -/* */ -/* The time for deleting a vertex from a Delaunay triangulation is O(d^2) */ -/* in the worst case and O(d) in the common case, where d is the degree */ -/* of the vertex being deleted. I could improve this to O(d log d) time, */ -/* but d is usually quite small, so it's not worth the bother. */ -/* */ -/* Ruppert's Delaunay refinement algorithm typically generates triangles */ -/* at a linear rate (constant time per triangle) after the initial */ -/* triangulation is formed. There may be pathological cases where */ -/* quadratic time is required, but these never arise in practice. */ -/* */ -/* The geometric predicates (circumcenter calculations, segment */ -/* intersection formulae, etc.) appear in my "Lecture Notes on Geometric */ -/* Robustness" at http://www.cs.berkeley.edu/~jrs/mesh . */ -/* */ -/* If you make any improvements to this code, please please please let me */ -/* know, so that I may obtain the improvements. Even if you don't change */ -/* the code, I'd still love to hear what it's being used for. */ -/* */ -/*****************************************************************************/ - -/* Maximum number of characters in a file name (including the null). */ - -#define FILENAMESIZE 2048 - -/* Maximum number of characters in a line read from a file (including the */ -/* null). */ - -#define INPUTLINESIZE 1024 - -/* For efficiency, a variety of data structures are allocated in bulk. The */ -/* following constants determine how many of each structure is allocated */ -/* at once. */ - -#define TRIPERBLOCK 4092 /* Number of triangles allocated at once. */ -#define SUBSEGPERBLOCK 508 /* Number of subsegments allocated at once. */ -#define VERTEXPERBLOCK 4092 /* Number of vertices allocated at once. */ -#define VIRUSPERBLOCK 1020 /* Number of virus triangles allocated at once. */ -#define BADSUBSEGPERBLOCK 252 /* Number of encroached subsegments allocated at once. */ -#define BADTRIPERBLOCK 4092 /* Number of skinny triangles allocated at once. */ -#define FLIPSTACKERPERBLOCK 252 /* Number of flipped triangles allocated at once. */ -#define SPLAYNODEPERBLOCK 508 /* Number of splay tree nodes allocated at once. */ - -/* The vertex types. A DEADVERTEX has been deleted entirely. An */ -/* UNDEADVERTEX is not part of the mesh, but is written to the output */ -/* .node file and affects the node indexing in the other output files. */ - -#define INPUTVERTEX 0 -#define SEGMENTVERTEX 1 -#define FREEVERTEX 2 -#define DEADVERTEX -32768 -#define UNDEADVERTEX -32767 - -/* Two constants for algorithms based on random sampling. Both constants */ -/* have been chosen empirically to optimize their respective algorithms. */ - -/* Used for the point location scheme of Mucke, Saias, and Zhu, to decide */ -/* how large a random sample of triangles to inspect. */ - -#define SAMPLEFACTOR 11 - -/* Used in Fortune's sweepline Delaunay algorithm to determine what fraction */ -/* of boundary edges should be maintained in the splay tree for point */ -/* location on the front. */ - -#define SAMPLERATE 10 - -/* A number that speaks for itself, every kissable digit. */ - -#define PI 3.141592653589793238462643383279502884197169399375105820974944592308 - -/* Another fave. */ - -#define SQUAREROOTTWO 1.4142135623730950488016887242096980785696718753769480732 - -/* And here's one for those of you who are intimidated by math. */ - -#define ONETHIRD 0.333333333333333333333333333333333333333333333333333333333333 - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <math.h> - -#include "libelas/elasTriangle.h" - -/* Labels that signify the result of point location. The result of a */ -/* search indicates that the point falls in the interior of a triangle, on */ -/* an edge, on a vertex, or outside the mesh. */ - -enum locateresult {INTRIANGLE, ONEDGE, ONVERTEX, OUTSIDE}; - -/* Labels that signify the result of vertex insertion. The result indicates */ -/* that the vertex was inserted with complete success, was inserted but */ -/* encroaches upon a subsegment, was not inserted because it lies on a */ -/* segment, or was not inserted because another vertex occupies the same */ -/* location. */ - -enum insertvertexresult {SUCCESSFULVERTEX, ENCROACHINGVERTEX, VIOLATINGVERTEX, - DUPLICATEVERTEX}; - -/* Labels that signify the result of direction finding. The result */ -/* indicates that a segment connecting the two query points falls within */ -/* the direction triangle, along the left edge of the direction triangle, */ -/* or along the right edge of the direction triangle. */ - -enum finddirectionresult {WITHIN, LEFTCOLLINEAR, RIGHTCOLLINEAR}; - -/*****************************************************************************/ -/* */ -/* The basic mesh data structures */ -/* */ -/* There are three: vertices, triangles, and subsegments (abbreviated */ -/* `subseg'). These three data structures, linked by pointers, comprise */ -/* the mesh. A vertex simply represents a mesh vertex and its properties. */ -/* A triangle is a triangle. A subsegment is a special data structure used */ -/* to represent an impenetrable edge of the mesh (perhaps on the outer */ -/* boundary, on the boundary of a hole, or part of an internal boundary */ -/* separating two triangulated regions). Subsegments represent boundaries, */ -/* defined by the user, that triangles may not lie across. */ -/* */ -/* A triangle consists of a list of three vertices, a list of three */ -/* adjoining triangles, a list of three adjoining subsegments (when */ -/* segments exist), an arbitrary number of optional user-defined */ -/* floating-point attributes, and an optional area constraint. The latter */ -/* is an upper bound on the permissible area of each triangle in a region, */ -/* used for mesh refinement. */ -/* */ -/* For a triangle on a boundary of the mesh, some or all of the neighboring */ -/* triangles may not be present. For a triangle in the interior of the */ -/* mesh, often no neighboring subsegments are present. Such absent */ -/* triangles and subsegments are never represented by NULL pointers; they */ -/* are represented by two special records: `dummytri', the triangle that */ -/* fills "outer space", and `dummysub', the omnipresent subsegment. */ -/* `dummytri' and `dummysub' are used for several reasons; for instance, */ -/* they can be dereferenced and their contents examined without violating */ -/* protected memory. */ -/* */ -/* However, it is important to understand that a triangle includes other */ -/* information as well. The pointers to adjoining vertices, triangles, and */ -/* subsegments are ordered in a way that indicates their geometric relation */ -/* to each other. Furthermore, each of these pointers contains orientation */ -/* information. Each pointer to an adjoining triangle indicates which face */ -/* of that triangle is contacted. Similarly, each pointer to an adjoining */ -/* subsegment indicates which side of that subsegment is contacted, and how */ -/* the subsegment is oriented relative to the triangle. */ -/* */ -/* The data structure representing a subsegment may be thought to be */ -/* abutting the edge of one or two triangle data structures: either */ -/* sandwiched between two triangles, or resting against one triangle on an */ -/* exterior boundary or hole boundary. */ -/* */ -/* A subsegment consists of a list of four vertices--the vertices of the */ -/* subsegment, and the vertices of the segment it is a part of--a list of */ -/* two adjoining subsegments, and a list of two adjoining triangles. One */ -/* of the two adjoining triangles may not be present (though there should */ -/* always be one), and neighboring subsegments might not be present. */ -/* Subsegments also store a user-defined integer "boundary marker". */ -/* Typically, this integer is used to indicate what boundary conditions are */ -/* to be applied at that location in a finite element simulation. */ -/* */ -/* Like triangles, subsegments maintain information about the relative */ -/* orientation of neighboring objects. */ -/* */ -/* Vertices are relatively simple. A vertex is a list of floating-point */ -/* numbers, starting with the x, and y coordinates, followed by an */ -/* arbitrary number of optional user-defined floating-point attributes, */ -/* followed by an integer boundary marker. During the segment insertion */ -/* phase, there is also a pointer from each vertex to a triangle that may */ -/* contain it. Each pointer is not always correct, but when one is, it */ -/* speeds up segment insertion. These pointers are assigned values once */ -/* at the beginning of the segment insertion phase, and are not used or */ -/* updated except during this phase. Edge flipping during segment */ -/* insertion will render some of them incorrect. Hence, don't rely upon */ -/* them for anything. */ -/* */ -/* Other than the exception mentioned above, vertices have no information */ -/* about what triangles, subfacets, or subsegments they are linked to. */ -/* */ -/*****************************************************************************/ - -/*****************************************************************************/ -/* */ -/* Handles */ -/* */ -/* The oriented triangle (`otri') and oriented subsegment (`osub') data */ -/* structures defined below do not themselves store any part of the mesh. */ -/* The mesh itself is made of `triangle's, `subseg's, and `vertex's. */ -/* */ -/* Oriented triangles and oriented subsegments will usually be referred to */ -/* as "handles." A handle is essentially a pointer into the mesh; it */ -/* allows you to "hold" one particular part of the mesh. Handles are used */ -/* to specify the regions in which one is traversing and modifying the mesh.*/ -/* A single `triangle' may be held by many handles, or none at all. (The */ -/* latter case is not a memory leak, because the triangle is still */ -/* connected to other triangles in the mesh.) */ -/* */ -/* An `otri' is a handle that holds a triangle. It holds a specific edge */ -/* of the triangle. An `osub' is a handle that holds a subsegment. It */ -/* holds either the left or right side of the subsegment. */ -/* */ -/* Navigation about the mesh is accomplished through a set of mesh */ -/* manipulation primitives, further below. Many of these primitives take */ -/* a handle and produce a new handle that holds the mesh near the first */ -/* handle. Other primitives take two handles and glue the corresponding */ -/* parts of the mesh together. The orientation of the handles is */ -/* important. For instance, when two triangles are glued together by the */ -/* bond() primitive, they are glued at the edges on which the handles lie. */ -/* */ -/* Because vertices have no information about which triangles they are */ -/* attached to, I commonly represent a vertex by use of a handle whose */ -/* origin is the vertex. A single handle can simultaneously represent a */ -/* triangle, an edge, and a vertex. */ -/* */ -/*****************************************************************************/ - -/* The triangle data structure. Each triangle contains three pointers to */ -/* adjoining triangles, plus three pointers to vertices, plus three */ -/* pointers to subsegments (declared below; these pointers are usually */ -/* `dummysub'). It may or may not also contain user-defined attributes */ -/* and/or a floating-point "area constraint." It may also contain extra */ -/* pointers for nodes, when the user asks for high-order elements. */ -/* Because the size and structure of a `triangle' is not decided until */ -/* runtime, I haven't simply declared the type `triangle' as a struct. */ - -typedef float **triangle; /* Really: typedef triangle *triangle */ - -/* An oriented triangle: includes a pointer to a triangle and orientation. */ -/* The orientation denotes an edge of the triangle. Hence, there are */ -/* three possible orientations. By convention, each edge always points */ -/* counterclockwise about the corresponding triangle. */ - -struct otri { - triangle *tri; - int orient; /* Ranges from 0 to 2. */ -}; - -/* The subsegment data structure. Each subsegment contains two pointers to */ -/* adjoining subsegments, plus four pointers to vertices, plus two */ -/* pointers to adjoining triangles, plus one boundary marker, plus one */ -/* segment number. */ - -typedef float **subseg; /* Really: typedef subseg *subseg */ - -/* An oriented subsegment: includes a pointer to a subsegment and an */ -/* orientation. The orientation denotes a side of the edge. Hence, there */ -/* are two possible orientations. By convention, the edge is always */ -/* directed so that the "side" denoted is the right side of the edge. */ - -struct osub { - subseg *ss; - int ssorient; /* Ranges from 0 to 1. */ -}; - -/* The vertex data structure. Each vertex is actually an array of floats. */ -/* The number of floats is unknown until runtime. An integer boundary */ -/* marker, and sometimes a pointer to a triangle, is appended after the */ -/* floats. */ - -typedef float *vertex; - -/* A queue used to store encroached subsegments. Each subsegment's vertices */ -/* are stored so that we can check whether a subsegment is still the same. */ - -struct badsubseg { - subseg encsubseg; /* An encroached subsegment. */ - vertex subsegorg, subsegdest; /* Its two vertices. */ -}; - -/* A queue used to store bad triangles. The key is the square of the cosine */ -/* of the smallest angle of the triangle. Each triangle's vertices are */ -/* stored so that one can check whether a triangle is still the same. */ - -struct badtriang { - triangle poortri; /* A skinny or too-large triangle. */ - float key; /* cos^2 of smallest (apical) angle. */ - vertex triangorg, triangdest, triangapex; /* Its three vertices. */ - struct badtriang *nexttriang; /* Pointer to next bad triangle. */ -}; - -/* A stack of triangles flipped during the most recent vertex insertion. */ -/* The stack is used to undo the vertex insertion if the vertex encroaches */ -/* upon a subsegment. */ - -struct flipstacker { - triangle flippedtri; /* A recently flipped triangle. */ - struct flipstacker *prevflip; /* Previous flip in the stack. */ -}; - -/* A node in a heap used to store events for the sweepline Delaunay */ -/* algorithm. Nodes do not point directly to their parents or children in */ -/* the heap. Instead, each node knows its position in the heap, and can */ -/* look up its parent and children in a separate array. The `eventptr' */ -/* points either to a `vertex' or to a triangle (in encoded format, so */ -/* that an orientation is included). In the latter case, the origin of */ -/* the oriented triangle is the apex of a "circle event" of the sweepline */ -/* algorithm. To distinguish site events from circle events, all circle */ -/* events are given an invalid (smaller than `xmin') x-coordinate `xkey'. */ - -struct event { - float xkey, ykey; /* Coordinates of the event. */ - int *eventptr; /* Can be a vertex or the location of a circle event. */ - int heapposition; /* Marks this event's position in the heap. */ -}; - -/* A node in the splay tree. Each node holds an oriented ghost triangle */ -/* that represents a boundary edge of the growing triangulation. When a */ -/* circle event covers two boundary edges with a triangle, so that they */ -/* are no longer boundary edges, those edges are not immediately deleted */ -/* from the tree; rather, they are lazily deleted when they are next */ -/* encountered. (Since only a random sample of boundary edges are kept */ -/* in the tree, lazy deletion is faster.) `keydest' is used to verify */ -/* that a triangle is still the same as when it entered the splay tree; if */ -/* it has been rotated (due to a circle event), it no longer represents a */ -/* boundary edge and should be deleted. */ - -struct splaynode { - struct otri keyedge; /* Lprev of an edge on the front. */ - vertex keydest; /* Used to verify that splay node is still live. */ - struct splaynode *lchild, *rchild; /* Children in splay tree. */ -}; - -/* A type used to allocate memory. firstblock is the first block of items. */ -/* nowblock is the block from which items are currently being allocated. */ -/* nextitem points to the next slab of free memory for an item. */ -/* deaditemstack is the head of a linked list (stack) of deallocated items */ -/* that can be recycled. unallocateditems is the number of items that */ -/* remain to be allocated from nowblock. */ -/* */ -/* Traversal is the process of walking through the entire list of items, and */ -/* is separate from allocation. Note that a traversal will visit items on */ -/* the "deaditemstack" stack as well as live items. pathblock points to */ -/* the block currently being traversed. pathitem points to the next item */ -/* to be traversed. pathitemsleft is the number of items that remain to */ -/* be traversed in pathblock. */ -/* */ -/* alignbytes determines how new records should be aligned in memory. */ -/* itembytes is the length of a record in bytes (after rounding up). */ -/* itemsperblock is the number of items allocated at once in a single */ -/* block. itemsfirstblock is the number of items in the first block, */ -/* which can vary from the others. items is the number of currently */ -/* allocated items. maxitems is the maximum number of items that have */ -/* been allocated at once; it is the current number of items plus the */ -/* number of records kept on deaditemstack. */ - -struct memorypool { - int **firstblock, **nowblock; - int *nextitem; - int *deaditemstack; - int **pathblock; - int *pathitem; - int alignbytes; - int itembytes; - int itemsperblock; - int itemsfirstblock; - long items, maxitems; - int unallocateditems; - int pathitemsleft; -}; - - -/* Global constants. */ - -float splitter; /* Used to split float factors for exact multiplication. */ -float epsilon; /* Floating-point machine epsilon. */ -float resulterrbound; -float ccwerrboundA, ccwerrboundB, ccwerrboundC; -float iccerrboundA, iccerrboundB, iccerrboundC; -float o3derrboundA, o3derrboundB, o3derrboundC; - -/* Random number seed is not constant, but I've made it global anyway. */ - -unsigned long randomseed; /* Current random number seed. */ - - -/* Mesh data structure. Triangle operates on only one mesh, but the mesh */ -/* structure is used (instead of global variables) to allow reentrancy. */ - -struct mesh { - -/* Variables used to allocate memory for triangles, subsegments, vertices, */ -/* viri (triangles being eaten), encroached segments, bad (skinny or too */ -/* large) triangles, and splay tree nodes. */ - - struct memorypool triangles; - struct memorypool subsegs; - struct memorypool vertices; - struct memorypool viri; - struct memorypool badsubsegs; - struct memorypool badtriangles; - struct memorypool flipstackers; - struct memorypool splaynodes; - -/* Variables that maintain the bad triangle queues. The queues are */ -/* ordered from 4095 (highest priority) to 0 (lowest priority). */ - - struct badtriang *queuefront[4096]; - struct badtriang *queuetail[4096]; - int nextnonemptyq[4096]; - int firstnonemptyq; - -/* Variable that maintains the stack of recently flipped triangles. */ - - struct flipstacker *lastflip; - -/* Other variables. */ - - float xmin, xmax, ymin, ymax; /* x and y bounds. */ - float xminextreme; /* Nonexistent x value used as a flag in sweepline. */ - int invertices; /* Number of input vertices. */ - int inelements; /* Number of input triangles. */ - int insegments; /* Number of input segments. */ - int holes; /* Number of input holes. */ - int regions; /* Number of input regions. */ - int undeads; /* Number of input vertices that don't appear in the mesh. */ - long edges; /* Number of output edges. */ - int mesh_dim; /* Dimension (ought to be 2). */ - int nextras; /* Number of attributes per vertex. */ - int eextras; /* Number of attributes per triangle. */ - long hullsize; /* Number of edges in convex hull. */ - int steinerleft; /* Number of Steiner points not yet used. */ - int vertexmarkindex; /* Index to find boundary marker of a vertex. */ - int vertex2triindex; /* Index to find a triangle adjacent to a vertex. */ - int highorderindex; /* Index to find extra nodes for high-order elements. */ - int elemattribindex; /* Index to find attributes of a triangle. */ - int areaboundindex; /* Index to find area bound of a triangle. */ - int checksegments; /* Are there segments in the triangulation yet? */ - int checkquality; /* Has quality triangulation begun yet? */ - int readnodefile; /* Has a .node file been read? */ - long samples; /* Number of random samples for point location. */ - - long incirclecount; /* Number of incircle tests performed. */ - long counterclockcount; /* Number of counterclockwise tests performed. */ - long orient3dcount; /* Number of 3D orientation tests performed. */ - long hyperbolacount; /* Number of right-of-hyperbola tests performed. */ - long circumcentercount; /* Number of circumcenter calculations performed. */ - long circletopcount; /* Number of circle top calculations performed. */ - -/* Triangular bounding box vertices. */ - - vertex infvertex1, infvertex2, infvertex3; - -/* Pointer to the `triangle' that occupies all of "outer space." */ - - triangle *dummytri; - triangle *dummytribase; /* Keep base address so we can free() it later. */ - -/* Pointer to the omnipresent subsegment. Referenced by any triangle or */ -/* subsegment that isn't really connected to a subsegment at that */ -/* location. */ - - subseg *dummysub; - subseg *dummysubbase; /* Keep base address so we can free() it later. */ - -/* Pointer to a recently visited triangle. Improves point location if */ -/* proximate vertices are inserted sequentially. */ - - struct otri recenttri; - -}; /* End of `struct mesh'. */ - - -/* Data structure for command line switches and file names. This structure */ -/* is used (instead of global variables) to allow reentrancy. */ - -struct behavior { - -/* Switches for the triangulator. */ -/* poly: -p switch. refine: -r switch. */ -/* quality: -q switch. */ -/* minangle: minimum angle bound, specified after -q switch. */ -/* goodangle: cosine squared of minangle. */ -/* offconstant: constant used to place off-center Steiner points. */ -/* vararea: -a switch without number. */ -/* fixedarea: -a switch with number. */ -/* maxarea: maximum area bound, specified after -a switch. */ -/* usertest: -u switch. */ -/* regionattrib: -A switch. convex: -c switch. */ -/* weighted: 1 for -w switch, 2 for -W switch. jettison: -j switch */ -/* firstnumber: inverse of -z switch. All items are numbered starting */ -/* from `firstnumber'. */ -/* edgesout: -e switch. voronoi: -v switch. */ -/* neighbors: -n switch. geomview: -g switch. */ -/* nobound: -B switch. nopolywritten: -P switch. */ -/* nonodewritten: -N switch. noelewritten: -E switch. */ -/* noiterationnum: -I switch. noholes: -O switch. */ -/* noexact: -X switch. */ -/* order: element order, specified after -o switch. */ -/* nobisect: count of how often -Y switch is selected. */ -/* steiner: maximum number of Steiner points, specified after -S switch. */ -/* incremental: -i switch. sweepline: -F switch. */ -/* dwyer: inverse of -l switch. */ -/* splitseg: -s switch. */ -/* conformdel: -D switch. docheck: -C switch. */ -/* quiet: -Q switch. verbose: count of how often -V switch is selected. */ -/* usesegments: -p, -r, -q, or -c switch; determines whether segments are */ -/* used at all. */ -/* */ -/* Read the instructions to find out the meaning of these switches. */ - - int poly, refine, quality, vararea, fixedarea, usertest; - int regionattrib, convex, weighted, jettison; - int firstnumber; - int edgesout, voronoi, neighbors, geomview; - int nobound, nopolywritten, nonodewritten, noelewritten, noiterationnum; - int noholes, noexact, conformdel; - int incremental, sweepline, dwyer; - int splitseg; - int docheck; - int quiet, verbose; - int usesegments; - int order; - int nobisect; - int steiner; - float minangle, goodangle, offconstant; - float maxarea; - -/* Variables for file names. */ - -}; /* End of `struct behavior'. */ - - -/*****************************************************************************/ -/* */ -/* Mesh manipulation primitives. Each triangle contains three pointers to */ -/* other triangles, with orientations. Each pointer points not to the */ -/* first byte of a triangle, but to one of the first three bytes of a */ -/* triangle. It is necessary to extract both the triangle itself and the */ -/* orientation. To save memory, I keep both pieces of information in one */ -/* pointer. To make this possible, I assume that all triangles are aligned */ -/* to four-byte boundaries. The decode() routine below decodes a pointer, */ -/* extracting an orientation (in the range 0 to 2) and a pointer to the */ -/* beginning of a triangle. The encode() routine compresses a pointer to a */ -/* triangle and an orientation into a single pointer. My assumptions that */ -/* triangles are four-byte-aligned and that the `unsigned long' type is */ -/* long enough to hold a pointer are two of the few kludges in this program.*/ -/* */ -/* Subsegments are manipulated similarly. A pointer to a subsegment */ -/* carries both an address and an orientation in the range 0 to 1. */ -/* */ -/* The other primitives take an oriented triangle or oriented subsegment, */ -/* and return an oriented triangle or oriented subsegment or vertex; or */ -/* they change the connections in the data structure. */ -/* */ -/* Below, triangles and subsegments are denoted by their vertices. The */ -/* triangle abc has origin (org) a, destination (dest) b, and apex (apex) */ -/* c. These vertices occur in counterclockwise order about the triangle. */ -/* The handle abc may simultaneously denote vertex a, edge ab, and triangle */ -/* abc. */ -/* */ -/* Similarly, the subsegment ab has origin (sorg) a and destination (sdest) */ -/* b. If ab is thought to be directed upward (with b directly above a), */ -/* then the handle ab is thought to grasp the right side of ab, and may */ -/* simultaneously denote vertex a and edge ab. */ -/* */ -/* An asterisk (*) denotes a vertex whose identity is unknown. */ -/* */ -/* Given this notation, a partial list of mesh manipulation primitives */ -/* follows. */ -/* */ -/* */ -/* For triangles: */ -/* */ -/* sym: Find the abutting triangle; same edge. */ -/* sym(abc) -> ba* */ -/* */ -/* lnext: Find the next edge (counterclockwise) of a triangle. */ -/* lnext(abc) -> bca */ -/* */ -/* lprev: Find the previous edge (clockwise) of a triangle. */ -/* lprev(abc) -> cab */ -/* */ -/* onext: Find the next edge counterclockwise with the same origin. */ -/* onext(abc) -> ac* */ -/* */ -/* oprev: Find the next edge clockwise with the same origin. */ -/* oprev(abc) -> a*b */ -/* */ -/* dnext: Find the next edge counterclockwise with the same destination. */ -/* dnext(abc) -> *ba */ -/* */ -/* dprev: Find the next edge clockwise with the same destination. */ -/* dprev(abc) -> cb* */ -/* */ -/* rnext: Find the next edge (counterclockwise) of the adjacent triangle. */ -/* rnext(abc) -> *a* */ -/* */ -/* rprev: Find the previous edge (clockwise) of the adjacent triangle. */ -/* rprev(abc) -> b** */ -/* */ -/* org: Origin dest: Destination apex: Apex */ -/* org(abc) -> a dest(abc) -> b apex(abc) -> c */ -/* */ -/* bond: Bond two triangles together at the resepective handles. */ -/* bond(abc, bad) */ -/* */ -/* */ -/* For subsegments: */ -/* */ -/* ssym: Reverse the orientation of a subsegment. */ -/* ssym(ab) -> ba */ -/* */ -/* spivot: Find adjoining subsegment with the same origin. */ -/* spivot(ab) -> a* */ -/* */ -/* snext: Find next subsegment in sequence. */ -/* snext(ab) -> b* */ -/* */ -/* sorg: Origin sdest: Destination */ -/* sorg(ab) -> a sdest(ab) -> b */ -/* */ -/* sbond: Bond two subsegments together at the respective origins. */ -/* sbond(ab, ac) */ -/* */ -/* */ -/* For interacting tetrahedra and subfacets: */ -/* */ -/* tspivot: Find a subsegment abutting a triangle. */ -/* tspivot(abc) -> ba */ -/* */ -/* stpivot: Find a triangle abutting a subsegment. */ -/* stpivot(ab) -> ba* */ -/* */ -/* tsbond: Bond a triangle to a subsegment. */ -/* tsbond(abc, ba) */ -/* */ -/*****************************************************************************/ - -/********* Mesh manipulation primitives begin here *********/ -/** **/ -/** **/ - -/* Fast lookup arrays to speed some of the mesh manipulation primitives. */ - -int plus1mod3[3] = {1, 2, 0}; -int minus1mod3[3] = {2, 0, 1}; - -/********* Primitives for triangles *********/ -/* */ -/* */ - -/* decode() converts a pointer to an oriented triangle. The orientation is */ -/* extracted from the two least significant bits of the pointer. */ - -#define decode(ptr, otri) \ - (otri).orient = (int) ((unsigned long) (ptr) & (unsigned long) 3l); \ - (otri).tri = (triangle *) \ - ((unsigned long) (ptr) ^ (unsigned long) (otri).orient) - -/* encode() compresses an oriented triangle into a single pointer. It */ -/* relies on the assumption that all triangles are aligned to four-byte */ -/* boundaries, so the two least significant bits of (otri).tri are zero. */ - -#define encode(otri) \ - (triangle) ((unsigned long) (otri).tri | (unsigned long) (otri).orient) - -/* The following handle manipulation primitives are all described by Guibas */ -/* and Stolfi. However, Guibas and Stolfi use an edge-based data */ -/* structure, whereas I use a triangle-based data structure. */ - -/* sym() finds the abutting triangle, on the same edge. Note that the edge */ -/* direction is necessarily reversed, because the handle specified by an */ -/* oriented triangle is directed counterclockwise around the triangle. */ - -#define sym(otri1, otri2) \ - ptr = (otri1).tri[(otri1).orient]; \ - decode(ptr, otri2); - -#define symself(otri) \ - ptr = (otri).tri[(otri).orient]; \ - decode(ptr, otri); - -/* lnext() finds the next edge (counterclockwise) of a triangle. */ - -#define lnext(otri1, otri2) \ - (otri2).tri = (otri1).tri; \ - (otri2).orient = plus1mod3[(otri1).orient] - -#define lnextself(otri) \ - (otri).orient = plus1mod3[(otri).orient] - -/* lprev() finds the previous edge (clockwise) of a triangle. */ - -#define lprev(otri1, otri2) \ - (otri2).tri = (otri1).tri; \ - (otri2).orient = minus1mod3[(otri1).orient] - -#define lprevself(otri) \ - (otri).orient = minus1mod3[(otri).orient] - -/* onext() spins counterclockwise around a vertex; that is, it finds the */ -/* next edge with the same origin in the counterclockwise direction. This */ -/* edge is part of a different triangle. */ - -#define onext(otri1, otri2) \ - lprev(otri1, otri2); \ - symself(otri2); - -#define onextself(otri) \ - lprevself(otri); \ - symself(otri); - -/* oprev() spins clockwise around a vertex; that is, it finds the next edge */ -/* with the same origin in the clockwise direction. This edge is part of */ -/* a different triangle. */ - -#define oprev(otri1, otri2) \ - sym(otri1, otri2); \ - lnextself(otri2); - -#define oprevself(otri) \ - symself(otri); \ - lnextself(otri); - -/* dnext() spins counterclockwise around a vertex; that is, it finds the */ -/* next edge with the same destination in the counterclockwise direction. */ -/* This edge is part of a different triangle. */ - -#define dnext(otri1, otri2) \ - sym(otri1, otri2); \ - lprevself(otri2); - -#define dnextself(otri) \ - symself(otri); \ - lprevself(otri); - -/* dprev() spins clockwise around a vertex; that is, it finds the next edge */ -/* with the same destination in the clockwise direction. This edge is */ -/* part of a different triangle. */ - -#define dprev(otri1, otri2) \ - lnext(otri1, otri2); \ - symself(otri2); - -#define dprevself(otri) \ - lnextself(otri); \ - symself(otri); - -/* rnext() moves one edge counterclockwise about the adjacent triangle. */ -/* (It's best understood by reading Guibas and Stolfi. It involves */ -/* changing triangles twice.) */ - -#define rnext(otri1, otri2) \ - sym(otri1, otri2); \ - lnextself(otri2); \ - symself(otri2); - -#define rnextself(otri) \ - symself(otri); \ - lnextself(otri); \ - symself(otri); - -/* rprev() moves one edge clockwise about the adjacent triangle. */ -/* (It's best understood by reading Guibas and Stolfi. It involves */ -/* changing triangles twice.) */ - -#define rprev(otri1, otri2) \ - sym(otri1, otri2); \ - lprevself(otri2); \ - symself(otri2); - -#define rprevself(otri) \ - symself(otri); \ - lprevself(otri); \ - symself(otri); - -/* These primitives determine or set the origin, destination, or apex of a */ -/* triangle. */ - -#define org(otri, vertexptr) \ - vertexptr = (vertex) (otri).tri[plus1mod3[(otri).orient] + 3] - -#define dest(otri, vertexptr) \ - vertexptr = (vertex) (otri).tri[minus1mod3[(otri).orient] + 3] - -#define apex(otri, vertexptr) \ - vertexptr = (vertex) (otri).tri[(otri).orient + 3] - -#define setorg(otri, vertexptr) \ - (otri).tri[plus1mod3[(otri).orient] + 3] = (triangle) vertexptr - -#define setdest(otri, vertexptr) \ - (otri).tri[minus1mod3[(otri).orient] + 3] = (triangle) vertexptr - -#define setapex(otri, vertexptr) \ - (otri).tri[(otri).orient + 3] = (triangle) vertexptr - -/* Bond two triangles together. */ - -#define bond(otri1, otri2) \ - (otri1).tri[(otri1).orient] = encode(otri2); \ - (otri2).tri[(otri2).orient] = encode(otri1) - -/* Dissolve a bond (from one side). Note that the other triangle will still */ -/* think it's connected to this triangle. Usually, however, the other */ -/* triangle is being deleted entirely, or bonded to another triangle, so */ -/* it doesn't matter. */ - -#define dissolve(otri) \ - (otri).tri[(otri).orient] = (triangle) m->dummytri - -/* Copy an oriented triangle. */ - -#define otricopy(otri1, otri2) \ - (otri2).tri = (otri1).tri; \ - (otri2).orient = (otri1).orient - -/* Test for equality of oriented triangles. */ - -#define otriequal(otri1, otri2) \ - (((otri1).tri == (otri2).tri) && \ - ((otri1).orient == (otri2).orient)) - -/* Primitives to infect or cure a triangle with the virus. These rely on */ -/* the assumption that all subsegments are aligned to four-byte boundaries.*/ - -#define infect(otri) \ - (otri).tri[6] = (triangle) \ - ((unsigned long) (otri).tri[6] | (unsigned long) 2l) - -#define uninfect(otri) \ - (otri).tri[6] = (triangle) \ - ((unsigned long) (otri).tri[6] & ~ (unsigned long) 2l) - -/* Test a triangle for viral infection. */ - -#define infected(otri) \ - (((unsigned long) (otri).tri[6] & (unsigned long) 2l) != 0l) - -/* Check or set a triangle's attributes. */ - -#define elemattribute(otri, attnum) \ - ((float *) (otri).tri)[m->elemattribindex + (attnum)] - -#define setelemattribute(otri, attnum, value) \ - ((float *) (otri).tri)[m->elemattribindex + (attnum)] = value - -/* Check or set a triangle's maximum area bound. */ - -#define areabound(otri) ((float *) (otri).tri)[m->areaboundindex] - -#define setareabound(otri, value) \ - ((float *) (otri).tri)[m->areaboundindex] = value - -/* Check or set a triangle's deallocation. Its second pointer is set to */ -/* NULL to indicate that it is not allocated. (Its first pointer is used */ -/* for the stack of dead items.) Its fourth pointer (its first vertex) */ -/* is set to NULL in case a `badtriang' structure points to it. */ - -#define deadtri(tria) ((tria)[1] == (triangle) NULL) - -#define killtri(tria) \ - (tria)[1] = (triangle) NULL; \ - (tria)[3] = (triangle) NULL - -/********* Primitives for subsegments *********/ -/* */ -/* */ - -/* sdecode() converts a pointer to an oriented subsegment. The orientation */ -/* is extracted from the least significant bit of the pointer. The two */ -/* least significant bits (one for orientation, one for viral infection) */ -/* are masked out to produce the real pointer. */ - -#define sdecode(sptr, osub) \ - (osub).ssorient = (int) ((unsigned long) (sptr) & (unsigned long) 1l); \ - (osub).ss = (subseg *) \ - ((unsigned long) (sptr) & ~ (unsigned long) 3l) - -/* sencode() compresses an oriented subsegment into a single pointer. It */ -/* relies on the assumption that all subsegments are aligned to two-byte */ -/* boundaries, so the least significant bit of (osub).ss is zero. */ - -#define sencode(osub) \ - (subseg) ((unsigned long) (osub).ss | (unsigned long) (osub).ssorient) - -/* ssym() toggles the orientation of a subsegment. */ - -#define ssym(osub1, osub2) \ - (osub2).ss = (osub1).ss; \ - (osub2).ssorient = 1 - (osub1).ssorient - -#define ssymself(osub) \ - (osub).ssorient = 1 - (osub).ssorient - -/* spivot() finds the other subsegment (from the same segment) that shares */ -/* the same origin. */ - -#define spivot(osub1, osub2) \ - sptr = (osub1).ss[(osub1).ssorient]; \ - sdecode(sptr, osub2) - -#define spivotself(osub) \ - sptr = (osub).ss[(osub).ssorient]; \ - sdecode(sptr, osub) - -/* snext() finds the next subsegment (from the same segment) in sequence; */ -/* one whose origin is the input subsegment's destination. */ - -#define snext(osub1, osub2) \ - sptr = (osub1).ss[1 - (osub1).ssorient]; \ - sdecode(sptr, osub2) - -#define snextself(osub) \ - sptr = (osub).ss[1 - (osub).ssorient]; \ - sdecode(sptr, osub) - -/* These primitives determine or set the origin or destination of a */ -/* subsegment or the segment that includes it. */ - -#define sorg(osub, vertexptr) \ - vertexptr = (vertex) (osub).ss[2 + (osub).ssorient] - -#define sdest(osub, vertexptr) \ - vertexptr = (vertex) (osub).ss[3 - (osub).ssorient] - -#define setsorg(osub, vertexptr) \ - (osub).ss[2 + (osub).ssorient] = (subseg) vertexptr - -#define setsdest(osub, vertexptr) \ - (osub).ss[3 - (osub).ssorient] = (subseg) vertexptr - -#define segorg(osub, vertexptr) \ - vertexptr = (vertex) (osub).ss[4 + (osub).ssorient] - -#define segdest(osub, vertexptr) \ - vertexptr = (vertex) (osub).ss[5 - (osub).ssorient] - -#define setsegorg(osub, vertexptr) \ - (osub).ss[4 + (osub).ssorient] = (subseg) vertexptr - -#define setsegdest(osub, vertexptr) \ - (osub).ss[5 - (osub).ssorient] = (subseg) vertexptr - -/* These primitives read or set a boundary marker. Boundary markers are */ -/* used to hold user-defined tags for setting boundary conditions in */ -/* finite element solvers. */ - -#define mark(osub) (* (int *) ((osub).ss + 8)) - -#define setmark(osub, value) \ - * (int *) ((osub).ss + 8) = value - -/* Bond two subsegments together. */ - -#define sbond(osub1, osub2) \ - (osub1).ss[(osub1).ssorient] = sencode(osub2); \ - (osub2).ss[(osub2).ssorient] = sencode(osub1) - -/* Dissolve a subsegment bond (from one side). Note that the other */ -/* subsegment will still think it's connected to this subsegment. */ - -#define sdissolve(osub) \ - (osub).ss[(osub).ssorient] = (subseg) m->dummysub - -/* Copy a subsegment. */ - -#define subsegcopy(osub1, osub2) \ - (osub2).ss = (osub1).ss; \ - (osub2).ssorient = (osub1).ssorient - -/* Test for equality of subsegments. */ - -#define subsegequal(osub1, osub2) \ - (((osub1).ss == (osub2).ss) && \ - ((osub1).ssorient == (osub2).ssorient)) - -/* Check or set a subsegment's deallocation. Its second pointer is set to */ -/* NULL to indicate that it is not allocated. (Its first pointer is used */ -/* for the stack of dead items.) Its third pointer (its first vertex) */ -/* is set to NULL in case a `badsubseg' structure points to it. */ - -#define deadsubseg(sub) ((sub)[1] == (subseg) NULL) - -#define killsubseg(sub) \ - (sub)[1] = (subseg) NULL; \ - (sub)[2] = (subseg) NULL - -/********* Primitives for interacting triangles and subsegments *********/ -/* */ -/* */ - -/* tspivot() finds a subsegment abutting a triangle. */ - -#define tspivot(otri, osub) \ - sptr = (subseg) (otri).tri[6 + (otri).orient]; \ - sdecode(sptr, osub) - -/* stpivot() finds a triangle abutting a subsegment. It requires that the */ -/* variable `ptr' of type `triangle' be defined. */ - -#define stpivot(osub, otri) \ - ptr = (triangle) (osub).ss[6 + (osub).ssorient]; \ - decode(ptr, otri) - -/* Bond a triangle to a subsegment. */ - -#define tsbond(otri, osub) \ - (otri).tri[6 + (otri).orient] = (triangle) sencode(osub); \ - (osub).ss[6 + (osub).ssorient] = (subseg) encode(otri) - -/* Dissolve a bond (from the triangle side). */ - -#define tsdissolve(otri) \ - (otri).tri[6 + (otri).orient] = (triangle) m->dummysub - -/* Dissolve a bond (from the subsegment side). */ - -#define stdissolve(osub) \ - (osub).ss[6 + (osub).ssorient] = (subseg) m->dummytri - -/********* Primitives for vertices *********/ -/* */ -/* */ - -#define vertexmark(vx) ((int *) (vx))[m->vertexmarkindex] - -#define setvertexmark(vx, value) \ - ((int *) (vx))[m->vertexmarkindex] = value - -#define vertextype(vx) ((int *) (vx))[m->vertexmarkindex + 1] - -#define setvertextype(vx, value) \ - ((int *) (vx))[m->vertexmarkindex + 1] = value - -#define vertex2tri(vx) ((triangle *) (vx))[m->vertex2triindex] - -#define setvertex2tri(vx, value) \ - ((triangle *) (vx))[m->vertex2triindex] = value - -/** **/ -/** **/ -/********* Mesh manipulation primitives end here *********/ - -/********* Memory allocation and program exit wrappers begin here *********/ -/** **/ -/** **/ - -void triexit(int status) -{ - exit(status); -} - -int *trimalloc(int size) -{ - int *memptr; - - memptr = (int *) malloc((unsigned int) size); - if (memptr == (int *) NULL) { - printf("Error: Out of memory.\n"); - triexit(1); - } - return(memptr); -} - -void trifree(int *memptr) -{ - free(memptr); -} - -/** **/ -/** **/ -/********* Memory allocation and program exit wrappers end here *********/ - -/*****************************************************************************/ -/* */ -/* internalerror() Ask the user to send me the defective product. Exit. */ -/* */ -/*****************************************************************************/ - -void internalerror() -{ - printf(" Please report this bug to jrs@cs.berkeley.edu\n"); - printf(" Include the message above, your input data set, and the exact\n"); - printf(" command line you used to run Triangle.\n"); - triexit(1); -} - -/*****************************************************************************/ -/* */ -/* parsecommandline() Read the command line, identify switches, and set */ -/* up options and file names. */ -/* */ -/*****************************************************************************/ - -void parsecommandline(int argc, char **argv, struct behavior *b) { - int i, j, k; - char workstring[FILENAMESIZE]; - - b->poly = b->refine = b->quality = 0; - b->vararea = b->fixedarea = b->usertest = 0; - b->regionattrib = b->convex = b->weighted = b->jettison = 0; - b->firstnumber = 1; - b->edgesout = b->voronoi = b->neighbors = b->geomview = 0; - b->nobound = b->nopolywritten = b->nonodewritten = b->noelewritten = 0; - b->noiterationnum = 0; - b->noholes = b->noexact = 0; - b->incremental = b->sweepline = 0; - b->dwyer = 1; - b->splitseg = 0; - b->docheck = 0; - b->nobisect = 0; - b->conformdel = 0; - b->steiner = -1; - b->order = 1; - b->minangle = 0.0; - b->maxarea = -1.0; - b->quiet = b->verbose = 0; - - for (i = 0; i < argc; i++) { - for (j = 0; argv[i][j] != '\0'; j++) { - if (argv[i][j] == 'p') { - b->poly = 1; - } - if (argv[i][j] == 'A') { - b->regionattrib = 1; - } - if (argv[i][j] == 'c') { - b->convex = 1; - } - if (argv[i][j] == 'w') { - b->weighted = 1; - } - if (argv[i][j] == 'W') { - b->weighted = 2; - } - if (argv[i][j] == 'j') { - b->jettison = 1; - } - if (argv[i][j] == 'z') { - b->firstnumber = 0; - } - if (argv[i][j] == 'e') { - b->edgesout = 1; - } - if (argv[i][j] == 'v') { - b->voronoi = 1; - } - if (argv[i][j] == 'n') { - b->neighbors = 1; - } - if (argv[i][j] == 'g') { - b->geomview = 1; - } - if (argv[i][j] == 'B') { - b->nobound = 1; - } - if (argv[i][j] == 'P') { - b->nopolywritten = 1; - } - if (argv[i][j] == 'N') { - b->nonodewritten = 1; - } - if (argv[i][j] == 'E') { - b->noelewritten = 1; - } - if (argv[i][j] == 'O') { - b->noholes = 1; - } - if (argv[i][j] == 'X') { - b->noexact = 1; - } - if (argv[i][j] == 'o') { - if (argv[i][j + 1] == '2') { - j++; - b->order = 2; - } - } - if (argv[i][j] == 'l') { - b->dwyer = 0; - } - if (argv[i][j] == 'Q') { - b->quiet = 1; - } - if (argv[i][j] == 'V') { - b->verbose++; - } - } - } - b->usesegments = b->poly || b->refine || b->quality || b->convex; - b->goodangle = cos(b->minangle * PI / 180.0); - if (b->goodangle == 1.0) { - b->offconstant = 0.0; - } else { - b->offconstant = 0.475 * sqrt((1.0 + b->goodangle) / (1.0 - b->goodangle)); - } - b->goodangle *= b->goodangle; - if (b->refine && b->noiterationnum) { - printf( - "Error: You cannot use the -I switch when refining a triangulation.\n"); - triexit(1); - } - /* Be careful not to allocate space for element area constraints that */ - /* will never be assigned any value (other than the default -1.0). */ - if (!b->refine && !b->poly) { - b->vararea = 0; - } - /* Be careful not to add an extra attribute to each element unless the */ - /* input supports it (PSLG in, but not refining a preexisting mesh). */ - if (b->refine || !b->poly) { - b->regionattrib = 0; - } - /* Regular/weighted triangulations are incompatible with PSLGs */ - /* and meshing. */ - if (b->weighted && (b->poly || b->quality)) { - b->weighted = 0; - if (!b->quiet) { - printf("Warning: weighted triangulations (-w, -W) are incompatible\n"); - printf(" with PSLGs (-p) and meshing (-q, -a, -u). Weights ignored.\n" - ); - } - } - if (b->jettison && b->nonodewritten && !b->quiet) { - printf("Warning: -j and -N switches are somewhat incompatible.\n"); - printf(" If any vertices are jettisoned, you will need the output\n"); - printf(" .node file to reconstruct the new node indices."); - } -} - -/** **/ -/** **/ -/********* User interaction routines begin here *********/ - -/********* Debugging routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* printtriangle() Print out the details of an oriented triangle. */ -/* */ -/* I originally wrote this procedure to simplify debugging; it can be */ -/* called directly from the debugger, and presents information about an */ -/* oriented triangle in digestible form. It's also used when the */ -/* highest level of verbosity (`-VVV') is specified. */ -/* */ -/*****************************************************************************/ - -void printtriangle(struct mesh *m, struct behavior *b, struct otri *t) -{ - struct otri printtri; - struct osub printsh; - vertex printvertex; - - printf("triangle x%lx with orientation %d:\n", (unsigned long) t->tri, - t->orient); - decode(t->tri[0], printtri); - if (printtri.tri == m->dummytri) { - printf(" [0] = Outer space\n"); - } else { - printf(" [0] = x%lx %d\n", (unsigned long) printtri.tri, - printtri.orient); - } - decode(t->tri[1], printtri); - if (printtri.tri == m->dummytri) { - printf(" [1] = Outer space\n"); - } else { - printf(" [1] = x%lx %d\n", (unsigned long) printtri.tri, - printtri.orient); - } - decode(t->tri[2], printtri); - if (printtri.tri == m->dummytri) { - printf(" [2] = Outer space\n"); - } else { - printf(" [2] = x%lx %d\n", (unsigned long) printtri.tri, - printtri.orient); - } - - org(*t, printvertex); - if (printvertex == (vertex) NULL) - printf(" Origin[%d] = NULL\n", (t->orient + 1) % 3 + 3); - else - printf(" Origin[%d] = x%lx (%.12g, %.12g)\n", - (t->orient + 1) % 3 + 3, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - dest(*t, printvertex); - if (printvertex == (vertex) NULL) - printf(" Dest [%d] = NULL\n", (t->orient + 2) % 3 + 3); - else - printf(" Dest [%d] = x%lx (%.12g, %.12g)\n", - (t->orient + 2) % 3 + 3, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - apex(*t, printvertex); - if (printvertex == (vertex) NULL) - printf(" Apex [%d] = NULL\n", t->orient + 3); - else - printf(" Apex [%d] = x%lx (%.12g, %.12g)\n", - t->orient + 3, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - - if (b->usesegments) { - sdecode(t->tri[6], printsh); - if (printsh.ss != m->dummysub) { - printf(" [6] = x%lx %d\n", (unsigned long) printsh.ss, - printsh.ssorient); - } - sdecode(t->tri[7], printsh); - if (printsh.ss != m->dummysub) { - printf(" [7] = x%lx %d\n", (unsigned long) printsh.ss, - printsh.ssorient); - } - sdecode(t->tri[8], printsh); - if (printsh.ss != m->dummysub) { - printf(" [8] = x%lx %d\n", (unsigned long) printsh.ss, - printsh.ssorient); - } - } - - if (b->vararea) { - printf(" Area constraint: %.4g\n", areabound(*t)); - } -} - -/*****************************************************************************/ -/* */ -/* printsubseg() Print out the details of an oriented subsegment. */ -/* */ -/* I originally wrote this procedure to simplify debugging; it can be */ -/* called directly from the debugger, and presents information about an */ -/* oriented subsegment in digestible form. It's also used when the highest */ -/* level of verbosity (`-VVV') is specified. */ -/* */ -/*****************************************************************************/ - -void printsubseg(struct mesh *m, struct behavior *b, struct osub *s) -{ - struct osub printsh; - struct otri printtri; - vertex printvertex; - - printf("subsegment x%lx with orientation %d and mark %d:\n", - (unsigned long) s->ss, s->ssorient, mark(*s)); - sdecode(s->ss[0], printsh); - if (printsh.ss == m->dummysub) { - printf(" [0] = No subsegment\n"); - } else { - printf(" [0] = x%lx %d\n", (unsigned long) printsh.ss, - printsh.ssorient); - } - sdecode(s->ss[1], printsh); - if (printsh.ss == m->dummysub) { - printf(" [1] = No subsegment\n"); - } else { - printf(" [1] = x%lx %d\n", (unsigned long) printsh.ss, - printsh.ssorient); - } - - sorg(*s, printvertex); - if (printvertex == (vertex) NULL) - printf(" Origin[%d] = NULL\n", 2 + s->ssorient); - else - printf(" Origin[%d] = x%lx (%.12g, %.12g)\n", - 2 + s->ssorient, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - sdest(*s, printvertex); - if (printvertex == (vertex) NULL) - printf(" Dest [%d] = NULL\n", 3 - s->ssorient); - else - printf(" Dest [%d] = x%lx (%.12g, %.12g)\n", - 3 - s->ssorient, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - - decode(s->ss[6], printtri); - if (printtri.tri == m->dummytri) { - printf(" [6] = Outer space\n"); - } else { - printf(" [6] = x%lx %d\n", (unsigned long) printtri.tri, - printtri.orient); - } - decode(s->ss[7], printtri); - if (printtri.tri == m->dummytri) { - printf(" [7] = Outer space\n"); - } else { - printf(" [7] = x%lx %d\n", (unsigned long) printtri.tri, - printtri.orient); - } - - segorg(*s, printvertex); - if (printvertex == (vertex) NULL) - printf(" Segment origin[%d] = NULL\n", 4 + s->ssorient); - else - printf(" Segment origin[%d] = x%lx (%.12g, %.12g)\n", - 4 + s->ssorient, (unsigned long) printvertex, - printvertex[0], printvertex[1]); - segdest(*s, printvertex); - if (printvertex == (vertex) NULL) - printf(" Segment dest [%d] = NULL\n", 5 - s->ssorient); - else - printf(" Segment dest [%d] = x%lx (%.12g, %.12g)\n", - 5 - s->ssorient, (unsigned long) printvertex, - printvertex[0], printvertex[1]); -} - -/** **/ -/** **/ -/********* Debugging routines end here *********/ - -/********* Memory management routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* poolzero() Set all of a pool's fields to zero. */ -/* */ -/* This procedure should never be called on a pool that has any memory */ -/* allocated to it, as that memory would leak. */ -/* */ -/*****************************************************************************/ - -void poolzero(struct memorypool *pool) -{ - pool->firstblock = (int **) NULL; - pool->nowblock = (int **) NULL; - pool->nextitem = (int *) NULL; - pool->deaditemstack = (int *) NULL; - pool->pathblock = (int **) NULL; - pool->pathitem = (int *) NULL; - pool->alignbytes = 0; - pool->itembytes = 0; - pool->itemsperblock = 0; - pool->itemsfirstblock = 0; - pool->items = 0; - pool->maxitems = 0; - pool->unallocateditems = 0; - pool->pathitemsleft = 0; -} - -/*****************************************************************************/ -/* */ -/* poolrestart() Deallocate all items in a pool. */ -/* */ -/* The pool is returned to its starting state, except that no memory is */ -/* freed to the operating system. Rather, the previously allocated blocks */ -/* are ready to be reused. */ -/* */ -/*****************************************************************************/ - -void poolrestart(struct memorypool *pool) -{ - unsigned long alignptr; - - pool->items = 0; - pool->maxitems = 0; - - /* Set the currently active block. */ - pool->nowblock = pool->firstblock; - /* Find the first item in the pool. Increment by the size of (int *). */ - alignptr = (unsigned long) (pool->nowblock + 1); - /* Align the item on an `alignbytes'-byte boundary. */ - pool->nextitem = (int *) - (alignptr + (unsigned long) pool->alignbytes - - (alignptr % (unsigned long) pool->alignbytes)); - /* There are lots of unallocated items left in this block. */ - pool->unallocateditems = pool->itemsfirstblock; - /* The stack of deallocated items is empty. */ - pool->deaditemstack = (int *) NULL; -} - -/*****************************************************************************/ -/* */ -/* poolinit() Initialize a pool of memory for allocation of items. */ -/* */ -/* This routine initializes the machinery for allocating items. A `pool' */ -/* is created whose records have size at least `bytecount'. Items will be */ -/* allocated in `itemcount'-item blocks. Each item is assumed to be a */ -/* collection of words, and either pointers or floating-point values are */ -/* assumed to be the "primary" word type. (The "primary" word type is used */ -/* to determine alignment of items.) If `alignment' isn't zero, all items */ -/* will be `alignment'-byte aligned in memory. `alignment' must be either */ -/* a multiple or a factor of the primary word size; powers of two are safe. */ -/* `alignment' is normally used to create a few unused bits at the bottom */ -/* of each item's pointer, in which information may be stored. */ -/* */ -/* Don't change this routine unless you understand it. */ -/* */ -/*****************************************************************************/ - -void poolinit(struct memorypool *pool, int bytecount, int itemcount, - int firstitemcount, int alignment) -{ - /* Find the proper alignment, which must be at least as large as: */ - /* - The parameter `alignment'. */ - /* - sizeof(int *), so the stack of dead items can be maintained */ - /* without unaligned accesses. */ - if (alignment > sizeof(int *)) { - pool->alignbytes = alignment; - } else { - pool->alignbytes = sizeof(int *); - } - pool->itembytes = ((bytecount - 1) / pool->alignbytes + 1) * - pool->alignbytes; - pool->itemsperblock = itemcount; - if (firstitemcount == 0) { - pool->itemsfirstblock = itemcount; - } else { - pool->itemsfirstblock = firstitemcount; - } - - /* Allocate a block of items. Space for `itemsfirstblock' items and one */ - /* pointer (to point to the next block) are allocated, as well as space */ - /* to ensure alignment of the items. */ - pool->firstblock = (int **) - trimalloc(pool->itemsfirstblock * pool->itembytes + (int) sizeof(int *) + - pool->alignbytes); - /* Set the next block pointer to NULL. */ - *(pool->firstblock) = (int *) NULL; - poolrestart(pool); -} - -/*****************************************************************************/ -/* */ -/* pooldeinit() Free to the operating system all memory taken by a pool. */ -/* */ -/*****************************************************************************/ - -void pooldeinit(struct memorypool *pool) -{ - while (pool->firstblock != (int **) NULL) { - pool->nowblock = (int **) *(pool->firstblock); - trifree((int *) pool->firstblock); - pool->firstblock = pool->nowblock; - } -} - -/*****************************************************************************/ -/* */ -/* poolalloc() Allocate space for an item. */ -/* */ -/*****************************************************************************/ - -int *poolalloc(struct memorypool *pool) -{ - int *newitem; - int **newblock; - unsigned long alignptr; - - /* First check the linked list of dead items. If the list is not */ - /* empty, allocate an item from the list rather than a fresh one. */ - if (pool->deaditemstack != (int *) NULL) { - newitem = pool->deaditemstack; /* Take first item in list. */ - pool->deaditemstack = * (int **) pool->deaditemstack; - } else { - /* Check if there are any free items left in the current block. */ - if (pool->unallocateditems == 0) { - /* Check if another block must be allocated. */ - if (*(pool->nowblock) == (int *) NULL) { - /* Allocate a new block of items, pointed to by the previous block. */ - newblock = (int **) trimalloc(pool->itemsperblock * pool->itembytes + - (int) sizeof(int *) + - pool->alignbytes); - *(pool->nowblock) = (int *) newblock; - /* The next block pointer is NULL. */ - *newblock = (int *) NULL; - } - - /* Move to the new block. */ - pool->nowblock = (int **) *(pool->nowblock); - /* Find the first item in the block. */ - /* Increment by the size of (int *). */ - alignptr = (unsigned long) (pool->nowblock + 1); - /* Align the item on an `alignbytes'-byte boundary. */ - pool->nextitem = (int *) - (alignptr + (unsigned long) pool->alignbytes - - (alignptr % (unsigned long) pool->alignbytes)); - /* There are lots of unallocated items left in this block. */ - pool->unallocateditems = pool->itemsperblock; - } - - /* Allocate a new item. */ - newitem = pool->nextitem; - /* Advance `nextitem' pointer to next free item in block. */ - pool->nextitem = (int *) ((char *) pool->nextitem + pool->itembytes); - pool->unallocateditems--; - pool->maxitems++; - } - pool->items++; - return newitem; -} - -/*****************************************************************************/ -/* */ -/* pooldealloc() Deallocate space for an item. */ -/* */ -/* The deallocated space is stored in a queue for later reuse. */ -/* */ -/*****************************************************************************/ - -void pooldealloc(struct memorypool *pool, int *dyingitem) -{ - /* Push freshly killed item onto stack. */ - *((int **) dyingitem) = pool->deaditemstack; - pool->deaditemstack = dyingitem; - pool->items--; -} - -/*****************************************************************************/ -/* */ -/* traversalinit() Prepare to traverse the entire list of items. */ -/* */ -/* This routine is used in conjunction with traverse(). */ -/* */ -/*****************************************************************************/ - -void traversalinit(struct memorypool *pool) -{ - unsigned long alignptr; - - /* Begin the traversal in the first block. */ - pool->pathblock = pool->firstblock; - /* Find the first item in the block. Increment by the size of (int *). */ - alignptr = (unsigned long) (pool->pathblock + 1); - /* Align with item on an `alignbytes'-byte boundary. */ - pool->pathitem = (int *) - (alignptr + (unsigned long) pool->alignbytes - - (alignptr % (unsigned long) pool->alignbytes)); - /* Set the number of items left in the current block. */ - pool->pathitemsleft = pool->itemsfirstblock; -} - -/*****************************************************************************/ -/* */ -/* traverse() Find the next item in the list. */ -/* */ -/* This routine is used in conjunction with traversalinit(). Be forewarned */ -/* that this routine successively returns all items in the list, including */ -/* deallocated ones on the deaditemqueue. It's up to you to figure out */ -/* which ones are actually dead. Why? I don't want to allocate extra */ -/* space just to demarcate dead items. It can usually be done more */ -/* space-efficiently by a routine that knows something about the structure */ -/* of the item. */ -/* */ -/*****************************************************************************/ - -int *traverse(struct memorypool *pool) -{ - int *newitem; - unsigned long alignptr; - - /* Stop upon exhausting the list of items. */ - if (pool->pathitem == pool->nextitem) { - return (int *) NULL; - } - - /* Check whether any untraversed items remain in the current block. */ - if (pool->pathitemsleft == 0) { - /* Find the next block. */ - pool->pathblock = (int **) *(pool->pathblock); - /* Find the first item in the block. Increment by the size of (int *). */ - alignptr = (unsigned long) (pool->pathblock + 1); - /* Align with item on an `alignbytes'-byte boundary. */ - pool->pathitem = (int *) - (alignptr + (unsigned long) pool->alignbytes - - (alignptr % (unsigned long) pool->alignbytes)); - /* Set the number of items left in the current block. */ - pool->pathitemsleft = pool->itemsperblock; - } - - newitem = pool->pathitem; - /* Find the next item in the block. */ - pool->pathitem = (int *) ((char *) pool->pathitem + pool->itembytes); - pool->pathitemsleft--; - return newitem; -} - -/*****************************************************************************/ -/* */ -/* dummyinit() Initialize the triangle that fills "outer space" and the */ -/* omnipresent subsegment. */ -/* */ -/* The triangle that fills "outer space," called `dummytri', is pointed to */ -/* by every triangle and subsegment on a boundary (be it outer or inner) of */ -/* the triangulation. Also, `dummytri' points to one of the triangles on */ -/* the convex hull (until the holes and concavities are carved), making it */ -/* possible to find a starting triangle for point location. */ -/* */ -/* The omnipresent subsegment, `dummysub', is pointed to by every triangle */ -/* or subsegment that doesn't have a full complement of real subsegments */ -/* to point to. */ -/* */ -/* `dummytri' and `dummysub' are generally required to fulfill only a few */ -/* invariants: their vertices must remain NULL and `dummytri' must always */ -/* be bonded (at offset zero) to some triangle on the convex hull of the */ -/* mesh, via a boundary edge. Otherwise, the connections of `dummytri' and */ -/* `dummysub' may change willy-nilly. This makes it possible to avoid */ -/* writing a good deal of special-case code (in the edge flip, for example) */ -/* for dealing with the boundary of the mesh, places where no subsegment is */ -/* present, and so forth. Other entities are frequently bonded to */ -/* `dummytri' and `dummysub' as if they were real mesh entities, with no */ -/* harm done. */ -/* */ -/*****************************************************************************/ - -void dummyinit(struct mesh *m, struct behavior *b, int trianglebytes, - int subsegbytes) -{ - unsigned long alignptr; - - /* Set up `dummytri', the `triangle' that occupies "outer space." */ - m->dummytribase = (triangle *) trimalloc(trianglebytes + - m->triangles.alignbytes); - /* Align `dummytri' on a `triangles.alignbytes'-byte boundary. */ - alignptr = (unsigned long) m->dummytribase; - m->dummytri = (triangle *) - (alignptr + (unsigned long) m->triangles.alignbytes - - (alignptr % (unsigned long) m->triangles.alignbytes)); - /* Initialize the three adjoining triangles to be "outer space." These */ - /* will eventually be changed by various bonding operations, but their */ - /* values don't really matter, as long as they can legally be */ - /* dereferenced. */ - m->dummytri[0] = (triangle) m->dummytri; - m->dummytri[1] = (triangle) m->dummytri; - m->dummytri[2] = (triangle) m->dummytri; - /* Three NULL vertices. */ - m->dummytri[3] = (triangle) NULL; - m->dummytri[4] = (triangle) NULL; - m->dummytri[5] = (triangle) NULL; - - if (b->usesegments) { - /* Set up `dummysub', the omnipresent subsegment pointed to by any */ - /* triangle side or subsegment end that isn't attached to a real */ - /* subsegment. */ - m->dummysubbase = (subseg *) trimalloc(subsegbytes + - m->subsegs.alignbytes); - /* Align `dummysub' on a `subsegs.alignbytes'-byte boundary. */ - alignptr = (unsigned long) m->dummysubbase; - m->dummysub = (subseg *) - (alignptr + (unsigned long) m->subsegs.alignbytes - - (alignptr % (unsigned long) m->subsegs.alignbytes)); - /* Initialize the two adjoining subsegments to be the omnipresent */ - /* subsegment. These will eventually be changed by various bonding */ - /* operations, but their values don't really matter, as long as they */ - /* can legally be dereferenced. */ - m->dummysub[0] = (subseg) m->dummysub; - m->dummysub[1] = (subseg) m->dummysub; - /* Four NULL vertices. */ - m->dummysub[2] = (subseg) NULL; - m->dummysub[3] = (subseg) NULL; - m->dummysub[4] = (subseg) NULL; - m->dummysub[5] = (subseg) NULL; - /* Initialize the two adjoining triangles to be "outer space." */ - m->dummysub[6] = (subseg) m->dummytri; - m->dummysub[7] = (subseg) m->dummytri; - /* Set the boundary marker to zero. */ - * (int *) (m->dummysub + 8) = 0; - - /* Initialize the three adjoining subsegments of `dummytri' to be */ - /* the omnipresent subsegment. */ - m->dummytri[6] = (triangle) m->dummysub; - m->dummytri[7] = (triangle) m->dummysub; - m->dummytri[8] = (triangle) m->dummysub; - } -} - -/*****************************************************************************/ -/* */ -/* initializevertexpool() Calculate the size of the vertex data structure */ -/* and initialize its memory pool. */ -/* */ -/* This routine also computes the `vertexmarkindex' and `vertex2triindex' */ -/* indices used to find values within each vertex. */ -/* */ -/*****************************************************************************/ - -void initializevertexpool(struct mesh *m, struct behavior *b) -{ - int vertexsize; - - /* The index within each vertex at which the boundary marker is found, */ - /* followed by the vertex type. Ensure the vertex marker is aligned to */ - /* a sizeof(int)-byte address. */ - m->vertexmarkindex = ((m->mesh_dim + m->nextras) * sizeof(float) + - sizeof(int) - 1) / - sizeof(int); - vertexsize = (m->vertexmarkindex + 2) * sizeof(int); - if (b->poly) { - /* The index within each vertex at which a triangle pointer is found. */ - /* Ensure the pointer is aligned to a sizeof(triangle)-byte address. */ - m->vertex2triindex = (vertexsize + sizeof(triangle) - 1) / - sizeof(triangle); - vertexsize = (m->vertex2triindex + 1) * sizeof(triangle); - } - - /* Initialize the pool of vertices. */ - poolinit(&m->vertices, vertexsize, VERTEXPERBLOCK, - m->invertices > VERTEXPERBLOCK ? m->invertices : VERTEXPERBLOCK, - sizeof(float)); -} - -/*****************************************************************************/ -/* */ -/* initializetrisubpools() Calculate the sizes of the triangle and */ -/* subsegment data structures and initialize */ -/* their memory pools. */ -/* */ -/* This routine also computes the `highorderindex', `elemattribindex', and */ -/* `areaboundindex' indices used to find values within each triangle. */ -/* */ -/*****************************************************************************/ - -void initializetrisubpools(struct mesh *m, struct behavior *b) -{ - int trisize; - - /* The index within each triangle at which the extra nodes (above three) */ - /* associated with high order elements are found. There are three */ - /* pointers to other triangles, three pointers to corners, and possibly */ - /* three pointers to subsegments before the extra nodes. */ - m->highorderindex = 6 + (b->usesegments * 3); - /* The number of bytes occupied by a triangle. */ - trisize = ((b->order + 1) * (b->order + 2) / 2 + (m->highorderindex - 3)) * - sizeof(triangle); - /* The index within each triangle at which its attributes are found, */ - /* where the index is measured in floats. */ - m->elemattribindex = (trisize + sizeof(float) - 1) / sizeof(float); - /* The index within each triangle at which the maximum area constraint */ - /* is found, where the index is measured in floats. Note that if the */ - /* `regionattrib' flag is set, an additional attribute will be added. */ - m->areaboundindex = m->elemattribindex + m->eextras + b->regionattrib; - /* If triangle attributes or an area bound are needed, increase the number */ - /* of bytes occupied by a triangle. */ - if (b->vararea) { - trisize = (m->areaboundindex + 1) * sizeof(float); - } else if (m->eextras + b->regionattrib > 0) { - trisize = m->areaboundindex * sizeof(float); - } - /* If a Voronoi diagram or triangle neighbor graph is requested, make */ - /* sure there's room to store an integer index in each triangle. This */ - /* integer index can occupy the same space as the subsegment pointers */ - /* or attributes or area constraint or extra nodes. */ - if ((b->voronoi || b->neighbors) && - (trisize < 6 * sizeof(triangle) + sizeof(int))) { - trisize = 6 * sizeof(triangle) + sizeof(int); - } - - /* Having determined the memory size of a triangle, initialize the pool. */ - poolinit(&m->triangles, trisize, TRIPERBLOCK, - (2 * m->invertices - 2) > TRIPERBLOCK ? (2 * m->invertices - 2) : - TRIPERBLOCK, 4); - - if (b->usesegments) { - /* Initialize the pool of subsegments. Take into account all eight */ - /* pointers and one boundary marker. */ - poolinit(&m->subsegs, 8 * sizeof(triangle) + sizeof(int), - SUBSEGPERBLOCK, SUBSEGPERBLOCK, 4); - - /* Initialize the "outer space" triangle and omnipresent subsegment. */ - dummyinit(m, b, m->triangles.itembytes, m->subsegs.itembytes); - } else { - /* Initialize the "outer space" triangle. */ - dummyinit(m, b, m->triangles.itembytes, 0); - } -} - -/*****************************************************************************/ -/* */ -/* triangledealloc() Deallocate space for a triangle, marking it dead. */ -/* */ -/*****************************************************************************/ - -void triangledealloc(struct mesh *m, triangle *dyingtriangle) -{ - /* Mark the triangle as dead. This makes it possible to detect dead */ - /* triangles when traversing the list of all triangles. */ - killtri(dyingtriangle); - pooldealloc(&m->triangles, (int *) dyingtriangle); -} - -/*****************************************************************************/ -/* */ -/* triangletraverse() Traverse the triangles, skipping dead ones. */ -/* */ -/*****************************************************************************/ - -triangle *triangletraverse(struct mesh *m) -{ - triangle *newtriangle; - - do { - newtriangle = (triangle *) traverse(&m->triangles); - if (newtriangle == (triangle *) NULL) { - return (triangle *) NULL; - } - } while (deadtri(newtriangle)); /* Skip dead ones. */ - return newtriangle; -} - -/*****************************************************************************/ -/* */ -/* subsegdealloc() Deallocate space for a subsegment, marking it dead. */ -/* */ -/*****************************************************************************/ - -void subsegdealloc(struct mesh *m, subseg *dyingsubseg) -{ - /* Mark the subsegment as dead. This makes it possible to detect dead */ - /* subsegments when traversing the list of all subsegments. */ - killsubseg(dyingsubseg); - pooldealloc(&m->subsegs, (int *) dyingsubseg); -} - -/*****************************************************************************/ -/* */ -/* subsegtraverse() Traverse the subsegments, skipping dead ones. */ -/* */ -/*****************************************************************************/ - -subseg *subsegtraverse(struct mesh *m) -{ - subseg *newsubseg; - - do { - newsubseg = (subseg *) traverse(&m->subsegs); - if (newsubseg == (subseg *) NULL) { - return (subseg *) NULL; - } - } while (deadsubseg(newsubseg)); /* Skip dead ones. */ - return newsubseg; -} - -/*****************************************************************************/ -/* */ -/* vertexdealloc() Deallocate space for a vertex, marking it dead. */ -/* */ -/*****************************************************************************/ - -void vertexdealloc(struct mesh *m, vertex dyingvertex) -{ - /* Mark the vertex as dead. This makes it possible to detect dead */ - /* vertices when traversing the list of all vertices. */ - setvertextype(dyingvertex, DEADVERTEX); - pooldealloc(&m->vertices, (int *) dyingvertex); -} - -/*****************************************************************************/ -/* */ -/* vertextraverse() Traverse the vertices, skipping dead ones. */ -/* */ -/*****************************************************************************/ - -vertex vertextraverse(struct mesh *m) -{ - vertex newvertex; - - do { - newvertex = (vertex) traverse(&m->vertices); - if (newvertex == (vertex) NULL) { - return (vertex) NULL; - } - } while (vertextype(newvertex) == DEADVERTEX); /* Skip dead ones. */ - return newvertex; -} - -/*****************************************************************************/ -/* */ -/* getvertex() Get a specific vertex, by number, from the list. */ -/* */ -/* The first vertex is number 'firstnumber'. */ -/* */ -/* Note that this takes O(n) time (with a small constant, if VERTEXPERBLOCK */ -/* is large). I don't care to take the trouble to make it work in constant */ -/* time. */ -/* */ -/*****************************************************************************/ - -vertex getvertex(struct mesh *m, struct behavior *b, int number) -{ - int **getblock; - char *foundvertex; - unsigned long alignptr; - int current; - - getblock = m->vertices.firstblock; - current = b->firstnumber; - - /* Find the right block. */ - if (current + m->vertices.itemsfirstblock <= number) { - getblock = (int **) *getblock; - current += m->vertices.itemsfirstblock; - while (current + m->vertices.itemsperblock <= number) { - getblock = (int **) *getblock; - current += m->vertices.itemsperblock; - } - } - - /* Now find the right vertex. */ - alignptr = (unsigned long) (getblock + 1); - foundvertex = (char *) (alignptr + (unsigned long) m->vertices.alignbytes - - (alignptr % (unsigned long) m->vertices.alignbytes)); - return (vertex) (foundvertex + m->vertices.itembytes * (number - current)); -} - -/*****************************************************************************/ -/* */ -/* triangledeinit() Free all remaining allocated memory. */ -/* */ -/*****************************************************************************/ - -void triangledeinit(struct mesh *m, struct behavior *b) -{ - pooldeinit(&m->triangles); - trifree((int *) m->dummytribase); - if (b->usesegments) { - pooldeinit(&m->subsegs); - trifree((int *) m->dummysubbase); - } - pooldeinit(&m->vertices); -} - -/** **/ -/** **/ -/********* Memory management routines end here *********/ - -/********* Constructors begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* maketriangle() Create a new triangle with orientation zero. */ -/* */ -/*****************************************************************************/ - -void maketriangle(struct mesh *m, struct behavior *b, struct otri *newotri) -{ - int i; - - newotri->tri = (triangle *) poolalloc(&m->triangles); - /* Initialize the three adjoining triangles to be "outer space". */ - newotri->tri[0] = (triangle) m->dummytri; - newotri->tri[1] = (triangle) m->dummytri; - newotri->tri[2] = (triangle) m->dummytri; - /* Three NULL vertices. */ - newotri->tri[3] = (triangle) NULL; - newotri->tri[4] = (triangle) NULL; - newotri->tri[5] = (triangle) NULL; - if (b->usesegments) { - /* Initialize the three adjoining subsegments to be the omnipresent */ - /* subsegment. */ - newotri->tri[6] = (triangle) m->dummysub; - newotri->tri[7] = (triangle) m->dummysub; - newotri->tri[8] = (triangle) m->dummysub; - } - for (i = 0; i < m->eextras; i++) { - setelemattribute(*newotri, i, 0.0); - } - if (b->vararea) { - setareabound(*newotri, -1.0); - } - - newotri->orient = 0; -} - -/*****************************************************************************/ -/* */ -/* makesubseg() Create a new subsegment with orientation zero. */ -/* */ -/*****************************************************************************/ - -void makesubseg(struct mesh *m, struct osub *newsubseg) -{ - newsubseg->ss = (subseg *) poolalloc(&m->subsegs); - /* Initialize the two adjoining subsegments to be the omnipresent */ - /* subsegment. */ - newsubseg->ss[0] = (subseg) m->dummysub; - newsubseg->ss[1] = (subseg) m->dummysub; - /* Four NULL vertices. */ - newsubseg->ss[2] = (subseg) NULL; - newsubseg->ss[3] = (subseg) NULL; - newsubseg->ss[4] = (subseg) NULL; - newsubseg->ss[5] = (subseg) NULL; - /* Initialize the two adjoining triangles to be "outer space." */ - newsubseg->ss[6] = (subseg) m->dummytri; - newsubseg->ss[7] = (subseg) m->dummytri; - /* Set the boundary marker to zero. */ - setmark(*newsubseg, 0); - - newsubseg->ssorient = 0; -} - -/** **/ -/** **/ -/********* Constructors end here *********/ - -/********* Geometric primitives begin here *********/ -/** **/ -/** **/ - -/* The adaptive exact arithmetic geometric predicates implemented herein are */ -/* described in detail in my paper, "Adaptive Precision Floating-Point */ -/* Arithmetic and Fast Robust Geometric Predicates." See the header for a */ -/* full citation. */ - -/* Which of the following two methods of finding the absolute values is */ -/* fastest is compiler-dependent. A few compilers can inline and optimize */ -/* the fabs() call; but most will incur the overhead of a function call, */ -/* which is disastrously slow. A faster way on IEEE machines might be to */ -/* mask the appropriate bit, but that's difficult to do in C without */ -/* forcing the value to be stored to memory (rather than be kept in the */ -/* register to which the optimizer assigned it). */ - -#define Absolute(a) ((a) >= 0.0 ? (a) : -(a)) -/* #define Absolute(a) fabs(a) */ - -/* Many of the operations are broken up into two pieces, a main part that */ -/* performs an approximate operation, and a "tail" that computes the */ -/* roundoff error of that operation. */ -/* */ -/* The operations Fast_Two_Sum(), Fast_Two_Diff(), Two_Sum(), Two_Diff(), */ -/* Split(), and Two_Product() are all implemented as described in the */ -/* reference. Each of these macros requires certain variables to be */ -/* defined in the calling routine. The variables `bvirt', `c', `abig', */ -/* `_i', `_j', `_k', `_l', `_m', and `_n' are declared `INEXACT' because */ -/* they store the result of an operation that may incur roundoff error. */ -/* The input parameter `x' (or the highest numbered `x_' parameter) must */ -/* also be declared `INEXACT'. */ - -#define Fast_Two_Sum_Tail(a, b, x, y) \ - bvirt = x - a; \ - y = b - bvirt - -#define Fast_Two_Sum(a, b, x, y) \ - x = (float) (a + b); \ - Fast_Two_Sum_Tail(a, b, x, y) - -#define Two_Sum_Tail(a, b, x, y) \ - bvirt = (float) (x - a); \ - avirt = x - bvirt; \ - bround = b - bvirt; \ - around = a - avirt; \ - y = around + bround - -#define Two_Sum(a, b, x, y) \ - x = (float) (a + b); \ - Two_Sum_Tail(a, b, x, y) - -#define Two_Diff_Tail(a, b, x, y) \ - bvirt = (float) (a - x); \ - avirt = x + bvirt; \ - bround = bvirt - b; \ - around = a - avirt; \ - y = around + bround - -#define Two_Diff(a, b, x, y) \ - x = (float) (a - b); \ - Two_Diff_Tail(a, b, x, y) - -#define Split(a, ahi, alo) \ - c = (float) (splitter * a); \ - abig = (float) (c - a); \ - ahi = c - abig; \ - alo = a - ahi - -#define Two_Product_Tail(a, b, x, y) \ - Split(a, ahi, alo); \ - Split(b, bhi, blo); \ - err1 = x - (ahi * bhi); \ - err2 = err1 - (alo * bhi); \ - err3 = err2 - (ahi * blo); \ - y = (alo * blo) - err3 - -#define Two_Product(a, b, x, y) \ - x = (float) (a * b); \ - Two_Product_Tail(a, b, x, y) - -/* Two_Product_Presplit() is Two_Product() where one of the inputs has */ -/* already been split. Avoids redundant splitting. */ - -#define Two_Product_Presplit(a, b, bhi, blo, x, y) \ - x = (float) (a * b); \ - Split(a, ahi, alo); \ - err1 = x - (ahi * bhi); \ - err2 = err1 - (alo * bhi); \ - err3 = err2 - (ahi * blo); \ - y = (alo * blo) - err3 - -/* Square() can be done more quickly than Two_Product(). */ - -#define Square_Tail(a, x, y) \ - Split(a, ahi, alo); \ - err1 = x - (ahi * ahi); \ - err3 = err1 - ((ahi + ahi) * alo); \ - y = (alo * alo) - err3 - -#define Square(a, x, y) \ - x = (float) (a * a); \ - Square_Tail(a, x, y) - -/* Macros for summing expansions of various fixed lengths. These are all */ -/* unrolled versions of Expansion_Sum(). */ - -#define Two_One_Sum(a1, a0, b, x2, x1, x0) \ - Two_Sum(a0, b , _i, x0); \ - Two_Sum(a1, _i, x2, x1) - -#define Two_One_Diff(a1, a0, b, x2, x1, x0) \ - Two_Diff(a0, b , _i, x0); \ - Two_Sum( a1, _i, x2, x1) - -#define Two_Two_Sum(a1, a0, b1, b0, x3, x2, x1, x0) \ - Two_One_Sum(a1, a0, b0, _j, _0, x0); \ - Two_One_Sum(_j, _0, b1, x3, x2, x1) - -#define Two_Two_Diff(a1, a0, b1, b0, x3, x2, x1, x0) \ - Two_One_Diff(a1, a0, b0, _j, _0, x0); \ - Two_One_Diff(_j, _0, b1, x3, x2, x1) - -/* Macro for multiplying a two-component expansion by a single component. */ - -#define Two_One_Product(a1, a0, b, x3, x2, x1, x0) \ - Split(b, bhi, blo); \ - Two_Product_Presplit(a0, b, bhi, blo, _i, x0); \ - Two_Product_Presplit(a1, b, bhi, blo, _j, _0); \ - Two_Sum(_i, _0, _k, x1); \ - Fast_Two_Sum(_j, _k, x3, x2) - -/*****************************************************************************/ -/* */ -/* exactinit() Initialize the variables used for exact arithmetic. */ -/* */ -/* `epsilon' is the largest power of two such that 1.0 + epsilon = 1.0 in */ -/* floating-point arithmetic. `epsilon' bounds the relative roundoff */ -/* error. It is used for floating-point error analysis. */ -/* */ -/* `splitter' is used to split floating-point numbers into two half- */ -/* length significands for exact multiplication. */ -/* */ -/* I imagine that a highly optimizing compiler might be too smart for its */ -/* own good, and somehow cause this routine to fail, if it pretends that */ -/* floating-point arithmetic is too much like real arithmetic. */ -/* */ -/* Don't change this routine unless you fully understand it. */ -/* */ -/*****************************************************************************/ - -void exactinit() -{ - float half; - float check, lastcheck; - int every_other; - every_other = 1; - half = 0.5; - epsilon = 1.0; - splitter = 1.0; - check = 1.0; - /* Repeatedly divide `epsilon' by two until it is too small to add to */ - /* one without causing roundoff. (Also check if the sum is equal to */ - /* the previous sum, for machines that round up instead of using exact */ - /* rounding. Not that these routines will work on such machines.) */ - do { - lastcheck = check; - epsilon *= half; - if (every_other) { - splitter *= 2.0; - } - every_other = !every_other; - check = 1.0 + epsilon; - } while ((check != 1.0) && (check != lastcheck)); - splitter += 1.0; - /* Error bounds for orientation and incircle tests. */ - resulterrbound = (3.0 + 8.0 * epsilon) * epsilon; - ccwerrboundA = (3.0 + 16.0 * epsilon) * epsilon; - ccwerrboundB = (2.0 + 12.0 * epsilon) * epsilon; - ccwerrboundC = (9.0 + 64.0 * epsilon) * epsilon * epsilon; - iccerrboundA = (10.0 + 96.0 * epsilon) * epsilon; - iccerrboundB = (4.0 + 48.0 * epsilon) * epsilon; - iccerrboundC = (44.0 + 576.0 * epsilon) * epsilon * epsilon; - o3derrboundA = (7.0 + 56.0 * epsilon) * epsilon; - o3derrboundB = (3.0 + 28.0 * epsilon) * epsilon; - o3derrboundC = (26.0 + 288.0 * epsilon) * epsilon * epsilon; -} - -/*****************************************************************************/ -/* */ -/* fast_expansion_sum_zeroelim() Sum two expansions, eliminating zero */ -/* components from the output expansion. */ -/* */ -/* Sets h = e + f. See my Robust Predicates paper for details. */ -/* */ -/* If round-to-even is used (as with IEEE 754), maintains the strongly */ -/* nonoverlapping property. (That is, if e is strongly nonoverlapping, h */ -/* will be also.) Does NOT maintain the nonoverlapping or nonadjacent */ -/* properties. */ -/* */ -/*****************************************************************************/ - -int fast_expansion_sum_zeroelim(int elen, float *e, int flen, float *f, float *h) -{ - float Q; - float Qnew; - float hh; - float bvirt; - float avirt, bround, around; - int eindex, findex, hindex; - float enow, fnow; - - enow = e[0]; - fnow = f[0]; - eindex = findex = 0; - if ((fnow > enow) == (fnow > -enow)) { - Q = enow; - enow = e[++eindex]; - } else { - Q = fnow; - fnow = f[++findex]; - } - hindex = 0; - if ((eindex < elen) && (findex < flen)) { - if ((fnow > enow) == (fnow > -enow)) { - Fast_Two_Sum(enow, Q, Qnew, hh); - enow = e[++eindex]; - } else { - Fast_Two_Sum(fnow, Q, Qnew, hh); - fnow = f[++findex]; - } - Q = Qnew; - if (hh != 0.0) { - h[hindex++] = hh; - } - while ((eindex < elen) && (findex < flen)) { - if ((fnow > enow) == (fnow > -enow)) { - Two_Sum(Q, enow, Qnew, hh); - enow = e[++eindex]; - } else { - Two_Sum(Q, fnow, Qnew, hh); - fnow = f[++findex]; - } - Q = Qnew; - if (hh != 0.0) { - h[hindex++] = hh; - } - } - } - while (eindex < elen) { - Two_Sum(Q, enow, Qnew, hh); - enow = e[++eindex]; - Q = Qnew; - if (hh != 0.0) { - h[hindex++] = hh; - } - } - while (findex < flen) { - Two_Sum(Q, fnow, Qnew, hh); - fnow = f[++findex]; - Q = Qnew; - if (hh != 0.0) { - h[hindex++] = hh; - } - } - if ((Q != 0.0) || (hindex == 0)) { - h[hindex++] = Q; - } - return hindex; -} - -/*****************************************************************************/ -/* */ -/* scale_expansion_zeroelim() Multiply an expansion by a scalar, */ -/* eliminating zero components from the */ -/* output expansion. */ -/* */ -/* Sets h = be. See my Robust Predicates paper for details. */ -/* */ -/* Maintains the nonoverlapping property. If round-to-even is used (as */ -/* with IEEE 754), maintains the strongly nonoverlapping and nonadjacent */ -/* properties as well. (That is, if e has one of these properties, so */ -/* will h.) */ -/* */ -/*****************************************************************************/ - -int scale_expansion_zeroelim(int elen, float *e, float b, float *h) -{ - float Q, sum; - float hh; - float product1; - float product0; - int eindex, hindex; - float enow; - float bvirt; - float avirt, bround, around; - float c; - float abig; - float ahi, alo, bhi, blo; - float err1, err2, err3; - - Split(b, bhi, blo); - Two_Product_Presplit(e[0], b, bhi, blo, Q, hh); - hindex = 0; - if (hh != 0) { - h[hindex++] = hh; - } - for (eindex = 1; eindex < elen; eindex++) { - enow = e[eindex]; - Two_Product_Presplit(enow, b, bhi, blo, product1, product0); - Two_Sum(Q, product0, sum, hh); - if (hh != 0) { - h[hindex++] = hh; - } - Fast_Two_Sum(product1, sum, Q, hh); - if (hh != 0) { - h[hindex++] = hh; - } - } - if ((Q != 0.0) || (hindex == 0)) { - h[hindex++] = Q; - } - return hindex; -} - -/*****************************************************************************/ -/* */ -/* estimate() Produce a one-word estimate of an expansion's value. */ -/* */ -/* See my Robust Predicates paper for details. */ -/* */ -/*****************************************************************************/ - -float estimate(int elen, float *e) -{ - float Q; - int eindex; - Q = e[0]; - for (eindex = 1; eindex < elen; eindex++) { - Q += e[eindex]; - } - return Q; -} - -/*****************************************************************************/ -/* */ -/* counterclockwise() Return a positive value if the points pa, pb, and */ -/* pc occur in counterclockwise order; a negative */ -/* value if they occur in clockwise order; and zero */ -/* if they are collinear. The result is also a rough */ -/* approximation of twice the signed area of the */ -/* triangle defined by the three points. */ -/* */ -/* Uses exact arithmetic if necessary to ensure a correct answer. The */ -/* result returned is the determinant of a matrix. This determinant is */ -/* computed adaptively, in the sense that exact arithmetic is used only to */ -/* the degree it is needed to ensure that the returned value has the */ -/* correct sign. Hence, this function is usually quite fast, but will run */ -/* more slowly when the input points are collinear or nearly so. */ -/* */ -/* See my Robust Predicates paper for details. */ -/* */ -/*****************************************************************************/ - -float counterclockwiseadapt(vertex pa, vertex pb, vertex pc, float detsum) -{ - float acx, acy, bcx, bcy; - float acxtail, acytail, bcxtail, bcytail; - float detleft, detright; - float detlefttail, detrighttail; - float det, errbound; - float B[4], C1[8], C2[12], D[16]; - float B3; - int C1length, C2length, Dlength; - float u[4]; - float u3; - float s1, t1; - float s0, t0; - - float bvirt; - float avirt, bround, around; - float c; - float abig; - float ahi, alo, bhi, blo; - float err1, err2, err3; - float _i, _j; - float _0; - - acx = (float) (pa[0] - pc[0]); - bcx = (float) (pb[0] - pc[0]); - acy = (float) (pa[1] - pc[1]); - bcy = (float) (pb[1] - pc[1]); - - Two_Product(acx, bcy, detleft, detlefttail); - Two_Product(acy, bcx, detright, detrighttail); - - Two_Two_Diff(detleft, detlefttail, detright, detrighttail, - B3, B[2], B[1], B[0]); - B[3] = B3; - - det = estimate(4, B); - errbound = ccwerrboundB * detsum; - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - Two_Diff_Tail(pa[0], pc[0], acx, acxtail); - Two_Diff_Tail(pb[0], pc[0], bcx, bcxtail); - Two_Diff_Tail(pa[1], pc[1], acy, acytail); - Two_Diff_Tail(pb[1], pc[1], bcy, bcytail); - - if ((acxtail == 0.0) && (acytail == 0.0) - && (bcxtail == 0.0) && (bcytail == 0.0)) { - return det; - } - - errbound = ccwerrboundC * detsum + resulterrbound * Absolute(det); - det += (acx * bcytail + bcy * acxtail) - - (acy * bcxtail + bcx * acytail); - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - Two_Product(acxtail, bcy, s1, s0); - Two_Product(acytail, bcx, t1, t0); - Two_Two_Diff(s1, s0, t1, t0, u3, u[2], u[1], u[0]); - u[3] = u3; - C1length = fast_expansion_sum_zeroelim(4, B, 4, u, C1); - - Two_Product(acx, bcytail, s1, s0); - Two_Product(acy, bcxtail, t1, t0); - Two_Two_Diff(s1, s0, t1, t0, u3, u[2], u[1], u[0]); - u[3] = u3; - C2length = fast_expansion_sum_zeroelim(C1length, C1, 4, u, C2); - - Two_Product(acxtail, bcytail, s1, s0); - Two_Product(acytail, bcxtail, t1, t0); - Two_Two_Diff(s1, s0, t1, t0, u3, u[2], u[1], u[0]); - u[3] = u3; - Dlength = fast_expansion_sum_zeroelim(C2length, C2, 4, u, D); - - return(D[Dlength - 1]); -} - -float counterclockwise(struct mesh *m, struct behavior *b, - vertex pa, vertex pb, vertex pc) -{ - float detleft, detright, det; - float detsum, errbound; - - m->counterclockcount++; - - detleft = (pa[0] - pc[0]) * (pb[1] - pc[1]); - detright = (pa[1] - pc[1]) * (pb[0] - pc[0]); - det = detleft - detright; - - if (b->noexact) { - return det; - } - - if (detleft > 0.0) { - if (detright <= 0.0) { - return det; - } else { - detsum = detleft + detright; - } - } else if (detleft < 0.0) { - if (detright >= 0.0) { - return det; - } else { - detsum = -detleft - detright; - } - } else { - return det; - } - - errbound = ccwerrboundA * detsum; - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - return counterclockwiseadapt(pa, pb, pc, detsum); -} - -/*****************************************************************************/ -/* */ -/* incircle() Return a positive value if the point pd lies inside the */ -/* circle passing through pa, pb, and pc; a negative value if */ -/* it lies outside; and zero if the four points are cocircular.*/ -/* The points pa, pb, and pc must be in counterclockwise */ -/* order, or the sign of the result will be reversed. */ -/* */ -/* Uses exact arithmetic if necessary to ensure a correct answer. The */ -/* result returned is the determinant of a matrix. This determinant is */ -/* computed adaptively, in the sense that exact arithmetic is used only to */ -/* the degree it is needed to ensure that the returned value has the */ -/* correct sign. Hence, this function is usually quite fast, but will run */ -/* more slowly when the input points are cocircular or nearly so. */ -/* */ -/* See my Robust Predicates paper for details. */ -/* */ -/*****************************************************************************/ - -float incircleadapt(vertex pa, vertex pb, vertex pc, vertex pd, float permanent) -{ - float adx, bdx, cdx, ady, bdy, cdy; - float det, errbound; - - float bdxcdy1, cdxbdy1, cdxady1, adxcdy1, adxbdy1, bdxady1; - float bdxcdy0, cdxbdy0, cdxady0, adxcdy0, adxbdy0, bdxady0; - float bc[4], ca[4], ab[4]; - float bc3, ca3, ab3; - float axbc[8], axxbc[16], aybc[8], ayybc[16], adet[32]; - int axbclen, axxbclen, aybclen, ayybclen, alen; - float bxca[8], bxxca[16], byca[8], byyca[16], bdet[32]; - int bxcalen, bxxcalen, bycalen, byycalen, blen; - float cxab[8], cxxab[16], cyab[8], cyyab[16], cdet[32]; - int cxablen, cxxablen, cyablen, cyyablen, clen; - float abdet[64]; - int ablen; - float fin1[1152], fin2[1152]; - float *finnow, *finother, *finswap; - int finlength; - - float adxtail, bdxtail, cdxtail, adytail, bdytail, cdytail; - float adxadx1, adyady1, bdxbdx1, bdybdy1, cdxcdx1, cdycdy1; - float adxadx0, adyady0, bdxbdx0, bdybdy0, cdxcdx0, cdycdy0; - float aa[4], bb[4], cc[4]; - float aa3, bb3, cc3; - float ti1, tj1; - float ti0, tj0; - float u[4], v[4]; - float u3, v3; - float temp8[8], temp16a[16], temp16b[16], temp16c[16]; - float temp32a[32], temp32b[32], temp48[48], temp64[64]; - int temp8len, temp16alen, temp16blen, temp16clen; - int temp32alen, temp32blen, temp48len, temp64len; - float axtbb[8], axtcc[8], aytbb[8], aytcc[8]; - int axtbblen, axtcclen, aytbblen, aytcclen; - float bxtaa[8], bxtcc[8], bytaa[8], bytcc[8]; - int bxtaalen, bxtcclen, bytaalen, bytcclen; - float cxtaa[8], cxtbb[8], cytaa[8], cytbb[8]; - int cxtaalen, cxtbblen, cytaalen, cytbblen; - float axtbc[8], aytbc[8], bxtca[8], bytca[8], cxtab[8], cytab[8]; - int axtbclen, aytbclen, bxtcalen, bytcalen, cxtablen, cytablen; - float axtbct[16], aytbct[16], bxtcat[16], bytcat[16], cxtabt[16], cytabt[16]; - int axtbctlen, aytbctlen, bxtcatlen, bytcatlen, cxtabtlen, cytabtlen; - float axtbctt[8], aytbctt[8], bxtcatt[8]; - float bytcatt[8], cxtabtt[8], cytabtt[8]; - int axtbcttlen, aytbcttlen, bxtcattlen, bytcattlen, cxtabttlen, cytabttlen; - float abt[8], bct[8], cat[8]; - int abtlen, bctlen, catlen; - float abtt[4], bctt[4], catt[4]; - int abttlen, bcttlen, cattlen; - float abtt3, bctt3, catt3; - float negate; - - float bvirt; - float avirt, bround, around; - float c; - float abig; - float ahi, alo, bhi, blo; - float err1, err2, err3; - float _i, _j; - float _0; - - adx = (float) (pa[0] - pd[0]); - bdx = (float) (pb[0] - pd[0]); - cdx = (float) (pc[0] - pd[0]); - ady = (float) (pa[1] - pd[1]); - bdy = (float) (pb[1] - pd[1]); - cdy = (float) (pc[1] - pd[1]); - - Two_Product(bdx, cdy, bdxcdy1, bdxcdy0); - Two_Product(cdx, bdy, cdxbdy1, cdxbdy0); - Two_Two_Diff(bdxcdy1, bdxcdy0, cdxbdy1, cdxbdy0, bc3, bc[2], bc[1], bc[0]); - bc[3] = bc3; - axbclen = scale_expansion_zeroelim(4, bc, adx, axbc); - axxbclen = scale_expansion_zeroelim(axbclen, axbc, adx, axxbc); - aybclen = scale_expansion_zeroelim(4, bc, ady, aybc); - ayybclen = scale_expansion_zeroelim(aybclen, aybc, ady, ayybc); - alen = fast_expansion_sum_zeroelim(axxbclen, axxbc, ayybclen, ayybc, adet); - - Two_Product(cdx, ady, cdxady1, cdxady0); - Two_Product(adx, cdy, adxcdy1, adxcdy0); - Two_Two_Diff(cdxady1, cdxady0, adxcdy1, adxcdy0, ca3, ca[2], ca[1], ca[0]); - ca[3] = ca3; - bxcalen = scale_expansion_zeroelim(4, ca, bdx, bxca); - bxxcalen = scale_expansion_zeroelim(bxcalen, bxca, bdx, bxxca); - bycalen = scale_expansion_zeroelim(4, ca, bdy, byca); - byycalen = scale_expansion_zeroelim(bycalen, byca, bdy, byyca); - blen = fast_expansion_sum_zeroelim(bxxcalen, bxxca, byycalen, byyca, bdet); - - Two_Product(adx, bdy, adxbdy1, adxbdy0); - Two_Product(bdx, ady, bdxady1, bdxady0); - Two_Two_Diff(adxbdy1, adxbdy0, bdxady1, bdxady0, ab3, ab[2], ab[1], ab[0]); - ab[3] = ab3; - cxablen = scale_expansion_zeroelim(4, ab, cdx, cxab); - cxxablen = scale_expansion_zeroelim(cxablen, cxab, cdx, cxxab); - cyablen = scale_expansion_zeroelim(4, ab, cdy, cyab); - cyyablen = scale_expansion_zeroelim(cyablen, cyab, cdy, cyyab); - clen = fast_expansion_sum_zeroelim(cxxablen, cxxab, cyyablen, cyyab, cdet); - - ablen = fast_expansion_sum_zeroelim(alen, adet, blen, bdet, abdet); - finlength = fast_expansion_sum_zeroelim(ablen, abdet, clen, cdet, fin1); - - det = estimate(finlength, fin1); - errbound = iccerrboundB * permanent; - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - Two_Diff_Tail(pa[0], pd[0], adx, adxtail); - Two_Diff_Tail(pa[1], pd[1], ady, adytail); - Two_Diff_Tail(pb[0], pd[0], bdx, bdxtail); - Two_Diff_Tail(pb[1], pd[1], bdy, bdytail); - Two_Diff_Tail(pc[0], pd[0], cdx, cdxtail); - Two_Diff_Tail(pc[1], pd[1], cdy, cdytail); - if ((adxtail == 0.0) && (bdxtail == 0.0) && (cdxtail == 0.0) - && (adytail == 0.0) && (bdytail == 0.0) && (cdytail == 0.0)) { - return det; - } - - errbound = iccerrboundC * permanent + resulterrbound * Absolute(det); - det += ((adx * adx + ady * ady) * ((bdx * cdytail + cdy * bdxtail) - - (bdy * cdxtail + cdx * bdytail)) - + 2.0 * (adx * adxtail + ady * adytail) * (bdx * cdy - bdy * cdx)) - + ((bdx * bdx + bdy * bdy) * ((cdx * adytail + ady * cdxtail) - - (cdy * adxtail + adx * cdytail)) - + 2.0 * (bdx * bdxtail + bdy * bdytail) * (cdx * ady - cdy * adx)) - + ((cdx * cdx + cdy * cdy) * ((adx * bdytail + bdy * adxtail) - - (ady * bdxtail + bdx * adytail)) - + 2.0 * (cdx * cdxtail + cdy * cdytail) * (adx * bdy - ady * bdx)); - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - finnow = fin1; - finother = fin2; - - if ((bdxtail != 0.0) || (bdytail != 0.0) - || (cdxtail != 0.0) || (cdytail != 0.0)) { - Square(adx, adxadx1, adxadx0); - Square(ady, adyady1, adyady0); - Two_Two_Sum(adxadx1, adxadx0, adyady1, adyady0, aa3, aa[2], aa[1], aa[0]); - aa[3] = aa3; - } - if ((cdxtail != 0.0) || (cdytail != 0.0) - || (adxtail != 0.0) || (adytail != 0.0)) { - Square(bdx, bdxbdx1, bdxbdx0); - Square(bdy, bdybdy1, bdybdy0); - Two_Two_Sum(bdxbdx1, bdxbdx0, bdybdy1, bdybdy0, bb3, bb[2], bb[1], bb[0]); - bb[3] = bb3; - } - if ((adxtail != 0.0) || (adytail != 0.0) - || (bdxtail != 0.0) || (bdytail != 0.0)) { - Square(cdx, cdxcdx1, cdxcdx0); - Square(cdy, cdycdy1, cdycdy0); - Two_Two_Sum(cdxcdx1, cdxcdx0, cdycdy1, cdycdy0, cc3, cc[2], cc[1], cc[0]); - cc[3] = cc3; - } - - if (adxtail != 0.0) { - axtbclen = scale_expansion_zeroelim(4, bc, adxtail, axtbc); - temp16alen = scale_expansion_zeroelim(axtbclen, axtbc, 2.0 * adx, - temp16a); - - axtcclen = scale_expansion_zeroelim(4, cc, adxtail, axtcc); - temp16blen = scale_expansion_zeroelim(axtcclen, axtcc, bdy, temp16b); - - axtbblen = scale_expansion_zeroelim(4, bb, adxtail, axtbb); - temp16clen = scale_expansion_zeroelim(axtbblen, axtbb, -cdy, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (adytail != 0.0) { - aytbclen = scale_expansion_zeroelim(4, bc, adytail, aytbc); - temp16alen = scale_expansion_zeroelim(aytbclen, aytbc, 2.0 * ady, - temp16a); - - aytbblen = scale_expansion_zeroelim(4, bb, adytail, aytbb); - temp16blen = scale_expansion_zeroelim(aytbblen, aytbb, cdx, temp16b); - - aytcclen = scale_expansion_zeroelim(4, cc, adytail, aytcc); - temp16clen = scale_expansion_zeroelim(aytcclen, aytcc, -bdx, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdxtail != 0.0) { - bxtcalen = scale_expansion_zeroelim(4, ca, bdxtail, bxtca); - temp16alen = scale_expansion_zeroelim(bxtcalen, bxtca, 2.0 * bdx, - temp16a); - - bxtaalen = scale_expansion_zeroelim(4, aa, bdxtail, bxtaa); - temp16blen = scale_expansion_zeroelim(bxtaalen, bxtaa, cdy, temp16b); - - bxtcclen = scale_expansion_zeroelim(4, cc, bdxtail, bxtcc); - temp16clen = scale_expansion_zeroelim(bxtcclen, bxtcc, -ady, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdytail != 0.0) { - bytcalen = scale_expansion_zeroelim(4, ca, bdytail, bytca); - temp16alen = scale_expansion_zeroelim(bytcalen, bytca, 2.0 * bdy, - temp16a); - - bytcclen = scale_expansion_zeroelim(4, cc, bdytail, bytcc); - temp16blen = scale_expansion_zeroelim(bytcclen, bytcc, adx, temp16b); - - bytaalen = scale_expansion_zeroelim(4, aa, bdytail, bytaa); - temp16clen = scale_expansion_zeroelim(bytaalen, bytaa, -cdx, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdxtail != 0.0) { - cxtablen = scale_expansion_zeroelim(4, ab, cdxtail, cxtab); - temp16alen = scale_expansion_zeroelim(cxtablen, cxtab, 2.0 * cdx, - temp16a); - - cxtbblen = scale_expansion_zeroelim(4, bb, cdxtail, cxtbb); - temp16blen = scale_expansion_zeroelim(cxtbblen, cxtbb, ady, temp16b); - - cxtaalen = scale_expansion_zeroelim(4, aa, cdxtail, cxtaa); - temp16clen = scale_expansion_zeroelim(cxtaalen, cxtaa, -bdy, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdytail != 0.0) { - cytablen = scale_expansion_zeroelim(4, ab, cdytail, cytab); - temp16alen = scale_expansion_zeroelim(cytablen, cytab, 2.0 * cdy, - temp16a); - - cytaalen = scale_expansion_zeroelim(4, aa, cdytail, cytaa); - temp16blen = scale_expansion_zeroelim(cytaalen, cytaa, bdx, temp16b); - - cytbblen = scale_expansion_zeroelim(4, bb, cdytail, cytbb); - temp16clen = scale_expansion_zeroelim(cytbblen, cytbb, -adx, temp16c); - - temp32alen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16clen, temp16c, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - if ((adxtail != 0.0) || (adytail != 0.0)) { - if ((bdxtail != 0.0) || (bdytail != 0.0) - || (cdxtail != 0.0) || (cdytail != 0.0)) { - Two_Product(bdxtail, cdy, ti1, ti0); - Two_Product(bdx, cdytail, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0]); - u[3] = u3; - negate = -bdy; - Two_Product(cdxtail, negate, ti1, ti0); - negate = -bdytail; - Two_Product(cdx, negate, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0]); - v[3] = v3; - bctlen = fast_expansion_sum_zeroelim(4, u, 4, v, bct); - - Two_Product(bdxtail, cdytail, ti1, ti0); - Two_Product(cdxtail, bdytail, tj1, tj0); - Two_Two_Diff(ti1, ti0, tj1, tj0, bctt3, bctt[2], bctt[1], bctt[0]); - bctt[3] = bctt3; - bcttlen = 4; - } else { - bct[0] = 0.0; - bctlen = 1; - bctt[0] = 0.0; - bcttlen = 1; - } - - if (adxtail != 0.0) { - temp16alen = scale_expansion_zeroelim(axtbclen, axtbc, adxtail, temp16a); - axtbctlen = scale_expansion_zeroelim(bctlen, bct, adxtail, axtbct); - temp32alen = scale_expansion_zeroelim(axtbctlen, axtbct, 2.0 * adx, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - if (bdytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, cc, adxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, bdytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, bb, -adxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, cdytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - temp32alen = scale_expansion_zeroelim(axtbctlen, axtbct, adxtail, - temp32a); - axtbcttlen = scale_expansion_zeroelim(bcttlen, bctt, adxtail, axtbctt); - temp16alen = scale_expansion_zeroelim(axtbcttlen, axtbctt, 2.0 * adx, - temp16a); - temp16blen = scale_expansion_zeroelim(axtbcttlen, axtbctt, adxtail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (adytail != 0.0) { - temp16alen = scale_expansion_zeroelim(aytbclen, aytbc, adytail, temp16a); - aytbctlen = scale_expansion_zeroelim(bctlen, bct, adytail, aytbct); - temp32alen = scale_expansion_zeroelim(aytbctlen, aytbct, 2.0 * ady, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - - - temp32alen = scale_expansion_zeroelim(aytbctlen, aytbct, adytail, - temp32a); - aytbcttlen = scale_expansion_zeroelim(bcttlen, bctt, adytail, aytbctt); - temp16alen = scale_expansion_zeroelim(aytbcttlen, aytbctt, 2.0 * ady, - temp16a); - temp16blen = scale_expansion_zeroelim(aytbcttlen, aytbctt, adytail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - if ((bdxtail != 0.0) || (bdytail != 0.0)) { - if ((cdxtail != 0.0) || (cdytail != 0.0) - || (adxtail != 0.0) || (adytail != 0.0)) { - Two_Product(cdxtail, ady, ti1, ti0); - Two_Product(cdx, adytail, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0]); - u[3] = u3; - negate = -cdy; - Two_Product(adxtail, negate, ti1, ti0); - negate = -cdytail; - Two_Product(adx, negate, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0]); - v[3] = v3; - catlen = fast_expansion_sum_zeroelim(4, u, 4, v, cat); - - Two_Product(cdxtail, adytail, ti1, ti0); - Two_Product(adxtail, cdytail, tj1, tj0); - Two_Two_Diff(ti1, ti0, tj1, tj0, catt3, catt[2], catt[1], catt[0]); - catt[3] = catt3; - cattlen = 4; - } else { - cat[0] = 0.0; - catlen = 1; - catt[0] = 0.0; - cattlen = 1; - } - - if (bdxtail != 0.0) { - temp16alen = scale_expansion_zeroelim(bxtcalen, bxtca, bdxtail, temp16a); - bxtcatlen = scale_expansion_zeroelim(catlen, cat, bdxtail, bxtcat); - temp32alen = scale_expansion_zeroelim(bxtcatlen, bxtcat, 2.0 * bdx, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - if (cdytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, aa, bdxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, cdytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (adytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, cc, -bdxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, adytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - temp32alen = scale_expansion_zeroelim(bxtcatlen, bxtcat, bdxtail, - temp32a); - bxtcattlen = scale_expansion_zeroelim(cattlen, catt, bdxtail, bxtcatt); - temp16alen = scale_expansion_zeroelim(bxtcattlen, bxtcatt, 2.0 * bdx, - temp16a); - temp16blen = scale_expansion_zeroelim(bxtcattlen, bxtcatt, bdxtail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdytail != 0.0) { - temp16alen = scale_expansion_zeroelim(bytcalen, bytca, bdytail, temp16a); - bytcatlen = scale_expansion_zeroelim(catlen, cat, bdytail, bytcat); - temp32alen = scale_expansion_zeroelim(bytcatlen, bytcat, 2.0 * bdy, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - - - temp32alen = scale_expansion_zeroelim(bytcatlen, bytcat, bdytail, - temp32a); - bytcattlen = scale_expansion_zeroelim(cattlen, catt, bdytail, bytcatt); - temp16alen = scale_expansion_zeroelim(bytcattlen, bytcatt, 2.0 * bdy, - temp16a); - temp16blen = scale_expansion_zeroelim(bytcattlen, bytcatt, bdytail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - if ((cdxtail != 0.0) || (cdytail != 0.0)) { - if ((adxtail != 0.0) || (adytail != 0.0) - || (bdxtail != 0.0) || (bdytail != 0.0)) { - Two_Product(adxtail, bdy, ti1, ti0); - Two_Product(adx, bdytail, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, u3, u[2], u[1], u[0]); - u[3] = u3; - negate = -ady; - Two_Product(bdxtail, negate, ti1, ti0); - negate = -adytail; - Two_Product(bdx, negate, tj1, tj0); - Two_Two_Sum(ti1, ti0, tj1, tj0, v3, v[2], v[1], v[0]); - v[3] = v3; - abtlen = fast_expansion_sum_zeroelim(4, u, 4, v, abt); - - Two_Product(adxtail, bdytail, ti1, ti0); - Two_Product(bdxtail, adytail, tj1, tj0); - Two_Two_Diff(ti1, ti0, tj1, tj0, abtt3, abtt[2], abtt[1], abtt[0]); - abtt[3] = abtt3; - abttlen = 4; - } else { - abt[0] = 0.0; - abtlen = 1; - abtt[0] = 0.0; - abttlen = 1; - } - - if (cdxtail != 0.0) { - temp16alen = scale_expansion_zeroelim(cxtablen, cxtab, cdxtail, temp16a); - cxtabtlen = scale_expansion_zeroelim(abtlen, abt, cdxtail, cxtabt); - temp32alen = scale_expansion_zeroelim(cxtabtlen, cxtabt, 2.0 * cdx, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - if (adytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, bb, cdxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, adytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdytail != 0.0) { - temp8len = scale_expansion_zeroelim(4, aa, -cdxtail, temp8); - temp16alen = scale_expansion_zeroelim(temp8len, temp8, bdytail, - temp16a); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp16alen, - temp16a, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - temp32alen = scale_expansion_zeroelim(cxtabtlen, cxtabt, cdxtail, - temp32a); - cxtabttlen = scale_expansion_zeroelim(abttlen, abtt, cdxtail, cxtabtt); - temp16alen = scale_expansion_zeroelim(cxtabttlen, cxtabtt, 2.0 * cdx, - temp16a); - temp16blen = scale_expansion_zeroelim(cxtabttlen, cxtabtt, cdxtail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdytail != 0.0) { - temp16alen = scale_expansion_zeroelim(cytablen, cytab, cdytail, temp16a); - cytabtlen = scale_expansion_zeroelim(abtlen, abt, cdytail, cytabt); - temp32alen = scale_expansion_zeroelim(cytabtlen, cytabt, 2.0 * cdy, - temp32a); - temp48len = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp32alen, temp32a, temp48); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp48len, - temp48, finother); - finswap = finnow; finnow = finother; finother = finswap; - - - temp32alen = scale_expansion_zeroelim(cytabtlen, cytabt, cdytail, - temp32a); - cytabttlen = scale_expansion_zeroelim(abttlen, abtt, cdytail, cytabtt); - temp16alen = scale_expansion_zeroelim(cytabttlen, cytabtt, 2.0 * cdy, - temp16a); - temp16blen = scale_expansion_zeroelim(cytabttlen, cytabtt, cdytail, - temp16b); - temp32blen = fast_expansion_sum_zeroelim(temp16alen, temp16a, - temp16blen, temp16b, temp32b); - temp64len = fast_expansion_sum_zeroelim(temp32alen, temp32a, - temp32blen, temp32b, temp64); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, temp64len, - temp64, finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - - return finnow[finlength - 1]; -} - -float incircle(struct mesh *m, struct behavior *b, - vertex pa, vertex pb, vertex pc, vertex pd) -{ - float adx, bdx, cdx, ady, bdy, cdy; - float bdxcdy, cdxbdy, cdxady, adxcdy, adxbdy, bdxady; - float alift, blift, clift; - float det; - float permanent, errbound; - - m->incirclecount++; - - adx = pa[0] - pd[0]; - bdx = pb[0] - pd[0]; - cdx = pc[0] - pd[0]; - ady = pa[1] - pd[1]; - bdy = pb[1] - pd[1]; - cdy = pc[1] - pd[1]; - - bdxcdy = bdx * cdy; - cdxbdy = cdx * bdy; - alift = adx * adx + ady * ady; - - cdxady = cdx * ady; - adxcdy = adx * cdy; - blift = bdx * bdx + bdy * bdy; - - adxbdy = adx * bdy; - bdxady = bdx * ady; - clift = cdx * cdx + cdy * cdy; - - det = alift * (bdxcdy - cdxbdy) - + blift * (cdxady - adxcdy) - + clift * (adxbdy - bdxady); - - if (b->noexact) { - return det; - } - - permanent = (Absolute(bdxcdy) + Absolute(cdxbdy)) * alift - + (Absolute(cdxady) + Absolute(adxcdy)) * blift - + (Absolute(adxbdy) + Absolute(bdxady)) * clift; - errbound = iccerrboundA * permanent; - if ((det > errbound) || (-det > errbound)) { - return det; - } - - return incircleadapt(pa, pb, pc, pd, permanent); -} - -/*****************************************************************************/ -/* */ -/* orient3d() Return a positive value if the point pd lies below the */ -/* plane passing through pa, pb, and pc; "below" is defined so */ -/* that pa, pb, and pc appear in counterclockwise order when */ -/* viewed from above the plane. Returns a negative value if */ -/* pd lies above the plane. Returns zero if the points are */ -/* coplanar. The result is also a rough approximation of six */ -/* times the signed volume of the tetrahedron defined by the */ -/* four points. */ -/* */ -/* Uses exact arithmetic if necessary to ensure a correct answer. The */ -/* result returned is the determinant of a matrix. This determinant is */ -/* computed adaptively, in the sense that exact arithmetic is used only to */ -/* the degree it is needed to ensure that the returned value has the */ -/* correct sign. Hence, this function is usually quite fast, but will run */ -/* more slowly when the input points are coplanar or nearly so. */ -/* */ -/* See my Robust Predicates paper for details. */ -/* */ -/*****************************************************************************/ - -float orient3dadapt(vertex pa, vertex pb, vertex pc, vertex pd, - float aheight, float bheight, float cheight, float dheight, - float permanent) -{ - float adx, bdx, cdx, ady, bdy, cdy, adheight, bdheight, cdheight; - float det, errbound; - - float bdxcdy1, cdxbdy1, cdxady1, adxcdy1, adxbdy1, bdxady1; - float bdxcdy0, cdxbdy0, cdxady0, adxcdy0, adxbdy0, bdxady0; - float bc[4], ca[4], ab[4]; - float bc3, ca3, ab3; - float adet[8], bdet[8], cdet[8]; - int alen, blen, clen; - float abdet[16]; - int ablen; - float *finnow, *finother, *finswap; - float fin1[192], fin2[192]; - int finlength; - - float adxtail, bdxtail, cdxtail; - float adytail, bdytail, cdytail; - float adheighttail, bdheighttail, cdheighttail; - float at_blarge, at_clarge; - float bt_clarge, bt_alarge; - float ct_alarge, ct_blarge; - float at_b[4], at_c[4], bt_c[4], bt_a[4], ct_a[4], ct_b[4]; - int at_blen, at_clen, bt_clen, bt_alen, ct_alen, ct_blen; - float bdxt_cdy1, cdxt_bdy1, cdxt_ady1; - float adxt_cdy1, adxt_bdy1, bdxt_ady1; - float bdxt_cdy0, cdxt_bdy0, cdxt_ady0; - float adxt_cdy0, adxt_bdy0, bdxt_ady0; - float bdyt_cdx1, cdyt_bdx1, cdyt_adx1; - float adyt_cdx1, adyt_bdx1, bdyt_adx1; - float bdyt_cdx0, cdyt_bdx0, cdyt_adx0; - float adyt_cdx0, adyt_bdx0, bdyt_adx0; - float bct[8], cat[8], abt[8]; - int bctlen, catlen, abtlen; - float bdxt_cdyt1, cdxt_bdyt1, cdxt_adyt1; - float adxt_cdyt1, adxt_bdyt1, bdxt_adyt1; - float bdxt_cdyt0, cdxt_bdyt0, cdxt_adyt0; - float adxt_cdyt0, adxt_bdyt0, bdxt_adyt0; - float u[4], v[12], w[16]; - float u3; - int vlength, wlength; - float negate; - - float bvirt; - float avirt, bround, around; - float c; - float abig; - float ahi, alo, bhi, blo; - float err1, err2, err3; - float _i, _j, _k; - float _0; - - adx = (float) (pa[0] - pd[0]); - bdx = (float) (pb[0] - pd[0]); - cdx = (float) (pc[0] - pd[0]); - ady = (float) (pa[1] - pd[1]); - bdy = (float) (pb[1] - pd[1]); - cdy = (float) (pc[1] - pd[1]); - adheight = (float) (aheight - dheight); - bdheight = (float) (bheight - dheight); - cdheight = (float) (cheight - dheight); - - Two_Product(bdx, cdy, bdxcdy1, bdxcdy0); - Two_Product(cdx, bdy, cdxbdy1, cdxbdy0); - Two_Two_Diff(bdxcdy1, bdxcdy0, cdxbdy1, cdxbdy0, bc3, bc[2], bc[1], bc[0]); - bc[3] = bc3; - alen = scale_expansion_zeroelim(4, bc, adheight, adet); - - Two_Product(cdx, ady, cdxady1, cdxady0); - Two_Product(adx, cdy, adxcdy1, adxcdy0); - Two_Two_Diff(cdxady1, cdxady0, adxcdy1, adxcdy0, ca3, ca[2], ca[1], ca[0]); - ca[3] = ca3; - blen = scale_expansion_zeroelim(4, ca, bdheight, bdet); - - Two_Product(adx, bdy, adxbdy1, adxbdy0); - Two_Product(bdx, ady, bdxady1, bdxady0); - Two_Two_Diff(adxbdy1, adxbdy0, bdxady1, bdxady0, ab3, ab[2], ab[1], ab[0]); - ab[3] = ab3; - clen = scale_expansion_zeroelim(4, ab, cdheight, cdet); - - ablen = fast_expansion_sum_zeroelim(alen, adet, blen, bdet, abdet); - finlength = fast_expansion_sum_zeroelim(ablen, abdet, clen, cdet, fin1); - - det = estimate(finlength, fin1); - errbound = o3derrboundB * permanent; - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - Two_Diff_Tail(pa[0], pd[0], adx, adxtail); - Two_Diff_Tail(pb[0], pd[0], bdx, bdxtail); - Two_Diff_Tail(pc[0], pd[0], cdx, cdxtail); - Two_Diff_Tail(pa[1], pd[1], ady, adytail); - Two_Diff_Tail(pb[1], pd[1], bdy, bdytail); - Two_Diff_Tail(pc[1], pd[1], cdy, cdytail); - Two_Diff_Tail(aheight, dheight, adheight, adheighttail); - Two_Diff_Tail(bheight, dheight, bdheight, bdheighttail); - Two_Diff_Tail(cheight, dheight, cdheight, cdheighttail); - - if ((adxtail == 0.0) && (bdxtail == 0.0) && (cdxtail == 0.0) && - (adytail == 0.0) && (bdytail == 0.0) && (cdytail == 0.0) && - (adheighttail == 0.0) && - (bdheighttail == 0.0) && - (cdheighttail == 0.0)) { - return det; - } - - errbound = o3derrboundC * permanent + resulterrbound * Absolute(det); - det += (adheight * ((bdx * cdytail + cdy * bdxtail) - - (bdy * cdxtail + cdx * bdytail)) + - adheighttail * (bdx * cdy - bdy * cdx)) + - (bdheight * ((cdx * adytail + ady * cdxtail) - - (cdy * adxtail + adx * cdytail)) + - bdheighttail * (cdx * ady - cdy * adx)) + - (cdheight * ((adx * bdytail + bdy * adxtail) - - (ady * bdxtail + bdx * adytail)) + - cdheighttail * (adx * bdy - ady * bdx)); - if ((det >= errbound) || (-det >= errbound)) { - return det; - } - - finnow = fin1; - finother = fin2; - - if (adxtail == 0.0) { - if (adytail == 0.0) { - at_b[0] = 0.0; - at_blen = 1; - at_c[0] = 0.0; - at_clen = 1; - } else { - negate = -adytail; - Two_Product(negate, bdx, at_blarge, at_b[0]); - at_b[1] = at_blarge; - at_blen = 2; - Two_Product(adytail, cdx, at_clarge, at_c[0]); - at_c[1] = at_clarge; - at_clen = 2; - } - } else { - if (adytail == 0.0) { - Two_Product(adxtail, bdy, at_blarge, at_b[0]); - at_b[1] = at_blarge; - at_blen = 2; - negate = -adxtail; - Two_Product(negate, cdy, at_clarge, at_c[0]); - at_c[1] = at_clarge; - at_clen = 2; - } else { - Two_Product(adxtail, bdy, adxt_bdy1, adxt_bdy0); - Two_Product(adytail, bdx, adyt_bdx1, adyt_bdx0); - Two_Two_Diff(adxt_bdy1, adxt_bdy0, adyt_bdx1, adyt_bdx0, - at_blarge, at_b[2], at_b[1], at_b[0]); - at_b[3] = at_blarge; - at_blen = 4; - Two_Product(adytail, cdx, adyt_cdx1, adyt_cdx0); - Two_Product(adxtail, cdy, adxt_cdy1, adxt_cdy0); - Two_Two_Diff(adyt_cdx1, adyt_cdx0, adxt_cdy1, adxt_cdy0, - at_clarge, at_c[2], at_c[1], at_c[0]); - at_c[3] = at_clarge; - at_clen = 4; - } - } - if (bdxtail == 0.0) { - if (bdytail == 0.0) { - bt_c[0] = 0.0; - bt_clen = 1; - bt_a[0] = 0.0; - bt_alen = 1; - } else { - negate = -bdytail; - Two_Product(negate, cdx, bt_clarge, bt_c[0]); - bt_c[1] = bt_clarge; - bt_clen = 2; - Two_Product(bdytail, adx, bt_alarge, bt_a[0]); - bt_a[1] = bt_alarge; - bt_alen = 2; - } - } else { - if (bdytail == 0.0) { - Two_Product(bdxtail, cdy, bt_clarge, bt_c[0]); - bt_c[1] = bt_clarge; - bt_clen = 2; - negate = -bdxtail; - Two_Product(negate, ady, bt_alarge, bt_a[0]); - bt_a[1] = bt_alarge; - bt_alen = 2; - } else { - Two_Product(bdxtail, cdy, bdxt_cdy1, bdxt_cdy0); - Two_Product(bdytail, cdx, bdyt_cdx1, bdyt_cdx0); - Two_Two_Diff(bdxt_cdy1, bdxt_cdy0, bdyt_cdx1, bdyt_cdx0, - bt_clarge, bt_c[2], bt_c[1], bt_c[0]); - bt_c[3] = bt_clarge; - bt_clen = 4; - Two_Product(bdytail, adx, bdyt_adx1, bdyt_adx0); - Two_Product(bdxtail, ady, bdxt_ady1, bdxt_ady0); - Two_Two_Diff(bdyt_adx1, bdyt_adx0, bdxt_ady1, bdxt_ady0, - bt_alarge, bt_a[2], bt_a[1], bt_a[0]); - bt_a[3] = bt_alarge; - bt_alen = 4; - } - } - if (cdxtail == 0.0) { - if (cdytail == 0.0) { - ct_a[0] = 0.0; - ct_alen = 1; - ct_b[0] = 0.0; - ct_blen = 1; - } else { - negate = -cdytail; - Two_Product(negate, adx, ct_alarge, ct_a[0]); - ct_a[1] = ct_alarge; - ct_alen = 2; - Two_Product(cdytail, bdx, ct_blarge, ct_b[0]); - ct_b[1] = ct_blarge; - ct_blen = 2; - } - } else { - if (cdytail == 0.0) { - Two_Product(cdxtail, ady, ct_alarge, ct_a[0]); - ct_a[1] = ct_alarge; - ct_alen = 2; - negate = -cdxtail; - Two_Product(negate, bdy, ct_blarge, ct_b[0]); - ct_b[1] = ct_blarge; - ct_blen = 2; - } else { - Two_Product(cdxtail, ady, cdxt_ady1, cdxt_ady0); - Two_Product(cdytail, adx, cdyt_adx1, cdyt_adx0); - Two_Two_Diff(cdxt_ady1, cdxt_ady0, cdyt_adx1, cdyt_adx0, - ct_alarge, ct_a[2], ct_a[1], ct_a[0]); - ct_a[3] = ct_alarge; - ct_alen = 4; - Two_Product(cdytail, bdx, cdyt_bdx1, cdyt_bdx0); - Two_Product(cdxtail, bdy, cdxt_bdy1, cdxt_bdy0); - Two_Two_Diff(cdyt_bdx1, cdyt_bdx0, cdxt_bdy1, cdxt_bdy0, - ct_blarge, ct_b[2], ct_b[1], ct_b[0]); - ct_b[3] = ct_blarge; - ct_blen = 4; - } - } - - bctlen = fast_expansion_sum_zeroelim(bt_clen, bt_c, ct_blen, ct_b, bct); - wlength = scale_expansion_zeroelim(bctlen, bct, adheight, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - - catlen = fast_expansion_sum_zeroelim(ct_alen, ct_a, at_clen, at_c, cat); - wlength = scale_expansion_zeroelim(catlen, cat, bdheight, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - - abtlen = fast_expansion_sum_zeroelim(at_blen, at_b, bt_alen, bt_a, abt); - wlength = scale_expansion_zeroelim(abtlen, abt, cdheight, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - - if (adheighttail != 0.0) { - vlength = scale_expansion_zeroelim(4, bc, adheighttail, v); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, vlength, v, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdheighttail != 0.0) { - vlength = scale_expansion_zeroelim(4, ca, bdheighttail, v); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, vlength, v, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdheighttail != 0.0) { - vlength = scale_expansion_zeroelim(4, ab, cdheighttail, v); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, vlength, v, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - if (adxtail != 0.0) { - if (bdytail != 0.0) { - Two_Product(adxtail, bdytail, adxt_bdyt1, adxt_bdyt0); - Two_One_Product(adxt_bdyt1, adxt_bdyt0, cdheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (cdheighttail != 0.0) { - Two_One_Product(adxt_bdyt1, adxt_bdyt0, cdheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - if (cdytail != 0.0) { - negate = -adxtail; - Two_Product(negate, cdytail, adxt_cdyt1, adxt_cdyt0); - Two_One_Product(adxt_cdyt1, adxt_cdyt0, bdheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (bdheighttail != 0.0) { - Two_One_Product(adxt_cdyt1, adxt_cdyt0, bdheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - } - if (bdxtail != 0.0) { - if (cdytail != 0.0) { - Two_Product(bdxtail, cdytail, bdxt_cdyt1, bdxt_cdyt0); - Two_One_Product(bdxt_cdyt1, bdxt_cdyt0, adheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (adheighttail != 0.0) { - Two_One_Product(bdxt_cdyt1, bdxt_cdyt0, adheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - if (adytail != 0.0) { - negate = -bdxtail; - Two_Product(negate, adytail, bdxt_adyt1, bdxt_adyt0); - Two_One_Product(bdxt_adyt1, bdxt_adyt0, cdheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (cdheighttail != 0.0) { - Two_One_Product(bdxt_adyt1, bdxt_adyt0, cdheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - } - if (cdxtail != 0.0) { - if (adytail != 0.0) { - Two_Product(cdxtail, adytail, cdxt_adyt1, cdxt_adyt0); - Two_One_Product(cdxt_adyt1, cdxt_adyt0, bdheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (bdheighttail != 0.0) { - Two_One_Product(cdxt_adyt1, cdxt_adyt0, bdheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - if (bdytail != 0.0) { - negate = -cdxtail; - Two_Product(negate, bdytail, cdxt_bdyt1, cdxt_bdyt0); - Two_One_Product(cdxt_bdyt1, cdxt_bdyt0, adheight, u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - if (adheighttail != 0.0) { - Two_One_Product(cdxt_bdyt1, cdxt_bdyt0, adheighttail, - u3, u[2], u[1], u[0]); - u[3] = u3; - finlength = fast_expansion_sum_zeroelim(finlength, finnow, 4, u, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - } - } - - if (adheighttail != 0.0) { - wlength = scale_expansion_zeroelim(bctlen, bct, adheighttail, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (bdheighttail != 0.0) { - wlength = scale_expansion_zeroelim(catlen, cat, bdheighttail, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - if (cdheighttail != 0.0) { - wlength = scale_expansion_zeroelim(abtlen, abt, cdheighttail, w); - finlength = fast_expansion_sum_zeroelim(finlength, finnow, wlength, w, - finother); - finswap = finnow; finnow = finother; finother = finswap; - } - - return finnow[finlength - 1]; -} - -float orient3d(struct mesh *m, struct behavior *b, - vertex pa, vertex pb, vertex pc, vertex pd, - float aheight, float bheight, float cheight, float dheight) -{ - float adx, bdx, cdx, ady, bdy, cdy, adheight, bdheight, cdheight; - float bdxcdy, cdxbdy, cdxady, adxcdy, adxbdy, bdxady; - float det; - float permanent, errbound; - - m->orient3dcount++; - - adx = pa[0] - pd[0]; - bdx = pb[0] - pd[0]; - cdx = pc[0] - pd[0]; - ady = pa[1] - pd[1]; - bdy = pb[1] - pd[1]; - cdy = pc[1] - pd[1]; - adheight = aheight - dheight; - bdheight = bheight - dheight; - cdheight = cheight - dheight; - - bdxcdy = bdx * cdy; - cdxbdy = cdx * bdy; - - cdxady = cdx * ady; - adxcdy = adx * cdy; - - adxbdy = adx * bdy; - bdxady = bdx * ady; - - det = adheight * (bdxcdy - cdxbdy) - + bdheight * (cdxady - adxcdy) - + cdheight * (adxbdy - bdxady); - - if (b->noexact) { - return det; - } - - permanent = (Absolute(bdxcdy) + Absolute(cdxbdy)) * Absolute(adheight) - + (Absolute(cdxady) + Absolute(adxcdy)) * Absolute(bdheight) - + (Absolute(adxbdy) + Absolute(bdxady)) * Absolute(cdheight); - errbound = o3derrboundA * permanent; - if ((det > errbound) || (-det > errbound)) { - return det; - } - - return orient3dadapt(pa, pb, pc, pd, aheight, bheight, cheight, dheight, - permanent); -} - -/*****************************************************************************/ -/* */ -/* nonregular() Return a positive value if the point pd is incompatible */ -/* with the circle or plane passing through pa, pb, and pc */ -/* (meaning that pd is inside the circle or below the */ -/* plane); a negative value if it is compatible; and zero if */ -/* the four points are cocircular/coplanar. The points pa, */ -/* pb, and pc must be in counterclockwise order, or the sign */ -/* of the result will be reversed. */ -/* */ -/* If the -w switch is used, the points are lifted onto the parabolic */ -/* lifting map, then they are dropped according to their weights, then the */ -/* 3D orientation test is applied. If the -W switch is used, the points' */ -/* heights are already provided, so the 3D orientation test is applied */ -/* directly. If neither switch is used, the incircle test is applied. */ -/* */ -/*****************************************************************************/ - -float nonregular(struct mesh *m, struct behavior *b, - vertex pa, vertex pb, vertex pc, vertex pd) -{ - if (b->weighted == 0) { - return incircle(m, b, pa, pb, pc, pd); - } else if (b->weighted == 1) { - return orient3d(m, b, pa, pb, pc, pd, - pa[0] * pa[0] + pa[1] * pa[1] - pa[2], - pb[0] * pb[0] + pb[1] * pb[1] - pb[2], - pc[0] * pc[0] + pc[1] * pc[1] - pc[2], - pd[0] * pd[0] + pd[1] * pd[1] - pd[2]); - } else { - return orient3d(m, b, pa, pb, pc, pd, pa[2], pb[2], pc[2], pd[2]); - } -} - -/*****************************************************************************/ -/* */ -/* findcircumcenter() Find the circumcenter of a triangle. */ -/* */ -/* The result is returned both in terms of x-y coordinates and xi-eta */ -/* (barycentric) coordinates. The xi-eta coordinate system is defined in */ -/* terms of the triangle: the origin of the triangle is the origin of the */ -/* coordinate system; the destination of the triangle is one unit along the */ -/* xi axis; and the apex of the triangle is one unit along the eta axis. */ -/* This procedure also returns the square of the length of the triangle's */ -/* shortest edge. */ -/* */ -/*****************************************************************************/ - -void findcircumcenter(struct mesh *m, struct behavior *b, - vertex torg, vertex tdest, vertex tapex, - vertex circumcenter, float *xi, float *eta, int offcenter) -{ - float xdo, ydo, xao, yao; - float dodist, aodist, dadist; - float denominator; - float dx, dy, dxoff, dyoff; - - m->circumcentercount++; - - /* Compute the circumcenter of the triangle. */ - xdo = tdest[0] - torg[0]; - ydo = tdest[1] - torg[1]; - xao = tapex[0] - torg[0]; - yao = tapex[1] - torg[1]; - dodist = xdo * xdo + ydo * ydo; - aodist = xao * xao + yao * yao; - dadist = (tdest[0] - tapex[0]) * (tdest[0] - tapex[0]) + - (tdest[1] - tapex[1]) * (tdest[1] - tapex[1]); - if (b->noexact) { - denominator = 0.5 / (xdo * yao - xao * ydo); - } else { - /* Use the counterclockwise() routine to ensure a positive (and */ - /* reasonably accurate) result, avoiding any possibility of */ - /* division by zero. */ - denominator = 0.5 / counterclockwise(m, b, tdest, tapex, torg); - /* Don't count the above as an orientation test. */ - m->counterclockcount--; - } - dx = (yao * dodist - ydo * aodist) * denominator; - dy = (xdo * aodist - xao * dodist) * denominator; - - /* Find the (squared) length of the triangle's shortest edge. This */ - /* serves as a conservative estimate of the insertion radius of the */ - /* circumcenter's parent. The estimate is used to ensure that */ - /* the algorithm terminates even if very small angles appear in */ - /* the input PSLG. */ - if ((dodist < aodist) && (dodist < dadist)) { - if (offcenter && (b->offconstant > 0.0)) { - /* Find the position of the off-center, as described by Alper Ungor. */ - dxoff = 0.5 * xdo - b->offconstant * ydo; - dyoff = 0.5 * ydo + b->offconstant * xdo; - /* If the off-center is closer to the origin than the */ - /* circumcenter, use the off-center instead. */ - if (dxoff * dxoff + dyoff * dyoff < dx * dx + dy * dy) { - dx = dxoff; - dy = dyoff; - } - } - } else if (aodist < dadist) { - if (offcenter && (b->offconstant > 0.0)) { - dxoff = 0.5 * xao + b->offconstant * yao; - dyoff = 0.5 * yao - b->offconstant * xao; - /* If the off-center is closer to the origin than the */ - /* circumcenter, use the off-center instead. */ - if (dxoff * dxoff + dyoff * dyoff < dx * dx + dy * dy) { - dx = dxoff; - dy = dyoff; - } - } - } else { - if (offcenter && (b->offconstant > 0.0)) { - dxoff = 0.5 * (tapex[0] - tdest[0]) - - b->offconstant * (tapex[1] - tdest[1]); - dyoff = 0.5 * (tapex[1] - tdest[1]) + - b->offconstant * (tapex[0] - tdest[0]); - /* If the off-center is closer to the destination than the */ - /* circumcenter, use the off-center instead. */ - if (dxoff * dxoff + dyoff * dyoff < - (dx - xdo) * (dx - xdo) + (dy - ydo) * (dy - ydo)) { - dx = xdo + dxoff; - dy = ydo + dyoff; - } - } - } - - circumcenter[0] = torg[0] + dx; - circumcenter[1] = torg[1] + dy; - - /* To interpolate vertex attributes for the new vertex inserted at */ - /* the circumcenter, define a coordinate system with a xi-axis, */ - /* directed from the triangle's origin to its destination, and */ - /* an eta-axis, directed from its origin to its apex. */ - /* Calculate the xi and eta coordinates of the circumcenter. */ - *xi = (yao * dx - xao * dy) * (2.0 * denominator); - *eta = (xdo * dy - ydo * dx) * (2.0 * denominator); -} - -/** **/ -/** **/ -/********* Geometric primitives end here *********/ - -/*****************************************************************************/ -/* */ -/* triangleinit() Initialize some variables. */ -/* */ -/*****************************************************************************/ - -void triangleinit(struct mesh *m) -{ - poolzero(&m->vertices); - poolzero(&m->triangles); - poolzero(&m->subsegs); - poolzero(&m->viri); - poolzero(&m->badsubsegs); - poolzero(&m->badtriangles); - poolzero(&m->flipstackers); - poolzero(&m->splaynodes); - - m->recenttri.tri = (triangle *) NULL; /* No triangle has been visited yet. */ - m->undeads = 0; /* No eliminated input vertices yet. */ - m->samples = 1; /* Point location should take at least one sample. */ - m->checksegments = 0; /* There are no segments in the triangulation yet. */ - m->checkquality = 0; /* The quality triangulation stage has not begun. */ - m->incirclecount = m->counterclockcount = m->orient3dcount = 0; - m->hyperbolacount = m->circletopcount = m->circumcentercount = 0; - randomseed = 1; - - exactinit(); /* Initialize exact arithmetic constants. */ -} - -/*****************************************************************************/ -/* */ -/* randomnation() Generate a random number between 0 and `choices' - 1. */ -/* */ -/* This is a simple linear congruential random number generator. Hence, it */ -/* is a bad random number generator, but good enough for most randomized */ -/* geometric algorithms. */ -/* */ -/*****************************************************************************/ - -unsigned long randomnation(unsigned int choices) -{ - randomseed = (randomseed * 1366l + 150889l) % 714025l; - return randomseed / (714025l / choices + 1); -} - -/********* Point location routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* makevertexmap() Construct a mapping from vertices to triangles to */ -/* improve the speed of point location for segment */ -/* insertion. */ -/* */ -/* Traverses all the triangles, and provides each corner of each triangle */ -/* with a pointer to that triangle. Of course, pointers will be */ -/* overwritten by other pointers because (almost) each vertex is a corner */ -/* of several triangles, but in the end every vertex will point to some */ -/* triangle that contains it. */ -/* */ -/*****************************************************************************/ - -void makevertexmap(struct mesh *m, struct behavior *b) -{ - struct otri triangleloop; - vertex triorg; - - if (b->verbose) { - printf(" Constructing mapping from vertices to triangles.\n"); - } - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - while (triangleloop.tri != (triangle *) NULL) { - /* Check all three vertices of the triangle. */ - for (triangleloop.orient = 0; triangleloop.orient < 3; - triangleloop.orient++) { - org(triangleloop, triorg); - setvertex2tri(triorg, encode(triangleloop)); - } - triangleloop.tri = triangletraverse(m); - } -} - -/*****************************************************************************/ -/* */ -/* preciselocate() Find a triangle or edge containing a given point. */ -/* */ -/* Begins its search from `searchtri'. It is important that `searchtri' */ -/* be a handle with the property that `searchpoint' is strictly to the left */ -/* of the edge denoted by `searchtri', or is collinear with that edge and */ -/* does not intersect that edge. (In particular, `searchpoint' should not */ -/* be the origin or destination of that edge.) */ -/* */ -/* These conditions are imposed because preciselocate() is normally used in */ -/* one of two situations: */ -/* */ -/* (1) To try to find the location to insert a new point. Normally, we */ -/* know an edge that the point is strictly to the left of. In the */ -/* incremental Delaunay algorithm, that edge is a bounding box edge. */ -/* In Ruppert's Delaunay refinement algorithm for quality meshing, */ -/* that edge is the shortest edge of the triangle whose circumcenter */ -/* is being inserted. */ -/* */ -/* (2) To try to find an existing point. In this case, any edge on the */ -/* convex hull is a good starting edge. You must screen out the */ -/* possibility that the vertex sought is an endpoint of the starting */ -/* edge before you call preciselocate(). */ -/* */ -/* On completion, `searchtri' is a triangle that contains `searchpoint'. */ -/* */ -/* This implementation differs from that given by Guibas and Stolfi. It */ -/* walks from triangle to triangle, crossing an edge only if `searchpoint' */ -/* is on the other side of the line containing that edge. After entering */ -/* a triangle, there are two edges by which one can leave that triangle. */ -/* If both edges are valid (`searchpoint' is on the other side of both */ -/* edges), one of the two is chosen by drawing a line perpendicular to */ -/* the entry edge (whose endpoints are `forg' and `fdest') passing through */ -/* `fapex'. Depending on which side of this perpendicular `searchpoint' */ -/* falls on, an exit edge is chosen. */ -/* */ -/* This implementation is empirically faster than the Guibas and Stolfi */ -/* point location routine (which I originally used), which tends to spiral */ -/* in toward its target. */ -/* */ -/* Returns ONVERTEX if the point lies on an existing vertex. `searchtri' */ -/* is a handle whose origin is the existing vertex. */ -/* */ -/* Returns ONEDGE if the point lies on a mesh edge. `searchtri' is a */ -/* handle whose primary edge is the edge on which the point lies. */ -/* */ -/* Returns INTRIANGLE if the point lies strictly within a triangle. */ -/* `searchtri' is a handle on the triangle that contains the point. */ -/* */ -/* Returns OUTSIDE if the point lies outside the mesh. `searchtri' is a */ -/* handle whose primary edge the point is to the right of. This might */ -/* occur when the circumcenter of a triangle falls just slightly outside */ -/* the mesh due to floating-point roundoff error. It also occurs when */ -/* seeking a hole or region point that a foolish user has placed outside */ -/* the mesh. */ -/* */ -/* If `stopatsubsegment' is nonzero, the search will stop if it tries to */ -/* walk through a subsegment, and will return OUTSIDE. */ -/* */ -/* WARNING: This routine is designed for convex triangulations, and will */ -/* not generally work after the holes and concavities have been carved. */ -/* However, it can still be used to find the circumcenter of a triangle, as */ -/* long as the search is begun from the triangle in question. */ -/* */ -/*****************************************************************************/ - -enum locateresult preciselocate(struct mesh *m, struct behavior *b, - vertex searchpoint, struct otri *searchtri, - int stopatsubsegment) -{ - struct otri backtracktri; - struct osub checkedge; - vertex forg, fdest, fapex; - float orgorient, destorient; - int moveleft; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (b->verbose > 2) { - printf(" Searching for point (%.12g, %.12g).\n", - searchpoint[0], searchpoint[1]); - } - /* Where are we? */ - org(*searchtri, forg); - dest(*searchtri, fdest); - apex(*searchtri, fapex); - while (1) { - if (b->verbose > 2) { - printf(" At (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", - forg[0], forg[1], fdest[0], fdest[1], fapex[0], fapex[1]); - } - /* Check whether the apex is the point we seek. */ - if ((fapex[0] == searchpoint[0]) && (fapex[1] == searchpoint[1])) { - lprevself(*searchtri); - return ONVERTEX; - } - /* Does the point lie on the other side of the line defined by the */ - /* triangle edge opposite the triangle's destination? */ - destorient = counterclockwise(m, b, forg, fapex, searchpoint); - /* Does the point lie on the other side of the line defined by the */ - /* triangle edge opposite the triangle's origin? */ - orgorient = counterclockwise(m, b, fapex, fdest, searchpoint); - if (destorient > 0.0) { - if (orgorient > 0.0) { - /* Move left if the inner product of (fapex - searchpoint) and */ - /* (fdest - forg) is positive. This is equivalent to drawing */ - /* a line perpendicular to the line (forg, fdest) and passing */ - /* through `fapex', and determining which side of this line */ - /* `searchpoint' falls on. */ - moveleft = (fapex[0] - searchpoint[0]) * (fdest[0] - forg[0]) + - (fapex[1] - searchpoint[1]) * (fdest[1] - forg[1]) > 0.0; - } else { - moveleft = 1; - } - } else { - if (orgorient > 0.0) { - moveleft = 0; - } else { - /* The point we seek must be on the boundary of or inside this */ - /* triangle. */ - if (destorient == 0.0) { - lprevself(*searchtri); - return ONEDGE; - } - if (orgorient == 0.0) { - lnextself(*searchtri); - return ONEDGE; - } - return INTRIANGLE; - } - } - - /* Move to another triangle. Leave a trace `backtracktri' in case */ - /* floating-point roundoff or some such bogey causes us to walk */ - /* off a boundary of the triangulation. */ - if (moveleft) { - lprev(*searchtri, backtracktri); - fdest = fapex; - } else { - lnext(*searchtri, backtracktri); - forg = fapex; - } - sym(backtracktri, *searchtri); - - if (m->checksegments && stopatsubsegment) { - /* Check for walking through a subsegment. */ - tspivot(backtracktri, checkedge); - if (checkedge.ss != m->dummysub) { - /* Go back to the last triangle. */ - otricopy(backtracktri, *searchtri); - return OUTSIDE; - } - } - /* Check for walking right out of the triangulation. */ - if (searchtri->tri == m->dummytri) { - /* Go back to the last triangle. */ - otricopy(backtracktri, *searchtri); - return OUTSIDE; - } - - apex(*searchtri, fapex); - } -} - -/*****************************************************************************/ -/* */ -/* locate() Find a triangle or edge containing a given point. */ -/* */ -/* Searching begins from one of: the input `searchtri', a recently */ -/* encountered triangle `recenttri', or from a triangle chosen from a */ -/* random sample. The choice is made by determining which triangle's */ -/* origin is closest to the point we are searching for. Normally, */ -/* `searchtri' should be a handle on the convex hull of the triangulation. */ -/* */ -/* Details on the random sampling method can be found in the Mucke, Saias, */ -/* and Zhu paper cited in the header of this code. */ -/* */ -/* On completion, `searchtri' is a triangle that contains `searchpoint'. */ -/* */ -/* Returns ONVERTEX if the point lies on an existing vertex. `searchtri' */ -/* is a handle whose origin is the existing vertex. */ -/* */ -/* Returns ONEDGE if the point lies on a mesh edge. `searchtri' is a */ -/* handle whose primary edge is the edge on which the point lies. */ -/* */ -/* Returns INTRIANGLE if the point lies strictly within a triangle. */ -/* `searchtri' is a handle on the triangle that contains the point. */ -/* */ -/* Returns OUTSIDE if the point lies outside the mesh. `searchtri' is a */ -/* handle whose primary edge the point is to the right of. This might */ -/* occur when the circumcenter of a triangle falls just slightly outside */ -/* the mesh due to floating-point roundoff error. It also occurs when */ -/* seeking a hole or region point that a foolish user has placed outside */ -/* the mesh. */ -/* */ -/* WARNING: This routine is designed for convex triangulations, and will */ -/* not generally work after the holes and concavities have been carved. */ -/* */ -/*****************************************************************************/ - -enum locateresult locate(struct mesh *m, struct behavior *b, - vertex searchpoint, struct otri *searchtri) -{ - int **sampleblock; - char *firsttri; - struct otri sampletri; - vertex torg, tdest; - unsigned long alignptr; - float searchdist, dist; - float ahead; - long samplesperblock, totalsamplesleft, samplesleft; - long population, totalpopulation; - triangle ptr; /* Temporary variable used by sym(). */ - - if (b->verbose > 2) { - printf(" Randomly sampling for a triangle near point (%.12g, %.12g).\n", - searchpoint[0], searchpoint[1]); - } - /* Record the distance from the suggested starting triangle to the */ - /* point we seek. */ - org(*searchtri, torg); - searchdist = (searchpoint[0] - torg[0]) * (searchpoint[0] - torg[0]) + - (searchpoint[1] - torg[1]) * (searchpoint[1] - torg[1]); - if (b->verbose > 2) { - printf(" Boundary triangle has origin (%.12g, %.12g).\n", - torg[0], torg[1]); - } - - /* If a recently encountered triangle has been recorded and has not been */ - /* deallocated, test it as a good starting point. */ - if (m->recenttri.tri != (triangle *) NULL) { - if (!deadtri(m->recenttri.tri)) { - org(m->recenttri, torg); - if ((torg[0] == searchpoint[0]) && (torg[1] == searchpoint[1])) { - otricopy(m->recenttri, *searchtri); - return ONVERTEX; - } - dist = (searchpoint[0] - torg[0]) * (searchpoint[0] - torg[0]) + - (searchpoint[1] - torg[1]) * (searchpoint[1] - torg[1]); - if (dist < searchdist) { - otricopy(m->recenttri, *searchtri); - searchdist = dist; - if (b->verbose > 2) { - printf(" Choosing recent triangle with origin (%.12g, %.12g).\n", - torg[0], torg[1]); - } - } - } - } - - /* The number of random samples taken is proportional to the cube root of */ - /* the number of triangles in the mesh. The next bit of code assumes */ - /* that the number of triangles increases monotonically (or at least */ - /* doesn't decrease enough to matter). */ - while (SAMPLEFACTOR * m->samples * m->samples * m->samples < - m->triangles.items) { - m->samples++; - } - - /* We'll draw ceiling(samples * TRIPERBLOCK / maxitems) random samples */ - /* from each block of triangles (except the first)--until we meet the */ - /* sample quota. The ceiling means that blocks at the end might be */ - /* neglected, but I don't care. */ - samplesperblock = (m->samples * TRIPERBLOCK - 1) / m->triangles.maxitems + 1; - /* We'll draw ceiling(samples * itemsfirstblock / maxitems) random samples */ - /* from the first block of triangles. */ - samplesleft = (m->samples * m->triangles.itemsfirstblock - 1) / - m->triangles.maxitems + 1; - totalsamplesleft = m->samples; - population = m->triangles.itemsfirstblock; - totalpopulation = m->triangles.maxitems; - sampleblock = m->triangles.firstblock; - sampletri.orient = 0; - while (totalsamplesleft > 0) { - /* If we're in the last block, `population' needs to be corrected. */ - if (population > totalpopulation) { - population = totalpopulation; - } - /* Find a pointer to the first triangle in the block. */ - alignptr = (unsigned long) (sampleblock + 1); - firsttri = (char *) (alignptr + - (unsigned long) m->triangles.alignbytes - - (alignptr % - (unsigned long) m->triangles.alignbytes)); - - /* Choose `samplesleft' randomly sampled triangles in this block. */ - do { - sampletri.tri = (triangle *) (firsttri + - (randomnation((unsigned int) population) * - m->triangles.itembytes)); - if (!deadtri(sampletri.tri)) { - org(sampletri, torg); - dist = (searchpoint[0] - torg[0]) * (searchpoint[0] - torg[0]) + - (searchpoint[1] - torg[1]) * (searchpoint[1] - torg[1]); - if (dist < searchdist) { - otricopy(sampletri, *searchtri); - searchdist = dist; - if (b->verbose > 2) { - printf(" Choosing triangle with origin (%.12g, %.12g).\n", - torg[0], torg[1]); - } - } - } - - samplesleft--; - totalsamplesleft--; - } while ((samplesleft > 0) && (totalsamplesleft > 0)); - - if (totalsamplesleft > 0) { - sampleblock = (int **) *sampleblock; - samplesleft = samplesperblock; - totalpopulation -= population; - population = TRIPERBLOCK; - } - } - - /* Where are we? */ - org(*searchtri, torg); - dest(*searchtri, tdest); - /* Check the starting triangle's vertices. */ - if ((torg[0] == searchpoint[0]) && (torg[1] == searchpoint[1])) { - return ONVERTEX; - } - if ((tdest[0] == searchpoint[0]) && (tdest[1] == searchpoint[1])) { - lnextself(*searchtri); - return ONVERTEX; - } - /* Orient `searchtri' to fit the preconditions of calling preciselocate(). */ - ahead = counterclockwise(m, b, torg, tdest, searchpoint); - if (ahead < 0.0) { - /* Turn around so that `searchpoint' is to the left of the */ - /* edge specified by `searchtri'. */ - symself(*searchtri); - } else if (ahead == 0.0) { - /* Check if `searchpoint' is between `torg' and `tdest'. */ - if (((torg[0] < searchpoint[0]) == (searchpoint[0] < tdest[0])) && - ((torg[1] < searchpoint[1]) == (searchpoint[1] < tdest[1]))) { - return ONEDGE; - } - } - return preciselocate(m, b, searchpoint, searchtri, 0); -} - -/** **/ -/** **/ -/********* Point location routines end here *********/ - -/********* Mesh transformation routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* insertsubseg() Create a new subsegment and insert it between two */ -/* triangles. */ -/* */ -/* The new subsegment is inserted at the edge described by the handle */ -/* `tri'. Its vertices are properly initialized. The marker `subsegmark' */ -/* is applied to the subsegment and, if appropriate, its vertices. */ -/* */ -/*****************************************************************************/ - -void insertsubseg(struct mesh *m, struct behavior *b, struct otri *tri, - int subsegmark) -{ - struct otri oppotri; - struct osub newsubseg; - vertex triorg, tridest; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - org(*tri, triorg); - dest(*tri, tridest); - /* Mark vertices if possible. */ - if (vertexmark(triorg) == 0) { - setvertexmark(triorg, subsegmark); - } - if (vertexmark(tridest) == 0) { - setvertexmark(tridest, subsegmark); - } - /* Check if there's already a subsegment here. */ - tspivot(*tri, newsubseg); - if (newsubseg.ss == m->dummysub) { - /* Make new subsegment and initialize its vertices. */ - makesubseg(m, &newsubseg); - setsorg(newsubseg, tridest); - setsdest(newsubseg, triorg); - setsegorg(newsubseg, tridest); - setsegdest(newsubseg, triorg); - /* Bond new subsegment to the two triangles it is sandwiched between. */ - /* Note that the facing triangle `oppotri' might be equal to */ - /* `dummytri' (outer space), but the new subsegment is bonded to it */ - /* all the same. */ - tsbond(*tri, newsubseg); - sym(*tri, oppotri); - ssymself(newsubseg); - tsbond(oppotri, newsubseg); - setmark(newsubseg, subsegmark); - if (b->verbose > 2) { - printf(" Inserting new "); - printsubseg(m, b, &newsubseg); - } - } else { - if (mark(newsubseg) == 0) { - setmark(newsubseg, subsegmark); - } - } -} - -/*****************************************************************************/ -/* */ -/* Terminology */ -/* */ -/* A "local transformation" replaces a small set of triangles with another */ -/* set of triangles. This may or may not involve inserting or deleting a */ -/* vertex. */ -/* */ -/* The term "casing" is used to describe the set of triangles that are */ -/* attached to the triangles being transformed, but are not transformed */ -/* themselves. Think of the casing as a fixed hollow structure inside */ -/* which all the action happens. A "casing" is only defined relative to */ -/* a single transformation; each occurrence of a transformation will */ -/* involve a different casing. */ -/* */ -/*****************************************************************************/ - -/*****************************************************************************/ -/* */ -/* flip() Transform two triangles to two different triangles by flipping */ -/* an edge counterclockwise within a quadrilateral. */ -/* */ -/* Imagine the original triangles, abc and bad, oriented so that the */ -/* shared edge ab lies in a horizontal plane, with the vertex b on the left */ -/* and the vertex a on the right. The vertex c lies below the edge, and */ -/* the vertex d lies above the edge. The `flipedge' handle holds the edge */ -/* ab of triangle abc, and is directed left, from vertex a to vertex b. */ -/* */ -/* The triangles abc and bad are deleted and replaced by the triangles cdb */ -/* and dca. The triangles that represent abc and bad are NOT deallocated; */ -/* they are reused for dca and cdb, respectively. Hence, any handles that */ -/* may have held the original triangles are still valid, although not */ -/* directed as they were before. */ -/* */ -/* Upon completion of this routine, the `flipedge' handle holds the edge */ -/* dc of triangle dca, and is directed down, from vertex d to vertex c. */ -/* (Hence, the two triangles have rotated counterclockwise.) */ -/* */ -/* WARNING: This transformation is geometrically valid only if the */ -/* quadrilateral adbc is convex. Furthermore, this transformation is */ -/* valid only if there is not a subsegment between the triangles abc and */ -/* bad. This routine does not check either of these preconditions, and */ -/* it is the responsibility of the calling routine to ensure that they are */ -/* met. If they are not, the streets shall be filled with wailing and */ -/* gnashing of teeth. */ -/* */ -/*****************************************************************************/ - -void flip(struct mesh *m, struct behavior *b, struct otri *flipedge) -{ - struct otri botleft, botright; - struct otri topleft, topright; - struct otri top; - struct otri botlcasing, botrcasing; - struct otri toplcasing, toprcasing; - struct osub botlsubseg, botrsubseg; - struct osub toplsubseg, toprsubseg; - vertex leftvertex, rightvertex, botvertex; - vertex farvertex; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - /* Identify the vertices of the quadrilateral. */ - org(*flipedge, rightvertex); - dest(*flipedge, leftvertex); - apex(*flipedge, botvertex); - sym(*flipedge, top); - apex(top, farvertex); - - /* Identify the casing of the quadrilateral. */ - lprev(top, topleft); - sym(topleft, toplcasing); - lnext(top, topright); - sym(topright, toprcasing); - lnext(*flipedge, botleft); - sym(botleft, botlcasing); - lprev(*flipedge, botright); - sym(botright, botrcasing); - /* Rotate the quadrilateral one-quarter turn counterclockwise. */ - bond(topleft, botlcasing); - bond(botleft, botrcasing); - bond(botright, toprcasing); - bond(topright, toplcasing); - - if (m->checksegments) { - /* Check for subsegments and rebond them to the quadrilateral. */ - tspivot(topleft, toplsubseg); - tspivot(botleft, botlsubseg); - tspivot(botright, botrsubseg); - tspivot(topright, toprsubseg); - if (toplsubseg.ss == m->dummysub) { - tsdissolve(topright); - } else { - tsbond(topright, toplsubseg); - } - if (botlsubseg.ss == m->dummysub) { - tsdissolve(topleft); - } else { - tsbond(topleft, botlsubseg); - } - if (botrsubseg.ss == m->dummysub) { - tsdissolve(botleft); - } else { - tsbond(botleft, botrsubseg); - } - if (toprsubseg.ss == m->dummysub) { - tsdissolve(botright); - } else { - tsbond(botright, toprsubseg); - } - } - - /* New vertex assignments for the rotated quadrilateral. */ - setorg(*flipedge, farvertex); - setdest(*flipedge, botvertex); - setapex(*flipedge, rightvertex); - setorg(top, botvertex); - setdest(top, farvertex); - setapex(top, leftvertex); - if (b->verbose > 2) { - printf(" Edge flip results in left "); - printtriangle(m, b, &top); - printf(" and right "); - printtriangle(m, b, flipedge); - } -} - -/*****************************************************************************/ -/* */ -/* unflip() Transform two triangles to two different triangles by */ -/* flipping an edge clockwise within a quadrilateral. Reverses */ -/* the flip() operation so that the data structures representing */ -/* the triangles are back where they were before the flip(). */ -/* */ -/* Imagine the original triangles, abc and bad, oriented so that the */ -/* shared edge ab lies in a horizontal plane, with the vertex b on the left */ -/* and the vertex a on the right. The vertex c lies below the edge, and */ -/* the vertex d lies above the edge. The `flipedge' handle holds the edge */ -/* ab of triangle abc, and is directed left, from vertex a to vertex b. */ -/* */ -/* The triangles abc and bad are deleted and replaced by the triangles cdb */ -/* and dca. The triangles that represent abc and bad are NOT deallocated; */ -/* they are reused for cdb and dca, respectively. Hence, any handles that */ -/* may have held the original triangles are still valid, although not */ -/* directed as they were before. */ -/* */ -/* Upon completion of this routine, the `flipedge' handle holds the edge */ -/* cd of triangle cdb, and is directed up, from vertex c to vertex d. */ -/* (Hence, the two triangles have rotated clockwise.) */ -/* */ -/* WARNING: This transformation is geometrically valid only if the */ -/* quadrilateral adbc is convex. Furthermore, this transformation is */ -/* valid only if there is not a subsegment between the triangles abc and */ -/* bad. This routine does not check either of these preconditions, and */ -/* it is the responsibility of the calling routine to ensure that they are */ -/* met. If they are not, the streets shall be filled with wailing and */ -/* gnashing of teeth. */ -/* */ -/*****************************************************************************/ - -void unflip(struct mesh *m, struct behavior *b, struct otri *flipedge) -{ - struct otri botleft, botright; - struct otri topleft, topright; - struct otri top; - struct otri botlcasing, botrcasing; - struct otri toplcasing, toprcasing; - struct osub botlsubseg, botrsubseg; - struct osub toplsubseg, toprsubseg; - vertex leftvertex, rightvertex, botvertex; - vertex farvertex; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - /* Identify the vertices of the quadrilateral. */ - org(*flipedge, rightvertex); - dest(*flipedge, leftvertex); - apex(*flipedge, botvertex); - sym(*flipedge, top); - apex(top, farvertex); - - /* Identify the casing of the quadrilateral. */ - lprev(top, topleft); - sym(topleft, toplcasing); - lnext(top, topright); - sym(topright, toprcasing); - lnext(*flipedge, botleft); - sym(botleft, botlcasing); - lprev(*flipedge, botright); - sym(botright, botrcasing); - /* Rotate the quadrilateral one-quarter turn clockwise. */ - bond(topleft, toprcasing); - bond(botleft, toplcasing); - bond(botright, botlcasing); - bond(topright, botrcasing); - - if (m->checksegments) { - /* Check for subsegments and rebond them to the quadrilateral. */ - tspivot(topleft, toplsubseg); - tspivot(botleft, botlsubseg); - tspivot(botright, botrsubseg); - tspivot(topright, toprsubseg); - if (toplsubseg.ss == m->dummysub) { - tsdissolve(botleft); - } else { - tsbond(botleft, toplsubseg); - } - if (botlsubseg.ss == m->dummysub) { - tsdissolve(botright); - } else { - tsbond(botright, botlsubseg); - } - if (botrsubseg.ss == m->dummysub) { - tsdissolve(topright); - } else { - tsbond(topright, botrsubseg); - } - if (toprsubseg.ss == m->dummysub) { - tsdissolve(topleft); - } else { - tsbond(topleft, toprsubseg); - } - } - - /* New vertex assignments for the rotated quadrilateral. */ - setorg(*flipedge, botvertex); - setdest(*flipedge, farvertex); - setapex(*flipedge, leftvertex); - setorg(top, farvertex); - setdest(top, botvertex); - setapex(top, rightvertex); - if (b->verbose > 2) { - printf(" Edge unflip results in left "); - printtriangle(m, b, flipedge); - printf(" and right "); - printtriangle(m, b, &top); - } -} - -/*****************************************************************************/ -/* */ -/* insertvertex() Insert a vertex into a Delaunay triangulation, */ -/* performing flips as necessary to maintain the Delaunay */ -/* property. */ -/* */ -/* The point `insertvertex' is located. If `searchtri.tri' is not NULL, */ -/* the search for the containing triangle begins from `searchtri'. If */ -/* `searchtri.tri' is NULL, a full point location procedure is called. */ -/* If `insertvertex' is found inside a triangle, the triangle is split into */ -/* three; if `insertvertex' lies on an edge, the edge is split in two, */ -/* thereby splitting the two adjacent triangles into four. Edge flips are */ -/* used to restore the Delaunay property. If `insertvertex' lies on an */ -/* existing vertex, no action is taken, and the value DUPLICATEVERTEX is */ -/* returned. On return, `searchtri' is set to a handle whose origin is the */ -/* existing vertex. */ -/* */ -/* Normally, the parameter `splitseg' is set to NULL, implying that no */ -/* subsegment should be split. In this case, if `insertvertex' is found to */ -/* lie on a segment, no action is taken, and the value VIOLATINGVERTEX is */ -/* returned. On return, `searchtri' is set to a handle whose primary edge */ -/* is the violated subsegment. */ -/* */ -/* If the calling routine wishes to split a subsegment by inserting a */ -/* vertex in it, the parameter `splitseg' should be that subsegment. In */ -/* this case, `searchtri' MUST be the triangle handle reached by pivoting */ -/* from that subsegment; no point location is done. */ -/* */ -/* `segmentflaws' and `triflaws' are flags that indicate whether or not */ -/* there should be checks for the creation of encroached subsegments or bad */ -/* quality triangles. If a newly inserted vertex encroaches upon */ -/* subsegments, these subsegments are added to the list of subsegments to */ -/* be split if `segmentflaws' is set. If bad triangles are created, these */ -/* are added to the queue if `triflaws' is set. */ -/* */ -/* If a duplicate vertex or violated segment does not prevent the vertex */ -/* from being inserted, the return value will be ENCROACHINGVERTEX if the */ -/* vertex encroaches upon a subsegment (and checking is enabled), or */ -/* SUCCESSFULVERTEX otherwise. In either case, `searchtri' is set to a */ -/* handle whose origin is the newly inserted vertex. */ -/* */ -/* insertvertex() does not use flip() for reasons of speed; some */ -/* information can be reused from edge flip to edge flip, like the */ -/* locations of subsegments. */ -/* */ -/*****************************************************************************/ - -enum insertvertexresult insertvertex(struct mesh *m, struct behavior *b, - vertex newvertex, struct otri *searchtri, - struct osub *splitseg, - int segmentflaws, int triflaws) -{ - struct otri horiz; - struct otri top; - struct otri botleft, botright; - struct otri topleft, topright; - struct otri newbotleft, newbotright; - struct otri newtopright; - struct otri botlcasing, botrcasing; - struct otri toplcasing, toprcasing; - struct otri testtri; - struct osub botlsubseg, botrsubseg; - struct osub toplsubseg, toprsubseg; - struct osub brokensubseg; - struct osub checksubseg; - struct osub rightsubseg; - struct osub newsubseg; - struct badsubseg *encroached; - struct flipstacker *newflip; - vertex first; - vertex leftvertex, rightvertex, botvertex, topvertex, farvertex; - vertex segmentorg, segmentdest; - float attrib; - float area; - enum insertvertexresult success; - enum locateresult intersect; - int doflip; - int mirrorflag; - int enq; - int i; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by spivot() and tspivot(). */ - - if (b->verbose > 1) { - printf(" Inserting (%.12g, %.12g).\n", newvertex[0], newvertex[1]); - } - - if (splitseg == (struct osub *) NULL) { - /* Find the location of the vertex to be inserted. Check if a good */ - /* starting triangle has already been provided by the caller. */ - if (searchtri->tri == m->dummytri) { - /* Find a boundary triangle. */ - horiz.tri = m->dummytri; - horiz.orient = 0; - symself(horiz); - /* Search for a triangle containing `newvertex'. */ - intersect = locate(m, b, newvertex, &horiz); - } else { - /* Start searching from the triangle provided by the caller. */ - otricopy(*searchtri, horiz); - intersect = preciselocate(m, b, newvertex, &horiz, 1); - } - } else { - /* The calling routine provides the subsegment in which */ - /* the vertex is inserted. */ - otricopy(*searchtri, horiz); - intersect = ONEDGE; - } - - if (intersect == ONVERTEX) { - /* There's already a vertex there. Return in `searchtri' a triangle */ - /* whose origin is the existing vertex. */ - otricopy(horiz, *searchtri); - otricopy(horiz, m->recenttri); - return DUPLICATEVERTEX; - } - if ((intersect == ONEDGE) || (intersect == OUTSIDE)) { - /* The vertex falls on an edge or boundary. */ - if (m->checksegments && (splitseg == (struct osub *) NULL)) { - /* Check whether the vertex falls on a subsegment. */ - tspivot(horiz, brokensubseg); - if (brokensubseg.ss != m->dummysub) { - /* The vertex falls on a subsegment, and hence will not be inserted. */ - if (segmentflaws) { - enq = b->nobisect != 2; - if (enq && (b->nobisect == 1)) { - /* This subsegment may be split only if it is an */ - /* internal boundary. */ - sym(horiz, testtri); - enq = testtri.tri != m->dummytri; - } - if (enq) { - /* Add the subsegment to the list of encroached subsegments. */ - encroached = (struct badsubseg *) poolalloc(&m->badsubsegs); - encroached->encsubseg = sencode(brokensubseg); - sorg(brokensubseg, encroached->subsegorg); - sdest(brokensubseg, encroached->subsegdest); - if (b->verbose > 2) { - printf( - " Queueing encroached subsegment (%.12g, %.12g) (%.12g, %.12g).\n", - encroached->subsegorg[0], encroached->subsegorg[1], - encroached->subsegdest[0], encroached->subsegdest[1]); - } - } - } - /* Return a handle whose primary edge contains the vertex, */ - /* which has not been inserted. */ - otricopy(horiz, *searchtri); - otricopy(horiz, m->recenttri); - return VIOLATINGVERTEX; - } - } - - /* Insert the vertex on an edge, dividing one triangle into two (if */ - /* the edge lies on a boundary) or two triangles into four. */ - lprev(horiz, botright); - sym(botright, botrcasing); - sym(horiz, topright); - /* Is there a second triangle? (Or does this edge lie on a boundary?) */ - mirrorflag = topright.tri != m->dummytri; - if (mirrorflag) { - lnextself(topright); - sym(topright, toprcasing); - maketriangle(m, b, &newtopright); - } else { - /* Splitting a boundary edge increases the number of boundary edges. */ - m->hullsize++; - } - maketriangle(m, b, &newbotright); - - /* Set the vertices of changed and new triangles. */ - org(horiz, rightvertex); - dest(horiz, leftvertex); - apex(horiz, botvertex); - setorg(newbotright, botvertex); - setdest(newbotright, rightvertex); - setapex(newbotright, newvertex); - setorg(horiz, newvertex); - for (i = 0; i < m->eextras; i++) { - /* Set the element attributes of a new triangle. */ - setelemattribute(newbotright, i, elemattribute(botright, i)); - } - if (b->vararea) { - /* Set the area constraint of a new triangle. */ - setareabound(newbotright, areabound(botright)); - } - if (mirrorflag) { - dest(topright, topvertex); - setorg(newtopright, rightvertex); - setdest(newtopright, topvertex); - setapex(newtopright, newvertex); - setorg(topright, newvertex); - for (i = 0; i < m->eextras; i++) { - /* Set the element attributes of another new triangle. */ - setelemattribute(newtopright, i, elemattribute(topright, i)); - } - if (b->vararea) { - /* Set the area constraint of another new triangle. */ - setareabound(newtopright, areabound(topright)); - } - } - - /* There may be subsegments that need to be bonded */ - /* to the new triangle(s). */ - if (m->checksegments) { - tspivot(botright, botrsubseg); - if (botrsubseg.ss != m->dummysub) { - tsdissolve(botright); - tsbond(newbotright, botrsubseg); - } - if (mirrorflag) { - tspivot(topright, toprsubseg); - if (toprsubseg.ss != m->dummysub) { - tsdissolve(topright); - tsbond(newtopright, toprsubseg); - } - } - } - - /* Bond the new triangle(s) to the surrounding triangles. */ - bond(newbotright, botrcasing); - lprevself(newbotright); - bond(newbotright, botright); - lprevself(newbotright); - if (mirrorflag) { - bond(newtopright, toprcasing); - lnextself(newtopright); - bond(newtopright, topright); - lnextself(newtopright); - bond(newtopright, newbotright); - } - - if (splitseg != (struct osub *) NULL) { - /* Split the subsegment into two. */ - setsdest(*splitseg, newvertex); - segorg(*splitseg, segmentorg); - segdest(*splitseg, segmentdest); - ssymself(*splitseg); - spivot(*splitseg, rightsubseg); - insertsubseg(m, b, &newbotright, mark(*splitseg)); - tspivot(newbotright, newsubseg); - setsegorg(newsubseg, segmentorg); - setsegdest(newsubseg, segmentdest); - sbond(*splitseg, newsubseg); - ssymself(newsubseg); - sbond(newsubseg, rightsubseg); - ssymself(*splitseg); - /* Transfer the subsegment's boundary marker to the vertex */ - /* if required. */ - if (vertexmark(newvertex) == 0) { - setvertexmark(newvertex, mark(*splitseg)); - } - } - - if (m->checkquality) { - poolrestart(&m->flipstackers); - m->lastflip = (struct flipstacker *) poolalloc(&m->flipstackers); - m->lastflip->flippedtri = encode(horiz); - m->lastflip->prevflip = (struct flipstacker *) &insertvertex; - } - if (b->verbose > 2) { - printf(" Updating bottom left "); - printtriangle(m, b, &botright); - if (mirrorflag) { - printf(" Updating top left "); - printtriangle(m, b, &topright); - printf(" Creating top right "); - printtriangle(m, b, &newtopright); - } - printf(" Creating bottom right "); - printtriangle(m, b, &newbotright); - } - - /* Position `horiz' on the first edge to check for */ - /* the Delaunay property. */ - lnextself(horiz); - } else { - /* Insert the vertex in a triangle, splitting it into three. */ - lnext(horiz, botleft); - lprev(horiz, botright); - sym(botleft, botlcasing); - sym(botright, botrcasing); - maketriangle(m, b, &newbotleft); - maketriangle(m, b, &newbotright); - - /* Set the vertices of changed and new triangles. */ - org(horiz, rightvertex); - dest(horiz, leftvertex); - apex(horiz, botvertex); - setorg(newbotleft, leftvertex); - setdest(newbotleft, botvertex); - setapex(newbotleft, newvertex); - setorg(newbotright, botvertex); - setdest(newbotright, rightvertex); - setapex(newbotright, newvertex); - setapex(horiz, newvertex); - for (i = 0; i < m->eextras; i++) { - /* Set the element attributes of the new triangles. */ - attrib = elemattribute(horiz, i); - setelemattribute(newbotleft, i, attrib); - setelemattribute(newbotright, i, attrib); - } - if (b->vararea) { - /* Set the area constraint of the new triangles. */ - area = areabound(horiz); - setareabound(newbotleft, area); - setareabound(newbotright, area); - } - - /* There may be subsegments that need to be bonded */ - /* to the new triangles. */ - if (m->checksegments) { - tspivot(botleft, botlsubseg); - if (botlsubseg.ss != m->dummysub) { - tsdissolve(botleft); - tsbond(newbotleft, botlsubseg); - } - tspivot(botright, botrsubseg); - if (botrsubseg.ss != m->dummysub) { - tsdissolve(botright); - tsbond(newbotright, botrsubseg); - } - } - - /* Bond the new triangles to the surrounding triangles. */ - bond(newbotleft, botlcasing); - bond(newbotright, botrcasing); - lnextself(newbotleft); - lprevself(newbotright); - bond(newbotleft, newbotright); - lnextself(newbotleft); - bond(botleft, newbotleft); - lprevself(newbotright); - bond(botright, newbotright); - - if (m->checkquality) { - poolrestart(&m->flipstackers); - m->lastflip = (struct flipstacker *) poolalloc(&m->flipstackers); - m->lastflip->flippedtri = encode(horiz); - m->lastflip->prevflip = (struct flipstacker *) NULL; - } - if (b->verbose > 2) { - printf(" Updating top "); - printtriangle(m, b, &horiz); - printf(" Creating left "); - printtriangle(m, b, &newbotleft); - printf(" Creating right "); - printtriangle(m, b, &newbotright); - } - } - - /* The insertion is successful by default, unless an encroached */ - /* subsegment is found. */ - success = SUCCESSFULVERTEX; - /* Circle around the newly inserted vertex, checking each edge opposite */ - /* it for the Delaunay property. Non-Delaunay edges are flipped. */ - /* `horiz' is always the edge being checked. `first' marks where to */ - /* stop circling. */ - org(horiz, first); - rightvertex = first; - dest(horiz, leftvertex); - /* Circle until finished. */ - while (1) { - /* By default, the edge will be flipped. */ - doflip = 1; - - if (m->checksegments) { - /* Check for a subsegment, which cannot be flipped. */ - tspivot(horiz, checksubseg); - if (checksubseg.ss != m->dummysub) { - /* The edge is a subsegment and cannot be flipped. */ - doflip = 0; - } - } - - if (doflip) { - /* Check if the edge is a boundary edge. */ - sym(horiz, top); - if (top.tri == m->dummytri) { - /* The edge is a boundary edge and cannot be flipped. */ - doflip = 0; - } else { - /* Find the vertex on the other side of the edge. */ - apex(top, farvertex); - /* In the incremental Delaunay triangulation algorithm, any of */ - /* `leftvertex', `rightvertex', and `farvertex' could be vertices */ - /* of the triangular bounding box. These vertices must be */ - /* treated as if they are infinitely distant, even though their */ - /* "coordinates" are not. */ - if ((leftvertex == m->infvertex1) || (leftvertex == m->infvertex2) || - (leftvertex == m->infvertex3)) { - /* `leftvertex' is infinitely distant. Check the convexity of */ - /* the boundary of the triangulation. 'farvertex' might be */ - /* infinite as well, but trust me, this same condition should */ - /* be applied. */ - doflip = counterclockwise(m, b, newvertex, rightvertex, farvertex) - > 0.0; - } else if ((rightvertex == m->infvertex1) || - (rightvertex == m->infvertex2) || - (rightvertex == m->infvertex3)) { - /* `rightvertex' is infinitely distant. Check the convexity of */ - /* the boundary of the triangulation. 'farvertex' might be */ - /* infinite as well, but trust me, this same condition should */ - /* be applied. */ - doflip = counterclockwise(m, b, farvertex, leftvertex, newvertex) - > 0.0; - } else if ((farvertex == m->infvertex1) || - (farvertex == m->infvertex2) || - (farvertex == m->infvertex3)) { - /* `farvertex' is infinitely distant and cannot be inside */ - /* the circumcircle of the triangle `horiz'. */ - doflip = 0; - } else { - /* Test whether the edge is locally Delaunay. */ - doflip = incircle(m, b, leftvertex, newvertex, rightvertex, - farvertex) > 0.0; - } - if (doflip) { - /* We made it! Flip the edge `horiz' by rotating its containing */ - /* quadrilateral (the two triangles adjacent to `horiz'). */ - /* Identify the casing of the quadrilateral. */ - lprev(top, topleft); - sym(topleft, toplcasing); - lnext(top, topright); - sym(topright, toprcasing); - lnext(horiz, botleft); - sym(botleft, botlcasing); - lprev(horiz, botright); - sym(botright, botrcasing); - /* Rotate the quadrilateral one-quarter turn counterclockwise. */ - bond(topleft, botlcasing); - bond(botleft, botrcasing); - bond(botright, toprcasing); - bond(topright, toplcasing); - if (m->checksegments) { - /* Check for subsegments and rebond them to the quadrilateral. */ - tspivot(topleft, toplsubseg); - tspivot(botleft, botlsubseg); - tspivot(botright, botrsubseg); - tspivot(topright, toprsubseg); - if (toplsubseg.ss == m->dummysub) { - tsdissolve(topright); - } else { - tsbond(topright, toplsubseg); - } - if (botlsubseg.ss == m->dummysub) { - tsdissolve(topleft); - } else { - tsbond(topleft, botlsubseg); - } - if (botrsubseg.ss == m->dummysub) { - tsdissolve(botleft); - } else { - tsbond(botleft, botrsubseg); - } - if (toprsubseg.ss == m->dummysub) { - tsdissolve(botright); - } else { - tsbond(botright, toprsubseg); - } - } - /* New vertex assignments for the rotated quadrilateral. */ - setorg(horiz, farvertex); - setdest(horiz, newvertex); - setapex(horiz, rightvertex); - setorg(top, newvertex); - setdest(top, farvertex); - setapex(top, leftvertex); - for (i = 0; i < m->eextras; i++) { - /* Take the average of the two triangles' attributes. */ - attrib = 0.5 * (elemattribute(top, i) + elemattribute(horiz, i)); - setelemattribute(top, i, attrib); - setelemattribute(horiz, i, attrib); - } - if (b->vararea) { - if ((areabound(top) <= 0.0) || (areabound(horiz) <= 0.0)) { - area = -1.0; - } else { - /* Take the average of the two triangles' area constraints. */ - /* This prevents small area constraints from migrating a */ - /* long, long way from their original location due to flips. */ - area = 0.5 * (areabound(top) + areabound(horiz)); - } - setareabound(top, area); - setareabound(horiz, area); - } - - if (m->checkquality) { - newflip = (struct flipstacker *) poolalloc(&m->flipstackers); - newflip->flippedtri = encode(horiz); - newflip->prevflip = m->lastflip; - m->lastflip = newflip; - } - if (b->verbose > 2) { - printf(" Edge flip results in left "); - lnextself(topleft); - printtriangle(m, b, &topleft); - printf(" and right "); - printtriangle(m, b, &horiz); - } - /* On the next iterations, consider the two edges that were */ - /* exposed (this is, are now visible to the newly inserted */ - /* vertex) by the edge flip. */ - lprevself(horiz); - leftvertex = farvertex; - } - } - } - if (!doflip) { - /* The handle `horiz' is accepted as locally Delaunay. */ - /* Look for the next edge around the newly inserted vertex. */ - lnextself(horiz); - sym(horiz, testtri); - /* Check for finishing a complete revolution about the new vertex, or */ - /* falling outside of the triangulation. The latter will happen */ - /* when a vertex is inserted at a boundary. */ - if ((leftvertex == first) || (testtri.tri == m->dummytri)) { - /* We're done. Return a triangle whose origin is the new vertex. */ - lnext(horiz, *searchtri); - lnext(horiz, m->recenttri); - return success; - } - /* Finish finding the next edge around the newly inserted vertex. */ - lnext(testtri, horiz); - rightvertex = leftvertex; - dest(horiz, leftvertex); - } - } -} - -/*****************************************************************************/ -/* */ -/* triangulatepolygon() Find the Delaunay triangulation of a polygon that */ -/* has a certain "nice" shape. This includes the */ -/* polygons that result from deletion of a vertex or */ -/* insertion of a segment. */ -/* */ -/* This is a conceptually difficult routine. The starting assumption is */ -/* that we have a polygon with n sides. n - 1 of these sides are currently */ -/* represented as edges in the mesh. One side, called the "base", need not */ -/* be. */ -/* */ -/* Inside the polygon is a structure I call a "fan", consisting of n - 1 */ -/* triangles that share a common origin. For each of these triangles, the */ -/* edge opposite the origin is one of the sides of the polygon. The */ -/* primary edge of each triangle is the edge directed from the origin to */ -/* the destination; note that this is not the same edge that is a side of */ -/* the polygon. `firstedge' is the primary edge of the first triangle. */ -/* From there, the triangles follow in counterclockwise order about the */ -/* polygon, until `lastedge', the primary edge of the last triangle. */ -/* `firstedge' and `lastedge' are probably connected to other triangles */ -/* beyond the extremes of the fan, but their identity is not important, as */ -/* long as the fan remains connected to them. */ -/* */ -/* Imagine the polygon oriented so that its base is at the bottom. This */ -/* puts `firstedge' on the far right, and `lastedge' on the far left. */ -/* The right vertex of the base is the destination of `firstedge', and the */ -/* left vertex of the base is the apex of `lastedge'. */ -/* */ -/* The challenge now is to find the right sequence of edge flips to */ -/* transform the fan into a Delaunay triangulation of the polygon. Each */ -/* edge flip effectively removes one triangle from the fan, committing it */ -/* to the polygon. The resulting polygon has one fewer edge. If `doflip' */ -/* is set, the final flip will be performed, resulting in a fan of one */ -/* (useless?) triangle. If `doflip' is not set, the final flip is not */ -/* performed, resulting in a fan of two triangles, and an unfinished */ -/* triangular polygon that is not yet filled out with a single triangle. */ -/* On completion of the routine, `lastedge' is the last remaining triangle, */ -/* or the leftmost of the last two. */ -/* */ -/* Although the flips are performed in the order described above, the */ -/* decisions about what flips to perform are made in precisely the reverse */ -/* order. The recursive triangulatepolygon() procedure makes a decision, */ -/* uses up to two recursive calls to triangulate the "subproblems" */ -/* (polygons with fewer edges), and then performs an edge flip. */ -/* */ -/* The "decision" it makes is which vertex of the polygon should be */ -/* connected to the base. This decision is made by testing every possible */ -/* vertex. Once the best vertex is found, the two edges that connect this */ -/* vertex to the base become the bases for two smaller polygons. These */ -/* are triangulated recursively. Unfortunately, this approach can take */ -/* O(n^2) time not only in the worst case, but in many common cases. It's */ -/* rarely a big deal for vertex deletion, where n is rarely larger than */ -/* ten, but it could be a big deal for segment insertion, especially if */ -/* there's a lot of long segments that each cut many triangles. I ought to */ -/* code a faster algorithm some day. */ -/* */ -/* The `edgecount' parameter is the number of sides of the polygon, */ -/* including its base. `triflaws' is a flag that determines whether the */ -/* new triangles should be tested for quality, and enqueued if they are */ -/* bad. */ -/* */ -/*****************************************************************************/ - -void triangulatepolygon(struct mesh *m, struct behavior *b, - struct otri *firstedge, struct otri *lastedge, - int edgecount, int doflip, int triflaws) -{ - struct otri testtri; - struct otri besttri; - struct otri tempedge; - vertex leftbasevertex, rightbasevertex; - vertex testvertex; - vertex bestvertex; - int bestnumber; - int i; - triangle ptr; /* Temporary variable used by sym(), onext(), and oprev(). */ - - /* Identify the base vertices. */ - apex(*lastedge, leftbasevertex); - dest(*firstedge, rightbasevertex); - if (b->verbose > 2) { - printf(" Triangulating interior polygon at edge\n"); - printf(" (%.12g, %.12g) (%.12g, %.12g)\n", leftbasevertex[0], - leftbasevertex[1], rightbasevertex[0], rightbasevertex[1]); - } - /* Find the best vertex to connect the base to. */ - onext(*firstedge, besttri); - dest(besttri, bestvertex); - otricopy(besttri, testtri); - bestnumber = 1; - for (i = 2; i <= edgecount - 2; i++) { - onextself(testtri); - dest(testtri, testvertex); - /* Is this a better vertex? */ - if (incircle(m, b, leftbasevertex, rightbasevertex, bestvertex, - testvertex) > 0.0) { - otricopy(testtri, besttri); - bestvertex = testvertex; - bestnumber = i; - } - } - if (b->verbose > 2) { - printf(" Connecting edge to (%.12g, %.12g)\n", bestvertex[0], - bestvertex[1]); - } - if (bestnumber > 1) { - /* Recursively triangulate the smaller polygon on the right. */ - oprev(besttri, tempedge); - triangulatepolygon(m, b, firstedge, &tempedge, bestnumber + 1, 1, - triflaws); - } - if (bestnumber < edgecount - 2) { - /* Recursively triangulate the smaller polygon on the left. */ - sym(besttri, tempedge); - triangulatepolygon(m, b, &besttri, lastedge, edgecount - bestnumber, 1, - triflaws); - /* Find `besttri' again; it may have been lost to edge flips. */ - sym(tempedge, besttri); - } - if (doflip) { - /* Do one final edge flip. */ - flip(m, b, &besttri); - } - /* Return the base triangle. */ - otricopy(besttri, *lastedge); -} - -/** **/ -/** **/ -/********* Mesh transformation routines end here *********/ - -/********* Divide-and-conquer Delaunay triangulation begins here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* The divide-and-conquer bounding box */ -/* */ -/* I originally implemented the divide-and-conquer and incremental Delaunay */ -/* triangulations using the edge-based data structure presented by Guibas */ -/* and Stolfi. Switching to a triangle-based data structure doubled the */ -/* speed. However, I had to think of a few extra tricks to maintain the */ -/* elegance of the original algorithms. */ -/* */ -/* The "bounding box" used by my variant of the divide-and-conquer */ -/* algorithm uses one triangle for each edge of the convex hull of the */ -/* triangulation. These bounding triangles all share a common apical */ -/* vertex, which is represented by NULL and which represents nothing. */ -/* The bounding triangles are linked in a circular fan about this NULL */ -/* vertex, and the edges on the convex hull of the triangulation appear */ -/* opposite the NULL vertex. You might find it easiest to imagine that */ -/* the NULL vertex is a point in 3D space behind the center of the */ -/* triangulation, and that the bounding triangles form a sort of cone. */ -/* */ -/* This bounding box makes it easy to represent degenerate cases. For */ -/* instance, the triangulation of two vertices is a single edge. This edge */ -/* is represented by two bounding box triangles, one on each "side" of the */ -/* edge. These triangles are also linked together in a fan about the NULL */ -/* vertex. */ -/* */ -/* The bounding box also makes it easy to traverse the convex hull, as the */ -/* divide-and-conquer algorithm needs to do. */ -/* */ -/*****************************************************************************/ - -/*****************************************************************************/ -/* */ -/* vertexsort() Sort an array of vertices by x-coordinate, using the */ -/* y-coordinate as a secondary key. */ -/* */ -/* Uses quicksort. Randomized O(n log n) time. No, I did not make any of */ -/* the usual quicksort mistakes. */ -/* */ -/*****************************************************************************/ - -void vertexsort(vertex *sortarray, int arraysize) -{ - int left, right; - int pivot; - float pivotx, pivoty; - vertex temp; - - if (arraysize == 2) { - /* Recursive base case. */ - if ((sortarray[0][0] > sortarray[1][0]) || - ((sortarray[0][0] == sortarray[1][0]) && - (sortarray[0][1] > sortarray[1][1]))) { - temp = sortarray[1]; - sortarray[1] = sortarray[0]; - sortarray[0] = temp; - } - return; - } - /* Choose a random pivot to split the array. */ - pivot = (int) randomnation((unsigned int) arraysize); - pivotx = sortarray[pivot][0]; - pivoty = sortarray[pivot][1]; - /* Split the array. */ - left = -1; - right = arraysize; - while (left < right) { - /* Search for a vertex whose x-coordinate is too large for the left. */ - do { - left++; - } while ((left <= right) && ((sortarray[left][0] < pivotx) || - ((sortarray[left][0] == pivotx) && - (sortarray[left][1] < pivoty)))); - /* Search for a vertex whose x-coordinate is too small for the right. */ - do { - right--; - } while ((left <= right) && ((sortarray[right][0] > pivotx) || - ((sortarray[right][0] == pivotx) && - (sortarray[right][1] > pivoty)))); - if (left < right) { - /* Swap the left and right vertices. */ - temp = sortarray[left]; - sortarray[left] = sortarray[right]; - sortarray[right] = temp; - } - } - if (left > 1) { - /* Recursively sort the left subset. */ - vertexsort(sortarray, left); - } - if (right < arraysize - 2) { - /* Recursively sort the right subset. */ - vertexsort(&sortarray[right + 1], arraysize - right - 1); - } -} - -/*****************************************************************************/ -/* */ -/* vertexmedian() An order statistic algorithm, almost. Shuffles an */ -/* array of vertices so that the first `median' vertices */ -/* occur lexicographically before the remaining vertices. */ -/* */ -/* Uses the x-coordinate as the primary key if axis == 0; the y-coordinate */ -/* if axis == 1. Very similar to the vertexsort() procedure, but runs in */ -/* randomized linear time. */ -/* */ -/*****************************************************************************/ - -void vertexmedian(vertex *sortarray, int arraysize, int median, int axis) -{ - int left, right; - int pivot; - float pivot1, pivot2; - vertex temp; - - if (arraysize == 2) { - /* Recursive base case. */ - if ((sortarray[0][axis] > sortarray[1][axis]) || - ((sortarray[0][axis] == sortarray[1][axis]) && - (sortarray[0][1 - axis] > sortarray[1][1 - axis]))) { - temp = sortarray[1]; - sortarray[1] = sortarray[0]; - sortarray[0] = temp; - } - return; - } - /* Choose a random pivot to split the array. */ - pivot = (int) randomnation((unsigned int) arraysize); - pivot1 = sortarray[pivot][axis]; - pivot2 = sortarray[pivot][1 - axis]; - /* Split the array. */ - left = -1; - right = arraysize; - while (left < right) { - /* Search for a vertex whose x-coordinate is too large for the left. */ - do { - left++; - } while ((left <= right) && ((sortarray[left][axis] < pivot1) || - ((sortarray[left][axis] == pivot1) && - (sortarray[left][1 - axis] < pivot2)))); - /* Search for a vertex whose x-coordinate is too small for the right. */ - do { - right--; - } while ((left <= right) && ((sortarray[right][axis] > pivot1) || - ((sortarray[right][axis] == pivot1) && - (sortarray[right][1 - axis] > pivot2)))); - if (left < right) { - /* Swap the left and right vertices. */ - temp = sortarray[left]; - sortarray[left] = sortarray[right]; - sortarray[right] = temp; - } - } - /* Unlike in vertexsort(), at most one of the following */ - /* conditionals is true. */ - if (left > median) { - /* Recursively shuffle the left subset. */ - vertexmedian(sortarray, left, median, axis); - } - if (right < median - 1) { - /* Recursively shuffle the right subset. */ - vertexmedian(&sortarray[right + 1], arraysize - right - 1, - median - right - 1, axis); - } -} - -/*****************************************************************************/ -/* */ -/* alternateaxes() Sorts the vertices as appropriate for the divide-and- */ -/* conquer algorithm with alternating cuts. */ -/* */ -/* Partitions by x-coordinate if axis == 0; by y-coordinate if axis == 1. */ -/* For the base case, subsets containing only two or three vertices are */ -/* always sorted by x-coordinate. */ -/* */ -/*****************************************************************************/ - -void alternateaxes(vertex *sortarray, int arraysize, int axis) -{ - int divider; - - divider = arraysize >> 1; - if (arraysize <= 3) { - /* Recursive base case: subsets of two or three vertices will be */ - /* handled specially, and should always be sorted by x-coordinate. */ - axis = 0; - } - /* Partition with a horizontal or vertical cut. */ - vertexmedian(sortarray, arraysize, divider, axis); - /* Recursively partition the subsets with a cross cut. */ - if (arraysize - divider >= 2) { - if (divider >= 2) { - alternateaxes(sortarray, divider, 1 - axis); - } - alternateaxes(&sortarray[divider], arraysize - divider, 1 - axis); - } -} - -/*****************************************************************************/ -/* */ -/* mergehulls() Merge two adjacent Delaunay triangulations into a */ -/* single Delaunay triangulation. */ -/* */ -/* This is similar to the algorithm given by Guibas and Stolfi, but uses */ -/* a triangle-based, rather than edge-based, data structure. */ -/* */ -/* The algorithm walks up the gap between the two triangulations, knitting */ -/* them together. As they are merged, some of their bounding triangles */ -/* are converted into real triangles of the triangulation. The procedure */ -/* pulls each hull's bounding triangles apart, then knits them together */ -/* like the teeth of two gears. The Delaunay property determines, at each */ -/* step, whether the next "tooth" is a bounding triangle of the left hull */ -/* or the right. When a bounding triangle becomes real, its apex is */ -/* changed from NULL to a real vertex. */ -/* */ -/* Only two new triangles need to be allocated. These become new bounding */ -/* triangles at the top and bottom of the seam. They are used to connect */ -/* the remaining bounding triangles (those that have not been converted */ -/* into real triangles) into a single fan. */ -/* */ -/* On entry, `farleft' and `innerleft' are bounding triangles of the left */ -/* triangulation. The origin of `farleft' is the leftmost vertex, and */ -/* the destination of `innerleft' is the rightmost vertex of the */ -/* triangulation. Similarly, `innerright' and `farright' are bounding */ -/* triangles of the right triangulation. The origin of `innerright' and */ -/* destination of `farright' are the leftmost and rightmost vertices. */ -/* */ -/* On completion, the origin of `farleft' is the leftmost vertex of the */ -/* merged triangulation, and the destination of `farright' is the rightmost */ -/* vertex. */ -/* */ -/*****************************************************************************/ - -void mergehulls(struct mesh *m, struct behavior *b, struct otri *farleft, - struct otri *innerleft, struct otri *innerright, - struct otri *farright, int axis) -{ - struct otri leftcand, rightcand; - struct otri baseedge; - struct otri nextedge; - struct otri sidecasing, topcasing, outercasing; - struct otri checkedge; - vertex innerleftdest; - vertex innerrightorg; - vertex innerleftapex, innerrightapex; - vertex farleftpt, farrightpt; - vertex farleftapex, farrightapex; - vertex lowerleft, lowerright; - vertex upperleft, upperright; - vertex nextapex; - vertex checkvertex; - int changemade; - int badedge; - int leftfinished, rightfinished; - triangle ptr; /* Temporary variable used by sym(). */ - - dest(*innerleft, innerleftdest); - apex(*innerleft, innerleftapex); - org(*innerright, innerrightorg); - apex(*innerright, innerrightapex); - /* Special treatment for horizontal cuts. */ - if (b->dwyer && (axis == 1)) { - org(*farleft, farleftpt); - apex(*farleft, farleftapex); - dest(*farright, farrightpt); - apex(*farright, farrightapex); - /* The pointers to the extremal vertices are shifted to point to the */ - /* topmost and bottommost vertex of each hull, rather than the */ - /* leftmost and rightmost vertices. */ - while (farleftapex[1] < farleftpt[1]) { - lnextself(*farleft); - symself(*farleft); - farleftpt = farleftapex; - apex(*farleft, farleftapex); - } - sym(*innerleft, checkedge); - apex(checkedge, checkvertex); - while (checkvertex[1] > innerleftdest[1]) { - lnext(checkedge, *innerleft); - innerleftapex = innerleftdest; - innerleftdest = checkvertex; - sym(*innerleft, checkedge); - apex(checkedge, checkvertex); - } - while (innerrightapex[1] < innerrightorg[1]) { - lnextself(*innerright); - symself(*innerright); - innerrightorg = innerrightapex; - apex(*innerright, innerrightapex); - } - sym(*farright, checkedge); - apex(checkedge, checkvertex); - while (checkvertex[1] > farrightpt[1]) { - lnext(checkedge, *farright); - farrightapex = farrightpt; - farrightpt = checkvertex; - sym(*farright, checkedge); - apex(checkedge, checkvertex); - } - } - /* Find a line tangent to and below both hulls. */ - do { - changemade = 0; - /* Make innerleftdest the "bottommost" vertex of the left hull. */ - if (counterclockwise(m, b, innerleftdest, innerleftapex, innerrightorg) > - 0.0) { - lprevself(*innerleft); - symself(*innerleft); - innerleftdest = innerleftapex; - apex(*innerleft, innerleftapex); - changemade = 1; - } - /* Make innerrightorg the "bottommost" vertex of the right hull. */ - if (counterclockwise(m, b, innerrightapex, innerrightorg, innerleftdest) > - 0.0) { - lnextself(*innerright); - symself(*innerright); - innerrightorg = innerrightapex; - apex(*innerright, innerrightapex); - changemade = 1; - } - } while (changemade); - /* Find the two candidates to be the next "gear tooth." */ - sym(*innerleft, leftcand); - sym(*innerright, rightcand); - /* Create the bottom new bounding triangle. */ - maketriangle(m, b, &baseedge); - /* Connect it to the bounding boxes of the left and right triangulations. */ - bond(baseedge, *innerleft); - lnextself(baseedge); - bond(baseedge, *innerright); - lnextself(baseedge); - setorg(baseedge, innerrightorg); - setdest(baseedge, innerleftdest); - /* Apex is intentionally left NULL. */ - if (b->verbose > 2) { - printf(" Creating base bounding "); - printtriangle(m, b, &baseedge); - } - /* Fix the extreme triangles if necessary. */ - org(*farleft, farleftpt); - if (innerleftdest == farleftpt) { - lnext(baseedge, *farleft); - } - dest(*farright, farrightpt); - if (innerrightorg == farrightpt) { - lprev(baseedge, *farright); - } - /* The vertices of the current knitting edge. */ - lowerleft = innerleftdest; - lowerright = innerrightorg; - /* The candidate vertices for knitting. */ - apex(leftcand, upperleft); - apex(rightcand, upperright); - /* Walk up the gap between the two triangulations, knitting them together. */ - while (1) { - /* Have we reached the top? (This isn't quite the right question, */ - /* because even though the left triangulation might seem finished now, */ - /* moving up on the right triangulation might reveal a new vertex of */ - /* the left triangulation. And vice-versa.) */ - leftfinished = counterclockwise(m, b, upperleft, lowerleft, lowerright) <= - 0.0; - rightfinished = counterclockwise(m, b, upperright, lowerleft, lowerright) - <= 0.0; - if (leftfinished && rightfinished) { - /* Create the top new bounding triangle. */ - maketriangle(m, b, &nextedge); - setorg(nextedge, lowerleft); - setdest(nextedge, lowerright); - /* Apex is intentionally left NULL. */ - /* Connect it to the bounding boxes of the two triangulations. */ - bond(nextedge, baseedge); - lnextself(nextedge); - bond(nextedge, rightcand); - lnextself(nextedge); - bond(nextedge, leftcand); - if (b->verbose > 2) { - printf(" Creating top bounding "); - printtriangle(m, b, &nextedge); - } - /* Special treatment for horizontal cuts. */ - if (b->dwyer && (axis == 1)) { - org(*farleft, farleftpt); - apex(*farleft, farleftapex); - dest(*farright, farrightpt); - apex(*farright, farrightapex); - sym(*farleft, checkedge); - apex(checkedge, checkvertex); - /* The pointers to the extremal vertices are restored to the */ - /* leftmost and rightmost vertices (rather than topmost and */ - /* bottommost). */ - while (checkvertex[0] < farleftpt[0]) { - lprev(checkedge, *farleft); - farleftapex = farleftpt; - farleftpt = checkvertex; - sym(*farleft, checkedge); - apex(checkedge, checkvertex); - } - while (farrightapex[0] > farrightpt[0]) { - lprevself(*farright); - symself(*farright); - farrightpt = farrightapex; - apex(*farright, farrightapex); - } - } - return; - } - /* Consider eliminating edges from the left triangulation. */ - if (!leftfinished) { - /* What vertex would be exposed if an edge were deleted? */ - lprev(leftcand, nextedge); - symself(nextedge); - apex(nextedge, nextapex); - /* If nextapex is NULL, then no vertex would be exposed; the */ - /* triangulation would have been eaten right through. */ - if (nextapex != (vertex) NULL) { - /* Check whether the edge is Delaunay. */ - badedge = incircle(m, b, lowerleft, lowerright, upperleft, nextapex) > - 0.0; - while (badedge) { - /* Eliminate the edge with an edge flip. As a result, the */ - /* left triangulation will have one more boundary triangle. */ - lnextself(nextedge); - sym(nextedge, topcasing); - lnextself(nextedge); - sym(nextedge, sidecasing); - bond(nextedge, topcasing); - bond(leftcand, sidecasing); - lnextself(leftcand); - sym(leftcand, outercasing); - lprevself(nextedge); - bond(nextedge, outercasing); - /* Correct the vertices to reflect the edge flip. */ - setorg(leftcand, lowerleft); - setdest(leftcand, NULL); - setapex(leftcand, nextapex); - setorg(nextedge, NULL); - setdest(nextedge, upperleft); - setapex(nextedge, nextapex); - /* Consider the newly exposed vertex. */ - upperleft = nextapex; - /* What vertex would be exposed if another edge were deleted? */ - otricopy(sidecasing, nextedge); - apex(nextedge, nextapex); - if (nextapex != (vertex) NULL) { - /* Check whether the edge is Delaunay. */ - badedge = incircle(m, b, lowerleft, lowerright, upperleft, - nextapex) > 0.0; - } else { - /* Avoid eating right through the triangulation. */ - badedge = 0; - } - } - } - } - /* Consider eliminating edges from the right triangulation. */ - if (!rightfinished) { - /* What vertex would be exposed if an edge were deleted? */ - lnext(rightcand, nextedge); - symself(nextedge); - apex(nextedge, nextapex); - /* If nextapex is NULL, then no vertex would be exposed; the */ - /* triangulation would have been eaten right through. */ - if (nextapex != (vertex) NULL) { - /* Check whether the edge is Delaunay. */ - badedge = incircle(m, b, lowerleft, lowerright, upperright, nextapex) > - 0.0; - while (badedge) { - /* Eliminate the edge with an edge flip. As a result, the */ - /* right triangulation will have one more boundary triangle. */ - lprevself(nextedge); - sym(nextedge, topcasing); - lprevself(nextedge); - sym(nextedge, sidecasing); - bond(nextedge, topcasing); - bond(rightcand, sidecasing); - lprevself(rightcand); - sym(rightcand, outercasing); - lnextself(nextedge); - bond(nextedge, outercasing); - /* Correct the vertices to reflect the edge flip. */ - setorg(rightcand, NULL); - setdest(rightcand, lowerright); - setapex(rightcand, nextapex); - setorg(nextedge, upperright); - setdest(nextedge, NULL); - setapex(nextedge, nextapex); - /* Consider the newly exposed vertex. */ - upperright = nextapex; - /* What vertex would be exposed if another edge were deleted? */ - otricopy(sidecasing, nextedge); - apex(nextedge, nextapex); - if (nextapex != (vertex) NULL) { - /* Check whether the edge is Delaunay. */ - badedge = incircle(m, b, lowerleft, lowerright, upperright, - nextapex) > 0.0; - } else { - /* Avoid eating right through the triangulation. */ - badedge = 0; - } - } - } - } - if (leftfinished || (!rightfinished && - (incircle(m, b, upperleft, lowerleft, lowerright, upperright) > - 0.0))) { - /* Knit the triangulations, adding an edge from `lowerleft' */ - /* to `upperright'. */ - bond(baseedge, rightcand); - lprev(rightcand, baseedge); - setdest(baseedge, lowerleft); - lowerright = upperright; - sym(baseedge, rightcand); - apex(rightcand, upperright); - } else { - /* Knit the triangulations, adding an edge from `upperleft' */ - /* to `lowerright'. */ - bond(baseedge, leftcand); - lnext(leftcand, baseedge); - setorg(baseedge, lowerright); - lowerleft = upperleft; - sym(baseedge, leftcand); - apex(leftcand, upperleft); - } - if (b->verbose > 2) { - printf(" Connecting "); - printtriangle(m, b, &baseedge); - } - } -} - -/*****************************************************************************/ -/* */ -/* divconqrecurse() Recursively form a Delaunay triangulation by the */ -/* divide-and-conquer method. */ -/* */ -/* Recursively breaks down the problem into smaller pieces, which are */ -/* knitted together by mergehulls(). The base cases (problems of two or */ -/* three vertices) are handled specially here. */ -/* */ -/* On completion, `farleft' and `farright' are bounding triangles such that */ -/* the origin of `farleft' is the leftmost vertex (breaking ties by */ -/* choosing the highest leftmost vertex), and the destination of */ -/* `farright' is the rightmost vertex (breaking ties by choosing the */ -/* lowest rightmost vertex). */ -/* */ -/*****************************************************************************/ - -void divconqrecurse(struct mesh *m, struct behavior *b, vertex *sortarray, - int vertices, int axis, - struct otri *farleft, struct otri *farright) -{ - struct otri midtri, tri1, tri2, tri3; - struct otri innerleft, innerright; - float area; - int divider; - - if (b->verbose > 2) { - printf(" Triangulating %d vertices.\n", vertices); - } - if (vertices == 2) { - /* The triangulation of two vertices is an edge. An edge is */ - /* represented by two bounding triangles. */ - maketriangle(m, b, farleft); - setorg(*farleft, sortarray[0]); - setdest(*farleft, sortarray[1]); - /* The apex is intentionally left NULL. */ - maketriangle(m, b, farright); - setorg(*farright, sortarray[1]); - setdest(*farright, sortarray[0]); - /* The apex is intentionally left NULL. */ - bond(*farleft, *farright); - lprevself(*farleft); - lnextself(*farright); - bond(*farleft, *farright); - lprevself(*farleft); - lnextself(*farright); - bond(*farleft, *farright); - if (b->verbose > 2) { - printf(" Creating "); - printtriangle(m, b, farleft); - printf(" Creating "); - printtriangle(m, b, farright); - } - /* Ensure that the origin of `farleft' is sortarray[0]. */ - lprev(*farright, *farleft); - return; - } else if (vertices == 3) { - /* The triangulation of three vertices is either a triangle (with */ - /* three bounding triangles) or two edges (with four bounding */ - /* triangles). In either case, four triangles are created. */ - maketriangle(m, b, &midtri); - maketriangle(m, b, &tri1); - maketriangle(m, b, &tri2); - maketriangle(m, b, &tri3); - area = counterclockwise(m, b, sortarray[0], sortarray[1], sortarray[2]); - if (area == 0.0) { - /* Three collinear vertices; the triangulation is two edges. */ - setorg(midtri, sortarray[0]); - setdest(midtri, sortarray[1]); - setorg(tri1, sortarray[1]); - setdest(tri1, sortarray[0]); - setorg(tri2, sortarray[2]); - setdest(tri2, sortarray[1]); - setorg(tri3, sortarray[1]); - setdest(tri3, sortarray[2]); - /* All apices are intentionally left NULL. */ - bond(midtri, tri1); - bond(tri2, tri3); - lnextself(midtri); - lprevself(tri1); - lnextself(tri2); - lprevself(tri3); - bond(midtri, tri3); - bond(tri1, tri2); - lnextself(midtri); - lprevself(tri1); - lnextself(tri2); - lprevself(tri3); - bond(midtri, tri1); - bond(tri2, tri3); - /* Ensure that the origin of `farleft' is sortarray[0]. */ - otricopy(tri1, *farleft); - /* Ensure that the destination of `farright' is sortarray[2]. */ - otricopy(tri2, *farright); - } else { - /* The three vertices are not collinear; the triangulation is one */ - /* triangle, namely `midtri'. */ - setorg(midtri, sortarray[0]); - setdest(tri1, sortarray[0]); - setorg(tri3, sortarray[0]); - /* Apices of tri1, tri2, and tri3 are left NULL. */ - if (area > 0.0) { - /* The vertices are in counterclockwise order. */ - setdest(midtri, sortarray[1]); - setorg(tri1, sortarray[1]); - setdest(tri2, sortarray[1]); - setapex(midtri, sortarray[2]); - setorg(tri2, sortarray[2]); - setdest(tri3, sortarray[2]); - } else { - /* The vertices are in clockwise order. */ - setdest(midtri, sortarray[2]); - setorg(tri1, sortarray[2]); - setdest(tri2, sortarray[2]); - setapex(midtri, sortarray[1]); - setorg(tri2, sortarray[1]); - setdest(tri3, sortarray[1]); - } - /* The topology does not depend on how the vertices are ordered. */ - bond(midtri, tri1); - lnextself(midtri); - bond(midtri, tri2); - lnextself(midtri); - bond(midtri, tri3); - lprevself(tri1); - lnextself(tri2); - bond(tri1, tri2); - lprevself(tri1); - lprevself(tri3); - bond(tri1, tri3); - lnextself(tri2); - lprevself(tri3); - bond(tri2, tri3); - /* Ensure that the origin of `farleft' is sortarray[0]. */ - otricopy(tri1, *farleft); - /* Ensure that the destination of `farright' is sortarray[2]. */ - if (area > 0.0) { - otricopy(tri2, *farright); - } else { - lnext(*farleft, *farright); - } - } - if (b->verbose > 2) { - printf(" Creating "); - printtriangle(m, b, &midtri); - printf(" Creating "); - printtriangle(m, b, &tri1); - printf(" Creating "); - printtriangle(m, b, &tri2); - printf(" Creating "); - printtriangle(m, b, &tri3); - } - return; - } else { - /* Split the vertices in half. */ - divider = vertices >> 1; - /* Recursively triangulate each half. */ - divconqrecurse(m, b, sortarray, divider, 1 - axis, farleft, &innerleft); - divconqrecurse(m, b, &sortarray[divider], vertices - divider, 1 - axis, - &innerright, farright); - if (b->verbose > 1) { - printf(" Joining triangulations with %d and %d vertices.\n", divider, - vertices - divider); - } - /* Merge the two triangulations into one. */ - mergehulls(m, b, farleft, &innerleft, &innerright, farright, axis); - } -} - -long removeghosts(struct mesh *m, struct behavior *b, struct otri *startghost) -{ - struct otri searchedge; - struct otri dissolveedge; - struct otri deadtriangle; - vertex markorg; - long hullsize; - triangle ptr; /* Temporary variable used by sym(). */ - - if (b->verbose) { - printf(" Removing ghost triangles.\n"); - } - /* Find an edge on the convex hull to start point location from. */ - lprev(*startghost, searchedge); - symself(searchedge); - m->dummytri[0] = encode(searchedge); - /* Remove the bounding box and count the convex hull edges. */ - otricopy(*startghost, dissolveedge); - hullsize = 0; - do { - hullsize++; - lnext(dissolveedge, deadtriangle); - lprevself(dissolveedge); - symself(dissolveedge); - /* If no PSLG is involved, set the boundary markers of all the vertices */ - /* on the convex hull. If a PSLG is used, this step is done later. */ - if (!b->poly) { - /* Watch out for the case where all the input vertices are collinear. */ - if (dissolveedge.tri != m->dummytri) { - org(dissolveedge, markorg); - if (vertexmark(markorg) == 0) { - setvertexmark(markorg, 1); - } - } - } - /* Remove a bounding triangle from a convex hull triangle. */ - dissolve(dissolveedge); - /* Find the next bounding triangle. */ - sym(deadtriangle, dissolveedge); - /* Delete the bounding triangle. */ - triangledealloc(m, deadtriangle.tri); - } while (!otriequal(dissolveedge, *startghost)); - return hullsize; -} - -/*****************************************************************************/ -/* */ -/* divconqdelaunay() Form a Delaunay triangulation by the divide-and- */ -/* conquer method. */ -/* */ -/* Sorts the vertices, calls a recursive procedure to triangulate them, and */ -/* removes the bounding box, setting boundary markers as appropriate. */ -/* */ -/*****************************************************************************/ - -long divconqdelaunay(struct mesh *m, struct behavior *b) -{ - vertex *sortarray; - struct otri hullleft, hullright; - int divider; - int i, j; - - if (b->verbose) { - printf(" Sorting vertices.\n"); - } - - /* Allocate an array of pointers to vertices for sorting. */ - sortarray = (vertex *) trimalloc(m->invertices * (int) sizeof(vertex)); - traversalinit(&m->vertices); - for (i = 0; i < m->invertices; i++) { - sortarray[i] = vertextraverse(m); - } - /* Sort the vertices. */ - vertexsort(sortarray, m->invertices); - /* Discard duplicate vertices, which can really mess up the algorithm. */ - i = 0; - for (j = 1; j < m->invertices; j++) { - if ((sortarray[i][0] == sortarray[j][0]) - && (sortarray[i][1] == sortarray[j][1])) { - if (!b->quiet) { - printf( -"Warning: A duplicate vertex at (%.12g, %.12g) appeared and was ignored.\n", - sortarray[j][0], sortarray[j][1]); - } - setvertextype(sortarray[j], UNDEADVERTEX); - m->undeads++; - } else { - i++; - sortarray[i] = sortarray[j]; - } - } - i++; - if (b->dwyer) { - /* Re-sort the array of vertices to accommodate alternating cuts. */ - divider = i >> 1; - if (i - divider >= 2) { - if (divider >= 2) { - alternateaxes(sortarray, divider, 1); - } - alternateaxes(&sortarray[divider], i - divider, 1); - } - } - - if (b->verbose) { - printf(" Forming triangulation.\n"); - } - - /* Form the Delaunay triangulation. */ - divconqrecurse(m, b, sortarray, i, 0, &hullleft, &hullright); - trifree((int *) sortarray); - - return removeghosts(m, b, &hullleft); -} - -/** **/ -/** **/ -/********* Divide-and-conquer Delaunay triangulation ends here *********/ - -/********* General mesh construction routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* delaunay() Form a Delaunay triangulation. */ -/* */ -/*****************************************************************************/ - -long delaunay(struct mesh *m, struct behavior *b) -{ - long hulledges; - - m->eextras = 0; - initializetrisubpools(m, b); - - if (!b->quiet) { - printf( - "Constructing Delaunay triangulation by divide-and-conquer method.\n"); - } - hulledges = divconqdelaunay(m, b); - - if (m->triangles.items == 0) { - /* The input vertices were all collinear, so there are no triangles. */ - return 0l; - } else { - return hulledges; - } -} - -/** **/ -/** **/ -/********* General mesh construction routines end here *********/ - -/********* Segment insertion begins here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* finddirection() Find the first triangle on the path from one point */ -/* to another. */ -/* */ -/* Finds the triangle that intersects a line segment drawn from the */ -/* origin of `searchtri' to the point `searchpoint', and returns the result */ -/* in `searchtri'. The origin of `searchtri' does not change, even though */ -/* the triangle returned may differ from the one passed in. This routine */ -/* is used to find the direction to move in to get from one point to */ -/* another. */ -/* */ -/* The return value notes whether the destination or apex of the found */ -/* triangle is collinear with the two points in question. */ -/* */ -/*****************************************************************************/ - -enum finddirectionresult finddirection(struct mesh *m, struct behavior *b, - struct otri *searchtri, - vertex searchpoint) -{ - struct otri checktri; - vertex startvertex; - vertex leftvertex, rightvertex; - float leftccw, rightccw; - int leftflag, rightflag; - triangle ptr; /* Temporary variable used by onext() and oprev(). */ - - org(*searchtri, startvertex); - dest(*searchtri, rightvertex); - apex(*searchtri, leftvertex); - /* Is `searchpoint' to the left? */ - leftccw = counterclockwise(m, b, searchpoint, startvertex, leftvertex); - leftflag = leftccw > 0.0; - /* Is `searchpoint' to the right? */ - rightccw = counterclockwise(m, b, startvertex, searchpoint, rightvertex); - rightflag = rightccw > 0.0; - if (leftflag && rightflag) { - /* `searchtri' faces directly away from `searchpoint'. We could go left */ - /* or right. Ask whether it's a triangle or a boundary on the left. */ - onext(*searchtri, checktri); - if (checktri.tri == m->dummytri) { - leftflag = 0; - } else { - rightflag = 0; - } - } - while (leftflag) { - /* Turn left until satisfied. */ - onextself(*searchtri); - if (searchtri->tri == m->dummytri) { - printf("Internal error in finddirection(): Unable to find a\n"); - printf(" triangle leading from (%.12g, %.12g) to", startvertex[0], - startvertex[1]); - printf(" (%.12g, %.12g).\n", searchpoint[0], searchpoint[1]); - internalerror(); - } - apex(*searchtri, leftvertex); - rightccw = leftccw; - leftccw = counterclockwise(m, b, searchpoint, startvertex, leftvertex); - leftflag = leftccw > 0.0; - } - while (rightflag) { - /* Turn right until satisfied. */ - oprevself(*searchtri); - if (searchtri->tri == m->dummytri) { - printf("Internal error in finddirection(): Unable to find a\n"); - printf(" triangle leading from (%.12g, %.12g) to", startvertex[0], - startvertex[1]); - printf(" (%.12g, %.12g).\n", searchpoint[0], searchpoint[1]); - internalerror(); - } - dest(*searchtri, rightvertex); - leftccw = rightccw; - rightccw = counterclockwise(m, b, startvertex, searchpoint, rightvertex); - rightflag = rightccw > 0.0; - } - if (leftccw == 0.0) { - return LEFTCOLLINEAR; - } else if (rightccw == 0.0) { - return RIGHTCOLLINEAR; - } else { - return WITHIN; - } -} - -/*****************************************************************************/ -/* */ -/* segmentintersection() Find the intersection of an existing segment */ -/* and a segment that is being inserted. Insert */ -/* a vertex at the intersection, splitting an */ -/* existing subsegment. */ -/* */ -/* The segment being inserted connects the apex of splittri to endpoint2. */ -/* splitsubseg is the subsegment being split, and MUST adjoin splittri. */ -/* Hence, endpoints of the subsegment being split are the origin and */ -/* destination of splittri. */ -/* */ -/* On completion, splittri is a handle having the newly inserted */ -/* intersection point as its origin, and endpoint1 as its destination. */ -/* */ -/*****************************************************************************/ - -void segmentintersection(struct mesh *m, struct behavior *b, - struct otri *splittri, struct osub *splitsubseg, - vertex endpoint2) -{ - struct osub opposubseg; - vertex endpoint1; - vertex torg, tdest; - vertex leftvertex, rightvertex; - vertex newvertex; - enum insertvertexresult success; - enum finddirectionresult collinear; - float ex, ey; - float tx, ty; - float etx, ety; - float split, denom; - int i; - triangle ptr; /* Temporary variable used by onext(). */ - subseg sptr; /* Temporary variable used by snext(). */ - - /* Find the other three segment endpoints. */ - apex(*splittri, endpoint1); - org(*splittri, torg); - dest(*splittri, tdest); - /* Segment intersection formulae; see the Antonio reference. */ - tx = tdest[0] - torg[0]; - ty = tdest[1] - torg[1]; - ex = endpoint2[0] - endpoint1[0]; - ey = endpoint2[1] - endpoint1[1]; - etx = torg[0] - endpoint2[0]; - ety = torg[1] - endpoint2[1]; - denom = ty * ex - tx * ey; - if (denom == 0.0) { - printf("Internal error in segmentintersection():"); - printf(" Attempt to find intersection of parallel segments.\n"); - internalerror(); - } - split = (ey * etx - ex * ety) / denom; - /* Create the new vertex. */ - newvertex = (vertex) poolalloc(&m->vertices); - /* Interpolate its coordinate and attributes. */ - for (i = 0; i < 2 + m->nextras; i++) { - newvertex[i] = torg[i] + split * (tdest[i] - torg[i]); - } - setvertexmark(newvertex, mark(*splitsubseg)); - setvertextype(newvertex, INPUTVERTEX); - if (b->verbose > 1) { - printf( - " Splitting subsegment (%.12g, %.12g) (%.12g, %.12g) at (%.12g, %.12g).\n", - torg[0], torg[1], tdest[0], tdest[1], newvertex[0], newvertex[1]); - } - /* Insert the intersection vertex. This should always succeed. */ - success = insertvertex(m, b, newvertex, splittri, splitsubseg, 0, 0); - if (success != SUCCESSFULVERTEX) { - printf("Internal error in segmentintersection():\n"); - printf(" Failure to split a segment.\n"); - internalerror(); - } - /* Record a triangle whose origin is the new vertex. */ - setvertex2tri(newvertex, encode(*splittri)); - if (m->steinerleft > 0) { - m->steinerleft--; - } - - /* Divide the segment into two, and correct the segment endpoints. */ - ssymself(*splitsubseg); - spivot(*splitsubseg, opposubseg); - sdissolve(*splitsubseg); - sdissolve(opposubseg); - do { - setsegorg(*splitsubseg, newvertex); - snextself(*splitsubseg); - } while (splitsubseg->ss != m->dummysub); - do { - setsegorg(opposubseg, newvertex); - snextself(opposubseg); - } while (opposubseg.ss != m->dummysub); - - /* Inserting the vertex may have caused edge flips. We wish to rediscover */ - /* the edge connecting endpoint1 to the new intersection vertex. */ - collinear = finddirection(m, b, splittri, endpoint1); - dest(*splittri, rightvertex); - apex(*splittri, leftvertex); - if ((leftvertex[0] == endpoint1[0]) && (leftvertex[1] == endpoint1[1])) { - onextself(*splittri); - } else if ((rightvertex[0] != endpoint1[0]) || - (rightvertex[1] != endpoint1[1])) { - printf("Internal error in segmentintersection():\n"); - printf(" Topological inconsistency after splitting a segment.\n"); - internalerror(); - } - /* `splittri' should have destination endpoint1. */ -} - -/*****************************************************************************/ -/* */ -/* scoutsegment() Scout the first triangle on the path from one endpoint */ -/* to another, and check for completion (reaching the */ -/* second endpoint), a collinear vertex, or the */ -/* intersection of two segments. */ -/* */ -/* Returns one if the entire segment is successfully inserted, and zero if */ -/* the job must be finished by conformingedge() or constrainededge(). */ -/* */ -/* If the first triangle on the path has the second endpoint as its */ -/* destination or apex, a subsegment is inserted and the job is done. */ -/* */ -/* If the first triangle on the path has a destination or apex that lies on */ -/* the segment, a subsegment is inserted connecting the first endpoint to */ -/* the collinear vertex, and the search is continued from the collinear */ -/* vertex. */ -/* */ -/* If the first triangle on the path has a subsegment opposite its origin, */ -/* then there is a segment that intersects the segment being inserted. */ -/* Their intersection vertex is inserted, splitting the subsegment. */ -/* */ -/*****************************************************************************/ - -int scoutsegment(struct mesh *m, struct behavior *b, struct otri *searchtri, - vertex endpoint2, int newmark) -{ - struct otri crosstri; - struct osub crosssubseg; - vertex leftvertex, rightvertex; - enum finddirectionresult collinear; - subseg sptr; /* Temporary variable used by tspivot(). */ - - collinear = finddirection(m, b, searchtri, endpoint2); - dest(*searchtri, rightvertex); - apex(*searchtri, leftvertex); - if (((leftvertex[0] == endpoint2[0]) && (leftvertex[1] == endpoint2[1])) || - ((rightvertex[0] == endpoint2[0]) && (rightvertex[1] == endpoint2[1]))) { - /* The segment is already an edge in the mesh. */ - if ((leftvertex[0] == endpoint2[0]) && (leftvertex[1] == endpoint2[1])) { - lprevself(*searchtri); - } - /* Insert a subsegment, if there isn't already one there. */ - insertsubseg(m, b, searchtri, newmark); - return 1; - } else if (collinear == LEFTCOLLINEAR) { - /* We've collided with a vertex between the segment's endpoints. */ - /* Make the collinear vertex be the triangle's origin. */ - lprevself(*searchtri); - insertsubseg(m, b, searchtri, newmark); - /* Insert the remainder of the segment. */ - return scoutsegment(m, b, searchtri, endpoint2, newmark); - } else if (collinear == RIGHTCOLLINEAR) { - /* We've collided with a vertex between the segment's endpoints. */ - insertsubseg(m, b, searchtri, newmark); - /* Make the collinear vertex be the triangle's origin. */ - lnextself(*searchtri); - /* Insert the remainder of the segment. */ - return scoutsegment(m, b, searchtri, endpoint2, newmark); - } else { - lnext(*searchtri, crosstri); - tspivot(crosstri, crosssubseg); - /* Check for a crossing segment. */ - if (crosssubseg.ss == m->dummysub) { - return 0; - } else { - /* Insert a vertex at the intersection. */ - segmentintersection(m, b, &crosstri, &crosssubseg, endpoint2); - otricopy(crosstri, *searchtri); - insertsubseg(m, b, searchtri, newmark); - /* Insert the remainder of the segment. */ - return scoutsegment(m, b, searchtri, endpoint2, newmark); - } - } -} - -/*****************************************************************************/ -/* */ -/* delaunayfixup() Enforce the Delaunay condition at an edge, fanning out */ -/* recursively from an existing vertex. Pay special */ -/* attention to stacking inverted triangles. */ -/* */ -/* This is a support routine for inserting segments into a constrained */ -/* Delaunay triangulation. */ -/* */ -/* The origin of fixuptri is treated as if it has just been inserted, and */ -/* the local Delaunay condition needs to be enforced. It is only enforced */ -/* in one sector, however, that being the angular range defined by */ -/* fixuptri. */ -/* */ -/* This routine also needs to make decisions regarding the "stacking" of */ -/* triangles. (Read the description of constrainededge() below before */ -/* reading on here, so you understand the algorithm.) If the position of */ -/* the new vertex (the origin of fixuptri) indicates that the vertex before */ -/* it on the polygon is a reflex vertex, then "stack" the triangle by */ -/* doing nothing. (fixuptri is an inverted triangle, which is how stacked */ -/* triangles are identified.) */ -/* */ -/* Otherwise, check whether the vertex before that was a reflex vertex. */ -/* If so, perform an edge flip, thereby eliminating an inverted triangle */ -/* (popping it off the stack). The edge flip may result in the creation */ -/* of a new inverted triangle, depending on whether or not the new vertex */ -/* is visible to the vertex three edges behind on the polygon. */ -/* */ -/* If neither of the two vertices behind the new vertex are reflex */ -/* vertices, fixuptri and fartri, the triangle opposite it, are not */ -/* inverted; hence, ensure that the edge between them is locally Delaunay. */ -/* */ -/* `leftside' indicates whether or not fixuptri is to the left of the */ -/* segment being inserted. (Imagine that the segment is pointing up from */ -/* endpoint1 to endpoint2.) */ -/* */ -/*****************************************************************************/ - -void delaunayfixup(struct mesh *m, struct behavior *b, - struct otri *fixuptri, int leftside) -{ - struct otri neartri; - struct otri fartri; - struct osub faredge; - vertex nearvertex, leftvertex, rightvertex, farvertex; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - lnext(*fixuptri, neartri); - sym(neartri, fartri); - /* Check if the edge opposite the origin of fixuptri can be flipped. */ - if (fartri.tri == m->dummytri) { - return; - } - tspivot(neartri, faredge); - if (faredge.ss != m->dummysub) { - return; - } - /* Find all the relevant vertices. */ - apex(neartri, nearvertex); - org(neartri, leftvertex); - dest(neartri, rightvertex); - apex(fartri, farvertex); - /* Check whether the previous polygon vertex is a reflex vertex. */ - if (leftside) { - if (counterclockwise(m, b, nearvertex, leftvertex, farvertex) <= 0.0) { - /* leftvertex is a reflex vertex too. Nothing can */ - /* be done until a convex section is found. */ - return; - } - } else { - if (counterclockwise(m, b, farvertex, rightvertex, nearvertex) <= 0.0) { - /* rightvertex is a reflex vertex too. Nothing can */ - /* be done until a convex section is found. */ - return; - } - } - if (counterclockwise(m, b, rightvertex, leftvertex, farvertex) > 0.0) { - /* fartri is not an inverted triangle, and farvertex is not a reflex */ - /* vertex. As there are no reflex vertices, fixuptri isn't an */ - /* inverted triangle, either. Hence, test the edge between the */ - /* triangles to ensure it is locally Delaunay. */ - if (incircle(m, b, leftvertex, farvertex, rightvertex, nearvertex) <= - 0.0) { - return; - } - /* Not locally Delaunay; go on to an edge flip. */ - } /* else fartri is inverted; remove it from the stack by flipping. */ - flip(m, b, &neartri); - lprevself(*fixuptri); /* Restore the origin of fixuptri after the flip. */ - /* Recursively process the two triangles that result from the flip. */ - delaunayfixup(m, b, fixuptri, leftside); - delaunayfixup(m, b, &fartri, leftside); -} - -/*****************************************************************************/ -/* */ -/* constrainededge() Force a segment into a constrained Delaunay */ -/* triangulation by deleting the triangles it */ -/* intersects, and triangulating the polygons that */ -/* form on each side of it. */ -/* */ -/* Generates a single subsegment connecting `endpoint1' to `endpoint2'. */ -/* The triangle `starttri' has `endpoint1' as its origin. `newmark' is the */ -/* boundary marker of the segment. */ -/* */ -/* To insert a segment, every triangle whose interior intersects the */ -/* segment is deleted. The union of these deleted triangles is a polygon */ -/* (which is not necessarily monotone, but is close enough), which is */ -/* divided into two polygons by the new segment. This routine's task is */ -/* to generate the Delaunay triangulation of these two polygons. */ -/* */ -/* You might think of this routine's behavior as a two-step process. The */ -/* first step is to walk from endpoint1 to endpoint2, flipping each edge */ -/* encountered. This step creates a fan of edges connected to endpoint1, */ -/* including the desired edge to endpoint2. The second step enforces the */ -/* Delaunay condition on each side of the segment in an incremental manner: */ -/* proceeding along the polygon from endpoint1 to endpoint2 (this is done */ -/* independently on each side of the segment), each vertex is "enforced" */ -/* as if it had just been inserted, but affecting only the previous */ -/* vertices. The result is the same as if the vertices had been inserted */ -/* in the order they appear on the polygon, so the result is Delaunay. */ -/* */ -/* In truth, constrainededge() interleaves these two steps. The procedure */ -/* walks from endpoint1 to endpoint2, and each time an edge is encountered */ -/* and flipped, the newly exposed vertex (at the far end of the flipped */ -/* edge) is "enforced" upon the previously flipped edges, usually affecting */ -/* only one side of the polygon (depending upon which side of the segment */ -/* the vertex falls on). */ -/* */ -/* The algorithm is complicated by the need to handle polygons that are not */ -/* convex. Although the polygon is not necessarily monotone, it can be */ -/* triangulated in a manner similar to the stack-based algorithms for */ -/* monotone polygons. For each reflex vertex (local concavity) of the */ -/* polygon, there will be an inverted triangle formed by one of the edge */ -/* flips. (An inverted triangle is one with negative area - that is, its */ -/* vertices are arranged in clockwise order - and is best thought of as a */ -/* wrinkle in the fabric of the mesh.) Each inverted triangle can be */ -/* thought of as a reflex vertex pushed on the stack, waiting to be fixed */ -/* later. */ -/* */ -/* A reflex vertex is popped from the stack when a vertex is inserted that */ -/* is visible to the reflex vertex. (However, if the vertex behind the */ -/* reflex vertex is not visible to the reflex vertex, a new inverted */ -/* triangle will take its place on the stack.) These details are handled */ -/* by the delaunayfixup() routine above. */ -/* */ -/*****************************************************************************/ - -void constrainededge(struct mesh *m, struct behavior *b, - struct otri *starttri, vertex endpoint2, int newmark) -{ - struct otri fixuptri, fixuptri2; - struct osub crosssubseg; - vertex endpoint1; - vertex farvertex; - float area; - int collision; - int done; - triangle ptr; /* Temporary variable used by sym() and oprev(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - org(*starttri, endpoint1); - lnext(*starttri, fixuptri); - flip(m, b, &fixuptri); - /* `collision' indicates whether we have found a vertex directly */ - /* between endpoint1 and endpoint2. */ - collision = 0; - done = 0; - do { - org(fixuptri, farvertex); - /* `farvertex' is the extreme point of the polygon we are "digging" */ - /* to get from endpoint1 to endpoint2. */ - if ((farvertex[0] == endpoint2[0]) && (farvertex[1] == endpoint2[1])) { - oprev(fixuptri, fixuptri2); - /* Enforce the Delaunay condition around endpoint2. */ - delaunayfixup(m, b, &fixuptri, 0); - delaunayfixup(m, b, &fixuptri2, 1); - done = 1; - } else { - /* Check whether farvertex is to the left or right of the segment */ - /* being inserted, to decide which edge of fixuptri to dig */ - /* through next. */ - area = counterclockwise(m, b, endpoint1, endpoint2, farvertex); - if (area == 0.0) { - /* We've collided with a vertex between endpoint1 and endpoint2. */ - collision = 1; - oprev(fixuptri, fixuptri2); - /* Enforce the Delaunay condition around farvertex. */ - delaunayfixup(m, b, &fixuptri, 0); - delaunayfixup(m, b, &fixuptri2, 1); - done = 1; - } else { - if (area > 0.0) { /* farvertex is to the left of the segment. */ - oprev(fixuptri, fixuptri2); - /* Enforce the Delaunay condition around farvertex, on the */ - /* left side of the segment only. */ - delaunayfixup(m, b, &fixuptri2, 1); - /* Flip the edge that crosses the segment. After the edge is */ - /* flipped, one of its endpoints is the fan vertex, and the */ - /* destination of fixuptri is the fan vertex. */ - lprevself(fixuptri); - } else { /* farvertex is to the right of the segment. */ - delaunayfixup(m, b, &fixuptri, 0); - /* Flip the edge that crosses the segment. After the edge is */ - /* flipped, one of its endpoints is the fan vertex, and the */ - /* destination of fixuptri is the fan vertex. */ - oprevself(fixuptri); - } - /* Check for two intersecting segments. */ - tspivot(fixuptri, crosssubseg); - if (crosssubseg.ss == m->dummysub) { - flip(m, b, &fixuptri); /* May create inverted triangle at left. */ - } else { - /* We've collided with a segment between endpoint1 and endpoint2. */ - collision = 1; - /* Insert a vertex at the intersection. */ - segmentintersection(m, b, &fixuptri, &crosssubseg, endpoint2); - done = 1; - } - } - } - } while (!done); - /* Insert a subsegment to make the segment permanent. */ - insertsubseg(m, b, &fixuptri, newmark); - /* If there was a collision with an interceding vertex, install another */ - /* segment connecting that vertex with endpoint2. */ - if (collision) { - /* Insert the remainder of the segment. */ - if (!scoutsegment(m, b, &fixuptri, endpoint2, newmark)) { - constrainededge(m, b, &fixuptri, endpoint2, newmark); - } - } -} - -/*****************************************************************************/ -/* */ -/* insertsegment() Insert a PSLG segment into a triangulation. */ -/* */ -/*****************************************************************************/ - -void insertsegment(struct mesh *m, struct behavior *b, - vertex endpoint1, vertex endpoint2, int newmark) -{ - struct otri searchtri1, searchtri2; - triangle encodedtri; - vertex checkvertex; - triangle ptr; /* Temporary variable used by sym(). */ - - if (b->verbose > 1) { - printf(" Connecting (%.12g, %.12g) to (%.12g, %.12g).\n", - endpoint1[0], endpoint1[1], endpoint2[0], endpoint2[1]); - } - - /* Find a triangle whose origin is the segment's first endpoint. */ - checkvertex = (vertex) NULL; - encodedtri = vertex2tri(endpoint1); - if (encodedtri != (triangle) NULL) { - decode(encodedtri, searchtri1); - org(searchtri1, checkvertex); - } - if (checkvertex != endpoint1) { - /* Find a boundary triangle to search from. */ - searchtri1.tri = m->dummytri; - searchtri1.orient = 0; - symself(searchtri1); - /* Search for the segment's first endpoint by point location. */ - if (locate(m, b, endpoint1, &searchtri1) != ONVERTEX) { - printf( - "Internal error in insertsegment(): Unable to locate PSLG vertex\n"); - printf(" (%.12g, %.12g) in triangulation.\n", - endpoint1[0], endpoint1[1]); - internalerror(); - } - } - /* Remember this triangle to improve subsequent point location. */ - otricopy(searchtri1, m->recenttri); - /* Scout the beginnings of a path from the first endpoint */ - /* toward the second. */ - if (scoutsegment(m, b, &searchtri1, endpoint2, newmark)) { - /* The segment was easily inserted. */ - return; - } - /* The first endpoint may have changed if a collision with an intervening */ - /* vertex on the segment occurred. */ - org(searchtri1, endpoint1); - - /* Find a triangle whose origin is the segment's second endpoint. */ - checkvertex = (vertex) NULL; - encodedtri = vertex2tri(endpoint2); - if (encodedtri != (triangle) NULL) { - decode(encodedtri, searchtri2); - org(searchtri2, checkvertex); - } - if (checkvertex != endpoint2) { - /* Find a boundary triangle to search from. */ - searchtri2.tri = m->dummytri; - searchtri2.orient = 0; - symself(searchtri2); - /* Search for the segment's second endpoint by point location. */ - if (locate(m, b, endpoint2, &searchtri2) != ONVERTEX) { - printf( - "Internal error in insertsegment(): Unable to locate PSLG vertex\n"); - printf(" (%.12g, %.12g) in triangulation.\n", - endpoint2[0], endpoint2[1]); - internalerror(); - } - } - /* Remember this triangle to improve subsequent point location. */ - otricopy(searchtri2, m->recenttri); - /* Scout the beginnings of a path from the second endpoint */ - /* toward the first. */ - if (scoutsegment(m, b, &searchtri2, endpoint1, newmark)) { - /* The segment was easily inserted. */ - return; - } - /* The second endpoint may have changed if a collision with an intervening */ - /* vertex on the segment occurred. */ - org(searchtri2, endpoint2); - - /* Insert the segment directly into the triangulation. */ - constrainededge(m, b, &searchtri1, endpoint2, newmark); -} - -/*****************************************************************************/ -/* */ -/* markhull() Cover the convex hull of a triangulation with subsegments. */ -/* */ -/*****************************************************************************/ - -void markhull(struct mesh *m, struct behavior *b) -{ - struct otri hulltri; - struct otri nexttri; - struct otri starttri; - triangle ptr; /* Temporary variable used by sym() and oprev(). */ - - /* Find a triangle handle on the hull. */ - hulltri.tri = m->dummytri; - hulltri.orient = 0; - symself(hulltri); - /* Remember where we started so we know when to stop. */ - otricopy(hulltri, starttri); - /* Go once counterclockwise around the convex hull. */ - do { - /* Create a subsegment if there isn't already one here. */ - insertsubseg(m, b, &hulltri, 1); - /* To find the next hull edge, go clockwise around the next vertex. */ - lnextself(hulltri); - oprev(hulltri, nexttri); - while (nexttri.tri != m->dummytri) { - otricopy(nexttri, hulltri); - oprev(hulltri, nexttri); - } - } while (!otriequal(hulltri, starttri)); -} - -/*****************************************************************************/ -/* */ -/* formskeleton() Create the segments of a triangulation, including PSLG */ -/* segments and edges on the convex hull. */ -/* */ -/* The PSLG segments are read from a .poly file. The return value is the */ -/* number of segments in the file. */ -/* */ -/*****************************************************************************/ - -void formskeleton(struct mesh *m, struct behavior *b, int *segmentlist, - int *segmentmarkerlist, int numberofsegments) -{ - char polyfilename[6]; - int index; - vertex endpoint1, endpoint2; - int segmentmarkers; - int end1, end2; - int boundmarker; - int i; - - if (b->poly) { - if (!b->quiet) { - printf("Recovering segments in Delaunay triangulation.\n"); - } - strcpy(polyfilename, "input"); - m->insegments = numberofsegments; - segmentmarkers = segmentmarkerlist != (int *) NULL; - index = 0; - /* If the input vertices are collinear, there is no triangulation, */ - /* so don't try to insert segments. */ - if (m->triangles.items == 0) { - return; - } - - /* If segments are to be inserted, compute a mapping */ - /* from vertices to triangles. */ - if (m->insegments > 0) { - makevertexmap(m, b); - if (b->verbose) { - printf(" Recovering PSLG segments.\n"); - } - } - - boundmarker = 0; - /* Read and insert the segments. */ - for (i = 0; i < m->insegments; i++) { - end1 = segmentlist[index++]; - end2 = segmentlist[index++]; - if (segmentmarkers) { - boundmarker = segmentmarkerlist[i]; - } - if ((end1 < b->firstnumber) || - (end1 >= b->firstnumber + m->invertices)) { - if (!b->quiet) { - printf("Warning: Invalid first endpoint of segment %d in %s.\n", - b->firstnumber + i, polyfilename); - } - } else if ((end2 < b->firstnumber) || - (end2 >= b->firstnumber + m->invertices)) { - if (!b->quiet) { - printf("Warning: Invalid second endpoint of segment %d in %s.\n", - b->firstnumber + i, polyfilename); - } - } else { - /* Find the vertices numbered `end1' and `end2'. */ - endpoint1 = getvertex(m, b, end1); - endpoint2 = getvertex(m, b, end2); - if ((endpoint1[0] == endpoint2[0]) && (endpoint1[1] == endpoint2[1])) { - if (!b->quiet) { - printf("Warning: Endpoints of segment %d are coincident in %s.\n", - b->firstnumber + i, polyfilename); - } - } else { - insertsegment(m, b, endpoint1, endpoint2, boundmarker); - } - } - } - } else { - m->insegments = 0; - } - if (b->convex || !b->poly) { - /* Enclose the convex hull with subsegments. */ - if (b->verbose) { - printf(" Enclosing convex hull with segments.\n"); - } - markhull(m, b); - } -} - -/** **/ -/** **/ -/********* Segment insertion ends here *********/ - -/********* Carving out holes and concavities begins here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* infecthull() Virally infect all of the triangles of the convex hull */ -/* that are not protected by subsegments. Where there are */ -/* subsegments, set boundary markers as appropriate. */ -/* */ -/*****************************************************************************/ - -void infecthull(struct mesh *m, struct behavior *b) -{ - struct otri hulltri; - struct otri nexttri; - struct otri starttri; - struct osub hullsubseg; - triangle **deadtriangle; - vertex horg, hdest; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (b->verbose) { - printf(" Marking concavities (external triangles) for elimination.\n"); - } - /* Find a triangle handle on the hull. */ - hulltri.tri = m->dummytri; - hulltri.orient = 0; - symself(hulltri); - /* Remember where we started so we know when to stop. */ - otricopy(hulltri, starttri); - /* Go once counterclockwise around the convex hull. */ - do { - /* Ignore triangles that are already infected. */ - if (!infected(hulltri)) { - /* Is the triangle protected by a subsegment? */ - tspivot(hulltri, hullsubseg); - if (hullsubseg.ss == m->dummysub) { - /* The triangle is not protected; infect it. */ - if (!infected(hulltri)) { - infect(hulltri); - deadtriangle = (triangle **) poolalloc(&m->viri); - *deadtriangle = hulltri.tri; - } - } else { - /* The triangle is protected; set boundary markers if appropriate. */ - if (mark(hullsubseg) == 0) { - setmark(hullsubseg, 1); - org(hulltri, horg); - dest(hulltri, hdest); - if (vertexmark(horg) == 0) { - setvertexmark(horg, 1); - } - if (vertexmark(hdest) == 0) { - setvertexmark(hdest, 1); - } - } - } - } - /* To find the next hull edge, go clockwise around the next vertex. */ - lnextself(hulltri); - oprev(hulltri, nexttri); - while (nexttri.tri != m->dummytri) { - otricopy(nexttri, hulltri); - oprev(hulltri, nexttri); - } - } while (!otriequal(hulltri, starttri)); -} - -/*****************************************************************************/ -/* */ -/* plague() Spread the virus from all infected triangles to any neighbors */ -/* not protected by subsegments. Delete all infected triangles. */ -/* */ -/* This is the procedure that actually creates holes and concavities. */ -/* */ -/* This procedure operates in two phases. The first phase identifies all */ -/* the triangles that will die, and marks them as infected. They are */ -/* marked to ensure that each triangle is added to the virus pool only */ -/* once, so the procedure will terminate. */ -/* */ -/* The second phase actually eliminates the infected triangles. It also */ -/* eliminates orphaned vertices. */ -/* */ -/*****************************************************************************/ - -void plague(struct mesh *m, struct behavior *b) -{ - struct otri testtri; - struct otri neighbor; - triangle **virusloop; - triangle **deadtriangle; - struct osub neighborsubseg; - vertex testvertex; - vertex norg, ndest; - vertex deadorg, deaddest, deadapex; - int killorg; - triangle ptr; /* Temporary variable used by sym() and onext(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (b->verbose) { - printf(" Marking neighbors of marked triangles.\n"); - } - /* Loop through all the infected triangles, spreading the virus to */ - /* their neighbors, then to their neighbors' neighbors. */ - traversalinit(&m->viri); - virusloop = (triangle **) traverse(&m->viri); - while (virusloop != (triangle **) NULL) { - testtri.tri = *virusloop; - /* A triangle is marked as infected by messing with one of its pointers */ - /* to subsegments, setting it to an illegal value. Hence, we have to */ - /* temporarily uninfect this triangle so that we can examine its */ - /* adjacent subsegments. */ - uninfect(testtri); - if (b->verbose > 2) { - /* Assign the triangle an orientation for convenience in */ - /* checking its vertices. */ - testtri.orient = 0; - org(testtri, deadorg); - dest(testtri, deaddest); - apex(testtri, deadapex); - printf(" Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", - deadorg[0], deadorg[1], deaddest[0], deaddest[1], - deadapex[0], deadapex[1]); - } - /* Check each of the triangle's three neighbors. */ - for (testtri.orient = 0; testtri.orient < 3; testtri.orient++) { - /* Find the neighbor. */ - sym(testtri, neighbor); - /* Check for a subsegment between the triangle and its neighbor. */ - tspivot(testtri, neighborsubseg); - /* Check if the neighbor is nonexistent or already infected. */ - if ((neighbor.tri == m->dummytri) || infected(neighbor)) { - if (neighborsubseg.ss != m->dummysub) { - /* There is a subsegment separating the triangle from its */ - /* neighbor, but both triangles are dying, so the subsegment */ - /* dies too. */ - subsegdealloc(m, neighborsubseg.ss); - if (neighbor.tri != m->dummytri) { - /* Make sure the subsegment doesn't get deallocated again */ - /* later when the infected neighbor is visited. */ - uninfect(neighbor); - tsdissolve(neighbor); - infect(neighbor); - } - } - } else { /* The neighbor exists and is not infected. */ - if (neighborsubseg.ss == m->dummysub) { - /* There is no subsegment protecting the neighbor, so */ - /* the neighbor becomes infected. */ - if (b->verbose > 2) { - org(neighbor, deadorg); - dest(neighbor, deaddest); - apex(neighbor, deadapex); - printf( - " Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", - deadorg[0], deadorg[1], deaddest[0], deaddest[1], - deadapex[0], deadapex[1]); - } - infect(neighbor); - /* Ensure that the neighbor's neighbors will be infected. */ - deadtriangle = (triangle **) poolalloc(&m->viri); - *deadtriangle = neighbor.tri; - } else { /* The neighbor is protected by a subsegment. */ - /* Remove this triangle from the subsegment. */ - stdissolve(neighborsubseg); - /* The subsegment becomes a boundary. Set markers accordingly. */ - if (mark(neighborsubseg) == 0) { - setmark(neighborsubseg, 1); - } - org(neighbor, norg); - dest(neighbor, ndest); - if (vertexmark(norg) == 0) { - setvertexmark(norg, 1); - } - if (vertexmark(ndest) == 0) { - setvertexmark(ndest, 1); - } - } - } - } - /* Remark the triangle as infected, so it doesn't get added to the */ - /* virus pool again. */ - infect(testtri); - virusloop = (triangle **) traverse(&m->viri); - } - - if (b->verbose) { - printf(" Deleting marked triangles.\n"); - } - - traversalinit(&m->viri); - virusloop = (triangle **) traverse(&m->viri); - while (virusloop != (triangle **) NULL) { - testtri.tri = *virusloop; - - /* Check each of the three corners of the triangle for elimination. */ - /* This is done by walking around each vertex, checking if it is */ - /* still connected to at least one live triangle. */ - for (testtri.orient = 0; testtri.orient < 3; testtri.orient++) { - org(testtri, testvertex); - /* Check if the vertex has already been tested. */ - if (testvertex != (vertex) NULL) { - killorg = 1; - /* Mark the corner of the triangle as having been tested. */ - setorg(testtri, NULL); - /* Walk counterclockwise about the vertex. */ - onext(testtri, neighbor); - /* Stop upon reaching a boundary or the starting triangle. */ - while ((neighbor.tri != m->dummytri) && - (!otriequal(neighbor, testtri))) { - if (infected(neighbor)) { - /* Mark the corner of this triangle as having been tested. */ - setorg(neighbor, NULL); - } else { - /* A live triangle. The vertex survives. */ - killorg = 0; - } - /* Walk counterclockwise about the vertex. */ - onextself(neighbor); - } - /* If we reached a boundary, we must walk clockwise as well. */ - if (neighbor.tri == m->dummytri) { - /* Walk clockwise about the vertex. */ - oprev(testtri, neighbor); - /* Stop upon reaching a boundary. */ - while (neighbor.tri != m->dummytri) { - if (infected(neighbor)) { - /* Mark the corner of this triangle as having been tested. */ - setorg(neighbor, NULL); - } else { - /* A live triangle. The vertex survives. */ - killorg = 0; - } - /* Walk clockwise about the vertex. */ - oprevself(neighbor); - } - } - if (killorg) { - if (b->verbose > 1) { - printf(" Deleting vertex (%.12g, %.12g)\n", - testvertex[0], testvertex[1]); - } - setvertextype(testvertex, UNDEADVERTEX); - m->undeads++; - } - } - } - - /* Record changes in the number of boundary edges, and disconnect */ - /* dead triangles from their neighbors. */ - for (testtri.orient = 0; testtri.orient < 3; testtri.orient++) { - sym(testtri, neighbor); - if (neighbor.tri == m->dummytri) { - /* There is no neighboring triangle on this edge, so this edge */ - /* is a boundary edge. This triangle is being deleted, so this */ - /* boundary edge is deleted. */ - m->hullsize--; - } else { - /* Disconnect the triangle from its neighbor. */ - dissolve(neighbor); - /* There is a neighboring triangle on this edge, so this edge */ - /* becomes a boundary edge when this triangle is deleted. */ - m->hullsize++; - } - } - /* Return the dead triangle to the pool of triangles. */ - triangledealloc(m, testtri.tri); - virusloop = (triangle **) traverse(&m->viri); - } - /* Empty the virus pool. */ - poolrestart(&m->viri); -} - -/*****************************************************************************/ -/* */ -/* regionplague() Spread regional attributes and/or area constraints */ -/* (from a .poly file) throughout the mesh. */ -/* */ -/* This procedure operates in two phases. The first phase spreads an */ -/* attribute and/or an area constraint through a (segment-bounded) region. */ -/* The triangles are marked to ensure that each triangle is added to the */ -/* virus pool only once, so the procedure will terminate. */ -/* */ -/* The second phase uninfects all infected triangles, returning them to */ -/* normal. */ -/* */ -/*****************************************************************************/ - -void regionplague(struct mesh *m, struct behavior *b, - float attribute, float area) -{ - struct otri testtri; - struct otri neighbor; - triangle **virusloop; - triangle **regiontri; - struct osub neighborsubseg; - vertex regionorg, regiondest, regionapex; - triangle ptr; /* Temporary variable used by sym() and onext(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (b->verbose > 1) { - printf(" Marking neighbors of marked triangles.\n"); - } - /* Loop through all the infected triangles, spreading the attribute */ - /* and/or area constraint to their neighbors, then to their neighbors' */ - /* neighbors. */ - traversalinit(&m->viri); - virusloop = (triangle **) traverse(&m->viri); - while (virusloop != (triangle **) NULL) { - testtri.tri = *virusloop; - /* A triangle is marked as infected by messing with one of its pointers */ - /* to subsegments, setting it to an illegal value. Hence, we have to */ - /* temporarily uninfect this triangle so that we can examine its */ - /* adjacent subsegments. */ - uninfect(testtri); - if (b->regionattrib) { - /* Set an attribute. */ - setelemattribute(testtri, m->eextras, attribute); - } - if (b->vararea) { - /* Set an area constraint. */ - setareabound(testtri, area); - } - if (b->verbose > 2) { - /* Assign the triangle an orientation for convenience in */ - /* checking its vertices. */ - testtri.orient = 0; - org(testtri, regionorg); - dest(testtri, regiondest); - apex(testtri, regionapex); - printf(" Checking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", - regionorg[0], regionorg[1], regiondest[0], regiondest[1], - regionapex[0], regionapex[1]); - } - /* Check each of the triangle's three neighbors. */ - for (testtri.orient = 0; testtri.orient < 3; testtri.orient++) { - /* Find the neighbor. */ - sym(testtri, neighbor); - /* Check for a subsegment between the triangle and its neighbor. */ - tspivot(testtri, neighborsubseg); - /* Make sure the neighbor exists, is not already infected, and */ - /* isn't protected by a subsegment. */ - if ((neighbor.tri != m->dummytri) && !infected(neighbor) - && (neighborsubseg.ss == m->dummysub)) { - if (b->verbose > 2) { - org(neighbor, regionorg); - dest(neighbor, regiondest); - apex(neighbor, regionapex); - printf(" Marking (%.12g, %.12g) (%.12g, %.12g) (%.12g, %.12g)\n", - regionorg[0], regionorg[1], regiondest[0], regiondest[1], - regionapex[0], regionapex[1]); - } - /* Infect the neighbor. */ - infect(neighbor); - /* Ensure that the neighbor's neighbors will be infected. */ - regiontri = (triangle **) poolalloc(&m->viri); - *regiontri = neighbor.tri; - } - } - /* Remark the triangle as infected, so it doesn't get added to the */ - /* virus pool again. */ - infect(testtri); - virusloop = (triangle **) traverse(&m->viri); - } - - /* Uninfect all triangles. */ - if (b->verbose > 1) { - printf(" Unmarking marked triangles.\n"); - } - traversalinit(&m->viri); - virusloop = (triangle **) traverse(&m->viri); - while (virusloop != (triangle **) NULL) { - testtri.tri = *virusloop; - uninfect(testtri); - virusloop = (triangle **) traverse(&m->viri); - } - /* Empty the virus pool. */ - poolrestart(&m->viri); -} - -/*****************************************************************************/ -/* */ -/* carveholes() Find the holes and infect them. Find the area */ -/* constraints and infect them. Infect the convex hull. */ -/* Spread the infection and kill triangles. Spread the */ -/* area constraints. */ -/* */ -/* This routine mainly calls other routines to carry out all these */ -/* functions. */ -/* */ -/*****************************************************************************/ - -void carveholes(struct mesh *m, struct behavior *b, float *holelist, int holes, - float *regionlist, int regions) -{ - struct otri searchtri; - struct otri triangleloop; - struct otri *regiontris; - triangle **holetri; - triangle **regiontri; - vertex searchorg, searchdest; - enum locateresult intersect; - int i; - triangle ptr; /* Temporary variable used by sym(). */ - - if (!(b->quiet || (b->noholes && b->convex))) { - printf("Removing unwanted triangles.\n"); - if (b->verbose && (holes > 0)) { - printf(" Marking holes for elimination.\n"); - } - } - - if (regions > 0) { - /* Allocate storage for the triangles in which region points fall. */ - regiontris = (struct otri *) trimalloc(regions * - (int) sizeof(struct otri)); - } else { - regiontris = (struct otri *) NULL; - } - - if (((holes > 0) && !b->noholes) || !b->convex || (regions > 0)) { - /* Initialize a pool of viri to be used for holes, concavities, */ - /* regional attributes, and/or regional area constraints. */ - poolinit(&m->viri, sizeof(triangle *), VIRUSPERBLOCK, VIRUSPERBLOCK, 0); - } - - if (!b->convex) { - /* Mark as infected any unprotected triangles on the boundary. */ - /* This is one way by which concavities are created. */ - infecthull(m, b); - } - - if ((holes > 0) && !b->noholes) { - /* Infect each triangle in which a hole lies. */ - for (i = 0; i < 2 * holes; i += 2) { - /* Ignore holes that aren't within the bounds of the mesh. */ - if ((holelist[i] >= m->xmin) && (holelist[i] <= m->xmax) - && (holelist[i + 1] >= m->ymin) && (holelist[i + 1] <= m->ymax)) { - /* Start searching from some triangle on the outer boundary. */ - searchtri.tri = m->dummytri; - searchtri.orient = 0; - symself(searchtri); - /* Ensure that the hole is to the left of this boundary edge; */ - /* otherwise, locate() will falsely report that the hole */ - /* falls within the starting triangle. */ - org(searchtri, searchorg); - dest(searchtri, searchdest); - if (counterclockwise(m, b, searchorg, searchdest, &holelist[i]) > - 0.0) { - /* Find a triangle that contains the hole. */ - intersect = locate(m, b, &holelist[i], &searchtri); - if ((intersect != OUTSIDE) && (!infected(searchtri))) { - /* Infect the triangle. This is done by marking the triangle */ - /* as infected and including the triangle in the virus pool. */ - infect(searchtri); - holetri = (triangle **) poolalloc(&m->viri); - *holetri = searchtri.tri; - } - } - } - } - } - - /* Now, we have to find all the regions BEFORE we carve the holes, because */ - /* locate() won't work when the triangulation is no longer convex. */ - /* (Incidentally, this is the reason why regional attributes and area */ - /* constraints can't be used when refining a preexisting mesh, which */ - /* might not be convex; they can only be used with a freshly */ - /* triangulated PSLG.) */ - if (regions > 0) { - /* Find the starting triangle for each region. */ - for (i = 0; i < regions; i++) { - regiontris[i].tri = m->dummytri; - /* Ignore region points that aren't within the bounds of the mesh. */ - if ((regionlist[4 * i] >= m->xmin) && (regionlist[4 * i] <= m->xmax) && - (regionlist[4 * i + 1] >= m->ymin) && - (regionlist[4 * i + 1] <= m->ymax)) { - /* Start searching from some triangle on the outer boundary. */ - searchtri.tri = m->dummytri; - searchtri.orient = 0; - symself(searchtri); - /* Ensure that the region point is to the left of this boundary */ - /* edge; otherwise, locate() will falsely report that the */ - /* region point falls within the starting triangle. */ - org(searchtri, searchorg); - dest(searchtri, searchdest); - if (counterclockwise(m, b, searchorg, searchdest, ®ionlist[4 * i]) > - 0.0) { - /* Find a triangle that contains the region point. */ - intersect = locate(m, b, ®ionlist[4 * i], &searchtri); - if ((intersect != OUTSIDE) && (!infected(searchtri))) { - /* Record the triangle for processing after the */ - /* holes have been carved. */ - otricopy(searchtri, regiontris[i]); - } - } - } - } - } - - if (m->viri.items > 0) { - /* Carve the holes and concavities. */ - plague(m, b); - } - /* The virus pool should be empty now. */ - - if (regions > 0) { - if (!b->quiet) { - if (b->regionattrib) { - if (b->vararea) { - printf("Spreading regional attributes and area constraints.\n"); - } else { - printf("Spreading regional attributes.\n"); - } - } else { - printf("Spreading regional area constraints.\n"); - } - } - if (b->regionattrib && !b->refine) { - /* Assign every triangle a regional attribute of zero. */ - traversalinit(&m->triangles); - triangleloop.orient = 0; - triangleloop.tri = triangletraverse(m); - while (triangleloop.tri != (triangle *) NULL) { - setelemattribute(triangleloop, m->eextras, 0.0); - triangleloop.tri = triangletraverse(m); - } - } - for (i = 0; i < regions; i++) { - if (regiontris[i].tri != m->dummytri) { - /* Make sure the triangle under consideration still exists. */ - /* It may have been eaten by the virus. */ - if (!deadtri(regiontris[i].tri)) { - /* Put one triangle in the virus pool. */ - infect(regiontris[i]); - regiontri = (triangle **) poolalloc(&m->viri); - *regiontri = regiontris[i].tri; - /* Apply one region's attribute and/or area constraint. */ - regionplague(m, b, regionlist[4 * i + 2], regionlist[4 * i + 3]); - /* The virus pool should be empty now. */ - } - } - } - if (b->regionattrib && !b->refine) { - /* Note the fact that each triangle has an additional attribute. */ - m->eextras++; - } - } - - /* Free up memory. */ - if (((holes > 0) && !b->noholes) || !b->convex || (regions > 0)) { - pooldeinit(&m->viri); - } - if (regions > 0) { - trifree((int *) regiontris); - } -} - -/** **/ -/** **/ -/********* Carving out holes and concavities ends here *********/ - -/*****************************************************************************/ -/* */ -/* highorder() Create extra nodes for quadratic subparametric elements. */ -/* */ -/*****************************************************************************/ - -void highorder(struct mesh *m, struct behavior *b) -{ - struct otri triangleloop, trisym; - struct osub checkmark; - vertex newvertex; - vertex torg, tdest; - int i; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (!b->quiet) { - printf("Adding vertices for second-order triangles.\n"); - } - /* The following line ensures that dead items in the pool of nodes */ - /* cannot be allocated for the extra nodes associated with high */ - /* order elements. This ensures that the primary nodes (at the */ - /* corners of elements) will occur earlier in the output files, and */ - /* have lower indices, than the extra nodes. */ - m->vertices.deaditemstack = (int *) NULL; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - /* To loop over the set of edges, loop over all triangles, and look at */ - /* the three edges of each triangle. If there isn't another triangle */ - /* adjacent to the edge, operate on the edge. If there is another */ - /* adjacent triangle, operate on the edge only if the current triangle */ - /* has a smaller pointer than its neighbor. This way, each edge is */ - /* considered only once. */ - while (triangleloop.tri != (triangle *) NULL) { - for (triangleloop.orient = 0; triangleloop.orient < 3; - triangleloop.orient++) { - sym(triangleloop, trisym); - if ((triangleloop.tri < trisym.tri) || (trisym.tri == m->dummytri)) { - org(triangleloop, torg); - dest(triangleloop, tdest); - /* Create a new node in the middle of the edge. Interpolate */ - /* its attributes. */ - newvertex = (vertex) poolalloc(&m->vertices); - for (i = 0; i < 2 + m->nextras; i++) { - newvertex[i] = 0.5 * (torg[i] + tdest[i]); - } - /* Set the new node's marker to zero or one, depending on */ - /* whether it lies on a boundary. */ - setvertexmark(newvertex, trisym.tri == m->dummytri); - setvertextype(newvertex, - trisym.tri == m->dummytri ? FREEVERTEX : SEGMENTVERTEX); - if (b->usesegments) { - tspivot(triangleloop, checkmark); - /* If this edge is a segment, transfer the marker to the new node. */ - if (checkmark.ss != m->dummysub) { - setvertexmark(newvertex, mark(checkmark)); - setvertextype(newvertex, SEGMENTVERTEX); - } - } - if (b->verbose > 1) { - printf(" Creating (%.12g, %.12g).\n", newvertex[0], newvertex[1]); - } - /* Record the new node in the (one or two) adjacent elements. */ - triangleloop.tri[m->highorderindex + triangleloop.orient] = - (triangle) newvertex; - if (trisym.tri != m->dummytri) { - trisym.tri[m->highorderindex + trisym.orient] = (triangle) newvertex; - } - } - } - triangleloop.tri = triangletraverse(m); - } -} - -/********* File I/O routines begin here *********/ -/** **/ -/** **/ - -/*****************************************************************************/ -/* */ -/* transfernodes() Read the vertices from memory. */ -/* */ -/*****************************************************************************/ - -void transfernodes(struct mesh *m, struct behavior *b, float *pointlist, - float *pointattriblist, int *pointmarkerlist, - int numberofpoints, int numberofpointattribs) -{ - vertex vertexloop; - float x, y; - int i, j; - int coordindex; - int attribindex; - - m->invertices = numberofpoints; - m->mesh_dim = 2; - m->nextras = numberofpointattribs; - m->readnodefile = 0; - if (m->invertices < 3) { - printf("Error: Input must have at least three input vertices.\n"); - triexit(1); - } - if (m->nextras == 0) { - b->weighted = 0; - } - - initializevertexpool(m, b); - - /* Read the vertices. */ - coordindex = 0; - attribindex = 0; - for (i = 0; i < m->invertices; i++) { - vertexloop = (vertex) poolalloc(&m->vertices); - /* Read the vertex coordinates. */ - x = vertexloop[0] = pointlist[coordindex++]; - y = vertexloop[1] = pointlist[coordindex++]; - /* Read the vertex attributes. */ - for (j = 0; j < numberofpointattribs; j++) { - vertexloop[2 + j] = pointattriblist[attribindex++]; - } - if (pointmarkerlist != (int *) NULL) { - /* Read a vertex marker. */ - setvertexmark(vertexloop, pointmarkerlist[i]); - } else { - /* If no markers are specified, they default to zero. */ - setvertexmark(vertexloop, 0); - } - setvertextype(vertexloop, INPUTVERTEX); - /* Determine the smallest and largest x and y coordinates. */ - if (i == 0) { - m->xmin = m->xmax = x; - m->ymin = m->ymax = y; - } else { - m->xmin = (x < m->xmin) ? x : m->xmin; - m->xmax = (x > m->xmax) ? x : m->xmax; - m->ymin = (y < m->ymin) ? y : m->ymin; - m->ymax = (y > m->ymax) ? y : m->ymax; - } - } - - /* Nonexistent x value used as a flag to mark circle events in sweepline */ - /* Delaunay algorithm. */ - m->xminextreme = 10 * m->xmin - 9 * m->xmax; -} - -/*****************************************************************************/ -/* */ -/* writenodes() Number the vertices and write them to a .node file. */ -/* */ -/* To save memory, the vertex numbers are written over the boundary markers */ -/* after the vertices are written to a file. */ -/* */ -/*****************************************************************************/ - -void writenodes(struct mesh *m, struct behavior *b, float **pointlist, - float **pointattriblist, int **pointmarkerlist) -{ - float *plist; - float *palist; - int *pmlist; - int coordindex; - int attribindex; - vertex vertexloop; - long outvertices; - int vertexnumber; - int i; - - if (b->jettison) { - outvertices = m->vertices.items - m->undeads; - } else { - outvertices = m->vertices.items; - } - - if (!b->quiet) { - printf("Writing vertices.\n"); - } - /* Allocate memory for output vertices if necessary. */ - if (*pointlist == (float *) NULL) { - *pointlist = (float *) trimalloc((int) (outvertices * 2 * sizeof(float))); - } - /* Allocate memory for output vertex attributes if necessary. */ - if ((m->nextras > 0) && (*pointattriblist == (float *) NULL)) { - *pointattriblist = (float *) trimalloc((int) (outvertices * m->nextras * - sizeof(float))); - } - /* Allocate memory for output vertex markers if necessary. */ - if (!b->nobound && (*pointmarkerlist == (int *) NULL)) { - *pointmarkerlist = (int *) trimalloc((int) (outvertices * sizeof(int))); - } - plist = *pointlist; - palist = *pointattriblist; - pmlist = *pointmarkerlist; - coordindex = 0; - attribindex = 0; - traversalinit(&m->vertices); - vertexnumber = b->firstnumber; - vertexloop = vertextraverse(m); - while (vertexloop != (vertex) NULL) { - if (!b->jettison || (vertextype(vertexloop) != UNDEADVERTEX)) { - /* X and y coordinates. */ - plist[coordindex++] = vertexloop[0]; - plist[coordindex++] = vertexloop[1]; - /* Vertex attributes. */ - for (i = 0; i < m->nextras; i++) { - palist[attribindex++] = vertexloop[2 + i]; - } - if (!b->nobound) { - /* Copy the boundary marker. */ - pmlist[vertexnumber - b->firstnumber] = vertexmark(vertexloop); - } - setvertexmark(vertexloop, vertexnumber); - vertexnumber++; - } - vertexloop = vertextraverse(m); - } -} - -/*****************************************************************************/ -/* */ -/* numbernodes() Number the vertices. */ -/* */ -/* Each vertex is assigned a marker equal to its number. */ -/* */ -/* Used when writenodes() is not called because no .node file is written. */ -/* */ -/*****************************************************************************/ - -void numbernodes(struct mesh *m, struct behavior *b) -{ - vertex vertexloop; - int vertexnumber; - - traversalinit(&m->vertices); - vertexnumber = b->firstnumber; - vertexloop = vertextraverse(m); - while (vertexloop != (vertex) NULL) { - setvertexmark(vertexloop, vertexnumber); - if (!b->jettison || (vertextype(vertexloop) != UNDEADVERTEX)) { - vertexnumber++; - } - vertexloop = vertextraverse(m); - } -} - -/*****************************************************************************/ -/* */ -/* writeelements() Write the triangles to an .ele file. */ -/* */ -/*****************************************************************************/ - -void writeelements(struct mesh *m, struct behavior *b, - int **trianglelist, float **triangleattriblist) -{ - int *tlist; - float *talist; - int vertexindex; - int attribindex; - struct otri triangleloop; - vertex p1, p2, p3; - vertex mid1, mid2, mid3; - long elementnumber; - int i; - - if (!b->quiet) { - printf("Writing triangles.\n"); - } - /* Allocate memory for output triangles if necessary. */ - if (*trianglelist == (int *) NULL) { - *trianglelist = (int *) trimalloc((int) (m->triangles.items * - ((b->order + 1) * (b->order + 2) / - 2) * sizeof(int))); - } - /* Allocate memory for output triangle attributes if necessary. */ - if ((m->eextras > 0) && (*triangleattriblist == (float *) NULL)) { - *triangleattriblist = (float *) trimalloc((int) (m->triangles.items * - m->eextras * - sizeof(float))); - } - tlist = *trianglelist; - talist = *triangleattriblist; - vertexindex = 0; - attribindex = 0; - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - triangleloop.orient = 0; - elementnumber = b->firstnumber; - while (triangleloop.tri != (triangle *) NULL) { - org(triangleloop, p1); - dest(triangleloop, p2); - apex(triangleloop, p3); - if (b->order == 1) { - tlist[vertexindex++] = vertexmark(p1); - tlist[vertexindex++] = vertexmark(p2); - tlist[vertexindex++] = vertexmark(p3); - } else { - mid1 = (vertex) triangleloop.tri[m->highorderindex + 1]; - mid2 = (vertex) triangleloop.tri[m->highorderindex + 2]; - mid3 = (vertex) triangleloop.tri[m->highorderindex]; - tlist[vertexindex++] = vertexmark(p1); - tlist[vertexindex++] = vertexmark(p2); - tlist[vertexindex++] = vertexmark(p3); - tlist[vertexindex++] = vertexmark(mid1); - tlist[vertexindex++] = vertexmark(mid2); - tlist[vertexindex++] = vertexmark(mid3); - } - - for (i = 0; i < m->eextras; i++) { - talist[attribindex++] = elemattribute(triangleloop, i); - } - triangleloop.tri = triangletraverse(m); - elementnumber++; - } -} - -/*****************************************************************************/ -/* */ -/* writepoly() Write the segments and holes to a .poly file. */ -/* */ -/*****************************************************************************/ - -void writepoly(struct mesh *m, struct behavior *b, - int **segmentlist, int **segmentmarkerlist) -{ - int *slist; - int *smlist; - int index; - struct osub subsegloop; - vertex endpoint1, endpoint2; - long subsegnumber; - - if (!b->quiet) { - printf("Writing segments.\n"); - } - /* Allocate memory for output segments if necessary. */ - if (*segmentlist == (int *) NULL) { - *segmentlist = (int *) trimalloc((int) (m->subsegs.items * 2 * - sizeof(int))); - } - /* Allocate memory for output segment markers if necessary. */ - if (!b->nobound && (*segmentmarkerlist == (int *) NULL)) { - *segmentmarkerlist = (int *) trimalloc((int) (m->subsegs.items * - sizeof(int))); - } - slist = *segmentlist; - smlist = *segmentmarkerlist; - index = 0; - - traversalinit(&m->subsegs); - subsegloop.ss = subsegtraverse(m); - subsegloop.ssorient = 0; - subsegnumber = b->firstnumber; - while (subsegloop.ss != (subseg *) NULL) { - sorg(subsegloop, endpoint1); - sdest(subsegloop, endpoint2); - /* Copy indices of the segment's two endpoints. */ - slist[index++] = vertexmark(endpoint1); - slist[index++] = vertexmark(endpoint2); - if (!b->nobound) { - /* Copy the boundary marker. */ - smlist[subsegnumber - b->firstnumber] = mark(subsegloop); - } - subsegloop.ss = subsegtraverse(m); - subsegnumber++; - } -} - -/*****************************************************************************/ -/* */ -/* writeedges() Write the edges to an .edge file. */ -/* */ -/*****************************************************************************/ - -void writeedges(struct mesh *m, struct behavior *b, - int **edgelist, int **edgemarkerlist) -{ - int *elist; - int *emlist; - int index; - struct otri triangleloop, trisym; - struct osub checkmark; - vertex p1, p2; - long edgenumber; - triangle ptr; /* Temporary variable used by sym(). */ - subseg sptr; /* Temporary variable used by tspivot(). */ - - if (!b->quiet) { - printf("Writing edges.\n"); - } - /* Allocate memory for edges if necessary. */ - if (*edgelist == (int *) NULL) { - *edgelist = (int *) trimalloc((int) (m->edges * 2 * sizeof(int))); - } - /* Allocate memory for edge markers if necessary. */ - if (!b->nobound && (*edgemarkerlist == (int *) NULL)) { - *edgemarkerlist = (int *) trimalloc((int) (m->edges * sizeof(int))); - } - elist = *edgelist; - emlist = *edgemarkerlist; - index = 0; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - edgenumber = b->firstnumber; - /* To loop over the set of edges, loop over all triangles, and look at */ - /* the three edges of each triangle. If there isn't another triangle */ - /* adjacent to the edge, operate on the edge. If there is another */ - /* adjacent triangle, operate on the edge only if the current triangle */ - /* has a smaller pointer than its neighbor. This way, each edge is */ - /* considered only once. */ - while (triangleloop.tri != (triangle *) NULL) { - for (triangleloop.orient = 0; triangleloop.orient < 3; - triangleloop.orient++) { - sym(triangleloop, trisym); - if ((triangleloop.tri < trisym.tri) || (trisym.tri == m->dummytri)) { - org(triangleloop, p1); - dest(triangleloop, p2); - elist[index++] = vertexmark(p1); - elist[index++] = vertexmark(p2); - if (b->nobound) { - } else { - /* Edge number, indices of two endpoints, and a boundary marker. */ - /* If there's no subsegment, the boundary marker is zero. */ - if (b->usesegments) { - tspivot(triangleloop, checkmark); - if (checkmark.ss == m->dummysub) { - emlist[edgenumber - b->firstnumber] = 0; - } else { - emlist[edgenumber - b->firstnumber] = mark(checkmark); - } - } else { - emlist[edgenumber - b->firstnumber] = trisym.tri == m->dummytri; - } - } - edgenumber++; - } - } - triangleloop.tri = triangletraverse(m); - } -} - -/*****************************************************************************/ -/* */ -/* writevoronoi() Write the Voronoi diagram to a .v.node and .v.edge */ -/* file. */ -/* */ -/* The Voronoi diagram is the geometric dual of the Delaunay triangulation. */ -/* Hence, the Voronoi vertices are listed by traversing the Delaunay */ -/* triangles, and the Voronoi edges are listed by traversing the Delaunay */ -/* edges. */ -/* */ -/* WARNING: In order to assign numbers to the Voronoi vertices, this */ -/* procedure messes up the subsegments or the extra nodes of every */ -/* element. Hence, you should call this procedure last. */ -/* */ -/*****************************************************************************/ - -void writevoronoi(struct mesh *m, struct behavior *b, float **vpointlist, - float **vpointattriblist, int **vpointmarkerlist, - int **vedgelist, int **vedgemarkerlist, float **vnormlist) -{ - float *plist; - float *palist; - int *elist; - float *normlist; - int coordindex; - int attribindex; - struct otri triangleloop, trisym; - vertex torg, tdest, tapex; - float circumcenter[2]; - float xi, eta; - long vnodenumber, vedgenumber; - int p1, p2; - int i; - triangle ptr; /* Temporary variable used by sym(). */ - - if (!b->quiet) { - printf("Writing Voronoi vertices.\n"); - } - /* Allocate memory for Voronoi vertices if necessary. */ - if (*vpointlist == (float *) NULL) { - *vpointlist = (float *) trimalloc((int) (m->triangles.items * 2 * - sizeof(float))); - } - /* Allocate memory for Voronoi vertex attributes if necessary. */ - if (*vpointattriblist == (float *) NULL) { - *vpointattriblist = (float *) trimalloc((int) (m->triangles.items * - m->nextras * sizeof(float))); - } - *vpointmarkerlist = (int *) NULL; - plist = *vpointlist; - palist = *vpointattriblist; - coordindex = 0; - attribindex = 0; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - triangleloop.orient = 0; - vnodenumber = b->firstnumber; - while (triangleloop.tri != (triangle *) NULL) { - org(triangleloop, torg); - dest(triangleloop, tdest); - apex(triangleloop, tapex); - findcircumcenter(m, b, torg, tdest, tapex, circumcenter, &xi, &eta, 0); - - /* X and y coordinates. */ - plist[coordindex++] = circumcenter[0]; - plist[coordindex++] = circumcenter[1]; - for (i = 2; i < 2 + m->nextras; i++) { - /* Interpolate the vertex attributes at the circumcenter. */ - palist[attribindex++] = torg[i] + xi * (tdest[i] - torg[i]) - + eta * (tapex[i] - torg[i]); - } - - * (int *) (triangleloop.tri + 6) = (int) vnodenumber; - triangleloop.tri = triangletraverse(m); - vnodenumber++; - } - - if (!b->quiet) { - printf("Writing Voronoi edges.\n"); - } - /* Allocate memory for output Voronoi edges if necessary. */ - if (*vedgelist == (int *) NULL) { - *vedgelist = (int *) trimalloc((int) (m->edges * 2 * sizeof(int))); - } - *vedgemarkerlist = (int *) NULL; - /* Allocate memory for output Voronoi norms if necessary. */ - if (*vnormlist == (float *) NULL) { - *vnormlist = (float *) trimalloc((int) (m->edges * 2 * sizeof(float))); - } - elist = *vedgelist; - normlist = *vnormlist; - coordindex = 0; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - vedgenumber = b->firstnumber; - /* To loop over the set of edges, loop over all triangles, and look at */ - /* the three edges of each triangle. If there isn't another triangle */ - /* adjacent to the edge, operate on the edge. If there is another */ - /* adjacent triangle, operate on the edge only if the current triangle */ - /* has a smaller pointer than its neighbor. This way, each edge is */ - /* considered only once. */ - while (triangleloop.tri != (triangle *) NULL) { - for (triangleloop.orient = 0; triangleloop.orient < 3; - triangleloop.orient++) { - sym(triangleloop, trisym); - if ((triangleloop.tri < trisym.tri) || (trisym.tri == m->dummytri)) { - /* Find the number of this triangle (and Voronoi vertex). */ - p1 = * (int *) (triangleloop.tri + 6); - if (trisym.tri == m->dummytri) { - org(triangleloop, torg); - dest(triangleloop, tdest); - /* Copy an infinite ray. Index of one endpoint, and -1. */ - elist[coordindex] = p1; - normlist[coordindex++] = tdest[1] - torg[1]; - elist[coordindex] = -1; - normlist[coordindex++] = torg[0] - tdest[0]; - } else { - /* Find the number of the adjacent triangle (and Voronoi vertex). */ - p2 = * (int *) (trisym.tri + 6); - /* Finite edge. Write indices of two endpoints. */ - elist[coordindex] = p1; - normlist[coordindex++] = 0.0; - elist[coordindex] = p2; - normlist[coordindex++] = 0.0; - } - vedgenumber++; - } - } - triangleloop.tri = triangletraverse(m); - } -} - - -void writeneighbors(struct mesh *m, struct behavior *b, int **neighborlist) -{ - int *nlist; - int index; - struct otri triangleloop, trisym; - long elementnumber; - int neighbor1, neighbor2, neighbor3; - triangle ptr; /* Temporary variable used by sym(). */ - - if (!b->quiet) { - printf("Writing neighbors.\n"); - } - /* Allocate memory for neighbors if necessary. */ - if (*neighborlist == (int *) NULL) { - *neighborlist = (int *) trimalloc((int) (m->triangles.items * 3 * - sizeof(int))); - } - nlist = *neighborlist; - index = 0; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - triangleloop.orient = 0; - elementnumber = b->firstnumber; - while (triangleloop.tri != (triangle *) NULL) { - * (int *) (triangleloop.tri + 6) = (int) elementnumber; - triangleloop.tri = triangletraverse(m); - elementnumber++; - } - * (int *) (m->dummytri + 6) = -1; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - elementnumber = b->firstnumber; - while (triangleloop.tri != (triangle *) NULL) { - triangleloop.orient = 1; - sym(triangleloop, trisym); - neighbor1 = * (int *) (trisym.tri + 6); - triangleloop.orient = 2; - sym(triangleloop, trisym); - neighbor2 = * (int *) (trisym.tri + 6); - triangleloop.orient = 0; - sym(triangleloop, trisym); - neighbor3 = * (int *) (trisym.tri + 6); - nlist[index++] = neighbor1; - nlist[index++] = neighbor2; - nlist[index++] = neighbor3; - - triangleloop.tri = triangletraverse(m); - elementnumber++; - } -} - -/** **/ -/** **/ -/********* File I/O routines end here *********/ - -/*****************************************************************************/ -/* */ -/* quality_statistics() Print statistics about the quality of the mesh. */ -/* */ -/*****************************************************************************/ - -void quality_statistics(struct mesh *m, struct behavior *b) -{ - struct otri triangleloop; - vertex p[3]; - float cossquaretable[8]; - float ratiotable[16]; - float dx[3], dy[3]; - float edgelength[3]; - float dotproduct; - float cossquare; - float triarea; - float shortest, longest; - float trilongest2; - float smallestarea, biggestarea; - float triminaltitude2; - float minaltitude; - float triaspect2; - float worstaspect; - float smallestangle, biggestangle; - float radconst, degconst; - int angletable[18]; - int aspecttable[16]; - int aspectindex; - int tendegree; - int acutebiggest; - int i, ii, j, k; - - printf("Mesh quality statistics:\n\n"); - radconst = PI / 18.0; - degconst = 180.0 / PI; - for (i = 0; i < 8; i++) { - cossquaretable[i] = cos(radconst * (float) (i + 1)); - cossquaretable[i] = cossquaretable[i] * cossquaretable[i]; - } - for (i = 0; i < 18; i++) { - angletable[i] = 0; - } - - ratiotable[0] = 1.5; ratiotable[1] = 2.0; - ratiotable[2] = 2.5; ratiotable[3] = 3.0; - ratiotable[4] = 4.0; ratiotable[5] = 6.0; - ratiotable[6] = 10.0; ratiotable[7] = 15.0; - ratiotable[8] = 25.0; ratiotable[9] = 50.0; - ratiotable[10] = 100.0; ratiotable[11] = 300.0; - ratiotable[12] = 1000.0; ratiotable[13] = 10000.0; - ratiotable[14] = 100000.0; ratiotable[15] = 0.0; - for (i = 0; i < 16; i++) { - aspecttable[i] = 0; - } - - worstaspect = 0.0; - minaltitude = m->xmax - m->xmin + m->ymax - m->ymin; - minaltitude = minaltitude * minaltitude; - shortest = minaltitude; - longest = 0.0; - smallestarea = minaltitude; - biggestarea = 0.0; - worstaspect = 0.0; - smallestangle = 0.0; - biggestangle = 2.0; - acutebiggest = 1; - - traversalinit(&m->triangles); - triangleloop.tri = triangletraverse(m); - triangleloop.orient = 0; - while (triangleloop.tri != (triangle *) NULL) { - org(triangleloop, p[0]); - dest(triangleloop, p[1]); - apex(triangleloop, p[2]); - trilongest2 = 0.0; - - for (i = 0; i < 3; i++) { - j = plus1mod3[i]; - k = minus1mod3[i]; - dx[i] = p[j][0] - p[k][0]; - dy[i] = p[j][1] - p[k][1]; - edgelength[i] = dx[i] * dx[i] + dy[i] * dy[i]; - if (edgelength[i] > trilongest2) { - trilongest2 = edgelength[i]; - } - if (edgelength[i] > longest) { - longest = edgelength[i]; - } - if (edgelength[i] < shortest) { - shortest = edgelength[i]; - } - } - - triarea = counterclockwise(m, b, p[0], p[1], p[2]); - if (triarea < smallestarea) { - smallestarea = triarea; - } - if (triarea > biggestarea) { - biggestarea = triarea; - } - triminaltitude2 = triarea * triarea / trilongest2; - if (triminaltitude2 < minaltitude) { - minaltitude = triminaltitude2; - } - triaspect2 = trilongest2 / triminaltitude2; - if (triaspect2 > worstaspect) { - worstaspect = triaspect2; - } - aspectindex = 0; - while ((triaspect2 > ratiotable[aspectindex] * ratiotable[aspectindex]) - && (aspectindex < 15)) { - aspectindex++; - } - aspecttable[aspectindex]++; - - for (i = 0; i < 3; i++) { - j = plus1mod3[i]; - k = minus1mod3[i]; - dotproduct = dx[j] * dx[k] + dy[j] * dy[k]; - cossquare = dotproduct * dotproduct / (edgelength[j] * edgelength[k]); - tendegree = 8; - for (ii = 7; ii >= 0; ii--) { - if (cossquare > cossquaretable[ii]) { - tendegree = ii; - } - } - if (dotproduct <= 0.0) { - angletable[tendegree]++; - if (cossquare > smallestangle) { - smallestangle = cossquare; - } - if (acutebiggest && (cossquare < biggestangle)) { - biggestangle = cossquare; - } - } else { - angletable[17 - tendegree]++; - if (acutebiggest || (cossquare > biggestangle)) { - biggestangle = cossquare; - acutebiggest = 0; - } - } - } - triangleloop.tri = triangletraverse(m); - } - - shortest = sqrt(shortest); - longest = sqrt(longest); - minaltitude = sqrt(minaltitude); - worstaspect = sqrt(worstaspect); - smallestarea *= 0.5; - biggestarea *= 0.5; - if (smallestangle >= 1.0) { - smallestangle = 0.0; - } else { - smallestangle = degconst * acos(sqrt(smallestangle)); - } - if (biggestangle >= 1.0) { - biggestangle = 180.0; - } else { - if (acutebiggest) { - biggestangle = degconst * acos(sqrt(biggestangle)); - } else { - biggestangle = 180.0 - degconst * acos(sqrt(biggestangle)); - } - } - - printf(" Smallest area: %16.5g | Largest area: %16.5g\n", - smallestarea, biggestarea); - printf(" Shortest edge: %16.5g | Longest edge: %16.5g\n", - shortest, longest); - printf(" Shortest altitude: %12.5g | Largest aspect ratio: %8.5g\n\n", - minaltitude, worstaspect); - - printf(" Triangle aspect ratio histogram:\n"); - printf(" 1.1547 - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n", - ratiotable[0], aspecttable[0], ratiotable[7], ratiotable[8], - aspecttable[8]); - for (i = 1; i < 7; i++) { - printf(" %6.6g - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n", - ratiotable[i - 1], ratiotable[i], aspecttable[i], - ratiotable[i + 7], ratiotable[i + 8], aspecttable[i + 8]); - } - printf(" %6.6g - %-6.6g : %8d | %6.6g - : %8d\n", - ratiotable[6], ratiotable[7], aspecttable[7], ratiotable[14], - aspecttable[15]); - printf(" (Aspect ratio is longest edge divided by shortest altitude)\n\n"); - - printf(" Smallest angle: %15.5g | Largest angle: %15.5g\n\n", - smallestangle, biggestangle); - - printf(" Angle histogram:\n"); - for (i = 0; i < 9; i++) { - printf(" %3d - %3d degrees: %8d | %3d - %3d degrees: %8d\n", - i * 10, i * 10 + 10, angletable[i], - i * 10 + 90, i * 10 + 100, angletable[i + 9]); - } - printf("\n"); -} - -/*****************************************************************************/ -/* */ -/* statistics() Print all sorts of cool facts. */ -/* */ -/*****************************************************************************/ - -void statistics(struct mesh *m, struct behavior *b) -{ - printf("\nStatistics:\n\n"); - printf(" Input vertices: %d\n", m->invertices); - if (b->refine) { - printf(" Input triangles: %d\n", m->inelements); - } - if (b->poly) { - printf(" Input segments: %d\n", m->insegments); - if (!b->refine) { - printf(" Input holes: %d\n", m->holes); - } - } - - printf("\n Mesh vertices: %ld\n", m->vertices.items - m->undeads); - printf(" Mesh triangles: %ld\n", m->triangles.items); - printf(" Mesh edges: %ld\n", m->edges); - printf(" Mesh exterior boundary edges: %ld\n", m->hullsize); - if (b->poly || b->refine) { - printf(" Mesh interior boundary edges: %ld\n", - m->subsegs.items - m->hullsize); - printf(" Mesh subsegments (constrained edges): %ld\n", - m->subsegs.items); - } - printf("\n"); - - if (b->verbose) { - quality_statistics(m, b); - printf("Memory allocation statistics:\n\n"); - printf(" Maximum number of vertices: %ld\n", m->vertices.maxitems); - printf(" Maximum number of triangles: %ld\n", m->triangles.maxitems); - if (m->subsegs.maxitems > 0) { - printf(" Maximum number of subsegments: %ld\n", m->subsegs.maxitems); - } - if (m->viri.maxitems > 0) { - printf(" Maximum number of viri: %ld\n", m->viri.maxitems); - } - if (m->badsubsegs.maxitems > 0) { - printf(" Maximum number of encroached subsegments: %ld\n", - m->badsubsegs.maxitems); - } - if (m->badtriangles.maxitems > 0) { - printf(" Maximum number of bad triangles: %ld\n", - m->badtriangles.maxitems); - } - if (m->flipstackers.maxitems > 0) { - printf(" Maximum number of stacked triangle flips: %ld\n", - m->flipstackers.maxitems); - } - if (m->splaynodes.maxitems > 0) { - printf(" Maximum number of splay tree nodes: %ld\n", - m->splaynodes.maxitems); - } - printf(" Approximate heap memory use (bytes): %ld\n\n", - m->vertices.maxitems * m->vertices.itembytes + - m->triangles.maxitems * m->triangles.itembytes + - m->subsegs.maxitems * m->subsegs.itembytes + - m->viri.maxitems * m->viri.itembytes + - m->badsubsegs.maxitems * m->badsubsegs.itembytes + - m->badtriangles.maxitems * m->badtriangles.itembytes + - m->flipstackers.maxitems * m->flipstackers.itembytes + - m->splaynodes.maxitems * m->splaynodes.itembytes); - - printf("Algorithmic statistics:\n\n"); - if (!b->weighted) { - printf(" Number of incircle tests: %ld\n", m->incirclecount); - } else { - printf(" Number of 3D orientation tests: %ld\n", m->orient3dcount); - } - printf(" Number of 2D orientation tests: %ld\n", m->counterclockcount); - if (m->hyperbolacount > 0) { - printf(" Number of right-of-hyperbola tests: %ld\n", - m->hyperbolacount); - } - if (m->circletopcount > 0) { - printf(" Number of circle top computations: %ld\n", - m->circletopcount); - } - if (m->circumcentercount > 0) { - printf(" Number of triangle circumcenter computations: %ld\n", - m->circumcentercount); - } - printf("\n"); - } -} - -/*****************************************************************************/ -/* */ -/* main() or triangulate() Gosh, do everything. */ -/* */ -/* The sequence is roughly as follows. Many of these steps can be skipped, */ -/* depending on the command line switches. */ -/* */ -/* - Initialize constants and parse the command line. */ -/* - Read the vertices from a file and either */ -/* - triangulate them (no -r), or */ -/* - read an old mesh from files and reconstruct it (-r). */ -/* - Insert the PSLG segments (-p), and possibly segments on the convex */ -/* hull (-c). */ -/* - Read the holes (-p), regional attributes (-pA), and regional area */ -/* constraints (-pa). Carve the holes and concavities, and spread the */ -/* regional attributes and area constraints. */ -/* - Enforce the constraints on minimum angle (-q) and maximum area (-a). */ -/* Also enforce the conforming Delaunay property (-q and -a). */ -/* - Compute the number of edges in the resulting mesh. */ -/* - Promote the mesh's linear triangles to higher order elements (-o). */ -/* - Write the output files and print the statistics. */ -/* - Check the consistency and Delaunay property of the mesh (-C). */ -/* */ -/*****************************************************************************/ - -void triangulate(char *triswitches, struct triangulateio *in, - struct triangulateio *out, struct triangulateio *vorout) -{ - struct mesh m; - struct behavior b; - float *holearray; /* Array of holes. */ - float *regionarray; /* Array of regional attributes and area constraints. */ - - triangleinit(&m); - parsecommandline(1, &triswitches, &b); - m.steinerleft = b.steiner; - - transfernodes(&m, &b, in->pointlist, in->pointattributelist, - in->pointmarkerlist, in->numberofpoints, - in->numberofpointattributes); - - m.hullsize = delaunay(&m, &b); /* Triangulate the vertices. */ - /* Ensure that no vertex can be mistaken for a triangular bounding */ - /* box vertex in insertvertex(). */ - m.infvertex1 = (vertex) NULL; - m.infvertex2 = (vertex) NULL; - m.infvertex3 = (vertex) NULL; - - if (b.usesegments) { - m.checksegments = 1; /* Segments will be introduced next. */ - if (!b.refine) { - /* Insert PSLG segments and/or convex hull segments. */ - formskeleton(&m, &b, in->segmentlist, - in->segmentmarkerlist, in->numberofsegments); - } - } - - if (b.poly && (m.triangles.items > 0)) { - holearray = in->holelist; - m.holes = in->numberofholes; - regionarray = in->regionlist; - m.regions = in->numberofregions; - if (!b.refine) { - /* Carve out holes and concavities. */ - carveholes(&m, &b, holearray, m.holes, regionarray, m.regions); - } - } else { - /* Without a PSLG, there can be no holes or regional attributes */ - /* or area constraints. The following are set to zero to avoid */ - /* an accidental free() later. */ - m.holes = 0; - m.regions = 0; - } - - /* Calculate the number of edges. */ - m.edges = (3l * m.triangles.items + m.hullsize) / 2l; - - if (b.order > 1) { - highorder(&m, &b); /* Promote elements to higher polynomial order. */ - } - if (!b.quiet) { - printf("\n"); - } - - if (b.jettison) { - out->numberofpoints = m.vertices.items - m.undeads; - } else { - out->numberofpoints = m.vertices.items; - } - out->numberofpointattributes = m.nextras; - out->numberoftriangles = m.triangles.items; - out->numberofcorners = (b.order + 1) * (b.order + 2) / 2; - out->numberoftriangleattributes = m.eextras; - out->numberofedges = m.edges; - if (b.usesegments) { - out->numberofsegments = m.subsegs.items; - } else { - out->numberofsegments = m.hullsize; - } - if (vorout != (struct triangulateio *) NULL) { - vorout->numberofpoints = m.triangles.items; - vorout->numberofpointattributes = m.nextras; - vorout->numberofedges = m.edges; - } - /* If not using iteration numbers, don't write a .node file if one was */ - /* read, because the original one would be overwritten! */ - if (b.nonodewritten || (b.noiterationnum && m.readnodefile)) { - if (!b.quiet) { - printf("NOT writing vertices.\n"); - } - numbernodes(&m, &b); /* We must remember to number the vertices. */ - } else { - /* writenodes() numbers the vertices too. */ - writenodes(&m, &b, &out->pointlist, &out->pointattributelist, - &out->pointmarkerlist); - } - if (b.noelewritten) { - if (!b.quiet) { - printf("NOT writing triangles.\n"); - } - } else { - writeelements(&m, &b, &out->trianglelist, &out->triangleattributelist); - } - /* The -c switch (convex switch) causes a PSLG to be written */ - /* even if none was read. */ - if (b.poly || b.convex) { - /* If not using iteration numbers, don't overwrite the .poly file. */ - if (b.nopolywritten || b.noiterationnum) { - if (!b.quiet) { - printf("NOT writing segments.\n"); - } - } else { - writepoly(&m, &b, &out->segmentlist, &out->segmentmarkerlist); - out->numberofholes = m.holes; - out->numberofregions = m.regions; - if (b.poly) { - out->holelist = in->holelist; - out->regionlist = in->regionlist; - } else { - out->holelist = (float *) NULL; - out->regionlist = (float *) NULL; - } - } - } - if (b.edgesout) { - writeedges(&m, &b, &out->edgelist, &out->edgemarkerlist); - } - if (b.voronoi) { - writevoronoi(&m, &b, &vorout->pointlist, &vorout->pointattributelist, - &vorout->pointmarkerlist, &vorout->edgelist, - &vorout->edgemarkerlist, &vorout->normlist); - } - if (b.neighbors) { - writeneighbors(&m, &b, &out->neighborlist); - } - - if (!b.quiet) { - statistics(&m, &b); - } - - triangledeinit(&m, &b); -} diff --git a/src/stereoContext.cpp b/src/stereoContext.cpp index e726bdd9f8e81649f9c9f0db9a94c18d3dd2a9c3..c9771212952ea5999557d01f25509814ffe54be0 100644 --- a/src/stereoContext.cpp +++ b/src/stereoContext.cpp @@ -8,9 +8,6 @@ #include "control.h" #include "ellipse.h" #include "person.h" -#ifdef LIBELAS - #include "libelas/elas.h" -#endif #ifdef STEREO @@ -518,7 +515,7 @@ IplImage *pet::StereoContext::getDisparity(bool *dispNew) // debout << BMState->numberOfDisparities<<endl; // //Computes the disparity map using block matching algorithm. -// // * disparity – The output single-channel 16-bit signed, or 32-bit floating-point disparity map of the same size as input images. +// // * disparity � The output single-channel 16-bit signed, or 32-bit floating-point disparity map of the same size as input images. // // In the first case the computed disparities are represented as fixed-point numbers with 4 fractional bits // // (i.e. the computed disparity values are multiplied by 16 and rounded to integers). // //The function cvFindStereoCorrespondenceBM computes disparity map for the input rectified stereo pair. @@ -972,173 +969,6 @@ IplImage *pet::StereoContext::getDisparity(bool *dispNew) mDisparity.imageData = (char *) mBMdisparity16->data.ptr; } -#ifdef LIBELAS - else if (mMain->getStereoWidget()->stereoDispAlgo->currentIndex() == 3) // libelas, KIT, http://www.rainsoft.de/software/libelas.html ------------------------------------------------------------------------------------------------------------------- - { - if (!mBMdisparity16) - { - mBMdisparity16 = cvCreateMat(mDisparity.height, mDisparity.width, CV_16S); - if (mBMdisparity16 == NULL) - debout << "Error: create matrix for libelas disparity map!" << endl; - } - - IplImage* I1 = getRectified(cameraRight); - IplImage* I2 = getRectified(cameraLeft); - - // check for correct size - if (I1->width<=0 || I1->height <=0 || I2->width<=0 || I2->height <=0 || - I1->width!=I2->width || I1->height!=I2->height) { - debout << "ERROR: Images must be of same size!" << endl; - return NULL; - } - - // get image width and height - int32_t width = I1->width; - int32_t height = I1->height; - - // allocate memory for disparity images - const int32_t dims[3] = {width,height,width}; // bytes per line = width - float* D1_data = (float*)malloc(width*height*sizeof(float)); - float* D2_data = (float*)malloc(width*height*sizeof(float)); - - // process - Elas::parameters param(Elas::ROBOTICS); // Elas::MIDDLEBURY - param.postprocess_only_left = false; - param.disp_min = mMain->getStereoWidget()->minDisparity->value(); - int dispMax = MAX(mMain->getStereoWidget()->minDisparity->value()+10, mMain->getStereoWidget()->maxDisparity->value()); - if (dispMax > mMain->getStereoWidget()->maxDisparity->value()) - debout << "Warning: set max disparity to " << dispMax << endl; - param.disp_max = MAX(mMain->getStereoWidget()->minDisparity->value()+10, mMain->getStereoWidget()->maxDisparity->value()); // mind 10 unterschied, sonst Absturz - //param.sradius = myClip(mMain->getStereoWidget()->stereoMaskSize->value(), 1, 11); - //param.support_threshold = (mMain->getStereoWidget()->edgeMaskSize->value()-3)/20.+0.6;//0.6..1.0; // unterschied zwischen besten und zweitbesten treffer - //debout << param.filter_median; // optional median filter (approximated) - //debout << param.filter_adaptive_mean; // optional adaptive mean filter (approximated) - //param.filter_median = false; - //param.filter_adaptive_mean = false; - -// parameters (setting s=ROBOTICS) { -// // default settings in a robotics environment -// // (do not produce results in half-occluded areas -// // and are a bit more robust towards lighting etc.) -// if (s==ROBOTICS) { -// disp_min = 0; -// disp_max = 255; -// support_threshold = 0.85; -// support_texture = 10; -// candidate_stepsize = 5; -// incon_window_size = 5; -// incon_threshold = 5; -// incon_min_support = 5; -// add_corners = 0; -// grid_size = 20; -// beta = 0.02; -// gamma = 3; -// sigma = 1; -// sradius = 2; -// match_texture = 1; -// lr_threshold = 2; -// speckle_sim_threshold = 1; -// speckle_size = 200; -// ipol_gap_width = 3; -// filter_median = 0; -// filter_adaptive_mean = 1; -// postprocess_only_left = 1; -// subsampling = 0; -// // default settings for middlebury benchmark -// // (interpolate all missing disparities) -// } else { -// disp_min = 0; -// disp_max = 255; -// support_threshold = 0.95; -// support_texture = 10; -// candidate_stepsize = 5; -// incon_window_size = 5; -// incon_threshold = 5; -// incon_min_support = 5; -// add_corners = 1; -// grid_size = 20; -// beta = 0.02; -// gamma = 5; -// sigma = 1; -// sradius = 3; -// match_texture = 0; -// lr_threshold = 2; -// speckle_sim_threshold = 1; -// speckle_size = 200; -// ipol_gap_width = 5000; -// filter_median = 1; -// filter_adaptive_mean = 0; -// postprocess_only_left = 0; -// subsampling = 0; - -// int32_t disp_min; // min disparity -// int32_t disp_max; // max disparity -// float support_threshold; // max. uniqueness ratio (best vs. second best support match) -// int32_t support_texture; // min texture for support points -// int32_t candidate_stepsize; // step size of regular grid on which support points are matched -// int32_t incon_window_size; // window size of inconsistent support point check -// int32_t incon_threshold; // disparity similarity threshold for support point to be considered consistent -// int32_t incon_min_support; // minimum number of consistent support points -// bool add_corners; // add support points at image corners with nearest neighbor disparities -// int32_t grid_size; // size of neighborhood for additional support point extrapolation -// float beta; // image likelihood parameter -// float gamma; // prior constant -// float sigma; // prior sigma -// float sradius; // prior sigma radius -// int32_t match_texture; // min texture for dense matching -// int32_t lr_threshold; // disparity threshold for left/right consistency check -// float speckle_sim_threshold; // similarity threshold for speckle segmentation -// int32_t speckle_size; // maximal size of a speckle (small speckles get removed) -// int32_t ipol_gap_width; // interpolate small gaps (left<->right, top<->bottom) -// bool filter_median; // optional median filter (approximated) -// bool filter_adaptive_mean; // optional adaptive mean filter (approximated) -// bool postprocess_only_left; // saves time by not postprocessing the right image -// bool subsampling; // saves time by only computing disparities for each 2nd pixel -// // note: for this option D1 and D2 must be passed with size -// // width/2 x height/2 (rounded towards zero) - Elas elas(param); - elas.process((uint8_t *) I2->imageData, (uint8_t *) I1->imageData,D1_data,D2_data,dims); - - // exchange/replace value in mBMdisparity16 so that the error value is the same like in pointgrey - short* data16 = (short*) mBMdisparity16->data.s; - short* yData16 = data16; - - for (int y = 0; y < mBMdisparity16->height; ++y) - { - for (int x = 0; x < mBMdisparity16->width; ++x) - { -// if ((-*data16 < (mMain->getStereoWidget()->minDisparity->value())*16) || -// (-*data16 > (mMain->getStereoWidget()->maxDisparity->value())*16) || // laesst nur den Teil ueber, der in gui eingestellt wurde -// (*data16 <= (mSgbm->minDisparity)*16))// enthaelt auch: (*data16 == (mBMState->minDisparity-1)*16)) // marker fuer nicht berechneten wert -// { -// *data16 = 0xFF00; // fehlercode gemaess ptgrey -// } -// else // vorzeichen umkehren und -// { -// if (-*data16*16 > SHRT_MAX) -// { -// *data16 = SHRT_MAX; -// debout << "Warning: Disparity set to SHRT_MAX for Pixel " << x << "/" << y << endl; -// } -// else -// *data16 = -*data16*16; // *16, da cv disp nur faktor 16 fuer subpixelgenauigkeit hat und triclops *256 -// } - *data16 = D2_data[x+y*mBMdisparity16->width]; - ++data16; - } - data16 = (yData16 += (mBMdisparity16->step/sizeof(short))); - } - - mDisparity.imageData = (char *) mBMdisparity16->data.ptr; - - - - - // free memory - free(D1_data); - free(D2_data); - } -#endif setStatus(genDisparity); @@ -1308,7 +1138,7 @@ bool pet::StereoContext::getXYZ(int col, int row, float* x, float* y, float* z) return false; } -// liefert zu einer Disparität die Entfernung in cm +// liefert zu einer Disparit�t die Entfernung in cm // die Entfernung ist fuer jedes Pixel gleich (hier 0,0 genommen) float pet::StereoContext::getZfromDisp(unsigned short int disp) { diff --git a/src/stereoWidget.cpp b/src/stereoWidget.cpp index bdb7452ca19b2a00529e7348de02ab83a18cbdf9..0f767fab81d0bd7c83bc8f41bbacbdfb71a890ea 100644 --- a/src/stereoWidget.cpp +++ b/src/stereoWidget.cpp @@ -13,9 +13,6 @@ StereoWidget::StereoWidget(QWidget *parent) stereoDispAlgo->addItem("ptGrey"); stereoDispAlgo->addItem("openCV block matching"); stereoDispAlgo->addItem("openCV semi-global block matching"); -#ifdef LIBELAS - stereoDispAlgo->addItem("libelas"); -#endif } //---------------------------------------