diff --git a/Tests/Functional/GUI/GUISpecial/GUITranslationTest.cpp b/Tests/Functional/GUI/GUISpecial/GUITranslationTest.cpp
index ceb0957c59b7221af7c310421cefbb8b1512fdfe..bf616abee3df0a6f196611fff08315e5296f02a6 100644
--- a/Tests/Functional/GUI/GUISpecial/GUITranslationTest.cpp
+++ b/Tests/Functional/GUI/GUISpecial/GUITranslationTest.cpp
@@ -15,6 +15,7 @@
 // ************************************************************************** //
 
 #include "GUITranslationTest.h"
+#include "BeamItem.h"
 #include "SimulationFactory.h"
 #include "SampleBuilderFactory.h"
 #include "GISASSimulation.h"
@@ -143,6 +144,14 @@ bool GUITranslationTest::isValidDomainName(const std::string& domainName) const
     return true;
 }
 
+bool GUITranslationTest::isValidGUIName(const std::string& guiName) const
+{
+    std::string beam_polarization = BeamItem::P_POLARIZATION.toStdString();
+    if(guiName.find(beam_polarization)!=std::string::npos)
+        return false;
+    return true;
+}
+
 //! Validates GUI translations against simulation parameters. Tries to retrieve fit parameter
 //! from domain parameter pool using translated name.
 
@@ -155,6 +164,8 @@ bool GUITranslationTest::checkExistingTranslations()
     std::unique_ptr<ParameterPool> pool(m_simulation->createParameterTree());
     std::vector<ParItem> wrong_translations;
     for(auto guiPar : m_translations) {
+        if (!isValidGUIName(guiPar.parPath))
+            continue;
         try {
             pool->getMatchedParameters(guiPar.translatedName);
         } catch (const std::runtime_error &/*ex*/) {
diff --git a/Tests/Functional/GUI/GUISpecial/GUITranslationTest.h b/Tests/Functional/GUI/GUISpecial/GUITranslationTest.h
index f5d00b43b837b11a183034a5d64953b9fc896133..8a2b0b538fa3c1bf4305d3f68f189b5bbc579276 100644
--- a/Tests/Functional/GUI/GUISpecial/GUITranslationTest.h
+++ b/Tests/Functional/GUI/GUISpecial/GUITranslationTest.h
@@ -53,6 +53,7 @@ private:
     std::string translationResultsToString() const;
 
     bool isValidDomainName(const std::string& domainName) const;
+    bool isValidGUIName(const std::string& guiName) const;
 
     bool checkExistingTranslations();
     bool checkMissedTranslations();